Veilstone Game Corner: Difference between revisions
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{{Infobox location | {{Infobox location | ||
|image=Veilstone Game Corner DPPt.png | |image=Veilstone Game Corner DPPt.png | ||
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==In the games== | ==In the games== | ||
In | In Korean versions of {{game2|Diamond|Pearl|Platinum}}, due to the illegality of gambling in South Korea and the classifications standards of the {{wp|Game Rating Board}}, the [[slot machine]]s were replaced with [[Slot machine#Korean Diamond, Pearl, and Platinum / European Platinum|game machines]]. The dialogue and other text was also altered to remove references to the slot machines and their functionality. {{TM|64|Explosion}} is instead given away at random by the Game Corner attendant as part of a TM promotion. | ||
These changes were later also made in European releases of Pokémon Platinum, as a result of changes in the classification standards at {{wp|Pan European Game Information|PEGI}}<ref>[http://www.gamesradar.com/european-pokemon-platinums-missing-game-corner-explained/ European Pokemon Platinum's missing Game Corner explained | GamesRadar]</ref>, including in the United Kingdom English version. | |||
The music played here is similar to the one heard in real-life {{wp|pachinko}} parlors. | The music played here is similar to the one heard in real-life {{wp|pachinko}} parlors. | ||
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*{{Ball|Safari}}: Three Moon Stones | *{{Ball|Safari}}: Three Moon Stones | ||
Randomly, a {{p|Clefairy}} will pop out of the Poké Ball on the touch screen, and can be either a normal one, a {{ | Randomly, a {{p|Clefairy}} will pop out of the Poké Ball on the touch screen, and can be either a normal one, a {{Shiny}} one, or one that appears to be a {{m|transform}}ed {{p|Ditto}}. Which kind of Clefairy appears indicates how likely to Bonus Round is to repeat; a transformed Ditto indicates a lower chance to repeat, a Clefairy indicates a moderate chance, and a Shiny Clefairy indicates a high chance. If Pikachu appears after the round is complete, it will be more likely to repeat (it will be less likely to repeat if Clefairy appears again). Players must continue spinning the reels until they get a 100-coin bonus. The odds of getting the bonus seem to improve if the slots are activated to the beat of Clefairy's clapping. | ||
At this point the bonus round will begin. It only costs one coin to spin the reels while in the bonus round; after the reels begin spinning, the Clefairy will indicate which reel to stop first; left is Y, up is B, and right is A. Each time this is done correctly, three replays will be made possible, at | At this point the bonus round will begin. It only costs one coin to spin the reels while in the bonus round; after the reels begin spinning, the Clefairy will indicate which reel to stop first; left is Y, up is B, and right is A. Each time this is done correctly, three replays will be made possible, at 15 coins apiece. If the player does not follow Clefairy's instructions, but gets three of one image (including replays) coins will not be given. Each bonus round has 15 spins, meaning that a perfect one yields 210 coins. | ||
After 15 spins, the Clefairy will either stay for another bonus round or it will return to its Poké Ball and the bonus will end. This seems to be random. If ten or more bonus rounds are played in a row, the woman behind the counter will give {{TM|64|Explosion}} as a prize the first after this has been achieved. In order to obtain the TM, the player must lose a bonus round sometime after their tenth consecutive round; pressing Start to end the "Slot Session" will not count as having played 10 games in a row and will, in turn, not yield [[TM64]]. The TM is only given out once. | After 15 spins, the Clefairy will either stay for another bonus round or it will return to its Poké Ball and the bonus will end. This seems to be random. If ten or more bonus rounds are played in a row, the woman behind the counter will give {{TM|64|Explosion}} as a prize the first after this has been achieved. In order to obtain the TM, the player must lose a bonus round sometime after their tenth consecutive round; pressing Start to end the "Slot Session" will not count as having played 10 games in a row and will, in turn, not yield [[TM64]]. The TM is only given out once. | ||
Occasionally, the moon on the touch screen will glow red during a spin | Occasionally, the moon on the touch screen will glow red during a spin. Getting a replay when the moon is red makes Clefairy tired, so following Clefairy's instructions during a red moon makes the Bonus Round less likely to repeat. | ||
On the other hand, the moon may also occasionally glow bright white. Following Clefairy's instructions will guarantee that Clefairy will stay for another bonus round. | |||
===Service counter=== | ===Service counter=== | ||
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{{shoprow|{{shopitem|TM68|20000|C||TM Normal|Giga Impact}}}} | {{shoprow|{{shopitem|TM68|20000|C||TM Normal|Giga Impact}}}} | ||
{{shopfooter}} | {{shopfooter}} | ||
==Items== | |||
{{itlisth|Building}} | |||
{{Itemlist|Coin Case|From the man standing south of the counter|D=yes|P=yes|Pt=yes|display=20 [[Coin]]s}} | |||
{{Itemlist|Coin Case|From the fat man playing a slot machine near the counter|D=yes|P=yes|Pt=yes|display=50 [[Coin]]s}} | |||
{{Itemlist|TM Normal|From the woman behind the counter after playing ten or more bonus rounds in a row|D=yes|P=yes|Pt=yes|display={{TM|64|Explosion}}}} | |||
{{Itlistfoot|Building}} | |||
==Layout== | |||
{| class="roundy" style="margin:auto; background: #000; border: 3px solid #{{locationcolor/dark|building}}" | |||
|- | |||
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Version | |||
! style="background:#{{locationcolor/light|building}}" | Interior | |||
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Prize House | |||
|- | |||
! style="background:#{{diamond color}}" |{{color2|000|Pokémon Diamond and Pearl Versions|Diamond}} | |||
| rowspan=2 | [[File:Veilstone Game Corner Interior DP.png|200px]] | |||
| rowspan=2 | [[File:Veilstone Prize House DP.png|200px]] | |||
|- | |||
! style="background:#{{pearl color}}" |{{color2|000|Pokémon Diamond and Pearl Versions|Pearl}} | |||
|- | |||
! style="background:#{{platinum color}}" |{{color2|000|Pokémon Platinum Version|Platinum}} | |||
| [[File:Veilstone Game Corner Interior Pt.png|200px]] | |||
| [[File:Veilstone Prize House Pt.png|200px]] | |||
|- | |||
| colspan="3" style="background:#{{locationcolor/light|building}}; {{roundybottom|5px}}" | | |||
|} | |||
==In the manga== | ==In the manga== | ||
[[File:Veilstone Game Corner Adventures.png|thumb|250px|Veilstone Game Corner in Pokémon Adventures]] | |||
[[File:Veilstone Game Corner DPA.png|thumb|left|180px|Veilstone Game Corner in Pokémon Diamond and Pearl! Adventure]] | |||
===In the Pokémon Adventures manga=== | |||
The Veilstone Game Corner first appeared in ''[[PS356|Magnificent Meditite & Really Riolu I]]''. {{adv|Platinum}} wandered into it by accident, mistaking it for a hotel. In no time, she was sucked into the gaming, having to be forcibly dragged away by {{adv|Pearl}} when he and {{adv|Diamond}} came looking for her. Diamond proceeded to exchange the coins Platinum had won for a {{DL|In-battle effect item|Zoom Lens}}. The next day, [[Maylene]]'s father tried to talk Platinum, who was passing by, into trying the slot machines, but she refused. This is also the location where Diamond first encountered [[Team Galactic]] in ''[[PS358|Stunning Staravia & Stinky Skuntank I]]'' while recovering the [[Pokédex]] Platinum had accidentally left behind. | |||
===In the Pokémon Diamond and Pearl! Adventure manga=== | ===In the Pokémon Diamond and Pearl! Adventure manga=== | ||
The Veilstone Game Corner appeared in ''[[DPAS2|Deoxys, The Phantom Pokémon! (Part 2)]]''. At the beginning of the chapter, [[Hareta]] and [[Mitsumi]] were seen playing the slots. Hareta was winning trays full of Coins while Mitsumi couldn't win at all--a possible reference to the actual differences in luck between the slot machines in the games. At the end of the chapter, Hareta returned to the Game Corner only to find out that Mitsumi still hadn't won once, and was determined not to leave until she finally did. | |||
The Veilstone Game Corner appeared in ''[[DPAS2|Deoxys, The Phantom Pokémon! (Part 2)]]''. | |||
{{-}} | {{-}} | ||
==Trivia== | ==Trivia== | ||
* The background music for the Veilstone Game Corner remixes part of the theme for the [[Celadon Game Corner|Rocket Game Corner]]. | |||
* The background music that plays when {{p|Clefairy}} appears is a sped-up remix of the [[Mt. Moon Square]] background theme. The bonus round music further speeds it up. | |||
* [[Maylene]]'s father can be met here. He says that nothing is going his way, and asks if the player is a Trainer or has battled the Gym Leader. [[Looker]] can also be found here both before the player has obtained the {{badge|Cobble}} and after the [[Stark Mountain]] storyline. | * [[Maylene]]'s father can be met here. He says that nothing is going his way, and asks if the player is a Trainer or has battled the Gym Leader. [[Looker]] can also be found here both before the player has obtained the {{badge|Cobble}} and after the [[Stark Mountain]] storyline. | ||
* The woman behind the counter says that the player must have had an ''explosion'' of good luck before giving the TM64, as a pun. | * The woman behind the counter says that the player must have had an ''explosion'' of good luck before giving the TM64, as a pun. | ||
==In other languages== | |||
{{langtable|color={{locationcolor/light|building}}|bordercolor={{locationcolor/dark|building}} | |||
|fr=Casino de Voilaroc | |||
|de=Schleiede Spielhalle | |||
|it=Casinò di Rupepoli | |||
|ko=장막시티 게임코너 ''Jangmak City Game Corner'' | |||
|es=Casino de Ciudad Rocavelo | |||
|vi=Trung tâm trò chơi Tobari | |||
}} | |||
==References== | ==References== | ||
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{{gamecorner}} | {{gamecorner}} | ||
{{Sinnoh}} | {{Sinnoh}}<br/> | ||
{{Project Locations notice}} | {{Project Locations notice}} | ||
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[[Category:Diamond and Pearl locations]] | [[Category:Diamond and Pearl locations]] | ||
[[Category:Buildings]] | [[Category:Buildings]] | ||
[[Category:Game Corners]] | |||
[[Category:Platinum locations]] | [[Category:Platinum locations]] | ||
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[[it:Casinò di Rupepoli]] | [[it:Casinò di Rupepoli]] | ||
[[ja:トバリゲームコーナー]] | [[ja:トバリゲームコーナー]] | ||
[[zh: | [[zh:帷幕游戏城]] |
Revision as of 13:27, 20 February 2017
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Location: | Veilstone City | |||
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Region: | Sinnoh | |||
Generations: | IV | |||
Location of Veilstone Game Corner in Sinnoh. | ||||
Pokémon world locations |
The Veilstone Game Corner (Japanese: トバリゲームコーナー Tobari Game Corner) is a Game Corner located in Veilstone City, Sinnoh.
In the games
In Korean versions of Pokémon Diamond, Pearl, and Platinum, due to the illegality of gambling in South Korea and the classifications standards of the Game Rating Board, the slot machines were replaced with game machines. The dialogue and other text was also altered to remove references to the slot machines and their functionality. TM64 (Explosion) is instead given away at random by the Game Corner attendant as part of a TM promotion.
These changes were later also made in European releases of Pokémon Platinum, as a result of changes in the classification standards at PEGI[1], including in the United Kingdom English version.
The music played here is similar to the one heard in real-life pachinko parlors.
Slot machines
There are sixteen slot machines in the Game Corner, with four of them having people already seated at them.
Each spin of the machine takes 3 coins, which are inserted by pressing the X button. Reels will start spinning either when the D-pad is pressed down or the X button is pressed again. Y stops the left reel, B stops the middle, and A stops the right.
Payouts
Series of icons | Payout |
---|---|
100 | |
100 | |
15 | |
10 | |
2 | |
Replay or 15 |
Bonus Round
As the game is played, occasionally a Poké Ball will roll up on the Touch Screen. They make the reels "sticky" and guarantee a win, whereas a win is normally impossible if a Ball does not appear. The type of win depends on the Ball:
- Poké Ball : Three Poké Balls
- Premier Ball: Three of something Random
- Great Ball: Three Replays
- Ultra Ball: Three Pikachu
- Safari Ball: Three Moon Stones
Randomly, a Clefairy will pop out of the Poké Ball on the touch screen, and can be either a normal one, a Shiny one, or one that appears to be a transformed Ditto. Which kind of Clefairy appears indicates how likely to Bonus Round is to repeat; a transformed Ditto indicates a lower chance to repeat, a Clefairy indicates a moderate chance, and a Shiny Clefairy indicates a high chance. If Pikachu appears after the round is complete, it will be more likely to repeat (it will be less likely to repeat if Clefairy appears again). Players must continue spinning the reels until they get a 100-coin bonus. The odds of getting the bonus seem to improve if the slots are activated to the beat of Clefairy's clapping.
At this point the bonus round will begin. It only costs one coin to spin the reels while in the bonus round; after the reels begin spinning, the Clefairy will indicate which reel to stop first; left is Y, up is B, and right is A. Each time this is done correctly, three replays will be made possible, at 15 coins apiece. If the player does not follow Clefairy's instructions, but gets three of one image (including replays) coins will not be given. Each bonus round has 15 spins, meaning that a perfect one yields 210 coins.
After 15 spins, the Clefairy will either stay for another bonus round or it will return to its Poké Ball and the bonus will end. This seems to be random. If ten or more bonus rounds are played in a row, the woman behind the counter will give TM64 (Explosion) as a prize the first after this has been achieved. In order to obtain the TM, the player must lose a bonus round sometime after their tenth consecutive round; pressing Start to end the "Slot Session" will not count as having played 10 games in a row and will, in turn, not yield TM64. The TM is only given out once.
Occasionally, the moon on the touch screen will glow red during a spin. Getting a replay when the moon is red makes Clefairy tired, so following Clefairy's instructions during a red moon makes the Bonus Round less likely to repeat.
On the other hand, the moon may also occasionally glow bright white. Following Clefairy's instructions will guarantee that Clefairy will stay for another bonus round.
Service counter
The woman behind the counter to the left of the slots sells coins at the following rates:
Coins | |||||||
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Prize exchange
Prizes are sold in the house to the right of the Game Corner.
Prizes | |||||||
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Items
Item | Location | Games | |
---|---|---|---|
20 Coins | From the man standing south of the counter | D P Pt | |
50 Coins | From the fat man playing a slot machine near the counter | D P Pt | |
TM64 (Explosion) | From the woman behind the counter after playing ten or more bonus rounds in a row | D P Pt | |
Layout
Version | Interior | Prize House |
---|---|---|
Diamond | ||
Pearl | ||
Platinum | ||
In the manga
In the Pokémon Adventures manga
The Veilstone Game Corner first appeared in Magnificent Meditite & Really Riolu I. Platinum wandered into it by accident, mistaking it for a hotel. In no time, she was sucked into the gaming, having to be forcibly dragged away by Pearl when he and Diamond came looking for her. Diamond proceeded to exchange the coins Platinum had won for a Zoom Lens. The next day, Maylene's father tried to talk Platinum, who was passing by, into trying the slot machines, but she refused. This is also the location where Diamond first encountered Team Galactic in Stunning Staravia & Stinky Skuntank I while recovering the Pokédex Platinum had accidentally left behind.
In the Pokémon Diamond and Pearl! Adventure manga
The Veilstone Game Corner appeared in Deoxys, The Phantom Pokémon! (Part 2). At the beginning of the chapter, Hareta and Mitsumi were seen playing the slots. Hareta was winning trays full of Coins while Mitsumi couldn't win at all--a possible reference to the actual differences in luck between the slot machines in the games. At the end of the chapter, Hareta returned to the Game Corner only to find out that Mitsumi still hadn't won once, and was determined not to leave until she finally did.
Trivia
- The background music for the Veilstone Game Corner remixes part of the theme for the Rocket Game Corner.
- The background music that plays when Clefairy appears is a sped-up remix of the Mt. Moon Square background theme. The bonus round music further speeds it up.
- Maylene's father can be met here. He says that nothing is going his way, and asks if the player is a Trainer or has battled the Gym Leader. Looker can also be found here both before the player has obtained the Cobble Badge and after the Stark Mountain storyline.
- The woman behind the counter says that the player must have had an explosion of good luck before giving the TM64, as a pun.
In other languages
|
References
|
This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world. |