User:Ht14/Random: Difference between revisions

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(hmmm. dunno why the JP version has English descriptions.... but I'll take it! Feel free to fix the JP names - they might be wrong =P)
(other priorities firstttt i.e. hw D: as of right now i only see one difference -- the one w/ Sunny Day.)
Line 789: Line 789:
*? (フェルム旧市街)
*? (フェルム旧市街)
*? (しシ??<!--can't read the last two characters...-->)
*? (しシ??<!--can't read the last two characters...-->)
==Moves' Contest info==
(the reason for this is 'cause some are slightly different than in RSE) {{tt|*|totally beyond me why they have this info though...}} (writing out those based on appeal and jam combinations; parentheses corresponds to RSE)
===Colosseum===
*Badly startles the Pokémon in front. (Badly startles the Pokémon in front.)
*Startles the Pokémon that has the <sc>Judge</sc>'s attention.
*Affected by how well the appeal in front goes. (Affected by how well the appeal in front goes.)
*Can avoid being startled by others.
*Badly startles those that have made appeals.
*Worsens the condition of those that made appeals.
*Can avoid being startled by others once.
*Startles the Pokémon that appealed before the user.
*{{m|Shadow Rush}} - A move only for battles. It is no good for Contests.
*Goes good if it's the same type as the one before.
*The appeal goes over best if the crowd is excited. (The appeal works the best the more the crowd is excited.) [e.g. {{m|Sunny Day}}]
*The appeal's quality varies depending on the timing.
*The next appeal can be made later next turn.
*The next appeal can be made earlier next turn.
*Makes all Pokémon after the user nervous. (Makes all Pokémon after the user nervous.)
Will be more detailed later~

Revision as of 21:54, 31 October 2015

If you want to do something, check out the links below:

Keyword: random. You could call it my second Sandbox... or not...

Spr 4d 019 m s.png
Rat
128.png
Bull
243 s.png
Tiger
427.png
Rabbit
Spr 4d 130 m s.png
Dragon
Spr 4d 023 s.png
Snake
077.png
Horse
179.png
Ram
190.png
Monkey
085.png
Rooster
058.png
Dog
326.png
Boar

Figure it out, I'll be happy.

Random Stuff

Trap Price Sell Price
Red Green Blue Prism Pale Red Green Blue Prism Pale
Digger Drill 18 15 9 9
Big Smoke Trap ? 6
Smoke Trap 5 ?
Rockfall Trap 10 5/4
Rock Trap ? 1/2
Bubble Trap ? 6/7
Foam Trap 5 3
Fire Trap
Ember Trap ? 3
Flower Trap ? 15
Leaf Trap ? 9/8
Reverse Trap ? 5
Confuse Trap ? 5
Pit Trap ? 6/7
Hole Trap ? 2
Alert 1 7 3
Alert 2 ? 4/3
Alert 3 ? 2
Alert 4 ? 3
Move ↑ ? 1/2
Move ↓ ? 2
Move ← ? 1/2
Move → 4 2/1
Hurl ↑ ? 6
Hurl ↓ ? 6
Hurl ← 12 6
Hurl → ? 7

Eeveelutions

Eeveelution Sprites
DP Pt HGSS RS FRLG
Eevee Spr 4d 133.png Spr 4p 133.png Spr 4h 133.png Spr 3r 133.png Spr 3f 133.png
Vaporeon Spr 4d 134.png Spr 4p 134.png Spr 4h 134.png Spr 3r 134.png
Jolteon Spr 4d 135.png Spr 4p 135.png Spr 4h 135.png Spr 3r 135.png Spr 3f 135.png
Flareon Spr 4d 136.png Spr 4p 136.png Spr 4h 136.png Spr 3r 136.png Spr 3f 136.png
Espeon Spr 4d 196.png Spr 4p 196.png Spr 4h 196.png Spr 3r 196.png
Umbreon Spr 4d 197.png Spr 4p 197.png Spr 4h 197.png Spr 3r 197.png
Leafeon Spr 4d 470.png Spr 4p 470.png N/A N/A
Glaceon Spr 4d 471.png Spr 4p 471.png N/A N/A

Type (Dragon)

Scenario HP Speed Power
Rain 0 0 0
Hail (-) 0 0
Sunlight 0 0 0
Sandstorm (-) 0 0


Scenario HP Speed Power
Leech Seed (-1/8) 0 0
Confusion (-) 0 0
Curse (-¼) 0 0
Burn (-1/8) 0 (½)P
Paralysis 0 (¼) 0
Poison (-1/8) 0 0
Badly Poison (-1/16) 0 0
Spikes (-) 0 0
Stealth Rock 0 0 0

Note that 0 means no effect. (-) means decrease, and (+) means increase. P means Physical, and S means Special.


Type (Steel)

Scenario HP Speed Power
Rain 0 0 0
Hail (-) 0 0
Sunlight 0 0 0
Sandstorm 0 0 0


Scenario HP Speed Power
Leech Seed (-1/8) 0 0
Confusion (-) 0 0
Curse (-¼) 0 0
Burn (-1/8) 0 (½)P
Paralysis 0 (¼) 0
Poison 0 0 0
Badly Poison 0 0 0
Spikes (-) 0 0
Stealth Rock 0 0 0

Note that 0 means no effect. (-) means decrease, and (+) means increase. P means Physical, and S means Special.


Type (Fire/Flying)

Scenario HP Speed Power
Rain 0 0 *0.5
Hail (-) 0 0
Sunlight 0 0 *1.5
Sandstorm (-) 0 0


Scenario HP Speed Power
Leech Seed (-1/8) 0 0
Confusion (-) 0 0
Curse (-¼) 0 0
Burn 0 0 0
Paralysis 0 (¼) 0
Poison (-1/8) 0 0
Badly Poison (-1/16) 0 0
Spikes 0 0 0
Stealth Rock 0 0 0

Note that 0 means no effect. (-) means decrease, and (+) means increase. P means Physical, and S means Special.


Being bored



Practice Ranks

Jocelyn

Spr 4d 066.png
Type:
Fighting Unknown
Punchy
  --  
   
 
 
 
 
  --  
   
 
 
 
 
  --  
   
 
 
 
 
  --  
   
 
 
 
 

Celeste

Spr 4d 396 f.png
Types:
Normal Flying
Chirpy
  --  
   
 
 
 
 
  --  
   
 
 
 
 
  --  
   
 
 
 
 
  --  
   
 
 
 
 

Gage

Spr 4d 025 m.png
Type:
Electric Unknown
Chuchu
  --  
   
 
 
 
 
  --  
   
 
 
 
 
  --  
   
 
 
 
 
  --  
   
 
 
 
 

Test 2

20, 40, 65, 95, 120: Special Status

Name Category Type Power Accuracy
Power Whip Physical Grass 120 85%
Ember Special Fire 40 100%
Flamethrower Special Fire 95 100%
Fire Blast Special Fire 120 85%
Bubble Special Water 20 100%
Water Gun Special Water 40 100%
BubbleBeam Special Water 65 100%
Surf Special Water 95 100%
Hydro Pump Special Water 120 80%
ThunderShock Special Electric 40 100%
Spark Physical Electric 65 100%
Thunderbolt Special Electric 95 100%
Thunder Special Electric 120 70%
Twister Special Dragon 40 100%
Powder Snow Special Ice 40 100%
Aurora Beam Special Ice 65 100%
Ice Beam Special Ice 95 100%
Blizzard Special Ice 120 70%
Psybeam Special Psychic 65 100%

Pokémon with no weaknesses

With an ability

With a move

Poké-device owners

Trainer Pokédex Pokégear PokéNav Pokétch
Ash Yes No No No
Misty No Yes No No
Brock No Yes No No
May Yes No No No
Max No No Yes No
Dawn Yes No No Yes
Marina Yes Yes No Yes
Jimmy Yes Yes No No
Vincent Yes Yes No No
Barry Yes No No Yes
Nicholai Yes No No No
Lyra Yes Yes No No
Khoury Yes Yes No No
Narissa Yes* No No No
Georgia Yes No No No

Side research

Pokkén stages confirmed

  • Chrom Town (テルル タウン)
    • "A town in a lush, green valley in the mountains. It has a plaza where Ferrum battles are held."
  • Phos Volcano (フォス火山)
    • "An area located in a cave inside a giant volcano. In addition to deposits of rare ores, it also contains the ruins of an ancient civilization."
  • Blue Dome (ブルードーム)
    • "The ruins of an ancient city said to have sunk to the bottom of the sea long ago. It is now housed in an underwater dome and serves as a battle arena."
  • Ferrum Stadium (フェルム スタジアム)
    • "A stadium where the final match of the Ferrum Battle is held. Located in the forest, this arena is always filled with enthusiastic spectators."
  • Neos City (ネオスシティ)
    • "The largest city in the Ferrum Region. Its infrastructure has been designed ___ facilitate the co-existence between Pokémon and humans."
  • Haunted House (お化け屋敷)
    • "An abandoned, old mansion. Ghost-type Pokémon like this place so much that they have made it their home."
  • ? (フェルム旧市街)
  • ? (しシ??)

Moves' Contest info

(the reason for this is 'cause some are slightly different than in RSE) * (writing out those based on appeal and jam combinations; parentheses corresponds to RSE)

Colosseum

  • Badly startles the Pokémon in front. (Badly startles the Pokémon in front.)
  • Startles the Pokémon that has the Judge's attention.
  • Affected by how well the appeal in front goes. (Affected by how well the appeal in front goes.)
  • Can avoid being startled by others.
  • Badly startles those that have made appeals.
  • Worsens the condition of those that made appeals.
  • Can avoid being startled by others once.
  • Startles the Pokémon that appealed before the user.
  • Shadow Rush - A move only for battles. It is no good for Contests.
  • Goes good if it's the same type as the one before.
  • The appeal goes over best if the crowd is excited. (The appeal works the best the more the crowd is excited.) [e.g. Sunny Day]
  • The appeal's quality varies depending on the timing.
  • The next appeal can be made later next turn.
  • The next appeal can be made earlier next turn.
  • Makes all Pokémon after the user nervous. (Makes all Pokémon after the user nervous.)

Will be more detailed later~