User talk:Abcboy/Archive 2: Difference between revisions

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::::::What Yen01 is saying is that damage for Power of 4 is <code>''power'' * 1.5 (because it's a match of four) * '''1.5''' (because Power of 4 was activated)</code>, while damage for Power of 4+ is <code>''power'' * 1.5 (because it's a match of four) * '''3''' (because Power of 4+ was activated)</code>. Thus we get the multipliers 2.25x and 4.5x, respectively. The effect of Power of 4/Power of 4+ is really the second multiplier, though, and not the two combined. If we could catalog all the other multipliers too, that would definitely help make the table more clear. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 22:56, 24 July 2015 (UTC)
::::::What Yen01 is saying is that damage for Power of 4 is <code>''power'' * 1.5 (because it's a match of four) * '''1.5''' (because Power of 4 was activated)</code>, while damage for Power of 4+ is <code>''power'' * 1.5 (because it's a match of four) * '''3''' (because Power of 4+ was activated)</code>. Thus we get the multipliers 2.25x and 4.5x, respectively. The effect of Power of 4/Power of 4+ is really the second multiplier, though, and not the two combined. If we could catalog all the other multipliers too, that would definitely help make the table more clear. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 22:56, 24 July 2015 (UTC)
:::::::Ah, so we know the exact multiplier.  This can be aided with a note on those that might be confusing detailing exactly why the multiplier is that.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 23:05, 24 July 2015 (UTC)
:::::::Ah, so we know the exact multiplier.  This can be aided with a note on those that might be confusing detailing exactly why the multiplier is that.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 23:05, 24 July 2015 (UTC)
::::::::That's exactly what I mean, thanks Abcboy for helping me explain it clearly (I definitely need to improve my English a lot more) --[[User:Yen01|Yen01]] ([[User talk:Yen01|talk]]) 09:59, 25 July 2015 (UTC)


== Club Look-See ==
== Club Look-See ==

Revision as of 09:59, 25 July 2015

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This page was last edited by
Yen01 on 25 July 2015.
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Images

I hope you don't mind that I jumped in on the images discussion for My Pokémon Ranch in your absence. Do you have time to get those two newest ones (see here) done before becoming unavailable again tomorrow, or should I continue to consult Pattyman regarding them? CycloneGU (talk) 17:18, 5 July 2015 (UTC)

I've uploaded them to the Archives. --Abcboy (talk) 17:36, 5 July 2015 (UTC)

Shuffle Pages?

I know you're sporadic until the 13th (I see you're still around at least once a day, hence my messaging you now LOL), but I need to know what's going on with this. I'm working through my sidegames layout additions. At present, I've finished all Rumble U entries and all Battle Trozei entries in my layout, and as I type am through Kanto in the Rumble World set, all that's left is the Shuffle entries, then I can start adding them to pages.

That's where this question comes in. Are we definitely going ahead with the project to get all pages set up for separate areas? Or is that shelved for the time being? That would be the difference between, for instance, this Galarie Rouge link or this Galarie Rouge link (which would be attached to each of the Pokémon in the area, just like Stage 1, Stage 6, etc. in Battle Trozei links).

I can also create the other pages in your userspace for you if you'd like, to save you the trouble (or if it's approved, you can move the template in and I can just create the rest in mainspace, I just need to know where the project stands). Creating the pages for each area shouldn't be too much trouble. I still haven't gotten around to the area images yet, but I'm working through my projects and should be getting to that. I might want to do that before putting the Shuffle entries in my layouts as I need to update my list, anyway (weekly releases would add to our weekly edits LOL). The main reason I want a status update is because I would hate to get them all in on the current page...and then we have to turn around and edit 300 or so pages again with new links after the page are moved into place (meaning we can't drop them from the main Shuffle page until the editing is complete or we have broken anchor links). CycloneGU (talk) 04:06, 11 July 2015 (UTC)

UPDATES:
  • I put a template in your userspace and put it on the Puerto Blanco page.
  • I am done (locally) all sidegames template adds except for Shuffle.
  • I'm trimming those without entries on Monday after any new Pokémon appear then.
So I'm looking to have the link bit figured out by Monday (possibly Tuesday) so I can finalize those layouts and start adding them this week. CycloneGU (talk) 17:27, 11 July 2015 (UTC)
Actual proper splitting requires EB approval, which as far as I know hasn't yet been obtained. I emailed Kogoro about the page split a few days ago, so hopefully when the EB convenes next we will have an answer. --Abcboy (talk) 06:41, 14 July 2015 (UTC)
I thought that might be the case. I can work on the other pages in the meantime; that is, unless you already have them all saved in Notepad or something. That way, if approved, they're ready to go and can quickly be put into place. I have screenshots of everything through the original 150 stage locations, too; that's 11 screens to get uploaded if the split is approved. (I did not take the last two yet as I have not S ranked one of the five stages in view from 151-155 and 181-185.) CycloneGU (talk) 12:20, 14 July 2015 (UTC)
You can go ahead and create them. I have colors, infoboxes, and in other languages sections ready on User:Abcboy/Puerto Blanco. --Abcboy (talk) 12:38, 14 July 2015 (UTC)
Yeah, I saw those. That's what I was going to create them partially for, to help clean up that footer. Got a job interview today, so I'll look at it when I get home and upload the first of the images (no point uploading the others unless it's approved as there's no other place to put them, and they're not all needed in the main article, I think). CycloneGU (talk) 12:39, 14 July 2015 (UTC)

(resetting indent)

Noticed the old template is now retired, so I'll get those working pages started for the proposed stage split pages in Shuffle. Do you want me to create them in your userspace? Or shall we move the template I added and the existing page over to my userspace so everything stays together (and so I'm not creating all the pages in yours, though that won't matter if they become official anyway as the history updates after the move)? Also, should I create pages for events, or leave that alone as a single page for now? We can always have the events in the template link to a single page, as well, so the events can still be labeled. CycloneGU (talk) 20:28, 14 July 2015 (UTC)

It doesn't matter much to me where you create them, though I will say the history's going to be a jumbled mess either way. I don't think it would be a bad idea to create a page for Expert Stages and Special Stages (perhaps with a disambiguating (Shuffle) if necessary), but a page for each event would probably be overkill. --Abcboy (talk) 20:34, 14 July 2015 (UTC)
Someone else said the same about separate event pages, and I see the point as well. I still think linking in the template is a good idea for the special stages (expert stages meanwhile only have one home and one designation). As for Expert Stages and Special Stages...well, changing back to square brackets (I tested them) shows they don't exist. The question on that is whether that's the name to use, or whether we should disambiguate them immediately. I'll use the basic names for now in userspace. Going to upload the first image for that page at some point, and maybe the second; will hold off on the rest. Also with the old template now retired, I can start going through the articles at my leisure to add all the missing game data for the four games, so I'm going to create two versions of the additions; one will link to the Shuffle page directly while the other will link to the individual pages. It's actually a very easy fix for all stages; I would just chop off both the Shuffle page and the anchor, leaving the stage name (which is there anyway) by itself, so find/replace will give me the second version in about 15 searches (with special stages having a link to that page and anchors still in place). So I'll create the current version first for that reason. CycloneGU (talk) 20:44, 14 July 2015 (UTC)
Also, the reason for the idea of articles for special events comes from the fact that some areas have 10, some as many as 30 stages, and some events already have themselves 10 (Safari) or 20 (Daily Pokémon) stages in them. There's no difference between those. It's smaller events that might not need their own pages. CycloneGU (talk) 20:47, 14 July 2015 (UTC)
Three pages are created. Tried to follow your table colour format. Can you give them a check? I might be guessing wrong. CycloneGU (talk) 22:52, 14 July 2015 (UTC)
All that was off was that the header and footer cells should be the secondary color. (the other color used in the infobox) --Abcboy (talk) 23:16, 14 July 2015 (UTC)
Hmm. How are the colours for each determined? Obviously I see the cloours already in place in the other language tables. Also have to figure out what Expert will use, and Special, for the tables; we don't really have a language table in those ones unless we give the language translations for every event name at the bottom, but then it's overkill. CycloneGU (talk) 23:20, 14 July 2015 (UTC)
The colors are supposed to be based off of the primary color of the label thing with the name. The secondary is the color the location is named after. Puerto Blanco, for example, has an orange label and is named after the color white. Otherwise, I'd just use the colors that the stage generally features. --Abcboy (talk) 23:39, 14 July 2015 (UTC)

(resetting indent)

Ah. I am used to seeing one colour primarily featured in each table, not two. I would suggest just matching the one colour, but if we want to use the thematic colour in there as well, this may work. Some look better than others. Never even thought about the second word in the titles. LOL CycloneGU (talk) 23:54, 14 July 2015 (UTC)

Next four are done if you want to check and add anything to them. CycloneGU (talk) 00:32, 15 July 2015 (UTC)
All thirteen areas completed! That leaves Expert stages and Special stages. How do you want to colour these? I think the same template can be used, but there is no "Next" or "Previous" needed. I also left a blank "Next" entry on Pedra Valley until we know for sure there's no next area.
I'm going to create "Great Challenge" and "Pokémon Safari"" pages; both are already at least the size of each of the first three areas, with the former being larger than every main area. I am also thinking, thanks to the amount of prose involved, that the "Competitive Stage" section might also merit a page. The rest can stay on a generic page for special stages. All types of special stages (including those I named) will be listed on the generic page, but the sections for the larger ones can link to the separate pages instead of having the information on that page. The template can be designed to show all types of special stages (as it is now) but can have anchored links on sections that don't merit pages of their own. CycloneGU (talk) 01:55, 15 July 2015 (UTC)
Expert Stages and Special Stages should use a colorscheme based off of the name-bar thing (so cyan and magenta) and some other color from the stage design (probably green or black and violet or yellow). Hopefully a workable colorscheme can come out of that. --Abcboy (talk) 02:09, 15 July 2015 (UTC)
Expert seems to be a light blue. The result screen shows a purple-shaded curtain (lighter and darker), and the stage scenery has some green elements in it. Here's a view of Lucario's stage. You can also see the map area here (that guy bought Hearts, clearly).
Special area looks like this. The text area background is purple. Kind of halfway between a dark and a light purple. Here's the special stage version of Meowth if it helps. CycloneGU (talk) 02:18, 15 July 2015 (UTC)

Shiny Descriptions

Earlier today, someone started editing in copies of paragraphs in the Biology section of several articles. I reverted them as they were mostly repetitive, but is there some reason why Shiny differences are not noted in Biology already? I think that's a good place for them, but want to figure that out before telling that user it's something that can be done a certain way. CycloneGU (talk) 23:05, 15 July 2015 (UTC)

I think it's something to the effect of "it's just a pallete swap" and a "it's in the sprite box". Those I would imagine are reasons that staff would have removed it. --Abcboy (talk) 23:22, 15 July 2015 (UTC)

Shuffle Pages Part 2

Other section was getting too big.

I changed my mind on the Safari getting a page. We may need to include a note on it for those seeking the Safari Zone so there is no confusion of the two (and maybe vice versa as well).

With those two out of the way, either of us can continue on Special Stages again. The order of everything still to be added should match the current Special Stages, meaning - from the current copy - what to add now is:

  • Meowth's Coin Mania
  • The Daily Pokémon (at most a blurb, referencing the separate page)
  • Pokémon Safari (same as the prior section)
  • One chance a day! (two stages)
  • Tons of Exp. Points (Victini)
  • Escalation Battle (Giratina)
  • An Evolving Challenge! (for now, a separate page is unneeded, but once all nine are out it might be close enough; Johto might get this, too!)
  • Competitive Stage (this will get a separate page, I think, so a short blurb again is generally all we need)

At that point, I believe the pages project (sans pictures, which I have many of) is finished for EB approval! The section could be done later this evening if I feel like it (or if you want to finish it, your call), or I'll finish it tomorrow. CycloneGU (talk) 02:00, 16 July 2015 (UTC)

Competitive Stage is created. You may want to put a better description on the bonus rewards; I don't think I made it clear that the numbers represent prize thresholds. I created the separate table because the original entry broke that row of the table, causing the cells to not exist (availability instead moved all the way over under North America); the new table is a better setup, anyway. CycloneGU (talk) 18:21, 16 July 2015 (UTC)
Project is done. Template is set up to work with userspaced versions to show functionality and that everything is covered. All that's left are images, which can be done later, especially in cases where we, well, don't have any (certain special stages which we need to see again to get a picture for...unless we can freely use official ones). All staff has to do upon approval is undo the last template edit, which I explained in the edit summary; if not approved yet...well, it stays the way it is. LOL CycloneGU (talk) 23:47, 16 July 2015 (UTC)

Question

Is there a rule about English being the language used on Bulbapedia? Asking because a user used Swedish on a user page. CycloneGU (talk) 21:32, 17 July 2015 (UTC)

It's fine. Provided they're not breaking any other policy in that language, it doesn't really matter. (And besides, we have Google Translate now!) --Abcboy (talk) 21:43, 17 July 2015 (UTC)
Alright, wanted to check before saying anything. Though Google Translate also isn't always the most accurate translation available. LOL
Did the EB review the split page project for Shuffle stages yesterday? I noticed you made other EB-approved edits. CycloneGU (talk) 21:53, 17 July 2015 (UTC)
No, they have not. I'm going to tag Pokémon Shuffle with {{split}} to formalize the move. --Abcboy (talk) 22:00, 17 July 2015 (UTC)
I linked to the first of the pages and invited discussion at the main article talk page. CycloneGU (talk) 22:44, 17 July 2015 (UTC)

Edit Request

Here, I have made one edit request but I think no one noticed it. Can you please make that edit too? Yash Sen 16:27, 19 July 2015 (UTC)

Wow

I completely missed that the Blazikenite is the second prize in the chain. I think I'm going to include Escalation Battle in the separate page project because the amount of prose for that page is going to be unreal after an edit over there, so I'll start working on that this evening. BTW, turns out ALL THREE PRIZES go to the highest winners. The irony is that the Jewel would let you buy half a third of the Coins to buy a Complexity-1, so they value the Jewel under the 25K prize anyway. LOL CycloneGU (talk) 21:05, 20 July 2015 (UTC)

"The top 25,000 scorers get a Complexity -1...unless you are in the top 20,000 places, in which case you instead get a Blazikenite, allowing your Blaziken to Mega Evolve! And if you're in the top 6,000, you get a Mega Speedup as well!"
The wording of the in-game notice and on the official site imply that you either get a Complexity -1 or a Blazikenite, not both. --Abcboy (talk) 21:32, 20 July 2015 (UTC)
Well, I'll be...what the heck kind of tiered prizing is this? LOL So basically, 5,000 people will get Complexity-1 as a consolation prize. I wish these guys would quit experimenting with the prize pools and do something more sensible. Oh well. I'm still going to remove the "only" because there's no point to it in any of the entries, as each line in each cell is its own sentence, in that sense. I'll only use the Blazikenite level in the single-entry version since that's the intended prize. I wonder if we should just keep the Complexity-1 separate and not in the table itself on the current version, using a note tag to reference it as a consolation prize? Though honestly, I don't see why they have to keep limiting prizes; apparently they make money this way, or they wouldn't keep doing it. I still haven't spent a penny. LOL CycloneGU (talk) 21:48, 20 July 2015 (UTC)

Skills

Pursuant to your thread on my page yesterday, I noted there that I started work on it. I have copied and been converting the table to English in my User:CycloneGU/Sandbox. English descriptions are all that we need in that one column (this can still be helpful, however), then we can start looking at the data that you want to see possibly added at User:Abcboy/Skill as it lies in the sandbox right now. There are notes on some of the multipliers that we still need to analyze and figure out. CycloneGU (talk) 20:29, 21 July 2015 (UTC)

Done. To what extent do you want to use some of this in the Skill table now? Did you just want to add the damage multipliers? I also made some English notes where they had notes (those were generally my own words) that you may wish to check as some entries may not have notes on your version. CycloneGU (talk) 15:39, 22 July 2015 (UTC)
Would you be able to check the accuracy of the multipliers? For example, Power of 4+ was said to be a 3x multiplier on the official site, but is stated to be 4.5x here. --Abcboy (talk) 16:07, 22 July 2015 (UTC)
I might be able to check some of them, provided I figure out what to look for. I am currently working on Cresselia, so it will have to be something I can take into that stage and not necessarily fail. LOL checking the ones that claim to increase to a power based on how many times in a row it's matched might prove more challenging. CycloneGU (talk) 16:10, 22 July 2015 (UTC)
About the multipliers, it's very simple. When you make a match of 4, normally the Pokémon's Attack Power will be multiplied by 1.5. But when Power of 4 is activated, that amount is multiplied by 1.5 once more, which means 1.5 x 1.5 = 2.25x (yeah, it's stronger that a normal match of 5, which is 2x). In other cases, when Power of 4+ is activated, that power will be tripled instead, which means 1.5 x 3 = 4.5x. So the 3x multiplier in the official site implies that it's compared to a normal match of 4, not the Attack Power. And I'm really sorry if I made any grammatical errors, since my English is very poor. Thank you! --Yen01 (talk) 09:20, 24 July 2015 (UTC)
So it would not be 1.5 x 1.5 x 1.5 instead? I'm surprised they multiply 1.5 x 1.5 for one and directly by three for the other. CycloneGU (talk) 19:35, 24 July 2015 (UTC)
What Yen01 is saying is that damage for Power of 4 is power * 1.5 (because it's a match of four) * 1.5 (because Power of 4 was activated), while damage for Power of 4+ is power * 1.5 (because it's a match of four) * 3 (because Power of 4+ was activated). Thus we get the multipliers 2.25x and 4.5x, respectively. The effect of Power of 4/Power of 4+ is really the second multiplier, though, and not the two combined. If we could catalog all the other multipliers too, that would definitely help make the table more clear. --Abcboy (talk) 22:56, 24 July 2015 (UTC)
Ah, so we know the exact multiplier. This can be aided with a note on those that might be confusing detailing exactly why the multiplier is that. CycloneGU (talk) 23:05, 24 July 2015 (UTC)
That's exactly what I mean, thanks Abcboy for helping me explain it clearly (I definitely need to improve my English a lot more) --Yen01 (talk) 09:59, 25 July 2015 (UTC)

Club Look-See

Hi there, Ive uploaded a file of Nathan from Club Look-See, I just don't know how to link it to the article. http://archives.bulbagarden.net/wiki/File:Looksee9.png Thanks! - unsigned comment from Ching Yeung (talkcontribs)

Added. --Abcboy (talk) 07:23, 23 July 2015 (UTC)

Raikou, Entei, Suicune

On the species pages, under the events section,. there should be a whole bunch of Shiny stars next to many events as the event detail pages shows them as Shiny. Can you look into this? I was going to just add it, but I'm guessing there's a reason it's not there on any of them. CycloneGU (talk) 23:46, 24 July 2015 (UTC)

Someone probably just forgot. Just add [[File:ShinyIVStar.png|Shiny|link=Shiny Pokémon]] after the level and it should be fine. --Abcboy (talk) 23:55, 24 July 2015 (UTC)
Done. CycloneGU (talk) 04:59, 25 July 2015 (UTC)