Please remember to follow the manual of style and code of conduct at all times.
Check BNN and Bulbanews for up-to-date Pokémon news and discuss it on the forums or in our IRC channel #bulbagarden on irc.systemnet.info.

Difference between revisions of "Wonder Orb"

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to: navigation, search
(Intro)
m (Intro: grammar)
Line 2: Line 2:
 
'''Wonder Orbs''' (Japanese: '''ふしぎだま''' ''Wonder Orb'') are magical items in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Pokémon Mystery Dungeon]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|its sequel]], that have a variety of effects. However, they cannot be used in boss battles or against other rescue teams, and certain ones cannot be used against {{p|Kecleon}} if the player has robbed a [[Kecleon Shop]] (such as Escape Orbs and Trawl Orbs); however, Totter Orbs and Spurn Orbs do have an affect on him and his clones. All are worth 300 Poké and sold for 150 Poké in the first series. In its sequel, Wonder Orbs are worth 150 Poké and sold for 30 Poké, unless otherwise notified.
 
'''Wonder Orbs''' (Japanese: '''ふしぎだま''' ''Wonder Orb'') are magical items in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Pokémon Mystery Dungeon]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|its sequel]], that have a variety of effects. However, they cannot be used in boss battles or against other rescue teams, and certain ones cannot be used against {{p|Kecleon}} if the player has robbed a [[Kecleon Shop]] (such as Escape Orbs and Trawl Orbs); however, Totter Orbs and Spurn Orbs do have an affect on him and his clones. All are worth 300 Poké and sold for 150 Poké in the first series. In its sequel, Wonder Orbs are worth 150 Poké and sold for 30 Poké, unless otherwise notified.
   
In [[Pokémon Mystery Dungeon: Gates to Infinity]], Wonder Orbs can be used in boss battles EXCLUDING All Power Orbs, All Dodge Orbs and All Protect Orbs as they can NOT be brought in Legendary Battles. Also, legendary bosses, such as Lugia and Ho-oh found in the left bulletin board under "Legend of the Mysterious Ruins", can not be affected by seeds or orbs that cause effects such as paralysis; however, their stats can still be affected by moves such as Growl or seeds like the Vile Seed.
+
In [[Pokémon Mystery Dungeon: Gates to Infinity]], most Wonder Orbs can be used in boss battles, except for All Power Orbs, All Dodge Orbs and All Protect Orbs as they cannot be brought in Legendary Battles. Also, legendary bosses, such as Lugia and Ho-oh found in the left bulletin board under "Legend of the Mysterious Ruins", cannot be affected by seeds or orbs that cause effects such as paralysis. However, their stats can still be affected by moves such as Growl or seeds like the Vile Seed.
   
 
Note that in Explorers of Time and Explorers of Darkness, certain orbs are exclusive to either game (e.g. Foe-Hold Orb exclusive to Time, Foe-Fear Orb exclusive to Darkness) but can be obtained in the other game through Wonder Mail.
 
Note that in Explorers of Time and Explorers of Darkness, certain orbs are exclusive to either game (e.g. Foe-Hold Orb exclusive to Time, Foe-Fear Orb exclusive to Darkness) but can be obtained in the other game through Wonder Mail.

Revision as of 03:00, 11 April 2013

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.

Wonder Orbs (Japanese: ふしぎだま Wonder Orb) are magical items in Pokémon Mystery Dungeon and its sequel, that have a variety of effects. However, they cannot be used in boss battles or against other rescue teams, and certain ones cannot be used against Kecleon if the player has robbed a Kecleon Shop (such as Escape Orbs and Trawl Orbs); however, Totter Orbs and Spurn Orbs do have an affect on him and his clones. All are worth 300 Poké and sold for 150 Poké in the first series. In its sequel, Wonder Orbs are worth 150 Poké and sold for 30 Poké, unless otherwise notified.

In Pokémon Mystery Dungeon: Gates to Infinity, most Wonder Orbs can be used in boss battles, except for All Power Orbs, All Dodge Orbs and All Protect Orbs as they cannot be brought in Legendary Battles. Also, legendary bosses, such as Lugia and Ho-oh found in the left bulletin board under "Legend of the Mysterious Ruins", cannot be affected by seeds or orbs that cause effects such as paralysis. However, their stats can still be affected by moves such as Growl or seeds like the Vile Seed.

Note that in Explorers of Time and Explorers of Darkness, certain orbs are exclusive to either game (e.g. Foe-Hold Orb exclusive to Time, Foe-Fear Orb exclusive to Darkness) but can be obtained in the other game through Wonder Mail.

List of Orbs


Food: FoodGummisSeedsBerriesHealth drinks
Equipment: GlassesScarvesExclusive items
Recruitment-affecting itemsSeven TreasuresFlags
Objects: Wonder OrbsLookalike ItemsThrowing items
TMsHMsUsed TMsTreasure boxes
Mystery Dungeon evolutionary itemsGiftsDevices
Gates to Infinity exclusive items
Special: Rescue Team Starter SetExploration Team KitLink BoxKey
GracideaPrize TicketsWonder EggSky GiftWish Stone
Music BoxMystery Part and Secret SlabGabite Scale
Treasure BagTight BeltRelic FragmentMunch Belt
IQ BoosterLost LootMiracle and Wonder Chests


Project Sidegames logo.png This article is part of both Project Sidegames and Project ItemDex, Bulbapedia projects that, together, aim to write comprehensive articles on items in the sidegames. Project ItemDex logo.png