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Wring Out (move)

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Wring Out
しぼりとる Wring Out
Type  Normal
Category  Special
PP  5 (max. 8)
Power  Varies
Accuracy  100%
Priority  {{{priority}}}
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Introduced  [[Generation {{{gen}}}]]
Condition  Smart
Appeal  2 ♥♥
Jam  0  
Adds 3 points to your score, if you reach maximum voltage with a judge.
Condition  Smart
Appeal  0  
Condition  Smart
Appeal  0  
Jamming  0  

Wring Out is a variably-damaging Normal-type move introduced in Generation IV. Its damage is calculated by the following formula:

Base Power=Math.floor(110*(Opponent's Current HP/Opponent's Maximum HP))


Generation IV

By leveling up

In other languages

  • Spanish: Estrujón

Template:Project MoveDex notice

Variations of the move Crush Grip
Physical Crush Grip
Special Wring Out