Yawn (move): Difference between revisions
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{{MoveInfobox| | {{MoveInfobox | ||
n=281 | | |n=281 | ||
name=Yawn | | |name=Yawn | ||
jname=あくび | | |jname=あくび | ||
jtrans=Yawn | | |jtrans=Yawn | ||
jtranslit=Akubi | | |jtranslit=Akubi | ||
gameimage=Yawn.png | | |gameimage=Yawn.png | ||
gameimage2=Yawn 2.png | | |gameimage2=Yawn 2.png | ||
gameimagewidth=300| | |gameimagewidth=300 | ||
type=Normal | | |type=Normal | ||
damagecategory=Status | | |damagecategory=Status | ||
basepp=10 | | |basepp=10 | ||
maxpp=16 | | |maxpp=16 | ||
power=— | | |power=— | ||
accuracy=— | | |accuracy=— | ||
bdesc=??? | | |bdesc=??? | ||
gen=III | | |gen=III | ||
category=Cute | | |category=Cute | ||
appeal=2 | | |appeal=2 | ||
jam=0 | | |jam=0 | ||
cdesc=Makes all Pokémon after the user nervous. | | |cdesc=Makes all Pokémon after the user nervous. | ||
appealsc=2 | | |appealsc=2 | ||
scdesc=Prevents the Voltage from going down in the same turn. | | |scdesc=Prevents the Voltage from going down in the same turn. | ||
appeal6=2 | | |appeal6=2 | ||
jam6=0 | | |jam6=0 | ||
cdesc6=Makes the remaining Pokémon nervous. | | |cdesc6=Makes the remaining Pokémon nervous. | ||
pokefordex=yawn | | |pokefordex=yawn | ||
touches=no | | |touches=no | ||
protect=yes | | |protect=yes | ||
magiccoat=yes | | |magiccoat=yes | ||
snatch=no | | |snatch=no | ||
brightpowder=yes | | |brightpowder=yes | ||
kingsrock=no | | |kingsrock=no | ||
flag7=no | | |flag7=no | ||
flag8=no | | |flag8=no | ||
sound=no | | |sound=no | ||
target=anyadjacent | | |target=anyadjacent | ||
footnotes= }} | |footnotes= | ||
}} | |||
'''Yawn''' (Japanese: '''あくび''' ''Yawn'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation III]]. | '''Yawn''' (Japanese: '''あくび''' ''Yawn'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation III]]. | ||
==Effect== | ==Effect== | ||
===Generations III and IV=== | ===Generations III and IV=== | ||
Yawn makes the target drowsy. At the end of the next turn, the drowsy Pokémon will fall {{status|sleep|asleep}}, unless it is already afflicted by a non-volatile [[status condition]]. If a drowsy Pokémon [[switch]]es out, it loses its drowsiness. Drowsiness can be passed by {{m|Baton Pass}}. | |||
Yawn bypasses {{stat|accuracy}} checks to always hit, unless the opponent is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. | |||
Yawn will fail | Yawn will fail if the target is already afflicted by a major status condition or behind a {{m|substitute}}. It also cannot affect a Pokémon with the [[Ability]] {{a|Insomnia}} or {{a|Vital Spirit}}. | ||
Yawn will also fail | Yawn will also fail if used during an {{m|uproar}}. However, a Pokémon that is already drowsy can still fall asleep during an uproar. | ||
===Generation V onward=== | ===Generation V onward=== | ||
Yawn will no longer fail if used during an {{m|uproar}}. However, drowsiness can no longer cause a Pokémon to fall asleep during an uproar | Yawn will no longer fail if used during an {{m|uproar}}. However, drowsiness can no longer cause a Pokémon to fall asleep during an uproar. | ||
==Description== | ==Description== | ||
Line 178: | Line 181: | ||
==In other generations== | ==In other generations== | ||
{{Movegen| | {{Movegen | ||
type=Normal| | |type=Normal | ||
genIII=Yawn III| | |genIII=Yawn III | ||
genIV=Yawn IV| | |genIV=Yawn IV | ||
genV=Yawn V | |genV=Yawn V | ||
}} | }} | ||
{{movegen| | {{movegen | ||
type=Normal| | |type=Normal | ||
PMDRB=Yawn PMD RB | |PMDRB=Yawn PMD RB | ||
}} | }} | ||
{{movegen| | {{movegen | ||
type=Normal| | |type=Normal | ||
Colo=Yawn Colo| | |Colo=Yawn Colo | ||
XD=Yawn XD | |XD=Yawn XD | ||
}} | }} | ||
Line 202: | Line 205: | ||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{normal color}}|bordercolor={{normal color light}} | {{Langtable|color={{normal color}}|bordercolor={{normal color light}} | ||
|zh_yue=哈欠 ''{{tt|Hāhim|Yawn}}'' / ''{{tt|Hōhim|Yawn}}'' | |||
|zh_cmn=哈欠 ''{{tt|Hāqian|Yawn}}'' | |zh_cmn=哈欠 ''{{tt|Hāqian|Yawn}}'' | ||
|nl=Geeuw | |nl=Geeuw | ||
Line 220: | Line 224: | ||
[[Category:Moves that can inflict sleep]] | [[Category:Moves that can inflict sleep]] | ||
[[Category:Moves that cannot miss]] | |||
[[de:Gähner]] | [[de:Gähner]] |
Revision as of 01:52, 17 August 2016
Yawn あくび Yawn | ||||||||||||
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Yawn (Japanese: あくび Yawn) is a non-damaging Normal-type move introduced in Generation III.
Effect
Generations III and IV
Yawn makes the target drowsy. At the end of the next turn, the drowsy Pokémon will fall asleep, unless it is already afflicted by a non-volatile status condition. If a drowsy Pokémon switches out, it loses its drowsiness. Drowsiness can be passed by Baton Pass.
Yawn bypasses accuracy checks to always hit, unless the opponent is in the semi-invulnerable turn of a move such as Dig or Fly.
Yawn will fail if the target is already afflicted by a major status condition or behind a substitute. It also cannot affect a Pokémon with the Ability Insomnia or Vital Spirit.
Yawn will also fail if used during an uproar. However, a Pokémon that is already drowsy can still fall asleep during an uproar.
Generation V onward
Yawn will no longer fail if used during an uproar. However, drowsiness can no longer cause a Pokémon to fall asleep during an uproar.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | |||||||||
079 | Slowpoke | Water | Psychic | 1 | 1 | 1 | 1 | |||||
080 | Slowbro | Water | Psychic | 1 | 1 | 1 | 1 | |||||
143 | Snorlax | Normal | 1 | 21 | 20 | 20 | 20 | |||||
175 | Togepi | Fairy | 16 | 13 | 15 | 13 | 13 | |||||
176 | Togetic | Fairy | Flying | 16 | 13 | 15 | 13 | 13 | ||||
194 | Wooper | Water | Ground | 31 | 29 | 29 | 29 | |||||
195 | Quagsire | Water | Ground | 35 | 31 | 31 | 31 | |||||
199 | Slowking | Water | Psychic | 1 | 1 | 1 | 1 | |||||
206 | Dunsparce | Normal | 11 | 9 | 8 | 16 | 16 | |||||
218 | Slugma | Fire | 1 | 1 | 1 | 1 | ||||||
219 | Magcargo | Fire | Rock | 1 | 1 | 1 | 1 | |||||
230 | Kingdra | Water | Dragon | 1 | 1 | 1 | ||||||
287 | Slakoth | Normal | 1 | 1 | 1 | 1 | ||||||
289 | Slaking | Normal | 1 | 1 | 1 | 1 | ||||||
316 | Gulpin | Poison | 6 | 6 | 6 | 6 5 | ||||||
317 | Swalot | Poison | 1, 6 | 1, 6 | 1, 6 | 1, 6 1, 5 | ||||||
322 | Numel | Fire | Ground | 36 | 36 | |||||||
323 | Camerupt | Fire | Ground | 39 | 39 | |||||||
358 | Chimecho | Psychic | 25 | 25 | 25 | 25 13 | ||||||
369 | Relicanth | Water | Rock | 22 | 22 | 22 | 22 35 | |||||
399 | Bidoof | Normal | 25 | 25 | 25 | |||||||
400 | Bibarel | Normal | Water | 28 | 28 | 28 | ||||||
433 | Chingling | Psychic | 13 | |||||||||
449 | Hippopotas | Ground | 13 | 13 | 13 | |||||||
450 | Hippowdon | Ground | 1, 13 | 1, 13 | 1, 13 | |||||||
480 | Uxie | Psychic | 31 | 31 | 31 | |||||||
513 | Pansear | Fire | 16 | 16 | ||||||||
517 | Munna | Psychic | 7 | 7 | ||||||||
616 | Shelmet | Bug | 25 | 25 | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | |||||||||
007 | Squirtle | Water | ||||||||||
054 | Psyduck | Water | ||||||||||
133 | Eevee | Normal | ||||||||||
216 | Teddiursa | Normal | ||||||||||
258 | Mudkip | Water | ||||||||||
261 | Poochyena | Dark | ||||||||||
322 | Numel | Fire | Ground | |||||||||
324 | Torkoal | Fire | ||||||||||
363 | Spheal | Ice | Water | |||||||||
393 | Piplup | Water | ||||||||||
422 | Shellos | Water | ||||||||||
498 | Tepig | Fire | ||||||||||
506 | Lillipup | Normal | ||||||||||
509 | Purrloin | Dark | ||||||||||
531 | Audino | Normal | ||||||||||
554 | Darumaka | Fire | ||||||||||
613 | Cubchoo | Ice | ||||||||||
618 | Stunfisk | Ground | Electric | |||||||||
667 | Litleo | Fire | Normal | |||||||||
677 | Espurr | Psychic | ||||||||||
684 | Swirlix | Fairy | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation IV
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Generation V
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By event
Generation III
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Generation IV
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In other games
Description
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In the anime
The user lets loose a huge yawn, releasing varying amounts of bubbles that float over and pop in the opponent's face, causing them to fall asleep. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Slugma opens its mouth and releases a large pink bubble from its mouth. The bubble floats over to the opponent and pops in its face, making it fall asleep. | |||
Flannery's Meg | Going, Going, Yawn | Debut | |
Snorlax opens its mouth and releases multiple pink bubbles. When the bubbles burst in the opponent's face, it becomes drowsy and falls asleep. | |||
Marcel's Snorlax | The Garden of Eatin' | None | |
Slowbro opens its mouth and releases a blue bubble at the opponent. The bubble then pops in the opponent's face. When it pops, its body glows yellow-green and it falls asleep. | |||
Solidad's Slowbro | Channeling the Battle Zone! | None | |
Hippopotas opens its mouth and releases a clear bubble from it at the opponent. The bubble pops in the opponent's face, and after a couple minutes, the opponent falls asleep. | |||
A wild Hippopotas | Mass Hip-Po-Sis! | None |
In the manga
In the Pokémon Adventures manga
The user yawns loudly, making the opponent fall asleep. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Torkoal faces its head towards the opponent and yawns widely. A beam of light flashes from its mouth and hits the opponent, causing it to fall asleep instantly. | |||
Tabitha's Torkoal | Very Vexing Volbeat | Debut | |
Swalot yawns and stretches its arms, causing the opponent to yawn, and then fall asleep. | |||
The Battle Frontier's Swalot | Swanky Showdown with Swalot | None | |
Mega Slowbro yawns, causing the opponent to become drowsy. | |||
Jinga's Slowbro | PAORAS07 | None |
In the Pokémon Pocket Monsters manga
The opponent becomes drowsy and then falls asleep when the user yawns. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Slakoth opens its mouth and puffs of smoke are released. If the smoke touches the opponent, the opponent becomes drowsy and gets very sleepy. | |||
Norman's Slakoth | There's Someone More Important Than Clefairy?! | Debut |
In other generations
Trivia
- Yawn is the only move whose name begins with the letter Y.
- Its basis stems from the phenomenon of how yawns are contagious from person to person.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |