User talk:Jioruji Derako

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Revision as of 18:25, 5 November 2011 by Jioruji Derako (talk | contribs) (Mystery Dungeon Move Template)

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It is currently 06:52 (UTC) on Tuesday, April 25, 2017.
How-To: Getting the most use out of this user
  • "Appearance Coordinator" within the Editorial Board; issues with visual aspects of the site (such as navigation and page layout) are generally my realm of expertise, so let me know if you spot problems.
  • In charge of enforcing the Signature policy. Got questions? Fire away.
  • General administration stuff; deletion, page protection, vandal blocking, and if needed, conflict moderation.
  • Wiki-coding. I'm fairly experienced with wiki-code (my userpage, and this header, are both my design). Got questions? I'll do my best to provide answers.

I'm not as active as many of my fellow staff members, so unless it's an issue within my specific realm of expertise, you're much more likely to get a quick response from a different administrator.

Archive 1
Archive 2
Archive 3
Archive 4
Archive 5

Lovely day, isn't it?

Shouldn't you list Archive 5, dear sir?--444Zekrom 13:57, 8 October 2010 (UTC)

Never. -- Jïörüjï Ðērākō.>.cнаt^ 07:16, 9 October 2010 (UTC)
Oh yes, umm... how come my "new" sig doesn't work (the colours don't)?
It's quite long in wikicode...--444Zekrom 11:09, 15 October 2010 (UTC)
Hex codes for colours need a hash in front of them. <span style="color:#DEAB79">, instead of <span style="color:DEAB79"> Werdnae (talk) 23:50, 15 October 2010 (UTC)
I'd advise against using so many links as well, more than likely you'll get errors when trying to edit your preferences with it (not to mention listing your favorite Pokémon and such is much better on your userpage; people want to click your signature and find out who you are, not get sent off to fifteen pages.)
But yeah, add in the # and you should be good with that coding. -- Jïörüjï Ðērākō.>.cнаt^ 04:24, 16 October 2010 (UTC)
Oh, it's one of my "special" signatures. Thanks anyway! (I've already improved the sig ;) )--444Zekrom 06:38, 16 October 2010 (UTC)


Well, as I stated previously, there was a small talk about the possibility of using gradients for a better look in templates such as the Welcome one; I just wondered if anything was done about it, or if you could make it work or something. And another thing, are some of the templates supposed to have a shadow? (I would give an example but I forgot which one it was and I can't actually do that much on this computer, I've reloaded this page like 7 times before getting it), if so; there's a template you might want to check out; however, I'm not sure if you can change the depth of the shadow and the position. Masatoshi: Gen. II>All. Discuss. 17:44, 1 December 2010 (UTC)


We've officially moved to, our new URL is the ever-classic Felix Omni 14:59, 2 December 2010 (UTC)

Awesome news! I'll make sure to check it out when I get a chance. -- Jïörüjï Ðērākō.> 19:20, 2 December 2010 (UTC)


Hey. I have a small request, if that's alright? I'm no good with wikicode or creating templates, and I was wondering if you could help me out with something. Do you think you could create a template like the anime moveset template, but for abilities? That would be awesome. ^^ Littlmiget123 00:46, 3 December 2010 (UTC)


Hey Geo,

Is the portal page you have set up as a userpage (/Portal:Jioruji_Derako) the portal project you were planning on going forward, or is that at another address? You can drop me a line either here or on the forums (or on AIM, if you see me)--whatever's easiest for you. Hope all's well. -- evkl (need to talk?) 20:35, 23 January 2011 (UTC)

I think this and this are what you're looking for. Jellotalk 20:43, 23 January 2011 (UTC)
Jello is correct, my Portal:Portals (and by extension, CP's variation) are both what I was aiming for. I still consider the layout to be in rough draft, but barring any amazing ideas, the current design should work well. -- Jïörüjï Ðērākō.> 23:07, 23 January 2011 (UTC)

List of moves by range in the Pokémon Mystery Dungeon series

This page needs cleaning up (I think). I am more than prepared to do it but I just have a quick question. Could I use the template from this page (or a variation thereof) to make the page look more pretty?----Chalkwriter 16:44, 24 April 2011 (UTC)

I agree that the page could use some prettying up. I'd much prefer to use a more specific variation of the template for this page (something that's designed for PMD moves), but if nothing can be made easily, it should be fine to use the mvar template in lieu of that.
If you're familiar with template editing, I encourage you to go ahead and make something up, or perhaps just modify the mvar template a bit for PMD. I'd do such templates myself, but I only play the main series games, so I'm not familiar with what categories or headers a template like that would need.
Let me know if you need any help on anything! -- Jïörüjï Ðērākō.> 19:23, 24 April 2011 (UTC)


You know a bit of javascrpit, right Geo? I know you're busy, but could you take a look at this for me if you have time? Thanks. Werdnae (talk) 10:44, 21 May 2011 (UTC)

Ah, my expertise is mostly in CSS, JS is pretty much foreign to me, sorry. -- Jïörüjï Ðērākō.> 22:47, 23 May 2011 (UTC)
Oh well. Thanks anyway. Werdnae (talk) 01:34, 24 May 2011 (UTC)

How do i join this project? OMGWTFBBQ123

Which project do you mean, OMG? Assuming it's Project Moves and Abilities, you simply add your username to the bottom of the "participants" list, and start helping out. (do note that you don't need to be a participant to help out.)
On an unrelated note, in the future, remember to sign your name using either four tildes (~~~~) or hit the button_sig.png button on the top of the edit window. This way, your signature will link back to you, and display a timestamp (so we know who said what, when). -- Jïörüjï Ðērākō.> 02:46, 22 June 2011 (UTC)

Hey you

I saw your name on a solomid comment thread. Add me on LoL, Felix Omni. Felix Omni 19:42, 21 September 2011 (UTC)

hah, I suppose it makes sense you'd play that. Will do, my own summoner name is Jio Derako (clearly). -- Jïörüjï Ðērākō.> 10:47, 22 September 2011 (UTC)
Guys... Talk page policy. - Kogoro - Talk to me - 10:52, 22 September 2011 (UTC)
Figured a simple one-line back-and-forth wouldn't be an issue, so I didn't bother to mention anything (do we need to tweak the talk policy? The only example on this sort of stuff is to not have lengthy discussions unrelated to Bulbapedia, not to avoid talking about non-BP stuff at all).
But yes, hit me up on Facebook or send me a message on Solomid or one of a number of other options otherwise, Felix. -- Jïörüjï Ðērākō.> 12:35, 22 September 2011 (UTC)
In general, I believe the idea is: "Avoid non-Bulbapedia discussion on talk pages, if you can. If you can't, keep it as short of a discussion as you can." So if the user you want to contact has alternate (and likely more direct) contact details on their user page, try and use them :3 - Kogoro - Talk to me - 06:06, 23 September 2011 (UTC)

Changing fonts on signatures

How to? --☆ヨッシ の世界☆ 23:08, 30 September 2011 (UTC)

That would be the <span style="font-family:Arial;"> </span> code you're looking for. Of course, you'd replace "Arial" with the font of your choice; you can use whatever you like here, but keep in mind, if someone is viewing the page and they don't have the font you specified, they'll just see the default font instead. Ideally, you'd use a fairly common font here, something that most users can be expected to have (anything that comes with Windows by default should be pretty global).
A quick search for "HTML code font" or "font coding" or something similar should find you just about all the info you'd need on that sort of stuff, since it's all pretty standard HTML code.
Oh, and of course, try not to go overboard with it. =D Fancy script is fine, but just avoid using Wingdings or something crazy that'll make your signature totally unreadable. -- Jïörüjï Ðērākō.> 23:36, 30 September 2011 (UTC)
Thanks. By the way, four of your archives are in the User: namespace. If I can suggest you move them to the correct namespace? --☆ヨッシ の世界☆ 23:57, 1 October 2011 (UTC)
Thanks for the heads-up. Both User: and User talk: namespaces are acceptable for archives, though I'm not sure how I've managed to use a mixture of both there. I'll be sure to standardize the lot on my next archive (which will likely be quite soon, it seems). -- Jïörüjï Ðērākō.> 14:18, 2 October 2011 (UTC)

Mystery Dungeon Move Template

Just thought I'd like to bring this up with you. Edit as you wish.----Chalkwriter 16:13, 10 October 2011 (UTC)

Hum, everything looks pretty good to me. I've no personal experience with PMD, so the actual move information section is very much foreign to me, but looks to be all there; and certainly, no issues on the style side of things. -- Jïörüjï Ðērākō.> 21:00, 10 October 2011 (UTC)
If I may intrude... It's exceptionally wide with 75%, so it has a lot of wasted/unused space. Other than that, it looks rather nice. - Kogoro - Talk to me - 21:04, 10 October 2011 (UTC)
You intrude a lot! It's almost as though you were a huge fan of mine and stalked my page a lot, or something.
...but yes, as my obsessed fangirl has mentioned, it is a bit wide, though of course this depends on where exactly the template is going to be used. Is it intended to be in a PMD subsection on an existing article? Or is it going to be on PMD move pages themselves, just like the current moves template is? (or something entirely different.) -- Jïörüjï Ðērākō.> 21:43, 10 October 2011 (UTC)
I intended it to be under a separate header on the move pages (from Gens I-IV), and thought it would be best in the center (that's why it's so wide). But if that needs changing, it can be changed. Thanks for the positive feedback, though.----Chalkwriter 16:31, 11 October 2011 (UTC)
Just use some of the templates on the Pokémon species articles as a good example (like so); they take up different sizes, and the majority of them are centered. They key thing is that they're usually sized based on how much space their content needs; a bit of extra whitespace outside of the template won't look as odd as a template with a lot of empty space inside it. -- Jïörüjï Ðērākō.> 22:54, 11 October 2011 (UTC)
Just shrunk the template width to 50%. 25% seems too compact, so that is why I chose 50%.----Chalkwriter 14:50, 12 October 2011 (UTC)
Yeah, 50% looks pretty good IMO. Also gotta remember that it'll be smaller on a smaller screen, so the little extra space is good to have (it'll also be bigger on a bigger screen, but so is everything else). -- Jïörüjï Ðērākō.> 21:31, 12 October 2011 (UTC)
Maybe try putting the stats alongside the image rather than underneath? Alternatively, two columns of stats? Just to reduce the amount it'll stretch the page that we don't need it to. And stuff that is always the same as the main series games (type and damage category I think are, probably others) could probably be removed as well. Werdnae (talk) 00:36, 13 October 2011 (UTC)
Arranged into two columns and deleted type and damage category. Also added a status move to demonstrate how the template works with that.----Chalkwriter 20:03, 14 October 2011 (UTC)
(resetting indent) Hum, the column layout might be a little confusing; at first glance, I was expecting to to be top-to-bottom, rather than two sets of left-to-right (if that makes any sense). I do like how the space is used with this setup, though.
I'll make a quick copy of it in the talk page, so you can see what I mean with it. -- Jïörüjï Ðērākō.> 01:46, 15 October 2011 (UTC)
Yeah, I've seen what you mean and edited accordingly. I've also changed some of the links so that they go to this page.----Chalkwriter 17:31, 15 October 2011 (UTC)
I've now tested the template out in the Bulbapedia sandbox and it works fine (apart from an {{{if| appearing before the name of the move. I'll probably get rid of it).- unsigned comment from Chalkwriter (talkcontribs)
I put a couple of tests of it on the talk page, I hope you don't mind. I also changed the power and hit ratio parameters to put stars in automatically if a number from 1 to 10 is in the parameter to make it easier to use. Looks pretty good to me, even before I started fiddling. Werdnae (talk) 19:55, 16 October 2011 (UTC)
I found the bit of code you used for the power and hit ratio before in the Stars template, but I didn't use it because I thought it was a bit hefty in code. Also, you didn't fiddle with the fact that Smokescreen gives the foe (or target) the Whiffer status, so will that have to be added the way I just did, or is there a quicker way? Thanks, anyway.----Chalkwriter 17:09, 17 October 2011 (UTC)
Oh, yeah. I stuffed up when putting the parameters in. For the extra effects. . . I think we might be better off just adding them as you have it set up. Just because there's a lot of variation, and some moves (Thunder Fang off the top of my head) have a chance to give two different effects. Werdnae (talk) 19:28, 17 October 2011 (UTC)
So is there anything else that needs to be tested/improved, or is it just about ready to be mainspaced?----Chalkwriter 19:37, 17 October 2011 (UTC)
Hold on a second. Images. Should we use them, and if so are there any categories that need to be created because of it (e.g. List of moves needing a Pokémon Mystery Dungeon image)?----Chalkwriter 16:01, 18 October 2011 (UTC)
And can we create a template on a page without an image an upload it at a later date?----Chalkwriter 19:34, 21 October 2011 (UTC)
Guys?--Chalkwriter 17:12, 5 November 2011 (UTC)
(resetting indent) Sorry there, I was going to reply to this later, but I forgot about it and didn't check back. >.<
I think having an image there is definitely a plus, assuming we can get images for each of the moves. As far as categories needed, that's actually an area I'm not too familiar with, so I'd leave that for someone else to answer (if someone else is perhaps watching my page still and knows the subject?).
Could you clarify on the template question; do you mean, can we put this template on a page without having an image? If that's the case, it's completely possible, we've done the same for a number of templates in the past (so long as there is a variable in the template for the movename, it can be set up to create a redlink for where the missing image should be). -- Jïörüjï Ðērākō.> 18:25, 5 November 2011 (UTC)

Hey, Jio!

Didn't want to bug you about this here, but I have little option... Need to talk to you about some coding, and would prefer to do so elsewhere & with little message delay... Be an awesome-pants, and get your green-butt on AIM <3 - Kogoro - Talk to me - 01:49, 15 October 2011 (UTC)

Don't have AIM installed at the moment, but I'm on Steam 24/7, if you can hop on that at all. -- Jïörüjï Ðērākō.> 01:52, 15 October 2011 (UTC)
Don't think it would be good to deal with this code via Steam, plus Steam loves to nomnom on my connection way too much. No time like the present to finally get that installed ;) Or, you can use the browser-based messenger on their website too ;3 - Kogoro - Talk to me - 01:56, 15 October 2011 (UTC)