User talk:V4Victini: Difference between revisions

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== Multi-strike move chances ==
== Multi-strike move chances ==


Where'd you hear that the possibilities of hitting 2, 3, 4, or 5 times changed? You've changed the chances from 3/8, 3/8, 1/8, and 1/8 to 2/6, 2/6, 1/6, and 1/6. Other pages will have to updated as well if this is true, so we'd need your source. --[[User:IWannaBeTheVeryBest|IWannaBeTheVeryBest]] ([[User talk:IWannaBeTheVeryBest|talk]]) 03:26, 10 January 2013 (UTC)
Where'd you hear that the possibilities of hitting 2, 3, 4, or 5 times changed? You've changed the chances from 3/8, 3/8, 1/8, and 1/8 to 2/6, 2/6, 1/6, and 1/6. Other pages will have to be updated as well if this is true, so we need your source. --[[User:IWannaBeTheVeryBest|IWannaBeTheVeryBest]] ([[User talk:IWannaBeTheVeryBest|talk]]) 03:26, 10 January 2013 (UTC)
::Tested it myself. There was some inconsistency between different sites so I tested it in-game (not empirically, through observing the RNG) and updated the information. --[[User:V4Victini|V4Victini]] ([[User talk:V4Victini|talk]]) 03:54, 10 January 2013 (UTC)
 
== Serene Grace ==
 
Since you've done research on King's Rock/Razor Fang before, I thought you could help me sort out some conflicting information I'm finding. Does Serene Grace (and the Pledge rainbow) increase the chance of flinching with King's Rock/Razor Fang? Smogon says it does, but Bulbapedia says it doesn't. And if it does, does that mean it would also affect other items with a chance to trigger (such as Focus Band and Quick Claw)? The description of Serene Grace never specifies that it only applies to moves, which makes me wonder if it applies to items too. Also, on a related note, does the Pledge rainbow boost the probability of Abilities that only have a chance of happening (such as {{a|Effect Spore}} or {{a|Shed Skin}}, or most notably, {{a|Stench}})? --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 05:05, 14 January 2014 (UTC)
::Serene Grace/Rainbow Pledge does increase the flinch chance for King's Rock/Razor Fang/Stench. It doubles the secondary effect chance of moves, King's Rock et al. just add an additional secondary effect to the move you're using, so I doubt it does for Focus Band and Quick Claw as well but there are no research records on it that I can find (Gen 3 was a long time ago). By extension I also doubt Rainbow Pledge has an effect on Effect Spore and Shed Skin, although there is nothing to prove it doesn't either. Once I can figure out a test scenario for it I can make sure though. --[[User:V4Victini|V4Victini]] ([[User talk:V4Victini|talk]]) 09:35, 14 January 2014 (UTC)
:::Okay, thanks for the help. I would understand if it only applied to those three that add a flinch chance, since it basically adds an effect to moves rather than just having a chance to trigger. Additional effects get tricky though, because as I understand it, Sheer Force uses a slightly different list from Shield Dust and Serene Grace/Pledge rainbow. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 10:07, 14 January 2014 (UTC)
::::Thinking about it some more, {{a|Poison Touch}} is probably affected by the Pledge rainbow, since adds an effect to moves rather than just has a chance to activate and is blocked by {{a|Shield Dust}} (which I think uses the same list as Serene Grace, but I'm not 100% sure); also, I can't seem to find anywhere indicating whether or not the Poison Touch chance stacks with a move's chance to poison, but my guess is that it functions like Stench and doesn't. Only chance Abilities that I found and haven't mentioned (and aren't just variations of Effect Spore) are Cursed Body, Healer and Harvest, none of which seem particularly likely to be influenced by the Pledge rainbow. Anyway, sorry to bombard you with questions and thanks for your help. I'd usually just test things in-game myself, but it's not really possible to check properly when things "increase the chance". --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 16:13, 14 January 2014 (UTC)

Latest revision as of 16:13, 14 January 2014

Welcome to Bulbapedia, V4Victini!
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Flinch statistics

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Multi-strike move chances

Where'd you hear that the possibilities of hitting 2, 3, 4, or 5 times changed? You've changed the chances from 3/8, 3/8, 1/8, and 1/8 to 2/6, 2/6, 1/6, and 1/6. Other pages will have to be updated as well if this is true, so we need your source. --IWannaBeTheVeryBest (talk) 03:26, 10 January 2013 (UTC)

Tested it myself. There was some inconsistency between different sites so I tested it in-game (not empirically, through observing the RNG) and updated the information. --V4Victini (talk) 03:54, 10 January 2013 (UTC)

Serene Grace

Since you've done research on King's Rock/Razor Fang before, I thought you could help me sort out some conflicting information I'm finding. Does Serene Grace (and the Pledge rainbow) increase the chance of flinching with King's Rock/Razor Fang? Smogon says it does, but Bulbapedia says it doesn't. And if it does, does that mean it would also affect other items with a chance to trigger (such as Focus Band and Quick Claw)? The description of Serene Grace never specifies that it only applies to moves, which makes me wonder if it applies to items too. Also, on a related note, does the Pledge rainbow boost the probability of Abilities that only have a chance of happening (such as Effect Spore or Shed Skin, or most notably, Stench)? --SnorlaxMonster 05:05, 14 January 2014 (UTC)

Serene Grace/Rainbow Pledge does increase the flinch chance for King's Rock/Razor Fang/Stench. It doubles the secondary effect chance of moves, King's Rock et al. just add an additional secondary effect to the move you're using, so I doubt it does for Focus Band and Quick Claw as well but there are no research records on it that I can find (Gen 3 was a long time ago). By extension I also doubt Rainbow Pledge has an effect on Effect Spore and Shed Skin, although there is nothing to prove it doesn't either. Once I can figure out a test scenario for it I can make sure though. --V4Victini (talk) 09:35, 14 January 2014 (UTC)
Okay, thanks for the help. I would understand if it only applied to those three that add a flinch chance, since it basically adds an effect to moves rather than just having a chance to trigger. Additional effects get tricky though, because as I understand it, Sheer Force uses a slightly different list from Shield Dust and Serene Grace/Pledge rainbow. --SnorlaxMonster 10:07, 14 January 2014 (UTC)
Thinking about it some more, Poison Touch is probably affected by the Pledge rainbow, since adds an effect to moves rather than just has a chance to activate and is blocked by Shield Dust (which I think uses the same list as Serene Grace, but I'm not 100% sure); also, I can't seem to find anywhere indicating whether or not the Poison Touch chance stacks with a move's chance to poison, but my guess is that it functions like Stench and doesn't. Only chance Abilities that I found and haven't mentioned (and aren't just variations of Effect Spore) are Cursed Body, Healer and Harvest, none of which seem particularly likely to be influenced by the Pledge rainbow. Anyway, sorry to bombard you with questions and thanks for your help. I'd usually just test things in-game myself, but it's not really possible to check properly when things "increase the chance". --SnorlaxMonster 16:13, 14 January 2014 (UTC)