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| The very beginning of the area the games classify as "Victory Road" actually begins at the new Badge Check Gates accessed from a flight of stairs on Route 23. There is a long black-and-white hallway stretching from east to west, with eight pairs of pillars representing and in the shape of each of the {{DL|Badge|Black and White 2|current eight Badges of Unova}}. These pillars act as scanners, and will light up if the passing Trainer is shown to possess the relevant Badge. There is no variable scoring here, unlike in the original Badge Check Gates; the full orchestral scoring of Victory Road is played at the start. At the end of the gates, if all eight Badges have been successfully scanned, a huge set of stone gates supported by several pillars on either side will glow blue and orange - possibly representing the {{t|Fire|secondary}} {{t|Electric|types}} and colors of the two original mascots, respectively {{p|Reshiram}} and {{p|Zekrom}} - then one by one sink to the ground, enabling access beyond. | | The very beginning of the area the games classify as "Victory Road" actually begins at the new Badge Check Gates accessed from a flight of stairs on Route 23. There is a long black-and-white hallway stretching from east to west, with eight pairs of pillars representing and in the shape of each of the {{DL|Badge|Black and White 2|current eight Badges of Unova}}. These pillars act as scanners, and will light up if the passing Trainer is shown to possess the relevant Badge. There is no variable scoring here, unlike in the original Badge Check Gates; the full orchestral scoring of Victory Road is played at the start. At the end of the gates, if all eight Badges have been successfully scanned, a huge set of stone gates supported by several pillars on either side will glow blue and orange - possibly representing the {{t|Fire|secondary}} {{t|Electric|types}} and colors of the two original mascots, respectively {{p|Reshiram}} and {{p|Zekrom}} - then one by one sink to the ground, enabling access beyond. |
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| The player then comes across a field strewn with ruins, similar to the ruins on [[Spear Pillar]] on top of [[Mt. Coronet]] in [[Sinnoh]]. There is a small maze to the east, where there are a few items (including a hidden {{DL|Vitamin|Iron}}) can be found. The [[Pokémon Center]] is in a small stone building with a Poké Ball sign; to the east, a narrow path behind some trees leads to a cul-de-sac where {{TM|01|Hone Claws}} can be found. The entrance to Victory Road proper is through a wide flight of stairs going down, just west of the Pokémon Center. Above it can be seen the wall of what seems to be a castle-like building. | | The player then comes across a field strewn with ruins, similar to the ruins on [[Spear Pillar]] on top of [[Mt. Coronet]] in [[Sinnoh]]. There is a small maze to the east, where a few items (including a hidden {{DL|Vitamin|Iron}}) can be found. The [[Pokémon Center]] is in a small stone building with a Poké Ball sign. To the east, a narrow path behind some trees leads to a cul-de-sac where {{TM|01|Hone Claws}} can be found. The entrance to Victory Road proper is through a wide flight of stairs going down, just west of the Pokémon Center. Above it can be seen the wall of what seems to be a castle-like building. |
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| Furthermore, the first place that the player finds themself in upon entering are what appear to be the ruins of [[N's Castle]], which are built over an underground river with many twists and turns. Due to cracks on the floors that cannot be crossed, several {{m|Strength}} boulders block the way and need to be pushed into their respective holes. The general path goes north, west, then north again, which leads to another large staircase out. | | Furthermore, the first place that the player finds themself in upon entering are what appear to be the ruins of [[N's Castle]], which are built over an underground river with many twists and turns. Due to cracks on the floors that cannot be crossed, several {{m|Strength}} boulders block the way and need to be pushed into their respective holes. The general path goes north, west, then north again, which leads to another large staircase out. |
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| The layout changes depending on what game the player is using. In Black 2, this staircase leads to the base of a large canyon with several other sub-areas that cannot be accessed at this point. There are two paths to the next area from here: the first is a short bridge, while the second is a detour through some [[tall grass]], culminating in a cave entrance. In White 2, however, the staircase leads to a grove with two {{m|Cut}} trees that do not have to be cut down to proceed. Both instances are the first time a Victory Road has tall grass where [[wild Pokémon]] can be caught. The way out from this grove leads to the other side of the canyon, with a similar layout of a bridge and detour to the next area. In both games, the canyon bridge that is not first encountered by the player will be broken and cannot be crossed. | | The layout changes depending on what game the player is using. In Black 2, this staircase leads to the base of a large canyon with several other sub-areas that cannot be accessed at this point. There are two paths to the next area from here: the first is a short bridge, while the second is a detour through some [[tall grass]], culminating in a cave entrance. In White 2, however, the staircase leads to a grove with two {{m|Cut}} trees that do not have to be cut down to proceed. Both instances are the first time a Victory Road has tall grass where [[wild Pokémon]] can be caught. The way out from this grove leads to the other side of the canyon, with a similar layout of a bridge and detour to the next area. In both games, the canyon bridge that is not first encountered by the player will be broken and cannot be crossed. |
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| Both ways lead to the same cave, albeit at opposing ends. A third exit in between leads to the rest of the explorable area of the canyon, which has a waterfall that mandates using {{m|Waterfall}} to climb. {{m|Surf}}ing on the river below will bring the player to either the western or eastern sides of the canyon, depending on which area was not first explored. Taking a cave entrance found there will enable the player to Surf across parts of the the underground river below the ruins of N's castle, which leads to another part of the ruins that cannot be returned to after jumping down some [[Ledge|ledges]] there. | | Both ways lead to the same cave, albeit at opposing ends. A third exit in between leads to the rest of the explorable area of the canyon, which has a waterfall that mandates using {{m|Waterfall}} to climb. {{m|Surf}}ing on the river below will bring the player to either the western or eastern sides of the canyon, depending on which area was not first explored. Taking a cave entrance found there will enable the player to Surf across parts of the underground river below the ruins of N's castle, which leads to another part of the ruins that cannot be returned to after jumping down some [[ledge]]s there. |
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| The cave leads further up the mountain through a flight of stairs that ends with the player facing several Strength boulders. Again, which game the player is playing depends on which side one of the boulders is blocking. Both paths, however, will lead to the mountainside, both with their own sets of stairs to the top of the mountain. Both paths also have, towards the lower cave entrances, hidden items amongst a rock formation. Again, there is a third exit in the middle of the cave, blocked by the other Strength boulder. This leads to a dark cave where {{m|Flash}} must be used to improve visibility. There is a small pond here that leads to the middle exit on the mountainside, mirroring the earlier layout. | | The cave leads further up the mountain through a flight of stairs that ends with the player facing several Strength boulders. Again, which game the player is playing depends on which side one of the boulders is blocking. Both paths, however, will lead to the mountainside, both with their own sets of stairs to the top of the mountain. Both paths also have, towards the lower cave entrances, hidden items amongst a rock formation. Again, there is a third exit in the middle of the cave, blocked by the other Strength boulder. This leads to a dark cave where {{m|Flash}} must be used to improve visibility. There is a small pond here that leads to the middle exit on the mountainside, mirroring the earlier layout. |
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| | [[File:Original Victory Road B2W2.png|thumb|The remains of the [[Victory Road (Black and White)|original Victory Road]] as seen in {{2v2|Black|White|2}}]] |
| Beside this exit is a second cave entrance behind some {{DL|Tall grass|Dark grass|dark grass}}, which leads to a {{t|Dragon}} Pokémon-infested cave going down to the west. This in turn leads to another cave entrance a {{p|Zoroark}} is initially guarding. After entering the [[Hall of Fame]], the Zoroark moves to the area with the dark grass, having appeared to [[Hugh]]'s sister in a dream. Upon following it, it is revealed that the entrance the Zoroark is guarding leads to the upper floors of the ruins of N's Castle, which is now underground again after the events of [[Pokémon Black and White Versions|two years earlier]]. | | Beside this exit is a second cave entrance behind some {{DL|Tall grass|Dark grass|dark grass}}, which leads to a {{t|Dragon}} Pokémon-infested cave going down to the west. This in turn leads to another cave entrance a {{p|Zoroark}} is initially guarding. After entering the [[Hall of Fame]], the Zoroark moves to the area with the dark grass, having appeared to [[Hugh]]'s sister in a dream. Upon following it, it is revealed that the entrance the Zoroark is guarding leads to the upper floors of the ruins of N's Castle, which is now underground again after the events of [[Pokémon Black and White Versions|two years earlier]]. |
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| ==Items== | | ==Items== |
| {{m|Strength}} is required to get through the entrance, and to get to the cliffside or northern part of the cave; therefore, items there won't have the move listed unless the HM is also required to access the item itself. | | ===Entrance area=== |
| {{Itlisth|cave}} | | {{Itlisth}} |
| | {{Itemlist|HM Water|From [[N]] before going through the Badge Check Gates|B2=yes|W2=yes|display={{HM|05|Waterfall}}}} |
| {{Itemlist|PP Up|South of Pokémon Center, in the maze|B2=yes|W2=yes|display={{DL|Vitamin|PP Up}}}} | | {{Itemlist|PP Up|South of Pokémon Center, in the maze|B2=yes|W2=yes|display={{DL|Vitamin|PP Up}}}} |
| {{Itemlist|Star Piece|South of Pokémon Center, on a ledge in the maze|B2=yes|W2=yes|display={{DL|Valuable item|Star Piece}}}} | | {{Itemlist|Star Piece|South of Pokémon Center, on a ledge in the maze|B2=yes|W2=yes|display={{DL|Valuable item|Star Piece}}}} |
| {{Itemlist|Iron|South of Pokémon Center, in a dead end of the maze, next to two trees ''(hidden)''|B2=yes|W2=yes|display={{DL|Vitamin|Iron}}}} | | {{Itemlist|Iron|South of Pokémon Center, in a dead end of the maze, next to two trees ''(hidden)''|B2=yes|W2=yes|display={{DL|Vitamin|Iron}}}} |
| {{Itemlist|Dusk Stone|South of Pokémon Center, on a rock in a dead end, next to a fallen pillar|B2=yes|W2=yes|display={{evostone|Dusk Stone}}}} | | {{Itemlist|Dusk Stone|South of Pokémon Center, on a rock in a dead end, next to a fallen pillar ''(hidden)''|B2=yes|W2=yes|display={{evostone|Dusk Stone}}}} |
| {{Itemlist|HM Water|From [[N]] when first entering Victory Road|B2=yes|W2=yes|display={{HM|05|Waterfall}}}}
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| {{Itemlist|TM Dark|East of Pokémon Center|B2=yes|W2=yes|display={{TM|01|Hone Claws}}}} | | {{Itemlist|TM Dark|East of Pokémon Center|B2=yes|W2=yes|display={{TM|01|Hone Claws}}}} |
| {{Itemlist|TM Electric|From [[Hugh]] after defeating him|B2=yes|W2=yes|display={{TM|24|Thunderbolt}}}} | | {{Itlistfoot}} |
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| | ===Victory Road=== |
| | {{m|Strength}} is required to get through the entrance, and to get to the cliffside or northern part of the cave. Items in these places will not be marked as requiring Strength unless it is further required to access the item itself. |
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| | {{Itlisth|cave}} |
| {{Itemlist|Ultra Ball| | | {{Itemlist|Ultra Ball| |
| *Grove; Northeastern corner | | *Grove, northeastern corner |
| *Cave Entrance; Near Ace Trainer Pierce|B2=yes|W2=yes|display={{ball|Ultra}} x2}} | | *Cave entrance, near {{tc|Veteran}} Cathy|B2=yes|W2=yes|display={{ball|Ultra}} ×2}} |
| {{Itemlist|Max Repel| | | {{Itemlist|Max Repel| |
| *Cave Exterior; East of Doctor Logan | | *Cave exterior, east of {{tc|Doctor}} Logan |
| *Cave Entrance; Near Ace Trainer Pierce|B2=yes|W2=yes|display={{DL|Repel|Max Repel}} x2}} | | *Cave entrance, near {{tc|Ace Trainer}} Pierce|B2=yes|W2=yes|display={{DL|Repel|Max Repel}} ×2}} |
| {{Itemlist|Full Restore| | | {{Itemlist|Full Restore| |
| *Cave (South); In a rock east of Veteran Abraham ''(hidden)'' | | *Cave (south), in a rock east of {{tc|Veteran}} Abraham ''(hidden)'' |
| *Cave Entrance; Southeastern corner | | *Cave entrance, southeastern corner |
| *Grove; Southwestern corner (requires {{m|Cut}})|B2=yes|W2=yes|display={{DL|Potion|Full Restore}} x3}} | | *Grove, southwestern corner (requires {{m|Cut}})|B2=yes|W2=yes|display={{DL|Potion|Full Restore}} ×3}} |
| {{Itemlist|Escape Rope|Cave (South); East of Backpacker Mae (requires {{m|Surf}})|B2=yes|W2=yes}} | | {{Itemlist|Escape Rope|Cave (south), east of {{tc|Backpacker}} Mae (requires {{m|Surf}})|B2=yes|W2=yes}} |
| {{Itemlist|TM Electric|Entrance; Southwest of Veterans Cecil and Claude (requires {{m|Surf}} and {{m|Waterfall}})|B2=yes|W2=yes|display={{TM|93|Wild Charge}}}} | | {{Itemlist|TM Electric|Entrance, southwest of {{tc|Veteran}}s Cecile and Claude (requires {{m|Surf}} and {{m|Waterfall}})|B2=yes|W2=yes|display={{TM|93|Wild Charge}}}} |
| {{Itemlist|Max Revive| | | {{Itemlist|Max Revive| |
| *Cave (South); Near southeastern entrance ''(hidden)'' | | *Cave (south), near southeastern entrance ''(hidden)'' |
| *Cliffside; North of Ace Trainer Elmer|B2=yes|W2=yes|display={{DL|Revive|Max Revive}} x2}} | | *Cliffside, north of {{tc|Ace Trainer}} Elmer|B2=yes|W2=yes|display={{DL|Revive|Max Revive}} ×2}} |
| {{Itemlist|Red Shard|Cave (North); In a rock ''(hidden)''|B2=yes|W2=yes|display={{DL|Shard|Red Shard}}}} | | {{Itemlist|Red Shard|Cave (north), in a rock ''(hidden)''|B2=yes|W2=yes|display={{DL|Shard|Red Shard}}}} |
| {{Itemlist|PP Max|Cave (North); Near rock|B2=yes|W2=yes|display={{DL|Vitamin|PP Max}}}} | | {{Itemlist|PP Max|Cave (north), near rock|B2=yes|W2=yes|display={{DL|Vitamin|PP Max}}}} |
| {{Itemlist|Max Elixir| | | {{Itemlist|Max Elixir| |
| *Cave (North); Eastern part (requires {{m|Surf}}) ''(hidden)'' | | *Cave (north), eastern part (requires {{m|Surf}}) ''(hidden)'' |
| *Cliffside; West of Black Belt Martell|B2=yes|W2=yes|display={{DL|Ether|Max Elixir}} x2}} | | *Cliffside, west of {{tc|Black Belt}} Martell|B2=yes|W2=yes|display={{DL|Ether|Max Elixir}} ×2}} |
| {{Itemlist|Rare Candy| | | {{Itemlist|Rare Candy| |
| *Cave (North); Southeastern part (requires {{m|Surf}}) | | *Cave (north), southeastern part (requires {{m|Surf}}) |
| *Cliffside; In a rock east of Battle Girl Chalina ''(hidden)''|B2=yes|W2=yes|display={{DL|Vitamin|Rare Candy}} x2}} | | *Cliffside, in a rock east of {{tc|Battle Girl}} Chalina ''(hidden)''|B2=yes|W2=yes|display={{DL|Vitamin|Rare Candy}} ×2}} |
| {{Itemlist|Dragon Scale|Cave (Northeast); West of Veteran Hugo|B2=yes|W2=yes|display={{DL|Evolution-inducing held item|Dragon Scale}}}} | | {{Itemlist|Dragon Scale|Cave (northeast), west of {{tc|Veteran}} Hugo|B2=yes|W2=yes|display={{DL|Evolution-inducing held item|Dragon Scale}}}} |
| {{Itemlist|Normal Gem|Cliffside; In a rock west of Ace Trainer Carroll ''(hidden)''|B2=yes|W2=yes|display={{DL|Gem|Normal Gem}}}} | | {{Itemlist|Normal Gem|Cliffside, in a rock west of {{tc|Ace Trainer}} Carroll ''(hidden)''|B2=yes|W2=yes|display={{DL|Gem|Normal Gem}}}} |
| {{Itemlist|Cheri Berry|From Pokémon Ranger Eddie after defeating him|B2=yes|W2=yes}} | | {{Itemlist|Cheri Berry|From {{tc|Pokémon Ranger}} Eddie after defeating him|B2=yes|W2=yes}} |
| {{Itemlist|Rawst Berry|From Pokémon Ranger Elle after defeating her|B2=yes|W2=yes}} | | {{Itemlist|Rawst Berry|From {{tc|Pokémon Ranger}} Elle after defeating her|B2=yes|W2=yes}} |
| {{Itemlist|Dragon Fang|Cliffside; South of Veteran Portia|B2=yes|W2=yes|display={{DL|Type-enhancing item|Dragon Fang}}}} | | {{Itemlist|Dragon Fang|Cliffside, south of {{tc|Veteran}} Portia|B2=yes|W2=yes|display={{DL|Type-enhancing item|Dragon Fang}}}} |
| | {{Itemlist|TM Electric|From [[Hugh]] after defeating him|B2=yes|W2=yes|display={{TM|24|Thunderbolt}}}} |
| | {{Itlistfoot|cave}} |
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| | ===Phenomenon=== |
| | {{Itlisth|cave}} |
| | {{Itemlist|Fire Gem|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{DL|Gem|Fire Gem}}}} |
| | {{Itemlist|Water Gem|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{DL|Gem|Water Gem}}}} |
| | {{Itemlist|Electric Gem|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{DL|Gem|Electric Gem}}}} |
| | {{Itemlist|Grass Gem|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{DL|Gem|Grass Gem}}}} |
| | {{Itemlist|Ice Gem|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{DL|Gem|Ice Gem}}}} |
| | {{Itemlist|Fighting Gem|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{DL|Gem|Fighting Gem}}}} |
| | {{Itemlist|Poison Gem|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{DL|Gem|Poison Gem}}}} |
| | {{Itemlist|Ground Gem|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{DL|Gem|Ground Gem}}}} |
| | {{Itemlist|Flying Gem|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{DL|Gem|Flying Gem}}}} |
| | {{Itemlist|Psychic Gem|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{DL|Gem|Psychic Gem}}}} |
| | {{Itemlist|Bug Gem|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{DL|Gem|Bug Gem}}}} |
| | {{Itemlist|Rock Gem|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{DL|Gem|Rock Gem}}}} |
| | {{Itemlist|Ghost Gem|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{DL|Gem|Ghost Gem}}}} |
| | {{Itemlist|Dragon Gem|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{DL|Gem|Dragon Gem}}}} |
| | {{Itemlist|Dark Gem|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{DL|Gem|Dark Gem}}}} |
| | {{Itemlist|Steel Gem|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{DL|Gem|Steel Gem}}}} |
| | {{Itemlist|Normal Gem|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{DL|Gem|Normal Gem}}}} |
| | {{Itemlist|Fire Stone|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{evostone|Fire Stone}}}} |
| | {{Itemlist|Water Stone|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{evostone|Water Stone}}}} |
| | {{Itemlist|Thunder Stone|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{evostone|Thunder Stone|Thunderstone}}}} |
| | {{Itemlist|Leaf Stone|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{evostone|Leaf Stone}}}} |
| | {{Itemlist|Moon Stone|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{evostone|Moon Stone}}}} |
| | {{Itemlist|Sun Stone|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{evostone|Sun Stone}}}} |
| | {{Itemlist|Shiny Stone|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{evostone|Shiny Stone}}}} |
| | {{Itemlist|Dusk Stone|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{evostone|Dusk Stone}}}} |
| | {{Itemlist|Dawn Stone|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{evostone|Dawn Stone}}}} |
| | {{Itemlist|Oval Stone|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{DL|Evolution-inducing held item|Oval Stone}}}} |
| | {{Itemlist|Everstone|{{DL|Phenomenon|Dust cloud}}|B2=yes|W2=yes|display={{evostone|Everstone}}}} |
| {{Itlistfoot|cave}} | | {{Itlistfoot|cave}} |
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| {{catch/footer|forest}} | | {{catch/footer|forest}} |
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| ====Cave Entrance==== | | ====Cave entrance==== |
| {{catch/header|land|4}} | | {{catch/header|land|4}} |
| {{catch/entry5-2|334|Altaria|yes|yes|Grass|49, 50|all=20%|type1=Dragon|type2=Flying}} | | {{catch/entry5-2|334|Altaria|yes|yes|Grass|49, 50|all=20%|type1=Dragon|type2=Flying}} |
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| {{catch/footer|land}} | | {{catch/footer|land}} |
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| ====Cave (Southern part)==== | | ====Cave (south)==== |
| {{catch/header|cave|4}} | | {{catch/header|cave|4}} |
| {{catch/entry5-2|095|Onix|yes|yes|Cave|43, 44|all=20%|type1=Rock|type2=Ground}} | | {{catch/entry5-2|095|Onix|yes|yes|Cave|43-44|all=20%|type1=Rock|type2=Ground}} |
| {{catch/entry5-2|525|Boldore|yes|yes|Cave|41-44|all=80%|type1=Rock}} | | {{catch/entry5-2|525|Boldore|yes|yes|Cave|41-44|all=80%|type1=Rock}} |
| {{catch/div|cave|Dust clouds}} | | {{catch/div|cave|Dust clouds}} |
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| {{catch/footer|cave}} | | {{catch/footer|cave}} |
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| ====Cave (Northern part)==== | | ====Cave (north)==== |
| {{catch/header|cave|4}} | | {{catch/header|cave|4}} |
| {{catch/entry5-2|095|Onix|yes|yes|Cave|49, 50|all=20%|type1=Rock|type2=Ground}} | | {{catch/entry5-2|095|Onix|yes|yes|Cave|49, 50|all=20%|type1=Rock|type2=Ground}} |
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| {{catch/footer|cave}} | | {{catch/footer|cave}} |
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| ====Cave (Northeast)==== | | ====Cave (northeast)==== |
| {{catch/header|cave|4}} | | {{catch/header|cave|4}} |
| {{catch/entry5-2|621|Druddigon|yes|yes|Cave|47-50|all=80%|type1=Dragon}} | | {{catch/entry5-2|621|Druddigon|yes|yes|Cave|47-50|all=80%|type1=Dragon}} |
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| {{Trainerfooter|mountain|5}} | | {{Trainerfooter|mountain|5}} |
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| ===Cave (southern part)=== | | ===Cave (south)=== |
| {{Trainerheader|cave|5}} | | {{Trainerheader|cave|5}} |
| {{Trainerentry|Spr B2W2 Veteran M.png|Veteran|Abraham|{{tt|4400|4080 in Easy Mode, 4720 in Challenge Mode}}|2|526|Gigalith|♂|{{tt|55|51 in Easy Mode, 59 in Challenge Mode}}|None|227|Skarmory|♂|{{tt|55|51 in Easy Mode, 59 in Challenge Mode}}|None|36=エイブラム|37=Abram}} | | {{Trainerentry|Spr B2W2 Veteran M.png|Veteran|Abraham|{{tt|4400|4080 in Easy Mode, 4720 in Challenge Mode}}|2|526|Gigalith|♂|{{tt|55|51 in Easy Mode, 59 in Challenge Mode}}|None|227|Skarmory|♂|{{tt|55|51 in Easy Mode, 59 in Challenge Mode}}|None|36=エイブラム|37=Abram}} |
| {{trainerdiv|cave|Possible {{color2|FFF|Tag Battle}}}} | | {{trainerdiv|cave|Possible {{color2|FFF|Multi Battle}}}} |
| {{Trainerentry|Spr B2W2 Ace Trainer F.png|Ace Trainer|Shanta|{{tt|3300|3060 in Easy Mode, 3540 in Challenge Mode}}|2|631|Heatmor|♀|{{tt|55|51 in Easy Mode, 59 in Challenge Mode}}|None|596|Galvantula|♀|{{tt|55|51 in Easy Mode, 59 in Challenge Mode}}|None|36=サヤカ|37=Sayaka}} | | {{Trainerentry|Spr B2W2 Ace Trainer F.png|Ace Trainer|Shanta|{{tt|3300|3060 in Easy Mode, 3540 in Challenge Mode}}|2|631|Heatmor|♀|{{tt|55|51 in Easy Mode, 59 in Challenge Mode}}|None|596|Galvantula|♀|{{tt|55|51 in Easy Mode, 59 in Challenge Mode}}|None|36=サヤカ|37=Sayaka}} |
| {{Trainerentry|Spr B2W2 Ace Trainer M.png|Ace Trainer|Webster|{{tt|3300|3060 in Easy Mode, 3540 in Challenge Mode}}|2|632|Durant|♂|{{tt|55|51 in Easy Mode, 59 in Challenge Mode}}|None|598|Ferrothorn|♂|{{tt|55|51 in Easy Mode, 59 in Challenge Mode}}|None|36=ユウジ|37=Yūji}} | | {{Trainerentry|Spr B2W2 Ace Trainer M.png|Ace Trainer|Webster|{{tt|3300|3060 in Easy Mode, 3540 in Challenge Mode}}|2|632|Durant|♂|{{tt|55|51 in Easy Mode, 59 in Challenge Mode}}|None|598|Ferrothorn|♂|{{tt|55|51 in Easy Mode, 59 in Challenge Mode}}|None|36=ユウジ|37=Yūji}} |
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| {{cardlist/entry|cardname={{TCG ID|Plasma Blast|Escavalier|61}}|type=Metal|enset=Plasma Blast|enrarity=Rare|ennum=61/101|jpset=Megalo Cannon|jprarity=Uncommon|jpnum=052/076}} | | {{cardlist/entry|cardname={{TCG ID|Plasma Blast|Escavalier|61}}|type=Metal|enset=Plasma Blast|enrarity=Rare|ennum=61/101|jpset=Megalo Cannon|jprarity=Uncommon|jpnum=052/076}} |
| {{cardlist/entry|cardname={{TCG ID|Plasma Blast|Druddigon|70}}|type=Dragon|enset=Plasma Blast|enrarity=Common|ennum=70/101|jpset=Megalo Cannon|jprarity=Common|jpnum=058/076}} | | {{cardlist/entry|cardname={{TCG ID|Plasma Blast|Druddigon|70}}|type=Dragon|enset=Plasma Blast|enrarity=Common|ennum=70/101|jpset=Megalo Cannon|jprarity=Common|jpnum=058/076}} |
| | {{cardlist/entry|cardname={{TCG ID|Noble Victories|N|92}}|type=Supporter|modified=Yes|enset=BW Black Star Promos|ennum=100/101|jpset=BW-P Promotional cards|jpnum=180/BW-P}} |
| {{cardlist/footer|Rainbow}} | | {{cardlist/footer|Rainbow}} |
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| |
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| ==Trivia== | | ==Trivia== |
| * This is the only Victory Road in the [[core series]] that includes [[tall grass]] where wild Pokémon can be caught.
| |
| * In the original Japanese version of Black 2 and White 2, [[Frozen Zoroark glitch|Zoroark will glitch]] if the player stops following it. This glitch was fixed in the international releases. | | * In the original Japanese version of Black 2 and White 2, [[Frozen Zoroark glitch|Zoroark will glitch]] if the player stops following it. This glitch was fixed in the international releases. |
| * Unlike all other locations, {{p|Throh}} and {{p|Sawk}}'s availability is the same between versions (being as it would be in White 2). | | * Unlike all other locations, {{p|Throh}} and {{p|Sawk}}'s availability is the same between versions (being as it would be in White 2). |
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| |de=Siegesstraße | | |de=Siegesstraße |
| |it=Via Vittoria | | |it=Via Vittoria |
| |ko= | | |ko=챔피언로드 ''Champion Road'' |
| |es_eu=Calle Victoria}} | | |es_eu=Calle Victoria}} |
| {{-}} | | {{-}} |
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| [[Category:Routes]] | | [[Category:Routes]] |
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| |
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| | [[de:Siegesstraße (Einall)]] |
| | [[fr:Route Victoire (Unys)]] |
| [[it:Via Vittoria (Nero 2 e Bianco 2)]] | | [[it:Via Vittoria (Nero 2 e Bianco 2)]] |
| | [[ja:チャンピオンロード (イッシュ地方)]] |
| | [[zh:冠军之路(B2W2)]] |
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This article is incomplete. Please feel free to edit this article to add missing information and complete it. Reason: layout
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Victory Road
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チャンピオンロード Champion Road
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"Wild Missingno. appeared!"
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Map description:
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These forking paths are the last obstacle before the Pokémon League!
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Location:
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West of Route 23 East of the Pokémon League
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Region:
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Unova
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Generations:
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V
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Location of Victory Road in Unova.
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Pokémon world locations
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Victory Road (Japanese: チャンピオンロード Champion Road) is the final journey one must take before facing the Elite Four.
Victory Road is accessed via Route 23 to the east. It is partially set within the ruins of N's Castle, which then cuts through a small grove, and then outside to the base of a large canyon. Only a small portion of the previous Victory Road from two years earlier may be explored; this area encompasses the uppermost cavern and the top ledge of the hill outside the Pokémon League. The rest of the original area is blocked off by construction barriers due to an apparent landslide and cave in.
When first entering Victory Road, N will give the player HM05 (Waterfall). After defeating the Champion, N's Castle may be accessed from the newer part of Victory Road. Additionally, the northern part of the cave has limited amount of light, making Flash usable. During the exploration of Victory Road, a Zoroark also appears in the overworld, who the player has to follow. Depending on the version played, the path through Victory Road and the arrangement of some of the Trainers is different.
Map description
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The Pokémon League is through this tunnel!
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Geography
The new Victory Road is built on the same mountain as the original Victory Road was, due to both paths leading to the same location. While both Victory Roads have extended series of tunnels within the mountain, the new Victory Road is built on a more diverse and straightforward landscape.
The very beginning of the area the games classify as "Victory Road" actually begins at the new Badge Check Gates accessed from a flight of stairs on Route 23. There is a long black-and-white hallway stretching from east to west, with eight pairs of pillars representing and in the shape of each of the current eight Badges of Unova. These pillars act as scanners, and will light up if the passing Trainer is shown to possess the relevant Badge. There is no variable scoring here, unlike in the original Badge Check Gates; the full orchestral scoring of Victory Road is played at the start. At the end of the gates, if all eight Badges have been successfully scanned, a huge set of stone gates supported by several pillars on either side will glow blue and orange - possibly representing the secondary types and colors of the two original mascots, respectively Reshiram and Zekrom - then one by one sink to the ground, enabling access beyond.
The player then comes across a field strewn with ruins, similar to the ruins on Spear Pillar on top of Mt. Coronet in Sinnoh. There is a small maze to the east, where a few items (including a hidden Iron) can be found. The Pokémon Center is in a small stone building with a Poké Ball sign. To the east, a narrow path behind some trees leads to a cul-de-sac where TM01 (Hone Claws) can be found. The entrance to Victory Road proper is through a wide flight of stairs going down, just west of the Pokémon Center. Above it can be seen the wall of what seems to be a castle-like building.
Furthermore, the first place that the player finds themself in upon entering are what appear to be the ruins of N's Castle, which are built over an underground river with many twists and turns. Due to cracks on the floors that cannot be crossed, several Strength boulders block the way and need to be pushed into their respective holes. The general path goes north, west, then north again, which leads to another large staircase out.
The layout changes depending on what game the player is using. In Black 2, this staircase leads to the base of a large canyon with several other sub-areas that cannot be accessed at this point. There are two paths to the next area from here: the first is a short bridge, while the second is a detour through some tall grass, culminating in a cave entrance. In White 2, however, the staircase leads to a grove with two Cut trees that do not have to be cut down to proceed. Both instances are the first time a Victory Road has tall grass where wild Pokémon can be caught. The way out from this grove leads to the other side of the canyon, with a similar layout of a bridge and detour to the next area. In both games, the canyon bridge that is not first encountered by the player will be broken and cannot be crossed.
Both ways lead to the same cave, albeit at opposing ends. A third exit in between leads to the rest of the explorable area of the canyon, which has a waterfall that mandates using Waterfall to climb. Surfing on the river below will bring the player to either the western or eastern sides of the canyon, depending on which area was not first explored. Taking a cave entrance found there will enable the player to Surf across parts of the underground river below the ruins of N's castle, which leads to another part of the ruins that cannot be returned to after jumping down some ledges there.
The cave leads further up the mountain through a flight of stairs that ends with the player facing several Strength boulders. Again, which game the player is playing depends on which side one of the boulders is blocking. Both paths, however, will lead to the mountainside, both with their own sets of stairs to the top of the mountain. Both paths also have, towards the lower cave entrances, hidden items amongst a rock formation. Again, there is a third exit in the middle of the cave, blocked by the other Strength boulder. This leads to a dark cave where Flash must be used to improve visibility. There is a small pond here that leads to the middle exit on the mountainside, mirroring the earlier layout.
Beside this exit is a second cave entrance behind some dark grass, which leads to a Dragon Pokémon-infested cave going down to the west. This in turn leads to another cave entrance a Zoroark is initially guarding. After entering the Hall of Fame, the Zoroark moves to the area with the dark grass, having appeared to Hugh's sister in a dream. Upon following it, it is revealed that the entrance the Zoroark is guarding leads to the upper floors of the ruins of N's Castle, which is now underground again after the events of two years earlier.
The three paths up the mountain converge on a large plateau, in the middle of which is yet another flight of stairs flanked by two pillars. A cave entrance at the top leads to the top floor of the original Victory Road, the stairs of which are now barricaded off. The exit is just in front of this, where the player finds themself at the summit of the original Victory Road, with the slides down the mountainside as well as the other cave entrance closed due to the landslide. As is in the original games, an archway in the middle leads to the Pokémon League.
Items
Entrance area
Item
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Location
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Games
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HM05 (Waterfall)
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From N before going through the Badge Check Gates
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B2 W2
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PP Up
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South of Pokémon Center, in the maze
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B2 W2
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Star Piece
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South of Pokémon Center, on a ledge in the maze
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B2 W2
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Iron
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South of Pokémon Center, in a dead end of the maze, next to two trees (hidden)
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B2 W2
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Dusk Stone
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South of Pokémon Center, on a rock in a dead end, next to a fallen pillar (hidden)
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B2 W2
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TM01 (Hone Claws)
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East of Pokémon Center
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B2 W2
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Victory Road
Strength is required to get through the entrance, and to get to the cliffside or northern part of the cave. Items in these places will not be marked as requiring Strength unless it is further required to access the item itself.
Item
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Location
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Games
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Ultra Ball ×2
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- Grove, northeastern corner
- Cave entrance, near Veteran Cathy
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B2 W2
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Max Repel ×2
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B2 W2
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Full Restore ×3
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- Cave (south), in a rock east of Veteran Abraham (hidden)
- Cave entrance, southeastern corner
- Grove, southwestern corner (requires Cut)
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B2 W2
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Escape Rope
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Cave (south), east of Backpacker Mae (requires Surf)
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B2 W2
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TM93 (Wild Charge)
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Entrance, southwest of Veterans Cecile and Claude (requires Surf and Waterfall)
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B2 W2
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Max Revive ×2
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- Cave (south), near southeastern entrance (hidden)
- Cliffside, north of Ace Trainer Elmer
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B2 W2
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Red Shard
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Cave (north), in a rock (hidden)
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B2 W2
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PP Max
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Cave (north), near rock
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B2 W2
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Max Elixir ×2
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- Cave (north), eastern part (requires Surf) (hidden)
- Cliffside, west of Black Belt Martell
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B2 W2
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Rare Candy ×2
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- Cave (north), southeastern part (requires Surf)
- Cliffside, in a rock east of Battle Girl Chalina (hidden)
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B2 W2
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Dragon Scale
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Cave (northeast), west of Veteran Hugo
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B2 W2
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Normal Gem
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Cliffside, in a rock west of Ace Trainer Carroll (hidden)
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B2 W2
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Cheri Berry
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From Pokémon Ranger Eddie after defeating him
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B2 W2
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Rawst Berry
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From Pokémon Ranger Elle after defeating her
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B2 W2
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Dragon Fang
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Cliffside, south of Veteran Portia
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B2 W2
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TM24 (Thunderbolt)
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From Hugh after defeating him
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B2 W2
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Phenomenon
Pokémon
Entrance
Pokémon
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Games
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Location
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Levels
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Rate
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B2
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W2
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47-50
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70%
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B2
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W2
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48-50
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30%
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Surfing
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B2
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W2
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35-50
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30%
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B2
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W2
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35-50
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70%
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B2
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W2
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35-50
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70%
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Rippling water
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B2
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W2
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35-50
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60%
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B2
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W2
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40-50
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5%
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B2
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W2
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35-50
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35%
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B2
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W2
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35-50
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35%
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Fishing
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B2
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W2
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40-55
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70%
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B2
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W2
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40-55
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30%
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B2
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W2
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40-55
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30%
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Rippling water
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B2
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W2
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40-60
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65%
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B2
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W2
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50-60
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5%
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B2
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W2
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40-60
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30%
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B2
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W2
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40-60
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30%
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A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
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Grove
Pokémon
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Games
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Location
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Levels
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Rate
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B2
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W2
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48-50
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30%
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B2
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W2
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47-50
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70%
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B2
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W2
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47-50
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70%
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Dark grass
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B2
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W2
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53-55
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30%
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B2
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W2
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52-55
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70%
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B2
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W2
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52-55
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70%
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Rustling grass
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B2
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W2
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49
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10%
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B2
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W2
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50
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5%
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B2
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W2
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47-50
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80%
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B2
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W2
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50
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5%
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B2
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W2
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50
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5%
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A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
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Cave entrance
Pokémon
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Games
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Location
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Levels
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Rate
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B2
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W2
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49, 50
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20%
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B2
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W2
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47-50
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80%
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Dark grass
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B2
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W2
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54, 55
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20%
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B2
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W2
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52-55
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80%
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Rustling grass
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B2
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W2
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49
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10%
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B2
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W2
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50
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2.5%
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B2
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W2
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50
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2.5%
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B2
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W2
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47-50
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85%
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Surfing
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B2
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W2
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35-50
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30%
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B2
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W2
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35-50
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70%
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B2
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W2
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35-50
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70%
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Rippling water
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B2
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W2
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35-50
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60%
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B2
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W2
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40-50
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10%
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B2
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W2
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35-50
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30%
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B2
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W2
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35-50
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30%
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Fishing
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B2
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W2
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40-70
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70%
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B2
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W2
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40-60
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30%
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B2
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W2
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40-60
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30%
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Rippling water
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B2
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W2
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40-70
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65%
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B2
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W2
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50-70
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5%
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B2
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W2
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40-60
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30%
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B2
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W2
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40-60
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30%
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A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
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Cave (south)
Pokémon
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Games
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Location
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Levels
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Rate
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B2
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W2
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43-44
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20%
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B2
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W2
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41-44
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80%
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Dust clouds
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B2
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W2
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41
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20%
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B2
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W2
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41-44
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80%
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A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
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Cave (north)
Pokémon
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Games
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Location
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Levels
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Rate
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B2
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W2
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49, 50
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20%
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B2
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W2
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47-50
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80%
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Dust clouds
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B2
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W2
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47
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20%
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B2
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W2
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47-50
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80%
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Surfing
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B2
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W2
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35-50
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30%
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B2
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W2
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35-50
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70%
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B2
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W2
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35-50
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70%
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Rippling water
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B2
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W2
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35-60
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60%
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B2
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W2
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40-70
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5%
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B2
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W2
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35-70
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35%
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B2
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W2
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35-70
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35%
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Fishing
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B2
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W2
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40-70
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70%
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|
B2
|
W2
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40-60
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30%
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|
B2
|
W2
|
|
40-60
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30%
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Rippling water
|
|
B2
|
W2
|
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40-70
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65%
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|
B2
|
W2
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50-70
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5%
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B2
|
W2
|
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40-60
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30%
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B2
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W2
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40-60
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30%
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A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
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Cave (northeast)
Pokémon
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Games
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Location
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Levels
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Rate
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B2
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W2
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47-50
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80%
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B2
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W2
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49, 50
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20%
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Dust clouds
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B2
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W2
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47
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20%
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B2
|
W2
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47-50
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80%
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A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
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Cliffside
Pokémon
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Games
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Location
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Levels
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Rate
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B2
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W2
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47-50
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70%
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B2
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W2
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48-50
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30%
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Dark grass
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B2
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W2
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52-55
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70%
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B2
|
W2
|
|
53-55
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30%
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Rustling grass
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|
B2
|
W2
|
|
47-50
|
95%
|
|
B2
|
W2
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50
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5%
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A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
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Topmost room
Pokémon
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Games
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Location
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Levels
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Rate
|
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B2
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W2
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49, 50
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20%
|
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B2
|
W2
|
|
47-50
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80%
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Dust clouds
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B2
|
W2
|
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47
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20%
|
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B2
|
W2
|
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47-50
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80%
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A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
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N's Castle Entrance
Pokémon
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Games
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Location
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Levels
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Rate
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B2
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W2
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47-50
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80%
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B2
|
W2
|
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49, 50
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20%
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Dust clouds
|
|
B2
|
W2
|
|
47
|
20%
|
|
B2
|
W2
|
|
47-50
|
80%
|
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
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Poké Mart
Trainers
Entrance
Trainer
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Pokémon
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Veteran Claude クロード Claude Reward: $8800 (with Veteran Cecil)
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Veteran Cecile セシル Cecil Reward: $8800 (with Veteran Claude)
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Grove
Trainer
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Pokémon
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Black 2
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White 2
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Cave entrance
Trainer
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Pokémon
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Doctor Logan テルユキ Teruyuki Reward: $3240
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|
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Black 2
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White 2
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Cave (south)
Cave (northeast)
Cliffside
Topmost room
If the player chose Snivy:
|
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Reward: $5700
|
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If the player chose Tepig:
|
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Reward: $5700
|
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If the player chose Oshawott:
|
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Reward: $5700
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In the TCG
This listing is of cards mentioning or featuring Black 2 and White 2's Victory Road in the Pokémon Trading Card Game.
Trivia
- In the original Japanese version of Black 2 and White 2, Zoroark will glitch if the player stops following it. This glitch was fixed in the international releases.
- Unlike all other locations, Throh and Sawk's availability is the same between versions (being as it would be in White 2).
- Unlike the original Victory Road, the Surf and cycling themes will play here, and all standard wild Pokémon encounters use the standard wild Pokémon theme.
In other languages