Veilstone Game Corner: Difference between revisions
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{{Infobox location | |||
|image=Veilstone Game Corner DPPt.png | |||
|image_size=135px | |||
|type=building | |||
|location_name=Veilstone Game Corner | |||
|japanese_name=トバリゲームコーナー | |||
|translated_name=Tobari Game Corner | |||
|location=[[Veilstone City]] | |||
|region=Sinnoh | |||
|generation={{gen|IV}} | |||
|map=Sinnoh Veilstone City Map.png | |||
}} | |||
The '''Veilstone Game Corner''' (Japanese: '''トバリゲームコーナー''' ''Tobari Game Corner'') is a Game Corner located in [[Veilstone City]], [[Sinnoh]]. | |||
In European releases of {{ | ==In the games== | ||
{{ | In the European releases of {{game|Platinum}}, as a result of changes in the classification standards at {{wp|Pan European Game Information|PEGI}}<ref>[http://www.gamesradar.com/european-pokemon-platinums-missing-game-corner-explained/ European Pokemon Platinum's missing Game Corner explained | GamesRadar]</ref>, the [[slot machine]]s were replaced with [[Slot machine#European Platinum|game machines]], including in the English version. The dialogue and other text was also altered to remove references to the slot machines and their functionality. {{TM|64|Explosion}} is instead given away at random by the Game Corner attendant. | ||
{{ | |||
The music played here is similar to the one heard in real-life {{wp|pachinko}} parlors. | |||
The | |||
{{ | |||
===Slot machines=== | |||
===Slot | |||
There are sixteen slot machines in the Game Corner, with four of them having people already seated at them. | There are sixteen slot machines in the Game Corner, with four of them having people already seated at them. | ||
Each spin of the machine takes 3 coins, which are inserted by pressing the X button. Reels will start spinning either when the D-pad is pressed down or the X button is pressed again. Y stops the left reel, B stops the middle, and A stops the right. | Each spin of the machine takes 3 coins, which are inserted by pressing the X button. Reels will start spinning either when the D-pad is pressed down or the X button is pressed again. Y stops the left reel, B stops the middle, and A stops the right. | ||
====Payouts==== | ====Payouts==== | ||
{| class="roundy" style="background: #{{gold color}}; border: 3px solid #{{gold color dark}}" | |||
|- | |||
! style="background: #{{gold color light}}; {{roundytl|5px}}" | Series of icons | |||
! style="background: #{{gold color light}}; {{roundytr|5px}}" | Payout | |||
|- style="background:#FFF" | |||
| [[File:Veilstone Corner 7.png]][[File:Veilstone Corner 7.png]][[File:Veilstone Corner 7.png]] || 100 | |||
|- style="background:#FFFFFF" | |||
| [[File:Veilstone Corner Galactic Symbol.png]][[File:Veilstone Corner Galactic Symbol.png]][[File:Veilstone Corner Galactic Symbol.png]] || 100 | |||
|- style="background:#FFF" | |||
| [[File:Veilstone Corner Moon Stone.png]][[File:Veilstone Corner Moon Stone.png]][[File:Veilstone Corner Moon Stone.png]] || 15 | |||
|- style="background:#FFF" | |||
| [[File:Veilstone Corner Lightning Bolt.png]][[File:Veilstone Corner Lightning Bolt.png]][[File:Veilstone Corner Lightning Bolt.png]] || 10 | |||
|- style="background:#FFF" | |||
| [[File:Veilstone Corner Berries.png]][[File:Veilstone Corner Berries.png]][[File:Veilstone Corner Berries.png]] || 2 | |||
|- | |||
| style="background:#FFF; {{roundybl|5px}}" | [[File:Veilstone Corner Replay.png]][[File:Veilstone Corner Replay.png]][[File:Veilstone Corner Replay.png]] | |||
| style="background:#FFF; {{roundybr|5px}}" | Replay or 15 | |||
|}{{-}} | |||
====Bonus Round==== | ====Bonus Round==== | ||
As the game is played, occasionally a [[Poké Ball]] will roll up on the Touch Screen. They make the reels "sticky" and | As the game is played, occasionally a [[Poké Ball]] will roll up on the Touch Screen. They make the reels "sticky" and guarantee a win, whereas a win is normally impossible if a Ball does not appear. The type of win depends on the Ball: | ||
* | *{{Ball|Poké}} : Three Poké Balls | ||
* | *{{Ball|Premier}}: Three of something Random | ||
* | *{{Ball|Great}}: Three Replays | ||
* | *{{Ball|Ultra}}: Three Pikachu | ||
* | *{{Ball|Safari}}: Three Moon Stones | ||
Randomly, a {{p|Clefairy}} will pop out of the Poké Ball on the touch screen, and can be either a normal one, a {{ | Randomly, a {{p|Clefairy}} will pop out of the Poké Ball on the touch screen, and can be either a normal one, a {{shiny}} one, or one that appears to be a {{m|Transform}}ed {{p|Ditto}}. Once the Clefairy appears, players must continue spinning the reels until they get a 100-coin bonus. The odds of getting the bonus seem to improve if the slots are activated to the beat of Clefairy's clapping. | ||
At this point the bonus round will begin. It only costs one coin to spin the reels while in the bonus round; after the reels begin spinning, the Clefairy will indicate which reel to stop first; left is Y, up is B, and right is A. Each time this is done correctly, three replays will be made possible, at fifteen coins apiece. If the player does not follow Clefairy's instructions, but gets three of one image (including replays) coins will not be given. Each bonus round has 15 spins, meaning that a perfect one yields 210 coins. | At this point the bonus round will begin. It only costs one coin to spin the reels while in the bonus round; after the reels begin spinning, the Clefairy will indicate which reel to stop first; left is Y, up is B, and right is A. Each time this is done correctly, three replays will be made possible, at fifteen coins apiece. If the player does not follow Clefairy's instructions, but gets three of one image (including replays) coins will not be given. Each bonus round has 15 spins, meaning that a perfect one yields 210 coins. | ||
After 15 spins, the Clefairy will either stay for another bonus round or it will return to its Poké Ball and the bonus will end. This seems to be random. If ten or more bonus rounds are played in a row, | After 15 spins, the Clefairy will either stay for another bonus round or it will return to its Poké Ball and the bonus will end. This seems to be random. If ten or more bonus rounds are played in a row, the woman behind the counter will give {{TM|64|Explosion}} as a prize the first after this has been achieved. In order to obtain the TM, the player must lose a bonus round sometime after their tenth consecutive round; pressing Start to end the "Slot Session" will not count as having played 10 games in a row and will, in turn, not yield [[TM64]]. The TM is only given out once. | ||
Occasionally, the moon on the touch screen will glow red during a spin, and according to an [[non-player character|NPC]] in the game corner, getting a replay when the moon is red "makes Clefairy tired." Because of this, following Clefairy's instructions during a red moon could cause the bonus round to end. | Occasionally, the moon on the touch screen will glow red during a spin, and according to an [[non-player character|NPC]] in the game corner, getting a replay when the moon is red "makes Clefairy tired." Because of this, following Clefairy's instructions during a red moon could cause the bonus round to end. | ||
However, the moon may also occasionally glow bright white, and following Clefairy's instructions will almost always guarantee that Clefairy will stay for another bonus round. | However, the moon may also occasionally glow bright white, and following Clefairy's instructions will almost always guarantee that Clefairy will stay for another bonus round. | ||
===Service counter=== | |||
The woman behind the counter to the left of the slots sells coins at the following rates: | |||
{{shop|[[Coin]]s}} | |||
{{shoprow|{{shopitem|Coin|1,000|PD||Coin Case|display=50 Coins}}|{{shopitem|Coin|10,000|PD||Coin Case|display=500 Coins}}}} | |||
{{shopfooter}} | |||
===Prize exchange=== | |||
Prizes are sold in the house to the right of the Game Corner. | |||
{{shop|Prizes}} | |||
{{shoprow|{{shopitem|Type-enhancing item#Silk Scarf|1000|C|5=Silk Scarf|display=Silk Scarf}}|{{shopitem|In-battle effect item#Wide Lens|1000|C|5=Wide Lens|display=Wide Lens}}}} | |||
{{shoprow|{{shopitem|In-battle effect item#Zoom Lens|1000|C|5=Zoom Lens|display=Zoom Lens}}|{{shopitem|In-battle effect item#Metronome|1000|C|5=Metronome|display=Metronome}}}} | |||
{{shoprow|{{shopitem|TM90|2000|C||TM Normal|Substitute}}|{{shopitem|TM58|2000|C||TM Normal|Endure}}}} | |||
{{shoprow|{{shopitem|TM75|4000|C||TM Normal|Swords Dance}}|{{shopitem|TM32|4000|C||TM Normal|Double Team}}}} | |||
{{shoprow|{{shopitem|TM44|6000|C||TM Psychic|Rest}}|{{shopitem|TM89|6000|C||TM Bug|U-turn}}}} | |||
{{shoprow|{{shopitem|TM10|6000|C||TM Normal|Hidden Power}}|{{shopitem|TM27|8000|C||TM Normal|Return}}}} | |||
{{shoprow|{{shopitem|TM21|8000|C||TM Normal|Frustration}}|{{shopitem|TM35|10000|C||TM Fire|Flamethrower}}}} | |||
{{shoprow|{{shopitem|TM24|10000|C||TM Electric|Thunderbolt}}|{{shopitem|TM13|10000|C||TM Ice|Ice Beam}}}} | |||
{{shoprow|{{shopitem|TM29|10000|C||TM Psychic|Psychic}}|{{shopitem|TM74|15000|C||TM Steel|Gyro Ball}}}} | |||
{{shoprow|{{shopitem|TM68|20000|C||TM Normal|Giga Impact}}}} | |||
{{shopfooter}} | |||
==Items== | |||
{{itlisth|Building}} | |||
{{Itemlist|TM Normal|From the woman behind the counter after playing ten or more bonus rounds in a row|D=yes|P=yes|Pt=yes|display={{TM|64|Explosion}}}} | |||
{{Itlistfoot|Building}} | |||
==Layout== | |||
{| class="roundy" style="margin:auto; background: #000; border: 3px solid #{{locationcolor/dark|building}}" | |||
|- | |||
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Version | |||
! style="background:#{{locationcolor/light|building}}" | Interior | |||
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Prize House | |||
|- | |||
! style="background:#{{diamond color}}" |{{color2|000|Pokémon Diamond and Pearl Versions|Diamond}} | |||
| rowspan=2 | [[File:Veilstone Game Corner Interior DP.png|200px]] | |||
| rowspan=2 | [[File:Veilstone Prize House DP.png|200px]] | |||
|- | |||
! style="background:#{{pearl color}}" |{{color2|000|Pokémon Diamond and Pearl Versions|Pearl}} | |||
|- | |||
! style="background:#{{platinum color}}" |{{color2|000|Pokémon Platinum Version|Platinum}} | |||
| [[File:Veilstone Game Corner Interior Pt.png|200px]] | |||
| [[File:Veilstone Prize House Pt.png|200px]] | |||
|- | |||
| colspan="3" style="background:#{{locationcolor/light|building}}; {{roundybottom|5px}}" | | |||
|} | |||
==In the manga== | |||
[[File:Veilstone Game Corner Adventures.png|thumb|250px|Veilstone Game Corner in Pokémon Adventures]] | |||
[[File:Veilstone Game Corner DPA.png|thumb|left|180px|Veilstone Game Corner in Pokémon Diamond and Pearl! Adventure]] | |||
===In the Pokémon Adventures manga=== | |||
The Veilstone Game Corner first appeared in ''[[PS356|Magnificent Meditite & Really Riolu I]]''. {{adv|Platinum}} wandered into it by accident, mistaking it for a hotel. In no time, she was sucked into the gaming, having to be forcibly dragged away by {{adv|Pearl}} when he and {{adv|Diamond}} came looking for her. Diamond proceeded to exchange the coins Platinum had won for a {{DL|In-battle effect item|Zoom Lens}}. The next day, [[Maylene]]'s father tried to talk bypassing Platinum into trying the slot machines, but she refused. This is also the location where Diamond first encountered [[Team Galactic]] in ''[[PS358|Stunning Staravia & Stinky Skuntank I]]'' while recovering the [[Pokédex]] Platinum had accidentally left behind. | |||
===In the Pokémon Diamond and Pearl! Adventure manga=== | |||
The Veilstone Game Corner appeared in ''[[DPAS2|Deoxys, The Phantom Pokémon! (Part 2)]]''. | |||
{{sectionstub}} | |||
{{-}} | |||
==Trivia== | ==Trivia== | ||
* The music | * The background music for the Veilstone Game Corner remixes part of the theme for the [[Celadon Game Corner|Rocket Game Corner]]. | ||
* [[Maylene]]'s father can be met here. He says that nothing is going his way, and asks if the player is a Trainer or has battled the Gym Leader. [[Looker]] can also be found here both before the player has obtained the {{badge|Cobble}} and after the [[Stark Mountain]] storyline. | |||
* [[Maylene]]'s father can be met here. | * The woman behind the counter says that the player must have had an ''explosion'' of good luck before giving the TM64, as a pun. | ||
* | * This is the first generation in which the large bonus for the slot machines was only 100 instead of 300, and a bonus round was activated after the bonus where the reward is 15 coins per spin. This may be due to the Japanese slot machine laws<ref>{{wp|Slot machine#Japan|Wikipedia - Slot machine}}</ref> that limit the maximum payout for a single spin to 15. Many real-life slot machines in Japan do this as well, giving a bonus round after the large bonus has been activated. As well, none of the payouts besides the big bonuses are larger than 15. The slot machines also follow with the custom of playing energizing music and special scenes on the LCD, payout after payout. | ||
==In other languages== | |||
{{langtable|color={{locationcolor/light|building}}|bordercolor={{locationcolor/dark|building}} | |||
|fr=Casino de Voilaroc | |||
|de=Schleiede Spielhalle | |||
|it=Casinò di Rupepoli | |||
|ko=장막시티 게임코너 ''Jangmak City Game Corner'' | |||
|es=Casino de Ciudad Rocavelo | |||
}} | |||
==References== | |||
{{reflist}} | |||
{{gamecorner}} | {{gamecorner}} | ||
{{Sinnoh}}<br/> | |||
{{Project Locations notice}} | |||
[[Category:Sinnoh locations]] | [[Category:Sinnoh locations]] | ||
[[Category:Diamond and Pearl locations]] | [[Category:Diamond and Pearl locations]] | ||
[[Category:Buildings]] | [[Category:Buildings]] | ||
[[Category:Platinum locations]] | |||
[[de:Spielhalle (Schleiede)]] | [[de:Spielhalle (Schleiede)]] | ||
[[fr:Casino de Voilaroc]] | [[fr:Casino de Voilaroc]] | ||
[[it:Casinò di Rupepoli]] | |||
[[ja:トバリゲームコーナー]] | [[ja:トバリゲームコーナー]] | ||
[[zh:帷幕游戏中心]] |
Revision as of 06:19, 25 January 2016
| ||||
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Location: | Veilstone City | |||
---|---|---|---|---|
Region: | Sinnoh | |||
Generations: | IV | |||
Location of Veilstone Game Corner in Sinnoh. | ||||
Pokémon world locations |
The Veilstone Game Corner (Japanese: トバリゲームコーナー Tobari Game Corner) is a Game Corner located in Veilstone City, Sinnoh.
In the games
In the European releases of Pokémon Platinum, as a result of changes in the classification standards at PEGI[1], the slot machines were replaced with game machines, including in the English version. The dialogue and other text was also altered to remove references to the slot machines and their functionality. TM64 (Explosion) is instead given away at random by the Game Corner attendant.
The music played here is similar to the one heard in real-life pachinko parlors.
Slot machines
There are sixteen slot machines in the Game Corner, with four of them having people already seated at them.
Each spin of the machine takes 3 coins, which are inserted by pressing the X button. Reels will start spinning either when the D-pad is pressed down or the X button is pressed again. Y stops the left reel, B stops the middle, and A stops the right.
Payouts
Series of icons | Payout |
---|---|
100 | |
100 | |
15 | |
10 | |
2 | |
Replay or 15 |
Bonus Round
As the game is played, occasionally a Poké Ball will roll up on the Touch Screen. They make the reels "sticky" and guarantee a win, whereas a win is normally impossible if a Ball does not appear. The type of win depends on the Ball:
- Poké Ball : Three Poké Balls
- Premier Ball: Three of something Random
- Great Ball: Three Replays
- Ultra Ball: Three Pikachu
- Safari Ball: Three Moon Stones
Randomly, a Clefairy will pop out of the Poké Ball on the touch screen, and can be either a normal one, a Shiny one, or one that appears to be a Transformed Ditto. Once the Clefairy appears, players must continue spinning the reels until they get a 100-coin bonus. The odds of getting the bonus seem to improve if the slots are activated to the beat of Clefairy's clapping.
At this point the bonus round will begin. It only costs one coin to spin the reels while in the bonus round; after the reels begin spinning, the Clefairy will indicate which reel to stop first; left is Y, up is B, and right is A. Each time this is done correctly, three replays will be made possible, at fifteen coins apiece. If the player does not follow Clefairy's instructions, but gets three of one image (including replays) coins will not be given. Each bonus round has 15 spins, meaning that a perfect one yields 210 coins.
After 15 spins, the Clefairy will either stay for another bonus round or it will return to its Poké Ball and the bonus will end. This seems to be random. If ten or more bonus rounds are played in a row, the woman behind the counter will give TM64 (Explosion) as a prize the first after this has been achieved. In order to obtain the TM, the player must lose a bonus round sometime after their tenth consecutive round; pressing Start to end the "Slot Session" will not count as having played 10 games in a row and will, in turn, not yield TM64. The TM is only given out once.
Occasionally, the moon on the touch screen will glow red during a spin, and according to an NPC in the game corner, getting a replay when the moon is red "makes Clefairy tired." Because of this, following Clefairy's instructions during a red moon could cause the bonus round to end.
However, the moon may also occasionally glow bright white, and following Clefairy's instructions will almost always guarantee that Clefairy will stay for another bonus round.
Service counter
The woman behind the counter to the left of the slots sells coins at the following rates:
Coins | |||||||
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Prize exchange
Prizes are sold in the house to the right of the Game Corner.
Prizes | |||||||
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Items
Item | Location | Games | |
---|---|---|---|
TM64 (Explosion) | From the woman behind the counter after playing ten or more bonus rounds in a row | D P Pt | |
Layout
Version | Interior | Prize House |
---|---|---|
Diamond | ||
Pearl | ||
Platinum | ||
In the manga
In the Pokémon Adventures manga
The Veilstone Game Corner first appeared in Magnificent Meditite & Really Riolu I. Platinum wandered into it by accident, mistaking it for a hotel. In no time, she was sucked into the gaming, having to be forcibly dragged away by Pearl when he and Diamond came looking for her. Diamond proceeded to exchange the coins Platinum had won for a Zoom Lens. The next day, Maylene's father tried to talk bypassing Platinum into trying the slot machines, but she refused. This is also the location where Diamond first encountered Team Galactic in Stunning Staravia & Stinky Skuntank I while recovering the Pokédex Platinum had accidentally left behind.
In the Pokémon Diamond and Pearl! Adventure manga
The Veilstone Game Corner appeared in Deoxys, The Phantom Pokémon! (Part 2).
Trivia
- The background music for the Veilstone Game Corner remixes part of the theme for the Rocket Game Corner.
- Maylene's father can be met here. He says that nothing is going his way, and asks if the player is a Trainer or has battled the Gym Leader. Looker can also be found here both before the player has obtained the Cobble Badge and after the Stark Mountain storyline.
- The woman behind the counter says that the player must have had an explosion of good luck before giving the TM64, as a pun.
- This is the first generation in which the large bonus for the slot machines was only 100 instead of 300, and a bonus round was activated after the bonus where the reward is 15 coins per spin. This may be due to the Japanese slot machine laws[2] that limit the maximum payout for a single spin to 15. Many real-life slot machines in Japan do this as well, giving a bonus round after the large bonus has been activated. As well, none of the payouts besides the big bonuses are larger than 15. The slot machines also follow with the custom of playing energizing music and special scenes on the LCD, payout after payout.
In other languages
|
References
|
This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world. |