Whirlpool (move): Difference between revisions

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[[Category:Moves that can hit semi-invulnerable Pokémon]]
[[Category:Moves that can hit semi-invulnerable Pokémon]]
[[Category:Moves that power up]]
[[Category:Generation II HM moves]]
[[Category:Generation II HM moves]]



Revision as of 11:11, 20 October 2016

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Whirlpool
うずしお Whirl Tide
Whirlpool B2W2.png
[[File:|center]]
Type  Water
Category  Special
PP  15 (max. 24)
Power  35
Accuracy  85%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by King's Rock
  • Usable outside of battle
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Beauty
Appeal  3 ♥♥♥
Jam  0  
Temporarily stops the crowd from growing excited.
Condition  Beauty
Appeal  0  
Earn a higher score the later the Pokémon performs.
Condition  Beautiful
Appeal  3 ♥♥♥
Jamming  0  
Temporarily stops the crowd from growing excited.

Whirlpool (Japanese: うずしお Whirl Tide) is a damage-dealing Water-type move introduced in Generation II. It was HM06 in Generation II and HM05 in HeartGold and SoulSilver.

Effect

In battle

Generation II

Whirlpool inflicts 1/16 of the target's maximum HP as damage for two to five turns upon use, in addition to the damage dealt when it is used. The text "<Pokémon> was trapped!" will appear. It also traps the target, preventing switching and escape. If a trapped Pokémon uses Rapid Spin, it will be freed.

Whirlpool has a power of 15 and an accuracy of 70.

Generation III

Whirlpool can hit Pokémon during the semi-invulnerable turn of Dive, and if it does, it will deal double damage.

If a wild Pokémon uses Whirlpool on the player's Pokémon, the player may escape if the affected Pokémon has Run Away or is holding a Smoke Ball. However, these do not allow the player to switch the Pokémon out. The text also changes to "<Pokémon> was trapped in the vortex!"

Generation IV

If the user of Whirlpool is holding a Grip Claw, the duration will always be 5 turns. Also, if an affected Pokémon is holding a Shed Shell, it can switch out.

Generation V

Whirlpool's power and accuracy were increased to 35 and 85 respectively, and it now lasts for four to five turns. In addition, if the user of Whirlpool is holding a Binding Band, it inflicts 1/8 of the target's maximum HP instead of 1/16 when the target is trapped.

Generation VI

The end turn damage of Whirlpool is increased from 1/16 to 1/8 of the target's maximum HP. If the user is holding a Binding Band, the end turn damage of Whirlpool will increase to 1/6 of the target's maximum HP.

Outside of battle

Generation II

Whirlpool clears whirlpools in the field while surfing.

Generation IV

In Pokémon HeartGold and SoulSilver, Whirlpool allows the user to cross whirlpools on the field, instead of clearing them away as it did in Generation II.

Description

Games Description
Stad2 Lasts two to five turns. Foe becomes trapped in a vortex, making it impossible to switch.
GSC Traps the foe for 2-5 turns.
RSE Traps and hurts the foe in a whirlpool for 2 to 5 turns.
Colo.XD Traps and hurts target in a whirlpool for 2 to 5 turns.
FRLG The foe is trapped in a fast, vicious whirlpool for two to five turns.
DPPt The user traps the foe inside a fast, vicious whirlpool that lasts for two to five turns.
HGSS Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools.*
Traps foes in a violent swirling whirlpool. It can also be used to traverse whirlpools.*
BWB2W2 Traps foes in a violent swirling whirlpool for four to five turns.
XYORAS The user traps the target in a violent swirling whirlpool for four to five turns.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
090 Shellder Shellder Water Water     37 40 40
258 Mudkip Mudkip Water Water   33 33 33 33
320 Wailmer Wailmer Water Water   19 14 14 14
13
321 Wailord Wailord Water Water   19 14 14 14
13
366 Clamperl Clamperl Water Water   1 1 1 1
367 Huntail Huntail Water Water   1 1 1 1
368 Gorebyss Gorebyss Water Water   1 1 1 1
393 Piplup Piplup Water Water     32 32 32
394 Prinplup Prinplup Water Water     37 37 37
395 Empoleon Empoleon Water Steel     39 39 39
418 Buizel Buizel Water Water     36 36 31 31
419 Floatzel Floatzel Water Water     39 39 35 35
456 Finneon Finneon Water Water     38 38 38
457 Lumineon Lumineon Water Water     42 42 42
489 Phione Phione Water Water     39 39 39
490 Manaphy Manaphy Water Water     39 39 39
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By HM

# Pokémon Type Machine
I
--
II
HM06
III
--
IV
HM05
V
--
VI
--
007 Squirtle Squirtle Water Water
008 Wartortle Wartortle Water Water
009 Blastoise Blastoise Water Water
031 Nidoqueen Nidoqueen Poison Ground
034 Nidoking Nidoking Poison Ground
054 Psyduck Psyduck Water Water
055 Golduck Golduck Water Water
060 Poliwag Poliwag Water Water
061 Poliwhirl Poliwhirl Water Water
062 Poliwrath Poliwrath Water Fighting
072 Tentacool Tentacool Water Poison
073 Tentacruel Tentacruel Water Poison
079 Slowpoke Slowpoke Water Psychic
080 Slowbro Slowbro Water Psychic
086 Seel Seel Water Water
087 Dewgong Dewgong Water Ice
090 Shellder Shellder Water Water
091 Cloyster Cloyster Water Ice
098 Krabby Krabby Water Water
099 Kingler Kingler Water Water
108 Lickitung Lickitung Normal Normal
112 Rhydon Rhydon Ground Rock
115 Kangaskhan Kangaskhan Normal Normal
116 Horsea Horsea Water Water
117 Seadra Seadra Water Water
118 Goldeen Goldeen Water Water
119 Seaking Seaking Water Water
120 Staryu Staryu Water Water
121 Starmie Starmie Water Water
128 Tauros Tauros Normal Normal
130 Gyarados Gyarados Water Flying
131 Lapras Lapras Water Ice
134 Vaporeon Vaporeon Water Water
138 Omanyte Omanyte Rock Water
139 Omastar Omastar Rock Water
140 Kabuto Kabuto Rock Water
141 Kabutops Kabutops Rock Water
143 Snorlax Snorlax Normal Normal
147 Dratini Dratini Dragon Dragon
148 Dragonair Dragonair Dragon Dragon
149 Dragonite Dragonite Dragon Flying
151 Mew Mew Psychic Psychic
158 Totodile Totodile Water Water
159 Croconaw Croconaw Water Water
160 Feraligatr Feraligatr Water Water
161 Sentret Sentret Normal Normal
162 Furret Furret Normal Normal
170 Chinchou Chinchou Water Electric
171 Lanturn Lanturn Water Electric
183 Marill Marill Water Fairy
184 Azumarill Azumarill Water Fairy
186 Politoed Politoed Water Water
194 Wooper Wooper Water Ground
195 Quagsire Quagsire Water Ground
199 Slowking Slowking Water Psychic
211 Qwilfish Qwilfish Water Poison
215 Sneasel Sneasel Dark Ice
222 Corsola Corsola Water Rock
223 Remoraid Remoraid Water Water
224 Octillery Octillery Water Water
226 Mantine Mantine Water Flying
230 Kingdra Kingdra Water Dragon
241 Miltank Miltank Normal Normal
245 Suicune Suicune Water Water
248 Tyranitar Tyranitar Rock Dark
249 Lugia Lugia Psychic Flying
258 Mudkip Mudkip Water Water
259 Marshtomp Marshtomp Water Ground
260 Swampert Swampert Water Ground
263 Zigzagoon Zigzagoon Normal Normal
264 Linoone Linoone Normal Normal
270 Lotad Lotad Water Grass
271 Lombre Lombre Water Grass
272 Ludicolo Ludicolo Water Grass
279 Pelipper Pelipper Water Flying
295 Exploud Exploud Normal Normal
296 Makuhita Makuhita Fighting Fighting
297 Hariyama Hariyama Fighting Fighting
298 Azurill Azurill Normal Fairy
306 Aggron Aggron Steel Rock
318 Carvanha Carvanha Water Dark
319 Sharpedo Sharpedo Water Dark
320 Wailmer Wailmer Water Water
321 Wailord Wailord Water Water
339 Barboach Barboach Water Ground
340 Whiscash Whiscash Water Ground
341 Corphish Corphish Water Water
342 Crawdaunt Crawdaunt Water Dark
349 Feebas Feebas Water Water
350 Milotic Milotic Water Water
363 Spheal Spheal Ice Water
364 Sealeo Sealeo Ice Water
365 Walrein Walrein Ice Water
366 Clamperl Clamperl Water Water
367 Huntail Huntail Water Water
368 Gorebyss Gorebyss Water Water
369 Relicanth Relicanth Water Rock
370 Luvdisc Luvdisc Water Water
380 Latias Latias Dragon Psychic
381 Latios Latios Dragon Psychic
382 Kyogre Kyogre Water Water
384 Rayquaza Rayquaza Dragon Flying
393 Piplup Piplup Water Water
394 Prinplup Prinplup Water Water
395 Empoleon Empoleon Water Steel
400 Bibarel Bibarel Normal Water
409 Rampardos Rampardos Rock Rock
418 Buizel Buizel Water Water
419 Floatzel Floatzel Water Water
422 Shellos Shellos Water Water
423 Gastrodon Gastrodon Water Ground
445 Garchomp Garchomp Dragon Ground
446 Munchlax Munchlax Normal Normal
456 Finneon Finneon Water Water
457 Lumineon Lumineon Water Water
458 Mantyke Mantyke Water Flying
461 Weavile Weavile Dark Ice
463 Lickilicky Lickilicky Normal Normal
464 Rhyperior Rhyperior Ground Rock
484 Palkia Palkia Water Dragon
489 Phione Phione Water Water
490 Manaphy Manaphy Water Water
493 Arceus Arceus Normal Normal
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
131 Lapras Lapras Water Ice     MudkipWailmerWailordClamperlHuntailGorebyssPiplupPrinplupEmpoleonBuizelFloatzelFinneonLumineon MudkipWailmerWailordClamperlHuntailGorebyssPiplupPrinplupEmpoleonBuizelFloatzelFinneonLumineon MudkipWailmerWailordClamperlHuntailGorebyssPiplupPrinplupEmpoleonBuizelFloatzelFinneonLumineon
138 Omanyte Omanyte Rock Water       ShellderMudkipWailmerWailordClamperlHuntailGorebyssPiplupPrinplupEmpoleonBuizelFloatzelFinneonLumineon ShellderMudkipWailmerWailordClamperlHuntailGorebyssPiplupPrinplupEmpoleonBuizelFloatzelFinneonLumineon
170 Chinchou Chinchou Water Electric     WailmerWailordFinneonLumineon WailmerWailordFinneonLumineon WailmerWailordFinneonLumineon
258 Mudkip Mudkip Water Water     MudkipWailmerWailordClamperlHuntailGorebyssPiplupPrinplupEmpoleonBuizelFloatzelFinneonLumineon MudkipWailmerWailordClamperlHuntailGorebyssPiplupPrinplupEmpoleonBuizelFloatzelFinneonLumineon MudkipWailmerWailordClamperlHuntailGorebyssPiplupPrinplupEmpoleonBuizelFloatzelFinneonLumineon
339 Barboach Barboach Water Ground   WailmerWailord WailmerWailordFinneonLumineon WailmerWailordFinneonLumineon WailmerWailordFinneonLumineon
550 Basculin Basculin Water Water       WailmerWailordFinneonLumineon WailmerWailordFinneonLumineon
564 Tirtouga Tirtouga Water Rock       ShellderMudkipWailmerWailordClamperlHuntailGorebyssPiplupPrinplupEmpoleonBuizelFloatzelFinneonLumineon ShellderMudkipWailmerWailordClamperlHuntailGorebyssPiplupPrinplupEmpoleonBuizelFloatzelFinneonLumineon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Whirlpool has a 10% chance of inflicting the Constriction status condition on an opponent. The damage done by Whirlpool is doubled if the target is under the Diving status condition.

Description

Games Description
MDRB Inflicts damage on the target. It may also cause constriction, making the foe incapable of movement. Inflicts double damage on a diving foe.


In the anime

Lugia Whirlpool.png
Lugia
Kenny Floatzel Whirlpool.png
Floatzel
Dawn Piplup Whirlpool.png
Piplup
Gyarados Whirlpool.png
Gyarados
The user traps the foe inside a fast, vicious whirlpool. It appears much stronger than in the games.
Pokémon Method
User First Used In Notes
Lugia Lugia dives in the water and its eyes glow white. Then, it spins around and raises up to the surface. As it goes above the water, the whirlpool turns into a cyclone.
Lugia (M02) The Power of One Debut
Mantine Mantine spins around the opponent quickly while underwater, creating a whirlpool.
Molly Hale's Mantine Spell of the Unown: Entei None
Rhydon Rhydon dives underwater, faces the opponent, and spins its horn like a drill, creating a whirlpool that sucks up the opponent.
Pietra's Rhydon Right On, Rhydon! None
Gyarados Gyarados swims around the opponent quickly and creates a whirlpool, or Gyarados points its tail at the opponent and waves it around in circles, creating a whirlpool.
Misty's Gyarados Cerulean Blues None
A wild Gyarados Sandshrew's Locker! None
Piplup Piplup's body glows a blueish-white color and it raises its arms and beak to the air. It then opens its beak and a huge whirlpool comes out of it and forms above Piplup. Piplup then throws the whirlpool at the opponent. While in the water, Piplup's body glows multicolored, and a whirlpool forms around it, or Piplup spins its body and glowing white water appears and forms around Piplup's body. The water's glow fades and spins with Piplup, turning into a whirlpool. Piplup then spins into the opponent. Piplup can also change the size of the whirlpool by choice. When Piplup is near the water, after it forms the whirlpool, it throws it at the water in front of the opponent, creating a large water vortex that sucks the opponent up.
Dawn's Piplup Getting the Pre-Contest Titters! None
Piplup of Team Poképals Pokémon Mystery Dungeon: Explorers of Sky - Beyond Time & Darkness None
Floatzel Floatzel raises its arms and a large whirlpool appears above its head. Floatzel then throws the whirlpool at the opponent.
Crasher Wake's Floatzel A Crasher Course in Power! None
Kenny's Floatzel Last Call - First Round! None


In the manga

In the Pokémon Adventures manga


In the Pocket Monsters Diamond & Pearl manga


In the Pokémon Diamond and Pearl Adventure! manga


In the Pokémon Gotta Catch 'Em All manga


In the Pokémon Mystery Dungeon: Ginji's Rescue Team manga


In the Pokémon Pocket Monsters manga


In other generations

In battle

Outside of battle

Trivia

  • Although it is the first of three moves to lose HM status, it is also the first former HM to regain that status.
  • If a player teaches a Pokémon Whirlpool by HM in HeartGold and SoulSilver and trades it to Diamond, Pearl, or Platinum, the Pokémon can be freely imported to Black and White via the Poké Transfer, due to Whirlpool not being needed outside of battle in Diamond, Pearl, and Platinum. The same can be done with Defog by transferring a Pokémon that learned it by HM in Diamond, Pearl, or Platinum to HeartGold or SoulSilver.

In other languages

Language Title
The Netherlands Flag.png Dutch Draaikolk
Finland Flag.png Finnish Poreallas*
France Flag.png French Siphon
Germany Flag.png German Whirlpool
Greece Flag.png Greek Δίνη
India Flag.png Hindi पानी का भवर Paani Ki Bhanwar
भवंडर Bawandar
Indonesia Flag.png Indonesian Pusaran Air
Italy Flag.png Italian Mulinello
South Korea Flag.png Korean 바다회오리 Bada Hoe'ori
Poland Flag.png Polish Wir Wodny
Portugal Flag.png Portuguese Remoinho
Romania Flag.png Romanian Vâltoarea
Serbia Flag.png Serbian Vodeni Vrtlog
Spain Flag.png Spanish Torbellino
Vietnam Flag.png Vietnamese Xoáy nước



Variations of the move Fire Spin
PhysicalIC HOME.png ClampSand Tomb
SpecialIC HOME.png Fire SpinWhirlpool


Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708


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