Water Veil (Ability): Difference between revisions

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* Portuguese: '''Véu de Água'''
* Portuguese: '''Véu de Água'''


{{AbilityVariations|Water Veil|Limber|Magma Armor|Own Tempo}}
{{AbilityVariations|Water Veil|Limber|Magma Armor|Own Tempo|Insomnia|Vital Spirit}}


[[Category:Abilities that prevent non-volatile status ailments]]
[[Category:Abilities that prevent non-volatile status ailments]]

Revision as of 11:57, 10 September 2010

Water Veil みずのベール
Water Veil
Flavor text
Generation III
Prevents burns.
Generation IV
Prevents the Pokémon from getting a burn.
Generation V
Currently unknown
Generation VI
Currently unknown
Generation VII
Currently unknown
Generation VIII
Currently unknown
Generation IX
Currently unknown

Water Veil (Japanese: みずのベール Water Veil) is an ability introduced in Generation III. Four Pokémon have this ability, all of which are Template:Type2.

Effect

In battle

Water Veil prevents burns. If a Pokémon is Burned and gains this ability through Role Play or Trace, the Burn will be removed. If these abilities are lost, the Burn will return.

Outside of battle

Water Veil has no effect outside of battle.

Pokémon with Water Veil

Single ability

No Pokémon have Water Veil as their only ability.

Dual ability

# Pokémon Type Other ability

Template:Abilityentry2 Template:Abilityentry2 Template:Abilityentry2 Template:Abilityentry2


Trivia

  • All the Pokémon that are able to have this ability can learn Water Pulse by leveling up.

In other languages

  • Spanish: Velo agua
  • Italian: Idrovelo
  • Portuguese: Véu de Água
Variations of the Ability Water Veil
Water VeilLimberMagma ArmorOwn TempoInsomniaVital Spirit