From Bulbapedia, the community-driven Pokémon encyclopedia.
Wii is Nintendo's seventh-generation console, which serves as the company's competition against Sony's PlayStation 3 and Microsoft's Xbox 360. It, like its predecessor, the GameCube, is able to connect to software titles on the handheld of this genertion, the Nintendo DS, and will likewise have a Pokémon game that will serve as a battle arena for the Generation IV Pokémon games.
Wii's controller is a strange and revolutionary one, instead of taking the dual-control-stick layout of the previous generation like its competitors, it is in a remote control form, with attachments available to work with compatible games, such as a control stick on a nunchuck attachment, or the classic controller, which takes on a layout similar to the other consoles' main controller. The Wii Remote is wireless, and features many innovations such as motion and tilt sensing, a first for game controllers.
Wii is also backwards-compatible with all GameCube games, as well as with most of GameCube's accessories, such as the controllers, memory cards, GameCube to GBA cables, and microphone.
The console features a custom GUI made up of different-- and expandable-- channels, all of which, save the Disc Channel, can be moved around to any of the 47 spaces available on the main menu. New channels can be downloaded via the Wii Shop Channel, including a soon-to-be-released browser and games from older systems playable via Virtual Console.
Wii also has the ability to send messages to and from other devices, so long as the Wii sends out the first message, an address book confirmation message, to the email address or cell phone number in question. When the recipient replies to the Wii's message, communication between the two devices will be active, and via WiiConnect24, others can leave messages for players of the console on its message board from anywhere in the world.
- Compatability with both 12cm Wii Game Discs and 8cm GameCube Game Discs
- 729 MHz "Broadway" IBM CPU
- 243 MHz "Hollywood" ATI GPU
- 88 MB total memory
- 512 MB internal flash memory, for game, channel, and data saving
- SD memory card bay for expansion of save space (2 GB maximum SD card size)
- Two USB ports for expansion and/or networking capabilities