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{{Infobox location
{{Infobox location
|image=Veilstone_Game_Corner.png
|image=Veilstone Game Corner DPPt.png
|image_size=135px
|type=building
|type=building
|location_name=Veilstone Game Corner
|location_name=Veilstone Game Corner
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}}
}}


The '''Veilstone Game Corner''' (Japanese: '''トバリゲームコーナー''' ''Tobari Game Corner'') is one of the six Game Corners. It is located in [[Veilstone City]], [[Sinnoh]].
The '''Veilstone Game Corner''' (Japanese: '''トバリゲームコーナー''' ''Tobari Game Corner'') is a Game Corner located in [[Veilstone City]], [[Sinnoh]].


This game corner houses sixteen [[slot machine]]s (except in European versions of {{v2|Platinum}}, which have [[game machine]]s instead). A [[Coin Case]] is necessary to play games. A sign outside reads:
==In the games==
{{sign|DPcity|header}}
In Korean versions of {{game2|Diamond|Pearl|Platinum}}, due to the illegality of gambling in South Korea and the classifications standards of the {{wp|Game Rating Board}}, the [[slot machine]]s were replaced with [[Slot machine#Korean Diamond, Pearl, and Platinum / European Platinum|game machines]]. The dialogue and other text was also altered to remove references to the slot machines and their functionality. {{TM|64|Explosion}} is instead given away at random by the Game Corner attendant as part of a TM promotion.
{{sign|DPcity|title|Veilstone Game Corner}}
{{sign|DPcity|Aim for an Explosion of Luck!}}
{{sign|DPcity|footer}}


In European releases of {{v2|Platinum}}, the sign reads:
These changes were later also made in European releases of Pokémon Platinum, as a result of changes in the classification standards at {{wp|Pan European Game Information|PEGI}}<ref>[http://www.gamesradar.com/european-pokemon-platinums-missing-game-corner-explained/ European Pokemon Platinum's missing Game Corner explained | GamesRadar]</ref>, including in the United Kingdom English version.
{{sign|DPcity|header}}
{{sign|DPcity|title|Veilstone Game Corner}}
{{sign|DPcity|The place everyone talks about!}}
{{sign|DPcity|footer}}


==Service Counter==
The music played here is similar to the one heard in real-life {{wp|pachinko}} parlors.
The woman behind the counter to the left of the slots sells coins at the following rates:
{{shop|[[Coin]]s}}
{{shoprow|{{shopitem|50 Coins|1000|PD||Coin Case}}|{{shopitem|500 Coins|10000|PD||Coin Case}}}}
{{shopfooter}}
 
==Prize Exchange==
Prizes are sold in the house to the right of the Game Corner.


The prizes available in the Prize Exchange house are:
{{shop|[[TM]]s and [[Held item]]s}}
{{shoprow|{{shopitem|Silk Scarf|1000|C}}|{{shopitem|Wide Lens|1000|C}}}}
{{shoprow|{{shopitem|Zoom Lens|1000|C}}|{{shopitem|In-battle effect item#Metronome|1000|C||Metronome|display=Metronome}}}}
{{shoprow|{{shopitem|TM90|2000|C||TM Normal|Substitute}}|{{shopitem|TM58|2000|C||TM Normal|Endure}}}}
{{shoprow|{{shopitem|TM75|4000|C||TM Normal|Swords Dance}}|{{shopitem|TM32|4000|C||TM Normal|Double Team}}}}
{{shoprow|{{shopitem|TM44|6000|C||TM Psychic|Rest}}|{{shopitem|TM89|6000|C||TM Bug|U-turn}}}}
{{shoprow|{{shopitem|TM10|6000|C||TM Normal|Hidden Power}}|{{shopitem|TM27|8000|C||TM Normal|Return}}}}
{{shoprow|{{shopitem|TM21|8000|C||TM Normal|Frustration}}|{{shopitem|TM35|10000|C||TM Fire|Flamethrower}}}}
{{shoprow|{{shopitem|TM24|10000|C||TM Electric|Thunderbolt}}|{{shopitem|TM13|10000|C||TM Ice|Ice Beam}}}}
{{shoprow|{{shopitem|TM29|10000|C||TM Psychic|Psychic}}|{{shopitem|TM74|15000|C||TM Steel|Gyro Ball}}}}
{{shoprow|{{shopitem|TM68|20000|C||TM Normal|Giga Impact}}}}
{{shopfooter}}
==Games==
===Slot machines===
===Slot machines===
There are sixteen slot machines in the Game Corner, with four of them having people already seated at them.
There are sixteen slot machines in the Game Corner, with four of them having people already seated at them.
Line 55: Line 27:


====Payouts====
====Payouts====
*7 7 7 - 100 coins
{| class="roundy" style="background: #{{gold color}}; border: 3px solid #{{gold color dark}}"
*Three [[Team Galactic]] symbols - 100 coins
|-
*Three {{Ball|Poké}}s - 2 coins
! style="background: #{{gold color light}}; {{roundytl|5px}}" | Series of icons
*Three {{evostone|Moon Stone}}s - 15 coins
! style="background: #{{gold color light}}; {{roundytr|5px}}" | Payout
*Three {{p|Pikachu}} - 10 coins
|- style="background:#FFF"
*Three Replays - Replay or 15 coins (in Bonus Round)
| [[File:Veilstone Corner 7.png]][[File:Veilstone Corner 7.png]][[File:Veilstone Corner 7.png]] || 100
|- style="background:#FFFFFF"
| [[File:Veilstone Corner Galactic Symbol.png]][[File:Veilstone Corner Galactic Symbol.png]][[File:Veilstone Corner Galactic Symbol.png]] || 100
|- style="background:#FFF"
| [[File:Veilstone Corner Moon Stone.png]][[File:Veilstone Corner Moon Stone.png]][[File:Veilstone Corner Moon Stone.png]] || 15
|- style="background:#FFF"
| [[File:Veilstone Corner Lightning Bolt.png]][[File:Veilstone Corner Lightning Bolt.png]][[File:Veilstone Corner Lightning Bolt.png]] || 10
|- style="background:#FFF"
| [[File:Veilstone Corner Berries.png]][[File:Veilstone Corner Berries.png]][[File:Veilstone Corner Berries.png]] || 2
|-
| style="background:#FFF; {{roundybl|5px}}" | [[File:Veilstone Corner Replay.png]][[File:Veilstone Corner Replay.png]][[File:Veilstone Corner Replay.png]]
| style="background:#FFF; {{roundybr|5px}}" | Replay or 15
|}{{-}}


====Bonus Round====
====Bonus Round====
As the game is played, occasionally a [[Poké Ball]] will roll up on the Touch Screen. They make the reels "sticky" and guarantee a win, whereas a win is normally impossible if a ball does not appear. The type of win depends on the Ball:
As the game is played, occasionally a [[Poké Ball]] will roll up on the Touch Screen. They make the reels "sticky" and guarantee a win, whereas a win is normally impossible if a Ball does not appear. The type of win depends on the Ball:


*{{Ball|Poké}} : Three Poké Balls
*{{Ball|Poké}} : Three Poké Balls
Line 71: Line 55:
*{{Ball|Safari}}: Three Moon Stones
*{{Ball|Safari}}: Three Moon Stones


Randomly, a {{p|Clefairy}} will pop out of the Poké Ball on the touch screen, and can be either a normal one, a {{shiny}} one, or one that appears to be a {{m|Transform}}ed {{p|Ditto}}. Once the Clefairy appears, players must continue spinning the reels until they get a 100-coin bonus. The odds of getting the bonus seem to improve if the slots are activated to the beat of Clefairy's clapping.
Randomly, a {{p|Clefairy}} will pop out of the Poké Ball on the touch screen, and can be either a normal one, a {{Shiny}} one, or one that appears to be a {{m|transform}}ed {{p|Ditto}}. Which kind of Clefairy appears indicates how likely the Bonus Round is to repeat; a transformed Ditto indicates a lower chance to repeat, a Clefairy indicates a moderate chance, and a Shiny Clefairy indicates a high chance. If Pikachu appears after the round is complete, it will be more likely to repeat (it will be less likely to repeat if Clefairy appears again). Players must continue spinning the reels until they get a 100-coin bonus. The odds of getting the bonus seem to improve if the slots are activated to the beat of Clefairy's clapping.


At this point the bonus round will begin. It only costs one coin to spin the reels while in the bonus round; after the reels begin spinning, the Clefairy will indicate which reel to stop first; left is Y, up is B, and right is A. Each time this is done correctly, three replays will be made possible, at fifteen coins apiece. If the player does not follow Clefairy's instructions, but gets three of one image (including replays) coins will not be given. Each bonus round has 15 spins, meaning that a perfect one yields 210 coins.
At this point the bonus round will begin. It only costs one coin to spin the reels while in the bonus round; after the reels begin spinning, the Clefairy will indicate which reel to stop first; left is Y, up is B, and right is A. Each time this is done correctly, three replays will be made possible, at 15 coins apiece. If the player does not follow Clefairy's instructions, but gets three of one image (including replays) coins will not be given. Each bonus round has 15 spins, meaning that a perfect one yields 210 coins.


After 15 spins, the Clefairy will either stay for another bonus round or it will return to its Poké Ball and the bonus will end. This seems to be random. If ten or more bonus rounds are played in a row, the woman behind the counter will give {{TM|64|Explosion}} as a prize the first after this has been achieved. In order to obtain the TM, the player must lose a bonus round sometime after their tenth consecutive round; pressing Start to end the "Slot Session" will not count as having played 10 games in a row and will, in turn, not yield [[TM64]]. The TM is only given out once.
After 15 spins, the Clefairy will either stay for another bonus round or it will return to its Poké Ball and the bonus will end. This seems to be random. If ten or more bonus rounds are played in a row, the woman behind the counter will give {{TM|64|Explosion}} as a prize the first after this has been achieved. In order to obtain the TM, the player must lose a bonus round sometime after their tenth consecutive round; pressing Start to end the "Slot Session" will not count as having played 10 games in a row and will, in turn, not yield [[TM64]]. The TM is only given out once.


Occasionally, the moon on the touch screen will glow red during a spin, and according to an [[non-player character|NPC]] in the game corner, getting a replay when the moon is red "makes Clefairy tired." Because of this, following Clefairy's instructions during a red moon could cause the bonus round to end.
Occasionally, the moon on the touch screen will glow red during a spin. Getting a replay when the moon is red makes Clefairy tired, so following Clefairy's instructions during a red moon makes the Bonus Round less likely to repeat.


However, the moon may also occasionally glow bright white, and following Clefairy's instructions will almost always guarantee that Clefairy will stay for another bonus round.
On the other hand, the moon may also occasionally glow bright white. Following Clefairy's instructions will guarantee that Clefairy will stay for another bonus round.
 
===Service counter===
The woman behind the counter to the left of the slots sells coins at the following rates:
{{shop|[[Coin]]s}}
{{shoprow|{{shopitem|Coin|1,000|PD||Coin Case|display=50 Coins}}|{{shopitem|Coin|10,000|PD||Coin Case|display=500 Coins}}}}
{{shopfooter}}
 
===Prize exchange===
Prizes are sold in the house to the right of the Game Corner.
 
{{shop|Prizes}}
{{shoprow|{{shopitem|Type-enhancing item#Silk Scarf|1000|C|5=Silk Scarf|display=Silk Scarf}}|{{shopitem|In-battle effect item#Wide Lens|1000|C|5=Wide Lens|display=Wide Lens}}}}
{{shoprow|{{shopitem|In-battle effect item#Zoom Lens|1000|C|5=Zoom Lens|display=Zoom Lens}}|{{shopitem|In-battle effect item#Metronome|1000|C|5=Metronome|display=Metronome}}}}
{{shoprow|{{shopitem|TM90|2000|C||TM Normal|Substitute}}|{{shopitem|TM58|2000|C||TM Normal|Endure}}}}
{{shoprow|{{shopitem|TM75|4000|C||TM Normal|Swords Dance}}|{{shopitem|TM32|4000|C||TM Normal|Double Team}}}}
{{shoprow|{{shopitem|TM44|6000|C||TM Psychic|Rest}}|{{shopitem|TM89|6000|C||TM Bug|U-turn}}}}
{{shoprow|{{shopitem|TM10|6000|C||TM Normal|Hidden Power}}|{{shopitem|TM27|8000|C||TM Normal|Return}}}}
{{shoprow|{{shopitem|TM21|8000|C||TM Normal|Frustration}}|{{shopitem|TM35|10000|C||TM Fire|Flamethrower}}}}
{{shoprow|{{shopitem|TM24|10000|C||TM Electric|Thunderbolt}}|{{shopitem|TM13|10000|C||TM Ice|Ice Beam}}}}
{{shoprow|{{shopitem|TM29|10000|C||TM Psychic|Psychic}}|{{shopitem|TM74|15000|C||TM Steel|Gyro Ball}}}}
{{shoprow|{{shopitem|TM68|20000|C||TM Normal|Giga Impact}}}}
{{shopfooter}}
 
==Items==
{{itlisth|Building}}
{{Itemlist|Coin Case|From the man standing south of the counter|D=yes|P=yes|Pt=yes|display=20 [[Coin]]s}}
{{Itemlist|Coin Case|From the fat man playing a slot machine near the counter|D=yes|P=yes|Pt=yes|display=50 [[Coin]]s}}
{{Itemlist|TM Normal|From the woman behind the counter after playing ten or more bonus rounds in a row|D=yes|P=yes|Pt=yes|display={{TM|64|Explosion}}}}
{{Itlistfoot|Building}}
 
==Layout==
{| class="roundy" style="margin:auto; background: #000; border: 3px solid #{{locationcolor/dark|building}}"
|-
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Version
! style="background:#{{locationcolor/light|building}}" | Interior
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Prize House
|-
! style="background:#{{diamond color}}" |{{color2|000|Pokémon Diamond and Pearl Versions|Diamond}}
| rowspan=2 | [[File:Veilstone Game Corner Interior DP.png|200px]]
| rowspan=2 | [[File:Veilstone Prize House DP.png|200px]]
|-
! style="background:#{{pearl color}}" |{{color2|000|Pokémon Diamond and Pearl Versions|Pearl}}
|-
! style="background:#{{platinum color}}" |{{color2|000|Pokémon Platinum Version|Platinum}}
| [[File:Veilstone Game Corner Interior Pt.png|200px]]
| [[File:Veilstone Prize House Pt.png|200px]]
|-
| colspan="3" style="background:#{{locationcolor/light|building}}; {{roundybottom|5px}}" | &nbsp;
|}
 
==In the manga==
[[File:Veilstone Game Corner Adventures.png|thumb|250px|Veilstone Game Corner in Pokémon Adventures]]
[[File:Veilstone Game Corner DPA.png|thumb|left|180px|Veilstone Game Corner in Pokémon Diamond and Pearl! Adventure]]
===In the Pokémon Adventures manga===
The Veilstone Game Corner first appeared in ''[[PS356|Magnificent Meditite & Really Riolu I]]''. {{adv|Platinum}} wandered into it by accident, mistaking it for a hotel. In no time, she was sucked into the gaming, having to be forcibly dragged away by {{adv|Pearl}} when he and {{adv|Diamond}} came looking for her. Diamond proceeded to exchange the coins Platinum had won for a {{DL|In-battle effect item|Zoom Lens}}. The next day, [[Maylene]]'s father tried to talk Platinum, who was passing by, into trying the slot machines, but she refused. This is also the location where Diamond first encountered [[Team Galactic]] in ''[[PS358|Stunning Staravia & Stinky Skuntank I]]'' while recovering the [[Pokédex]] Platinum had accidentally left behind.
 
===In the Pokémon Diamond and Pearl! Adventure manga===
The Veilstone Game Corner appeared in ''[[DPAS2|Deoxys, The Phantom Pokémon! (Part 2)]]''. At the beginning of the chapter, [[Hareta]] and [[Mitsumi]] were seen playing the slots. Hareta was winning trays full of Coins while Mitsumi couldn't win at all--a possible reference to the actual differences in luck between the slot machines in the games. At the end of the chapter, Hareta returned to the Game Corner only to find out that Mitsumi still hadn't won once, and was determined not to leave until she finally did.
{{-}}


==Trivia==
==Trivia==
* The music in the Game Corner is a techno remix of the [[Rocket Game Corner]] in [[Kanto]]. It is also similar to the music played in real-life {{wp|pachinko}} parlors.
* The background music for the Veilstone Game Corner remixes part of the theme for the [[Celadon Game Corner|Rocket Game Corner]].
* The music during the Clefairy Bonus Round is a remix of the [[Mt. Moon Square]] theme from [[Generation II]].
* The background music that plays when {{p|Clefairy}} appears is a sped-up remix of the [[Mt. Moon Square]] background theme. The bonus round music further speeds it up.
* [[Maylene]]'s father can be met here. He says that nothing is going his way, and asks if the is a Trainer or has battled the Gym Leader. [[Looker]] can also be found here both before the player has obtained the {{badge|Cobble}} and after the [[Stark Mountain]] storyline.
* [[Maylene]]'s father can be met here. He says that nothing is going his way, and asks if the player is a Trainer or has battled the Gym Leader. [[Looker]] can also be found here both before the player has obtained the {{badge|Cobble}} and after the [[Stark Mountain]] storyline.
* The woman behind the counter says that the player must have had an ''explosion'' of good luck before giving the TM64, as a pun.
* The woman behind the counter says that the player must have had an ''explosion'' of good luck before giving the TM64, as a pun.
* Due to the removal of slot machines in European versions of Platinum in favor of game machines, dialog and other text inside the Game Corner has been altered to remove references to the slot machines and their gameplay. The only person whose dialog wasn't changed is the coin salesman. TM64 is given away at random by the Game Corner attendant.
 
* This is the first generation in which the large bonus for the slot machines was only 100 instead of 300, and a bonus round was activated after the bonus where the reward is 15 coins per spin. This may be due to the Japanese slot machine laws<ref>[http://en.wikipedia.org/wiki/Slot_machine#Japan Wikipedia - Slot machine]</ref> that limit the maximum payout for a single spin to 15. Many real-life slot machines in Japan do this as well, giving a bonus round after the large bonus has been activated. As well, none of the payouts besides the big bonuses are larger than 15. The slot machines also follow with the custom of playing energizing music and special scenes on the LCD, payout after payout.
==In other languages==
{{langtable|color={{locationcolor/light|building}}|bordercolor={{locationcolor/dark|building}}
|fr=Casino de Voilaroc
|de=Schleiede Spielhalle
|it=Casinò di Rupepoli
|ko=장막시티 게임코너 ''Jangmak City Game Corner''
|es=Casino de Ciudad Rocavelo
|vi=Trung tâm trò chơi Tobari
}}


==References==
==References==
<references/>
{{reflist}}


{{gamecorner}}
{{gamecorner}}
{{Sinnoh}}
{{Sinnoh}}<br/>
{{Project Locations notice}}
{{Project Locations notice}}


Line 99: Line 150:
[[Category:Diamond and Pearl locations]]
[[Category:Diamond and Pearl locations]]
[[Category:Buildings]]
[[Category:Buildings]]
[[Category:Game Corners]]
[[Category:Platinum locations]]


[[de:Spielhalle (Schleiede)]]
[[de:Spielhalle (Schleiede)]]
[[fr:Casino de Voilaroc]]
[[fr:Casino de Voilaroc]]
[[it:Casinò di Rupepoli]]
[[ja:トバリゲームコーナー]]
[[ja:トバリゲームコーナー]]
[[zh:帷幕游戏城]]

Revision as of 16:47, 23 April 2017

Veilstone Game Corner トバリゲームコーナー
Tobari Game Corner
"Wild Missingno. appeared!"
Veilstone Game Corner DPPt.png
Map description: {{{mapdesc}}}
Location: Veilstone City
Region: Sinnoh
Generations: IV
Sinnoh Veilstone City Map.png
Location of Veilstone Game Corner in Sinnoh.
Pokémon world locations

The Veilstone Game Corner (Japanese: トバリゲームコーナー Tobari Game Corner) is a Game Corner located in Veilstone City, Sinnoh.

In the games

In Korean versions of Pokémon Diamond, Pearl, and Platinum, due to the illegality of gambling in South Korea and the classifications standards of the Game Rating Board, the slot machines were replaced with game machines. The dialogue and other text was also altered to remove references to the slot machines and their functionality. TM64 (Explosion) is instead given away at random by the Game Corner attendant as part of a TM promotion.

These changes were later also made in European releases of Pokémon Platinum, as a result of changes in the classification standards at PEGI[1], including in the United Kingdom English version.

The music played here is similar to the one heard in real-life pachinko parlors.

Slot machines

There are sixteen slot machines in the Game Corner, with four of them having people already seated at them.

Each spin of the machine takes 3 coins, which are inserted by pressing the X button. Reels will start spinning either when the D-pad is pressed down or the X button is pressed again. Y stops the left reel, B stops the middle, and A stops the right.

Payouts

Series of icons Payout
Veilstone Corner 7.pngVeilstone Corner 7.pngVeilstone Corner 7.png 100
Veilstone Corner Galactic Symbol.pngVeilstone Corner Galactic Symbol.pngVeilstone Corner Galactic Symbol.png 100
Veilstone Corner Moon Stone.pngVeilstone Corner Moon Stone.pngVeilstone Corner Moon Stone.png 15
Veilstone Corner Lightning Bolt.pngVeilstone Corner Lightning Bolt.pngVeilstone Corner Lightning Bolt.png 10
Veilstone Corner Berries.pngVeilstone Corner Berries.pngVeilstone Corner Berries.png 2
Veilstone Corner Replay.pngVeilstone Corner Replay.pngVeilstone Corner Replay.png Replay or 15


Bonus Round

As the game is played, occasionally a Poké Ball will roll up on the Touch Screen. They make the reels "sticky" and guarantee a win, whereas a win is normally impossible if a Ball does not appear. The type of win depends on the Ball:

Randomly, a Clefairy will pop out of the Poké Ball on the touch screen, and can be either a normal one, a Shiny one, or one that appears to be a transformed Ditto. Which kind of Clefairy appears indicates how likely the Bonus Round is to repeat; a transformed Ditto indicates a lower chance to repeat, a Clefairy indicates a moderate chance, and a Shiny Clefairy indicates a high chance. If Pikachu appears after the round is complete, it will be more likely to repeat (it will be less likely to repeat if Clefairy appears again). Players must continue spinning the reels until they get a 100-coin bonus. The odds of getting the bonus seem to improve if the slots are activated to the beat of Clefairy's clapping.

At this point the bonus round will begin. It only costs one coin to spin the reels while in the bonus round; after the reels begin spinning, the Clefairy will indicate which reel to stop first; left is Y, up is B, and right is A. Each time this is done correctly, three replays will be made possible, at 15 coins apiece. If the player does not follow Clefairy's instructions, but gets three of one image (including replays) coins will not be given. Each bonus round has 15 spins, meaning that a perfect one yields 210 coins.

After 15 spins, the Clefairy will either stay for another bonus round or it will return to its Poké Ball and the bonus will end. This seems to be random. If ten or more bonus rounds are played in a row, the woman behind the counter will give TM64 (Explosion) as a prize the first after this has been achieved. In order to obtain the TM, the player must lose a bonus round sometime after their tenth consecutive round; pressing Start to end the "Slot Session" will not count as having played 10 games in a row and will, in turn, not yield TM64. The TM is only given out once.

Occasionally, the moon on the touch screen will glow red during a spin. Getting a replay when the moon is red makes Clefairy tired, so following Clefairy's instructions during a red moon makes the Bonus Round less likely to repeat.

On the other hand, the moon may also occasionally glow bright white. Following Clefairy's instructions will guarantee that Clefairy will stay for another bonus round.

Service counter

The woman behind the counter to the left of the slots sells coins at the following rates:

Coins


Prize exchange

Prizes are sold in the house to the right of the Game Corner.

Prizes


Items

Item Location Games
Coin Case 20 Coins From the man standing south of the counter  D  P  Pt 
Coin Case 50 Coins From the fat man playing a slot machine near the counter  D  P  Pt 
TM Normal TM64 (Explosion) From the woman behind the counter after playing ten or more bonus rounds in a row  D  P  Pt 

Layout

Version Interior Prize House
Diamond Veilstone Game Corner Interior DP.png Veilstone Prize House DP.png
Pearl
Platinum Veilstone Game Corner Interior Pt.png Veilstone Prize House Pt.png
 

In the manga

Veilstone Game Corner in Pokémon Adventures
Veilstone Game Corner in Pokémon Diamond and Pearl! Adventure

In the Pokémon Adventures manga

The Veilstone Game Corner first appeared in Magnificent Meditite & Really Riolu I. Platinum wandered into it by accident, mistaking it for a hotel. In no time, she was sucked into the gaming, having to be forcibly dragged away by Pearl when he and Diamond came looking for her. Diamond proceeded to exchange the coins Platinum had won for a Zoom Lens. The next day, Maylene's father tried to talk Platinum, who was passing by, into trying the slot machines, but she refused. This is also the location where Diamond first encountered Team Galactic in Stunning Staravia & Stinky Skuntank I while recovering the Pokédex Platinum had accidentally left behind.

In the Pokémon Diamond and Pearl! Adventure manga

The Veilstone Game Corner appeared in Deoxys, The Phantom Pokémon! (Part 2). At the beginning of the chapter, Hareta and Mitsumi were seen playing the slots. Hareta was winning trays full of Coins while Mitsumi couldn't win at all--a possible reference to the actual differences in luck between the slot machines in the games. At the end of the chapter, Hareta returned to the Game Corner only to find out that Mitsumi still hadn't won once, and was determined not to leave until she finally did.

Trivia

  • The background music for the Veilstone Game Corner remixes part of the theme for the Rocket Game Corner.
  • The background music that plays when Clefairy appears is a sped-up remix of the Mt. Moon Square background theme. The bonus round music further speeds it up.
  • Maylene's father can be met here. He says that nothing is going his way, and asks if the player is a Trainer or has battled the Gym Leader. Looker can also be found here both before the player has obtained the Cobble Badge and after the Stark Mountain storyline.
  • The woman behind the counter says that the player must have had an explosion of good luck before giving the TM64, as a pun.

In other languages

Language Title
France Flag.png French Casino de Voilaroc
Germany Flag.png German Schleiede Spielhalle
Italy Flag.png Italian Casinò di Rupepoli
South Korea Flag.png Korean 장막시티 게임코너 Jangmak City Game Corner
Spain Flag.png Spanish Casino de Ciudad Rocavelo
Vietnam Flag.png Vietnamese Trung tâm trò chơi Tobari

References



Sinnoh
Coal Badge.png Forest Badge.png Cobble Badge.png Fen Badge.png Relic Badge.png Mine Badge.png Icicle Badge.png Beacon Badge.png
Settlements
Twinleaf TownSandgem TownJubilife CityOreburgh CityFloaroma TownEterna CityHearthome City
Solaceon TownVeilstone CityPastoria CityCelestic TownCanalave CitySnowpoint CitySunyshore City
Pokémon LeagueFight AreaSurvival AreaResort Area
Routes
201202203204205206207208209210211212213214215
216217218219220221222223224225226227228229230
Landmarks
Lake Verity (Lakefront) • Oreburgh GateOreburgh MineOreburgh Mining MuseumGlobal Terminal/Global Wonder Station
Ravaged PathFloaroma MeadowValley WindworksEterna ForestOld ChateauUnderground/Grand Underground
Wayward CaveMount CoronetAmity SquareLost TowerHallowed TowerSolaceon RuinsManiac TunnelLake Valor (Lakefront)
Great MarshPokémon MansionTrophy GardenFuego IronworksIron IslandLake Acuity (Lakefront) • Spear PillarVictory Road
Pal Park/Ramanas ParkContest HallBattle ZoneBattle ParkBattle Tower/Battle FrontierStark MountainSnowpoint Temple
Spring PathSendoff SpringTurnback CaveFullmoon IslandNewmoon IslandSeabreak PathFlower ParadiseHall of Origin
Access to
Distortion World
See also
Hisui


Project Locations logo.png This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.