Withdraw (move): Difference between revisions
From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
Carmenstar97 (talk | contribs) mNo edit summary |
|||
(33 intermediate revisions by 25 users not shown) | |||
Line 6: | Line 6: | ||
jtrans=Withdraw into Shell | | jtrans=Withdraw into Shell | | ||
jtranslit=Kara ni Komoru | | jtranslit=Kara ni Komoru | | ||
gameimage=Withdraw | gameimage=Withdraw.png{{!}}300px| | ||
type=Water | | type=Water | | ||
damagecategory=Status | | damagecategory=Status | | ||
Line 21: | Line 21: | ||
appealsc=2 | | appealsc=2 | | ||
scdesc=Prevents the Voltage from going up in the same turn. | | scdesc=Prevents the Voltage from going up in the same turn. | | ||
appeal6=2 | | |||
jam6=0 | | |||
cdesc6=Prevents the user from being startled one time this turn. | | |||
pokefordex=withdraw | | pokefordex=withdraw | | ||
touches=no | | touches=no | | ||
Line 36: | Line 39: | ||
==Effect== | ==Effect== | ||
Withdraw increases the user's {{stat|Defense}} by | Withdraw increases the user's {{stat|Defense}} by one stage. | ||
==Description== | ==Description== | ||
{{movedesc|Water}} | {{movedesc|Water}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|Used mainly by <sc>Pokémon</sc> with shells. By withdrawing into the shell, <sc>Defense</sc> is increased.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev2|GSC}}|Heightens the user's <sc>Defense</sc>.}} | ||
{{movedescentry|{{gameabbrev3|RSE}}|Withdraws the body into its hard shell to raise <sc>Defense</sc>.}} | {{movedescentry|{{gameabbrev3|RSE}}|Withdraws the body into its hard shell to raise <sc>Defense</sc>.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|The user withdraws its body in its hard shell, raising its <sc>Defense</sc> stat.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The user withdraws its body in its hard shell, raising its <sc>Defense</sc> stat.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Withdraws into its hard shell to raise <sc>Defense</sc>.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user withdraws its body into its hard shell, raising its Defense stat.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
Line 52: | Line 55: | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Moveheader/Level|Water|1}} | {{Moveheader/Level|Water|1}} | ||
{{Moveentry/Level1|007|Squirtle|1|Water|Water|28|10|10|10|10}} | {{Moveentry/Level1|007|Squirtle|1|Water|Water|28|10|10|10|10|10}} | ||
{{Moveentry/Level1|008|Wartortle|1|Water|Water|31|10|10|10|10}} | {{Moveentry/Level1|008|Wartortle|1|Water|Water|31|10|10|10|10|10}} | ||
{{Moveentry/Level1|009|Blastoise|1|Water|Water| | {{Moveentry/Level1|009|Blastoise|1|Water|Water|31|1, 31|1, 10|1, 10|1, 10|1, 10}} | ||
{{Moveentry/Level1|080|Slowbro|2|Water|Psychic|37|37|37|37|37}} | {{Moveentry/Level1|080|Slowbro|2|Water|Psychic|37|37|37|37|37|37}} | ||
{{Moveentry/Level1|090|Shellder|1|Water|Water| | {{Moveentry/Level1|090|Shellder|1|Water|Water|1|1|1|4|4|4}} | ||
{{Moveentry/Level1|091|Cloyster|2|Water|Ice| | {{Moveentry/Level1|091|Cloyster|2|Water|Ice|1|1|1|1|1|1}} | ||
{{Moveentry/Level1|138|Omanyte|2|Rock|Water| | {{Moveentry/Level1|138|Omanyte|2|Rock|Water|1|1|1|1|1|1}} | ||
{{Moveentry/Level1|139|Omastar|2|Rock|Water| | {{Moveentry/Level1|139|Omastar|2|Rock|Water|1|1|1|1|1|1}} | ||
{{Moveentry/Level1|213|Shuckle|2|Bug|Rock|no| | {{Moveentry/Level1|213|Shuckle|2|Bug|Rock|no|1|1|1|1|1}} | ||
{{Moveentry/Level1|324|Torkoal|1|Fire|Fire|no|no|no|7|7}} | {{Moveentry/Level1|324|Torkoal|1|Fire|Fire|no|no|no|7|7|7}} | ||
{{Moveentry/Level1|387|Turtwig|1|Grass|Grass|no|no|no|5|5}} | {{Moveentry/Level1|387|Turtwig|1|Grass|Grass|no|no|no|5|5|5}} | ||
{{Moveentry/Level1|388|Grotle|1|Grass|Grass|no|no|no| | {{Moveentry/Level1|388|Grotle|1|Grass|Grass|no|no|no|1, 5|1, 5|1, 5}} | ||
{{Moveentry/Level1|389|Torterra| | {{Moveentry/Level1|389|Torterra|2|Grass|Ground|no|no|no|1, 5|1, 5|1, 5}} | ||
{{Moveentry/Level1|557|Dwebble|2|Bug|Rock|no|no|no|no|7}} | {{Moveentry/Level1|557|Dwebble|2|Bug|Rock|no|no|no|no|7|7}} | ||
{{Moveentry/Level1|558|Crustle|2|Bug|Rock|no|no|no|no| | {{Moveentry/Level1|558|Crustle|2|Bug|Rock|no|no|no|no|1, 7|1, 7}} | ||
{{Moveentry/Level1|564|Tirtouga|2|Water|Rock|no|no|no|no| | {{Moveentry/Level1|564|Tirtouga|2|Water|Rock|no|no|no|no|1|1}} | ||
{{Moveentry/Level1|565|Carracosta|2|Water|Rock|no|no|no|no| | {{Moveentry/Level1|565|Carracosta|2|Water|Rock|no|no|no|no|1|1}} | ||
{{Moveentry/Level1|688|Binacle|2|Rock|Water|no|no|no|no|no|7}} | {{Moveentry/Level1|688|Binacle|2|Rock|Water|no|no|no|no|no|7}} | ||
{{Moveentry/Level1|689|Barbaracle|2|Rock|Water|no|no|no|no|no|7}} | {{Moveentry/Level1|689|Barbaracle|2|Rock|Water|no|no|no|no|no|7}} | ||
{{Movefooter|Water|1}} | {{Movefooter|Water|1}} | ||
== | ==In other games== | ||
[[ | [[File:SSBB Withdraw.png|right|200px|thumb|{{DL|Pokémon Trainer (Super Smash Bros.)|Squirtle}} using Withdraw]] | ||
===[[Super Smash Bros. Brawl]]=== | |||
In | In [[Super Smash Bros. Brawl]], {{sbw|Withdraw}} is {{DL|Pokémon Trainer (Super Smash Bros.)|Squirtle}}'s Special Side move. It hides into its shell and slides around the stage, damaging opponents it collides with. If it is attacked, Squirtle will come out of its shell. | ||
===Description=== | |||
{{movedesc|Water}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Boosts the user's Defense by one level.}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}|It boosts your Defense.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
Line 98: | Line 108: | ||
{{movemid|type=water|user=Gary's Blastoise|startcode=EP270|startname=Can't Beat the Heat!|notes=Japanese version only}} | {{movemid|type=water|user=Gary's Blastoise|startcode=EP270|startname=Can't Beat the Heat!|notes=Japanese version only}} | ||
{{movep|type=water|ms=213|pkmn=Shuckle|method=Shuckle pulls its head and limbs into its body and its shell glows or flashes red, protecting it from attacks or raising its defense. While in its shell, Shuckle's shell glows brightly every time it wants to raise its defense more.}} | {{movep|type=water|ms=213|pkmn=Shuckle|method=Shuckle pulls its head and limbs into its body and its shell glows or flashes red, protecting it from attacks or raising its defense. While in its shell, Shuckle's shell glows brightly every time it wants to raise its defense more.}} | ||
{{movemid|type=water|user=Rebecca ( | {{movemid|type=water|user=Rebecca (DP155)|user1=Rebecca's Shuckle|startcode=DP155|startname=Double-Time Battle Training!}} | ||
{{movebtm|type=water|user=Conway|user1=Conway's Shuckle|startcode=DP185|startname=Working on a Right Move!}} | {{movebtm|type=water|user=Conway|user1=Conway's Shuckle|startcode=DP185|startname=Working on a Right Move!}} | ||
Line 107: | Line 117: | ||
{{movemid|type=water|user=Lorelei's Cloyster|startcode=PS045|startname=Cloystered|notes=Debut}} | {{movemid|type=water|user=Lorelei's Cloyster|startcode=PS045|startname=Cloystered|notes=Debut}} | ||
{{movep|type=water|ms=564|pkmn=Tirtouga|method=Tirtouga pulls its body into its shell, increasing its Defense.}} | {{movep|type=water|ms=564|pkmn=Tirtouga|method=Tirtouga pulls its body into its shell, increasing its Defense.}} | ||
{{movebtmManga|type=water|user= | {{movebtmManga|type=water|user=Costa|user1=Black's Costa|startcode=PS492|startname=Mine Mayhem}} | ||
* In ''[[PS369|Problematic Probopass and | |||
Mad Magnezone II]]'', {{adv|Diamond}}'s [[Tru]] was revealed to know Withdraw, but the move was used off-panel. | |||
==In other generations== | ==In other generations== | ||
Line 117: | Line 130: | ||
genIII=Withdraw III| | genIII=Withdraw III| | ||
genIV=Withdraw IV| | genIV=Withdraw IV| | ||
}} | |||
{{Movegen| | |||
type=Water| | |||
genV=Withdraw V| | genV=Withdraw V| | ||
PMDRB=Withdraw PMDRB| | |||
}} | }} | ||
{{Movegen| | {{Movegen| | ||
type=Water| | type=Water| | ||
Stad=Withdraw Stadium| | Stad=Withdraw Stadium| | ||
Stad2=Withdraw Stad2| | |||
Colo=Withdraw Colo| | |||
XD=Withdraw XD| | |||
}} | }} | ||
Line 128: | Line 150: | ||
|zh_cmn=縮殼 ''{{tt|Suōké|Withdraw into Shell}}'' | |zh_cmn=縮殼 ''{{tt|Suōké|Withdraw into Shell}}'' | ||
|da=Tilbagetog<!--source: Danish version of The Official Pokémon Handbook--> | |da=Tilbagetog<!--source: Danish version of The Official Pokémon Handbook--> | ||
|nl=Terugtrekking | |nl=Terugtrekking<br>Trek terug | ||
|fi=Vetäytyminen | |fi=Vetäytyminen | ||
|fr=Repli | |fr=Repli | ||
Line 139: | Line 161: | ||
|sr=Povlačenje | |sr=Povlačenje | ||
|pt_br=Retirada | |pt_br=Retirada | ||
|es=Refugio}} | |es=Refugio | ||
|pl=Wycofanie}} | |||
{{Defense Curl|water}} | {{Defense Curl|water}} | ||
Line 147: | Line 170: | ||
[[de:Panzerschutz]] | [[de:Panzerschutz]] | ||
[[fr:Repli]] | [[fr:Repli]] | ||
[[it:Ritirata (mossa)]] | [[it:Ritirata (mossa)]] | ||
[[ja:からにこもる]] | [[ja:からにこもる]] | ||
[[pl:Withdraw]] | [[pl:Withdraw]] | ||
[[zh:缩壳(招式)]] | |||
[[zh: |
Revision as of 05:37, 4 July 2016
- Withdraw redirects here. For the act of switching Pokémon in battle, see Recall.
Withdraw からにこもる Withdraw into Shell | ||||||||||||
| ||||||||||||
Target
| ||||||||||||
Availability
| ||||||||||||
| ||||||||||||
| ||||||||||||
| ||||||||||||
Withdraw (Japanese: からにこもる Withdraw into Shell) is a non-damaging Water-type move introduced in Generation I.
Effect
Withdraw increases the user's Defense by one stage.
Description
|
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | |||||||||||
007 | Squirtle | Water | 28 | 10 | 10 | 10 | 10 | 10 | ||||||||
008 | Wartortle | Water | 31 | 10 | 10 | 10 | 10 | 10 | ||||||||
009 | Blastoise | Water | 31 | 1, 31 | 1, 10 | 1, 10 | 1, 10 | 1, 10 | ||||||||
080 | Slowbro | Water | Psychic | 37 | 37 | 37 | 37 | 37 | 37 | |||||||
090 | Shellder | Water | 1 | 1 | 1 | 4 | 4 | 4 | ||||||||
091 | Cloyster | Water | Ice | 1 | 1 | 1 | 1 | 1 | 1 | |||||||
138 | Omanyte | Rock | Water | 1 | 1 | 1 | 1 | 1 | 1 | |||||||
139 | Omastar | Rock | Water | 1 | 1 | 1 | 1 | 1 | 1 | |||||||
213 | Shuckle | Bug | Rock | 1 | 1 | 1 | 1 | 1 | ||||||||
324 | Torkoal | Fire | 7 | 7 | 7 | |||||||||||
387 | Turtwig | Grass | 5 | 5 | 5 | |||||||||||
388 | Grotle | Grass | 1, 5 | 1, 5 | 1, 5 | |||||||||||
389 | Torterra | Grass | Ground | 1, 5 | 1, 5 | 1, 5 | ||||||||||
557 | Dwebble | Bug | Rock | 7 | 7 | |||||||||||
558 | Crustle | Bug | Rock | 1, 7 | 1, 7 | |||||||||||
564 | Tirtouga | Water | Rock | 1 | 1 | |||||||||||
565 | Carracosta | Water | Rock | 1 | 1 | |||||||||||
688 | Binacle | Rock | Water | 7 | ||||||||||||
689 | Barbaracle | Rock | Water | 7 | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Super Smash Bros. Brawl
In Super Smash Bros. Brawl, Withdraw is Squirtle's Special Side move. It hides into its shell and slides around the stage, damaging opponents it collides with. If it is attacked, Squirtle will come out of its shell.
Description
|
In the anime
The user withdraws its body into its hard shell. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Squirtle pulls all of its limbs into its shell for protection. Sometimes, the shell glows blue when the attack is being used. | |||
Ash's Squirtle | Fire and Ice | Debut | |
May's Squirtle | Curbing the Crimson Tide! | None | |
Cloyster clamps its shell shut, protecting its inner body from harm. | |||
Pete Pebbleman's Cloyster | Fire and Ice | None | |
Prima's Cloyster | The Mandarin Island Miss Match | None | |
Wartortle pulls all of its limbs into its shell for protection. | |||
Captain Aidan's Team Wartortle | The Pokémon Water War | None | |
Omanyte pulls itself into its shell and covers the bottom part with a material the same color as its shell. | |||
Multiple wild Omanyte | Fossil Fools | None | |
Multiple wild Omanyte | Lucario and the Mystery of Mew | None | |
Omastar pulls itself into its shell and covers the bottom part with a material the same color as its shell. | |||
Multiple wild Omastar | Fossil Fools | None | |
A wild Omastar | Lucario and the Mystery of Mew | None | |
Blastoise pulls its limbs, head, and hydro cannons into its shell. | |||
A Blastoise Jessie borrows from the Battle Park | One Trick Phony! | None | |
Gary's Blastoise | Can't Beat the Heat! | Japanese version only | |
Shuckle pulls its head and limbs into its body and its shell glows or flashes red, protecting it from attacks or raising its defense. While in its shell, Shuckle's shell glows brightly every time it wants to raise its defense more. | |||
Rebecca's Shuckle | Double-Time Battle Training! | None | |
Conway's Shuckle | Working on a Right Move! | None |
In the manga
In the Pokémon Adventures manga
The user pulls into their shell to heighten defense. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Cloyster closes its shell over its head. | |||
Lorelei's Cloyster | Cloystered | Debut | |
Tirtouga pulls its body into its shell, increasing its Defense. | |||
Black's Costa | Mine Mayhem | None |
- In Problematic Probopass and Mad Magnezone II, Diamond's Tru was revealed to know Withdraw, but the move was used off-panel.
In other generations
In other languages
|
Variations of the move Defense Curl | ||||||
---|---|---|---|---|---|---|
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |