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| Here's my sandbox! | | Here's my sandbox! |
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| == Rumble World traits == | | ==Gen 1 w/ JP Blue== |
| This is set for the [[Special Traits]] page. Feel free to add whatever traits not listed. Listed are single traits, though multi traits may exist. Pokémon may also have Plus traits, denoted by the name followed by a + or a set of +'s.
| | {{Catch/header|road|no}} |
| | | {{Catch/entry1|001|Bulbasaur|yes|yes|yes|no|Starter|5|One|type1=Grass|type2=Poison}} |
| There may be a chance Rumble World will share the same table as Rumble Blast, though, save for Fairy Boost.
| | {{Catch/entry1|004|Charmander|yes|yes|yes|no|Starter|5|One|type1=Fire}} |
| | | {{Catch/entry1|007|Squirtle|yes|yes|yes|no|Starter|5|One|type1=Water}} |
| {| class="roundy" style="background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto;"
| | {{Catch/footer|road}} |
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| {| border=1 width="100%" style="background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;"
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| |- style="background: #{{unknown color}};"
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| ! Name
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| ! Effect
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| |- | |
| | style="text-align:center;" | Adept | |
| | Damage goes up when using explosive moves. | |
| |- | |
| | style="text-align:center;" | Boomer | |
| | Damage goes up when using explosive moves. | |
| |- | |
| | style="text-align:center;" | Brawny | |
| | High HP.
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| |-
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| | style="text-align:center;" | Chop-Chop | |
| | Able to use the A and B moves one after another quickly. | |
| |- | |
| | style="text-align:center;" | Effective | |
| | Avoids supereffective moves. They do more damage when used. | |
| |- | |
| | style="text-align:center;" | Feisty | |
| | Sweeps foes to a farther distance. | |
| |- | |
| | style="text-align:center;" | Grappler
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| | Damage goes up when striking foes at close range. | |
| |- | |
| | style="text-align:center;" | Greedy | |
| | Draws Ⓟ from far away. | |
| |- | |
| | style="text-align:center;" | Gutsy | |
| | Makes foes wobbly more easily. | |
| |- | |
| | style="text-align:center;" | Hardy
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| | High Defense.
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| |-
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| | style="text-align:center;" | Healthy
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| | Recovers HP naturally.
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| |-
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| | style="text-align:center;" | Lingering
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| | Any stat change lingers.
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| | style="text-align:center;" | Lobber
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| | Damage goes up when striking fors from a distance.
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| |-
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| | style="text-align:center;" | Lucky
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| | Foe drops more Ⓟ.
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| |-
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| | style="text-align:center;" | Mighty
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| | Won't get swept away by its foe.
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| |-
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| | style="text-align:center;" | Perky
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| | Recovers quickly from a status change.
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| |-
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| | style="text-align:center;" | Picky
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| | Has only one move. Combines Punchy, Techie, and Snappy.
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| |-
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| | style="text-align:center;" | Punchy
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| | High Attack.
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| |-
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| | style="text-align:center;" | Reflector
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| | Reflects bad status changes to the foe.
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| |-
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| | style="text-align:center;" | Resilient
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| | May be left with 1 HP after a hit that would have knocked it out.
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| |-
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| | style="text-align:center;" | Slugger
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| | Moves have more reach.
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| |-
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| | style="text-align:center;" | Snappy
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| | Uses its moves quickly.
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| |-
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| | style="text-align:center;" | Speedy
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| | Moves quickly.
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| |-
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| | style="text-align:center;" | Steady
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| | Not affected by any stat changes.
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| |-
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| | style="text-align:center;" | Superstar
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| | Cool and popular.
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| |-
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| | style="text-align:center;" | Techie
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| | Moves with fewer ★s get stronger.
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| |-
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| | style="text-align:center;" | Turbo
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| | Keeps using moves for a while when the button is held down.
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| |-
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| | style="text-align:center;" | Unruly
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| | Damage goes up when charging into foes.
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| |-
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| | style="text-align:center;" | Unstoppable
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| | Unstoppable by foe's attacks
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| |-
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| | style="text-align:center;" | <type> Boost
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| | <type>-type moves: damage dealt goes up, damage taken goes down.
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| |} | |
| |}
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