Trainer level
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The Trainer level (Japanese: トレーナーレベル Trainer level) is a property of the player in Pokémon GO. The player's Trainer level is increased by earning experience (abbreviated XP). Leveling up earns the player items, and certain levels unlock particular items. Once unlocked, items can appear when searching PokéStops.
After reaching level 5, the player can choose a team, which allows them to use Gyms.
Earning experience
The player can earn experience in the following ways:
Name | XP gained |
---|---|
A Pokémon ran away while catching it | 25 |
Catch a Pokémon | 100 |
Catch a new Pokémon | 500 |
Catch the 100th Pokémon of 1 kind of Pokémon | 100 |
Evolve a Pokémon | 500 |
Hatch a 2 km Egg | 200 |
Hatch a 5 km Egg | 500 |
Hatch a 10 km Egg | 1000 |
Defeat a Pokémon in a Gym belonging to another team | 100 each |
Defeat all Pokémon in a Gym belonging to another team | 50 |
Defeat a Pokémon in a Gym belonging to the player's team | (Added Prestige to the Gym) ÷ 10 |
Defeat all Pokémon in a Gym belonging to the player's team | 12 |
Capture bonus: Curveball | 10 |
Capture bonus: Nice Throw | 10 |
Capture bonus: Great Throw | 50 |
Capture bonus: Excellent Throw | 100 |
Capture bonus: First Throw | 50 |
First catch of the day | 500 |
First catch of the day (seven day streak) | 2500 |
Visit a PokéStop (even if the Bag is full) | 50 |
Visit a PokéStop and gain 6 or more items | 100 |
First PokéStop of the day | 500 |
First PokéStop of the day (seven day streak) | 2500 |
Levels
Level | Experience for next level | Total experience | Rewards | Unlocks |
---|---|---|---|---|
1 | 1,000 | 0 | ×50 | Poké Balls |
2 | 2,000 | 1,000 | ×10 | |
3 | 3,000 | 3,000 | ×15 | |
4 | 4,000 | 6,000 | ×15 | |
5 | 5,000 | 10,000 | ×20 ×10 ×10 ×1 | Gyms, Potions, Revives |
6 | 6,000 | 15,000 | ×15 ×10 ×10 ×1 | |
7 | 7,000 | 21,000 | ×15 ×10 ×10 ×1 | |
8 | 8,000 | 28,000 | ×15 ×10 ×5 ×10 ×1 | Razz Berries |
9 | 9,000 | 36,000 | ×15 ×10 ×5 ×3 ×1 | |
10 | 10,000 | 45,000 | ×20 ×20 ×10 ×10 ×1 ×1 ×1 ×1 | Super Potions, Dragon Scale, King's Rock, Metal Coat, Sun Stone, Up-Grade |
11 | 10,000 | 55,000 | ×15 ×10 ×3 ×3 | |
12 | 10,000 | 65,000 | ×20 ×10 ×3 ×3 | Great Balls |
13 | 10,000 | 75,000 | ×15 ×10 ×3 ×3 | |
14 | 15,000 | 85,000 | ×15 ×10 ×3 ×3 | Nanab Berries |
15 | 20,000 | 100,000 | ×15 ×20 ×10 ×10 ×1 ×1 ×1 ×1 | Hyper Potions |
16 | 20,000 | 120,000 | ×10 ×10 ×5 ×5 | |
17 | 20,000 | 140,000 | ×10 ×10 ×5 ×5 | |
18 | 25,000 | 160,000 | ×10 ×10 ×5 ×5 | Pinap Berries |
19 | 25,000 | 185,000 | ×15 ×10 ×5 ×5 | |
20 | 50,000 | 210,000 | ×20 ×20 ×20 ×20 ×2 ×2 ×2 ×2 | Ultra Balls |
21 | 75,000 | 260,000 | ×10 ×10 ×10 ×10 | |
22 | 100,000 | 335,000 | ×10 ×10 ×10 ×10 | |
23 | 125,000 | 435,000 | ×10 ×10 ×10 ×10 | |
24 | 150,000 | 560,000 | ×15 ×10 ×10 ×10 | |
25 | 190,000 | 710,000 | ×25 ×20 ×15 ×15 ×1 ×1 ×1 ×1 | Max Potions |
26 | 200,000 | 900,000 | ×10 ×15 ×10 ×15 | |
27 | 250,000 | 1,100,000 | ×10 ×15 ×10 ×15 | |
28 | 300,000 | 1,350,000 | ×10 ×15 ×10 ×15 | |
29 | 350,000 | 1,650,000 | ×10 ×15 ×10 ×15 | |
30 | 500,000 | 2,000,000 | ×30 ×20 ×20 ×20 ×3 ×3 ×3 ×3 | Max Revives |
31 | 500,000 | 2,500,000 | ×10 ×15 ×10 ×15 | |
32 | 750,000 | 3,000,000 | ×10 ×15 ×10 ×15 | |
33 | 1,000,000 | 3,750,000 | ×10 ×15 ×10 ×15 | |
34 | 1,250,000 | 4,750,000 | ×10 ×15 ×10 ×15 | |
35 | 1,500,000 | 6,000,000 | ×30 ×20 ×20 ×20 ×2 ×1 ×1 ×1 | |
36 | 2,000,000 | 7,500,000 | ×20 x20 ×10 ×20 | |
37 | 2,500,000 | 9,500,000 | ×20 x20 ×10 ×20 | |
38 | 3,000,000 | 12,000,000 | ×20 x20 ×10 ×20 | |
39 | 5,000,000 | 15,000,000 | ×20 x20 ×10 ×20 | |
40 | 20,000,000 | ×40 ×40 ×40 ×40 ×4 ×4 ×4 ×4 |
In other languages
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External links
This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |