Veilstone Game Corner: Difference between revisions

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m (Undo revision 1045085 by Laurasaur (Talk) nope)
(mart -> shop)
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{{sign|DPcity|title|Veilstone Game Corner}}
{{sign|DPcity|title|Veilstone Game Corner}}
{{sign|DPcity|Aim for an Explosion of Luck!}}
{{sign|DPcity|Aim for an Explosion of Luck!}}
{{sign|DPcity|footer}}<!--Can someone check to see if this sign was changed in European Platinum?-->
{{sign|DPcity|footer}}
 
In European releases of {{v2|Platinum}}, the sign reads:
{{sign|DPcity|header}}
{{sign|DPcity|title|Veilstone Game Corner}}
{{sign|DPcity|The place everyone talks about!}}
{{sign|DPcity|footer}}


==Service Counter==
==Service Counter==
The woman behind the counter to the left of the slots sells coins at the following rates:
The woman behind the counter to the left of the slots sells coins at the following rates:
{{mart|header}}
{{shop|[[Coin]]s}}
{{mart|class|Coins}}
{{shoprow|{{shopitem|50 Coins|1000|PD||Coin Case}}|{{shopitem|500 Coins|10000|PD||Coin Case}}}}
{{mart|itemtext|50 coins|1000}}
{{shopfooter}}
{{mart|itemtext|500 coins|10000}}
{{mart|footer}}


==Prize Exchange==
==Prize Exchange==
Line 19: Line 23:


The prizes available in the Prize Exchange house are:
The prizes available in the Prize Exchange house are:
{{mart|header}}
{{shop|[[TM]]s and [[Held item]]s}}
{{mart|class|o}}
{{shoprow|{{shopitem|Silk Scarf|1000|C}}|{{shopitem|Wide Lens|1000|C}}}}
{{mart|itemc|Silk Scarf|1000|coins}}
{{shoprow|{{shopitem|Zoom Lens|1000|C}}|{{shopitem|Metronome|1000|C}}}}
{{mart|itemc|Wide Lens|1000|coins}}
{{shoprow|{{shopitem|TM 90|2000|C||TM Normal|Substitute}}|{{shopitem|TM 58|2000|C||TM Normal|Endure}}}}
{{mart|itemc|Zoom Lens|1000|coins}}
{{shoprow|{{shopitem|TM 75|4000|C||TM Normal|Swords Dance}}|{{shopitem|TM 32|4000|C||TM Normal|Double Team}}}}
{{mart|itemc|Metronome (item){{!}}Metronome|1000|coins}}
{{shoprow|{{shopitem|TM 44|6000|C||TM Psychic|Rest}}|{{shopitem|TM 89|6000|C||TM Bug|U-turn}}}}
{{mart|class|tms}}
{{shoprow|{{shopitem|TM 10|6000|C||TM Normal|Hidden Power}}|{{shopitem|TM 27|8000|C||TM Normal|Return}}}}
{{mart|itemtextc|{{TM|90|Substitute}}|2000|coins}}
{{shoprow|{{shopitem|TM 21|8000|C||TM Normal|Frustration}}|{{shopitem|TM 35|10000|C||TM Fire|Flamethrower}}}}
{{mart|itemtextc|{{TM|58|Endure}}|2000|coins}}
{{shoprow|{{shopitem|TM 24|10000|C||TM Electric|Thunderbolt}}|{{shopitem|TM 13|10000|C||TM Ice|Ice Beam}}}}
{{mart|itemtextc|{{TM|75|Swords Dance}}|4000|coins}}
{{shoprow|{{shopitem|TM 29|10000|C||TM Psychic|Psychic}}|{{shopitem|TM 74|15000|C||TM Steel|Gyro Ball}}}}
{{mart|itemtextc|{{TM|32|Double Team}}|4000|coins}}
{{shoprow|{{shopitem|TM 68|15000|C||TM Normal|Giga Impact}}}}
{{mart|itemtextc|{{TM|44|Rest}}|6000|coins}}
{{shopfooter}}
{{mart|itemtextc|{{TM|89|U-turn}}|6000|coins}}
{{mart|itemtextc|{{TM|10|Hidden Power}}|6000|coins}}
{{mart|itemtextc|{{TM|27|Return}}|8000|coins}}
{{mart|itemtextc|{{TM|21|Frustration}}|8000|coins}}
{{mart|itemtextc|{{TM|35|Flamethrower}}|10000|coins}}
{{mart|itemtextc|{{TM|24|Thunderbolt}}|10000|coins}}
{{mart|itemtextc|{{TM|13|Ice Beam}}|10000|coins}}
{{mart|itemtextc|{{TM|29|Psychic}}|10000|coins}}
{{mart|itemtextc|{{TM|74|Gyro Ball}}|15000|coins}}
{{mart|itemtextc|{{TM|68|Giga Impact}}|20000|coins}}
{{mart|footer}}


==Games==
==Games==
Line 78: Line 71:
* The music in the Game Corner is a techno remix of the [[Rocket Game Corner]] in [[Kanto]]. It is also similar to the music played in real-life {{wp|pachinko}} parlors.
* The music in the Game Corner is a techno remix of the [[Rocket Game Corner]] in [[Kanto]]. It is also similar to the music played in real-life {{wp|pachinko}} parlors.
* The music during the Clefairy Bonus Round is a remix of the [[Mt. Moon Square]] theme from [[Generation II]].
* The music during the Clefairy Bonus Round is a remix of the [[Mt. Moon Square]] theme from [[Generation II]].
* [[Maylene]]'s father can be met here.<!-- he says stuff, and it would be nice if someone could find out what it is thanks--> After the [[Stark Mountain]] storyline, [[Looker]] also comes here.
* [[Maylene]]'s father can be met here.<!-- he says stuff, and it would be nice if someone could find out what it is thanks--> [[Looker]] also comes here both before obtaining the [[Cobble Badge]] and after the [[Stark Mountain]] storyline.
* Due to the removal of slot machines in European versions of Platinum in favor of game machines, dialog and other text inside the Game Corner has been altered to remove references to the slot machines and their gameplay. The only person whose dialog wasn't changed is the coin salesman. TM64 is given away at random by the Game Corner attendant.
* Due to the removal of slot machines in European versions of Platinum in favor of game machines, dialog and other text inside the Game Corner has been altered to remove references to the slot machines and their gameplay. The only person whose dialog wasn't changed is the coin salesman. TM64 is given away at random by the Game Corner attendant.
* In the European versions of Platinum, the sign outside the building reads "The place everyone talks about!" rather than "Aim for an Explosion of luck!".


{{gamecorner}}
{{gamecorner}}

Revision as of 12:32, 19 May 2010

The Veilstone Game Corner (Japanese: トバリゲームコーナー Tobari Game Corner) is one of the six Game Corners. It is located in Veilstone City, Sinnoh.

This game corner houses sixteen slot machines (except in European versions of Platinum, which have game machines instead). A Coin Case is necessary to play games. A sign outside reads:

Veilstone Game Corner
Aim for an Explosion of Luck!

In European releases of Platinum, the sign reads:

Veilstone Game Corner
The place everyone talks about!

Service Counter

The woman behind the counter to the left of the slots sells coins at the following rates:

Coins


Prize Exchange

Prizes are sold in the house to the right of the Game Corner.

The prizes available in the Prize Exchange house are:

TMs and Held items


Games

Slot Machines

There are sixteen slot machines in the Game Corner, with four of them having people already seated at them.

Each spin of the machine takes 3 coins, which are inserted by pressing the X button. Reels will start spinning either when the D-pad is pressed down or the X button is pressed again. Y stops the left reel, B stops the middle, and A stops the right.

Payouts

Bonus Round

As the game is played, occasionally a Poké Ball will roll up on the Touch Screen. They make the reels "sticky" and almost guarantee a win. The type of win depends on the Ball:

Randomly, a Clefairy will pop out of the Poké Ball on the touch screen, and can be either a normal one, a Template:Shiny2 one, or one that appears to be a Transformed Ditto. Once the Clefairy appears, players must continue spinning the reels until they get a 100-coin bonus. The odds of getting the bonus seem to improve if the slots are activated to the beat of Clefairy's clapping.

At this point the bonus round will begin. It only costs one coin to spin the reels while in the bonus round; after the reels begin spinning, the Clefairy will indicate which reel to stop first; left is Y, up is B, and right is A. Each time this is done correctly, three replays will be made possible, at fifteen coins apiece. If the player does not follow Clefairy's instructions, but gets three of one image (including replays) coins will not be given. Each bonus round has 15 spins, meaning that a perfect one yields 210 coins.

After 15 spins, the Clefairy with either stay for another bonus round or it will return to its Poké Ball and the bonus will end. This seems to be random. If ten or more bonus rounds are played in a row, talking to the woman behind the counter will yield players TM64 (Explosion). In order to obtain the TM, the player must lose a bonus round sometime after their tenth consecutive round, pressing Start to end the "Slot Session" will not count as having played 10 games in a row and will, in turn, not yield TM64.

Occasionally, the moon on the touch screen will glow red during a spin, and according to an NPC in the game corner, getting a replay when the moon is red "makes Clefairy tired." Because of this, following Clefairy's instructions during a red moon could cause the bonus round to end.

However, the moon may also occasionally glow bright white, and following Clefairy's instructions will almost always guarantee that Clefairy will stay for another bonus round.

Trivia

  • The music in the Game Corner is a techno remix of the Rocket Game Corner in Kanto. It is also similar to the music played in real-life pachinko parlors.
  • The music during the Clefairy Bonus Round is a remix of the Mt. Moon Square theme from Generation II.
  • Maylene's father can be met here. Looker also comes here both before obtaining the Cobble Badge and after the Stark Mountain storyline.
  • Due to the removal of slot machines in European versions of Platinum in favor of game machines, dialog and other text inside the Game Corner has been altered to remove references to the slot machines and their gameplay. The only person whose dialog wasn't changed is the coin salesman. TM64 is given away at random by the Game Corner attendant.