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Difference between revisions of "Vibrava (Pokémon)"

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Revision as of 18:26, 30 November 2012

Trapinch #328: Trapinch
Pokémon
#330: Flygon Flygon
Vibrava
ビブラーバ Vibrava
#329
329Vibrava.png
Art by Ken Sugimori from Ruby and Sapphire
Type
Ground Dragon
Category
Vibration Pokémon
Ability
Levitate
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Hoenn
#117
Unova
#122
Regional Browser numbers
Height
3'07"
Imperial
1.1 m
Metric
Weight
33.7 lbs.
Imperial
15.3 kg
Metric
Dex color
Green
Catch rate
120 (15.7%)
Body style
Body13.png
Footprint
 F329.png 
Gender ratio
50% male, 50% female
Breeding
Bug group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
1
Base Exp.: 126 Battle Exp.: 1261*

Vibrava (Japanese: ビブラーバ Vibrava) is a dual-type Ground/Dragon Pokémon.

It evolves from Trapinch starting at level 35 and evolves into Flygon starting at level 45.

Biology

Physiology

Vibrava is a Pokémon strongly resembling a dragonfly. In a stark contrast to its pre-evolution, its head is now much smaller with two yellow antennae adorning the front of it, and is now yellow with green bulging eyes with black pupils. It has a skinny yellow body, four skinny black legs with slender black feet and green rhombus-shaped wings, which appear to be layered. It also has two similar rhombus shapes at the end of its tail.

Gender differences

None.

Special abilities

Vibrava is capable of emitting and manipulating sound waves from its wings. This ability has been tuned to the point where this Pokémon is able to induce headaches in humans. Being a Dragon-type Pokémon, Vibrava can learn Draco Meteor.

Behavior

Upon evolution, Vibrava gains the ability of limited flight. However, its wings are not fully mature, and are ineffective at flying any significant distance. Although they are not this Pokémon's primary method of locomotion, they are their primary method of prey capture. By vibrating its wings rapidly, it produces ultrasonic waves. These waves are quite powerful, and can cause their prey to faint. Fortunately, these waves usually do not do more damage than a headache in humans.

Habitat

Vibrava live in deserts, they enjoy rocks and nearby trees if they can find any in their sandy habitat.

Diet

Main article: Pokémon food

Vibrava hunts by vibrating its wings at high frequency. Once its prey has fainted, it injects the prey with potent venom.

In the anime

Vibrava in the anime

Major appearances

Vibrava's first anime appearance was in Beg, Burrow and Steal. Dozens of Trapinch were seen evolving into them at an underground lake. Team Rocket made a failed attempt to steal the Vibration Pokémon despite the fact the idea Meowth had of using their previous forms as nut-crackers was now foiled. The Vibrava helped Ash, May, Max, Brock, Hal and Elisa out of the underground labyrinth.

Minor appearances

Vibrava first appeared in Jirachi: Wish Maker, in the form of a swarm.

A Coordinator named Brianna used a Vibrava in the battle round of the Pokémon Contest on Chrysanthemum Island in Spontaneous Combusken. Vibrava were also used by random coordinators in Hi Ho Silver Wind and Harley Rides Again.

It also appeared in Pokémon Ranger and the Kidnapped Riolu! Part One.

Pokédex entries

Episode Pokémon Source Entry
AG106 Vibrava Ash's Pokédex Vibrava, the Vibration Pokémon. Vibrava is the evolved form of Trapinch. By flapping their wings, they create vibrations, emitting ultrasonic waves.
This concludes the entries from the Advanced series.

In the manga

In the Pokémon Adventures manga

Aqua Admins Shelly and Matt both own a Vibrava they use for aerial transport.

In the TCG

Main article: Vibrava (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby To make prey faint, Vibrava generates ultrasonic waves by vigorously making its two wings vibrate. This Pokémon's ultrasonic waves are so powerful, they can bring on headaches in people.
Sapphire Vibrava's wings have not yet completed the process of growing. Rather than flying long distances, they are more useful for generating ultrasonic waves by vibrating.
Emerald It looses ultrasonic waves by rubbing its wings together. Since a Vibrava's wings are still in the process of growing, it can only fly short distances.
FireRed It generates ultrasonic waves by violently flapping its wings. After making its prey faint, it melts the prey with acid.
LeafGreen
Generation IV
Diamond It violently shudders its wings, generating ultrasonic waves to induce headaches in people.
Pearl
Platinum
HeartGold It vibrates its wings vigorously, creating ultrasonic waves that cause serious headaches.
SoulSilver
Generation V
Black It violently shudders its wings, generating ultrasonic waves to induce headaches in people.
White
Black 2 The ultrasonic waves it generates by rubbing its two wings together cause severe headaches.
White 2
Generation VI
X Unknown
Y Unknown

Game locations

This Pokémon was unavailable prior to Generation III.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Evolve Trapinch
Emerald
None Evolve Trapinch
FireRed LeafGreen
None Trade
Colosseum
One Shadow PKMN Lab (Shadow)
XD
None Evolve Trapinch
Generation IV
Diamond Pearl
Rare Route 228 (Poké Radar)
Platinum
None Trade
HeartGold SoulSilver
Common Safari Zone
Pal Park
Mountain
Pokéwalker
None
Generation V
Black White
None Evolve Trapinch (White only)
Black 2 White 2
Unknown Reversal Mountain
Dream World
None
Generation VI
X Y
None Trade


In side games

Game Location
Pokémon Pinball:
Ruby & Sapphire
Wilderness (Sapphire Field)
Pokémon Trozei! Secret Storage 6
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Southern Cavern (12F-20F)
Wyvern Hill (10F-16F)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Quicksand Cave (B1-B9)
Pokémon Rumble Blast Desert: Rugged Flats

Held items

Game Held Item(s)
Colosseum Dragon Fang Dragon Fang (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 50
110 - 157 210 - 304
Attack: 70
67 - 134 130 - 262
Defense: 50
49 - 112 94 - 218
Sp.Atk: 50
49 - 112 94 - 218
Sp.Def: 50
49 - 112 94 - 218
Speed: 70
67 - 134 130 - 262
Total: 340   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Pokéathlon stats

Speed
3/4 ★★★
Power
2/3 ★★
Skill
4/5 ★★★★
Stamina
2/3 ★★
Jump
3/4 ★★★
Total
14/19 ★★

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
III - IV - VI
BW B2W2 Move Type Cat. Power Accuracy PP
000Start 000Start SonicBoom Normal Special 0000 090}}90% 20
000Start 000Start Sand-Attack Ground Status 0000 100}}100% 15
000Start 000Start Faint Attack Dark Physical 06060 —}}—% 20
000Start 000Start Sand Tomb Ground Physical 03535 085}}85% 15
0099 0044 Sand-Attack Ground Status 0000 100}}100% 15
01717 0077 Faint Attack Dark Physical 06060 —}}—% 20
02525 01010 Sand Tomb Ground Physical 03535 085}}85% 15
N/AN/A 01313 Mud-Slap Ground Special 02020 100}}100% 10
N/AN/A 01717 Bide Normal Physical 0000 —}}—% 10
N/AN/A 02121 Bulldoze Ground Physical 06060 100}}100% 20
N/AN/A 02525 Rock Slide Rock Physical 07575 090}}90% 10
03333 02929 Supersonic Normal Status 0000 055}}55% 20
04141 03434 Screech Normal Status 0000 085}}85% 40
03535 03535 DragonBreath Dragon Special 06060 100}}100% 20
N/AN/A 03939 Earth Power Ground Special 09090 100}}100% 10
04949 04444 Sandstorm Rock Status 0000 —}}—% 10
05757 04949 Hyper Beam Normal Special 150150 090}}90% 5
  • A level of "Start" indicates a move that will be known by a Vibrava obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
III - IV - VI
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass Special 120120 100}}100% 10
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Rock Sprite.png TM37 Sandstorm Rock Status 0000 —}}—% 10
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 05050 080}}80% 10
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Bug Sprite.png TM76 Struggle Bug Bug Special 03030 100}}100% 20
Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Bug Sprite.png TM89 U-turn Bug Physical 07070 100}}100% 20
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Flying Sprite.png HM02 Fly Flying Physical 09090 095}}95% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
III - IV - VI
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
CaterpieMetapodButterfreeWeedleKakunaBeedrill
AriadosPinecoForretressShuckleWurmpleSilcoon
BeautiflyCascoonDustoxNinjaskKricketotKricketune
BurmyMothimCombeeSkorupiDrapionSewaddle
SwadloonLeavannyVenipedeWhirlipedeScolipedeDwebble
CrustleJoltikGalvantulaDurantLarvestaVolcarona
Bug Bite Bug Physical 60 100% 20
Trapinch Earth Power Ground Special 90 100% 10
HeracrossSewaddleKarrablast Endure Normal Status —% 10
SewaddleDwebbleCrustleKarrablast Flail Normal Physical 100% 15
BeedrillScytherScizorPinsirKricketune Focus Energy Normal Status —% 30
ScytherScizorGligarGliscorNinjaskKricketune
DwebbleKarrablastJoltikGalvantulaDurant
Fury Cutter Bug Physical 20 95% 20
ButterfreeVenomothBeautiflyDustoxMasquerainMothim
Combee
Gust Flying Special 40 100% 35
SurskitMasquerain Mud Shot* Ground Special 55 95% 15
ScytherScizorYanmaYanmegaGligarGliscor
SurskitMasquerainVolbeatAccelgor
Quick Attack Normal Physical 40 100% 30
VenonatVenomothVolbeatJoltikGalvantula Signal Beam Bug Special 75 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Vibrava in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Vibrava in that game.
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
III - IV - VI
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Bug Bite Bug Physical 60 100% 20
B W B2 W2 Dragon Pulse Dragon Special 90 100% 10
B W B2 W2 Draco Meteor Dragon Special 140 90% 5
B W B2 W2 Earth Power Ground Special 90 100% 10
B W B2 W2 Giga Drain Grass Special 75 100% 10
B W B2 W2 Heat Wave Fire Special 100 90% 10
B W B2 W2 Outrage Dragon Physical 120 100% 10
B W B2 W2 Roost Flying Status —% 10
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Superpower Fighting Physical 120 100% 5
B W B2 W2 Tailwind Flying Status —% 30
  • A black abbreviation in a colored box indicates that Vibrava can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Vibrava cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
III - IV - VI
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
328 Bite Dark Physical 60 100% 25
328 Crunch Dark Physical 80 100% 15
328 Earth PowerBW Ground Special 90 100% 10
328 Feint Normal Physical 30 100% 10
328 Fissure Ground Physical —% 5
328 Giga DrainBW Grass Special 75 100% 10
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
 Trozeiani329.gif 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
MDP329.png Body size: 1
Recruit rate: -19%%
Friend Area: Furnace Desert
Phrases
51%-100% HP My ultrasonic waves are beyond your range of hearing. OK?
26%-50% HP I only have half my health left...
1%-25% HP I've had it... I can't even vibrate my wings...
Level up I've leveled up! My ultrasonic waves are in prime form!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up I've leveled up! My ultrasonic waves are in prime form!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP329.png Body size: 1
Recruit rate: 0.5%
IQ group: D
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Normal  None Past
Electric Assist.png
( Normal )
None Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
This Pokémon does not have a browser entry.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
Attack ●●
Defense ●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
None.png PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
None.png Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
None.png HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

Trapinch
Unevolved
Trapinch
 Ground 
Rare Candy
Level 35


Vibrava
First evolution
Vibrava
 Ground  Dragon 
Rare Candy
Level 45


Flygon
Second evolution
Flygon
 Ground  Dragon 

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 329.png Spr 3e 329.png Spr 3r 329.png Spr b 3r 329.png
Spr 3r 329 s.png Spr 3e 329 s.png Spr 3r 329 s.png Spr b 3r 329 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 329.png Spr 4d 329.png Spr 4d 329.png Spr b 4d 329.png
Spr 4d 329 s.png Spr 4d 329 s.png Spr 4d 329 s.png Spr b 4d 329 s.png
V Black White Black 2 White 2 Back
Spr 5b 329.png Spr 5b 329.png Spr b 5b 329.png
Spr 5b 329 s.png Spr 5b 329 s.png Spr b 5b 329 s.png
Vibrava For other sprites and images, please see Vibrava images on Bulbagarden Archives.

Trivia

Origin

Bulbanews
Bulbanews has an article related to this subject:

Vibrava is based on the adult stage of an antlion. Often the adult antlion and dragonfly are confused with one another, and Vibrava could draw inspiration from both. In fact, some species of dragonflies are commonly called "sand dragons", which could account for Vibrava and Flygon's typing.

Name origin

Vibrava may be a combination of vibrate (to shake rapidly) and larva. It may also derive from Vibra.

In other languages

Language Title Meaning
Japan Flag.png Japanese ビブラーバ Vibrava From vibrate, larva, and Vibra
France Flag.png French Vibraninf Possibly from vibrate and nymph
Spain Flag.png Spanish Vibrava Same as English name
Germany Flag.png German Vibrava Same as English name
Italy Flag.png Italian Vibrava Same as English name
South Korea Flag.png Korean 비브라바 Vibrava Transliteration of the Japanese name


External links

Trapinch #328: Trapinch
Pokémon
#330: Flygon Flygon


Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.