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Reason: the degree of stat effects, list of out-of-battle places each stat helps with.
Warriors differ greatly from regular Pokémon Trainers, as it is implied not everyone has the ability to be a Warrior. Instead of catching Pokémon, Warriors forge bonds with them called links. The number of Pokémon a Warrior can link with is not limited to six and can be as high as eight or as low as two; when a Warrior has reached the maximum Pokémon in their capacity, any future links will prompt that a Pokémon be released if the newly linked Pokémon is to be kept. In battle, only one Pokémon per Warrior may be on the field at any time (Pokémon are unable to switch out for a Warrior's other linked Pokémon during a fight).
Some Warriors are unable to link with certain types of Pokémon, generally those in opposition to the Warrior's Specialty. A Specialty in Warriors is having an affinity for one or two elemental types of Pokémon, and the link percent with these types are usually higher than Pokémon of unrelated types. For example, the Warrior Shōun's Specialty is Electric, so his link percent with Pichu is 70%, but only 50% with Magikarp.
However, each Warrior has a Perfect Link with one specific species of Pokémon and any future evolutions (or one branch of evolution, if a Pokémon has a split; the Warrior Tomonobu has a Perfect Link with Ralts, Kirlia, and Gardevoir, but not with Gallade). A Perfect Link has a link percent of 100%, and the full typing of the Pokémon correlate closely to a Warrior's Specialty type or types, as some Perfect Links only have one type in common between the two, but others are rather exact in typing.
Each Warrior can equip one item and has one permanent Warrior Skill that helps aid their Pokémon in battle. Warriors with the potential to transform are called Warlords and can only reach these states with Pokémon they have a Perfect Link with or any of its properly attributed evolutions.
A Warrior has three different stats that affect not only their Pokémon, but also activities that strengthen the link between Warrior and Pokémon.
|Power|| Affects the amount of damage a linked Pokémon deals|
Affects the outcome of mining
|Wisdom|| Affects the amount of damage a linked Pokémon receives|
Affects bank investments and utility areas such as Violight's Power Plant
|Charisma|| Affects the linked Pokémon's ability to land and dodge attacks|
Affects the prices of item shops
All Warriors are potentially recruitable, including Warlords, though not always depending on what story the player is currently in. Free Warriors are those who are found roaming the fields of kingdoms at random. They are either Warriors (including Warlords) who fled from a kingdom after the player conquered it, or they are rōnin who were never associated with a Warlord. Recruitment of regular Warriors is also possible immediately after winning a battle against a kingdom, similar to winning a battle in the field with wild Pokémon.
Recruiting free Warriors meets with certain conditions:
- Defeat them within four turns, or
- Defeat them with a superffective move, or
- Defeat them without the player's allies taking any damage
Recruiting Warlords requires the Warlord's Pokémon to be defeated only by another Warlord's Pokémon.
The maximum limit of six Warriors per battle (equaling six Pokémon per battle) is parallel to a regular Trainer's maximum team limit of six Pokémon.
|This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.|