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| {{incomplete|2=Levels for Pokémon}} | | {{incomplete|2=Levels of the Trainer's Pokémon.}} |
| {{Infobox location | | {{Infobox location |
| |image=Trainer Tower FRLG.png | | |image=Trainer Tower FRLG.png |
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| |japanese_name=トレーナータワー | | |japanese_name=トレーナータワー |
| |translated_name=Trainer Tower | | |translated_name=Trainer Tower |
| |location=North of {{OBP|Seven Island|town}} | | |location=North of [[Quest Island]] |
| |region=Sevii Islands | | |region=Sevii Islands |
| |generation={{Gen|III}} | | |generation={{Gen|III}} |
| }} | | }} |
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| '''Trainer Tower''' (Japanese: '''トレーナータワー''' ''Trainer Tower'') is located north of {{OBP|Seven Island|town}} in the [[Sevii Islands]] found in {{game|FireRed and LeafGreen|s}}. It is similar to [[Battle Tower]]s in that Trainers can be challenged in a variety of different battle types consecutively over a number of floors to reach the top; though the key concept of Trainer Tower is speed. Each battle mode has a default time and if beaten, offers a rare in-game item as a reward. Unlike Battle Towers, the player's Pokémon will not be healed between battles, though recovery items such as Revives and Potions can be used both during and between battles. If necessary, the player can return to the entrance to heal their party at the Pokémon Center, though this will waste more time in comparison to using items. | | '''Trainer Tower''' (Japanese: '''トレーナータワー''' ''Trainer Tower'') is a facility in {{game|FireRed and LeafGreen|s}} located to north of [[Quest Island]] in the [[Sevii Islands]]. The area where it is located is the most northern location in Quest Island. It is similar to [[Battle Tower]]s in that {{pkmn|Trainer}}s can be challenged in a variety of different {{pkmn|battle}} types consecutively over a number of floors to reach the top; though the key concept of Trainer Tower is speed. Each battle mode has a default time and if beaten, offers a rare in-game item as a reward. Unlike Battle Towers, the {{player}}'s {{OBP|Pokémon|species}} will not be healed between battles, though recovery items such as {{DL|Revive|Revive}}s and {{DL|Potion|Potion}}s can be used both during and between battles. If necessary, the player can return to the entrance to heal their party at the [[Pokémon Center]], though this will waste more time in comparison to using items. |
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| Battles conducted in Trainer Tower do not award [[experience]] or [[Pokémon Dollar|money]]. The level of the Pokémon used by Trainers will also match the player's highest level Pokémon. | | Battles conducted in Trainer Tower do not award [[experience]] or [[Pokémon Dollar|money]]. The [[level]] of the Pokémon used by Trainers will also match the player's highest-leveled Pokémon. |
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| In the Japanese version, Trainer Tower serves as an [[e-Reader]] compatible location, in which cards from the [[Pokémon Battle e FireRed & LeafGreen]] collection can be used to modify the Trainers the player can battle, as well as the prizes they can earn. The default layout of Trainer Tower in the Japanese version has four floors with the same Trainers on each floor for each playthrough, though scanning cards can increase this to a maximum of eight floors with multiple combinations of opponents. The standard eight-floor layout and different battle types as featured in non-Japanese versions incorporate the majority of the Trainers from these cards. | | In the original Japanese releases of Pokémon FireRed and LeafGreen, Trainer Tower serves as a facility compatible with the [[e-Reader]], in which cards from the [[Pokémon Battle e FireRed & LeafGreen]] set can be used to modify the Trainers the player can battle, as well as the prizes they can earn. The default layout of Trainer Tower in the Japanese versions has four floors with the same Trainers on each floor for each playthrough. Scanning cards can increase this to a maximum of eight floors with multiple combinations of opponents. The standard eight-floor layout and different battle types as featured in the localizations incorporate the majority of the Trainers from these cards. |
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| [[Trainer Hill]], a location that shares many similarities with Trainer Tower, was later featured in {{game|Emerald}}. | | [[Trainer Hill]], a location that shares many similarities with Trainer Tower, was later featured in {{game|Emerald}}. |
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| {{trainerfooter}} | | {{trainerfooter}} |
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| ==Modes (Japanese version)== | | ==Modes (Japanese versions)== |
| ===Default=== | | ===Default=== |
| ====1F==== | | ====1F==== |
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| {{trainerfooter|building}} | | {{trainerfooter|building}} |
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| ==Modes (non-Japanese versions)== | | ==Modes (international versions)== |
| ===Single Mode=== | | ===Single Mode=== |
| This mode features regular one-on-one battles. If the tower is cleared within the target time players will receive an {{DL|Evolution-inducing held item|Up-Grade}}. | | This mode features regular one-on-one battles. If the tower is cleared within the target time players will receive an {{DL|Evolution-inducing held item|Up-Grade}}. |
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| ====4F==== | | ====4F==== |
| [[File:KadenSeaking.png|right|thumb|200px|The Tower's {{Shiny}} Seaking]]
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| {{trainerheader|building}} | | {{trainerheader|building}} |
| {{trainerentry|Spr FRLG Sailor.png|Sailor|Brenan|N/A|1|113|Chansey|♀|?|Oran Berry}} | | {{trainerentry|Spr FRLG Sailor.png|Sailor|Brenan|N/A|1|113|Chansey|♀|?|Oran Berry}} |
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| | colspan="11" style="background:#{{locationcolor/light|building}}; {{roundybottom|5px}}" | | | | colspan="11" style="background:#{{locationcolor/light|building}}; {{roundybottom|5px}}" | |
| |} | | |} |
| | | {{-}} |
| ==In the manga== | | ==In the manga== |
| ===In the Pokémon Adventures manga=== | | ===In the Pokémon Adventures manga=== |
| [[File:Trainer Tower R.png|thumb|200px|right|Trainer Tower R]] | | [[File:Trainer Tower R.png|thumb|200px|right|Trainer Tower R]] |
| In the Pokémon Adventures manga, the Trainer Tower is named '''R''' (Japanese: '''r''') and is a computer that was created by [[Carr]]. | | In the [[Pokémon Adventures]] manga, the Trainer Tower is named '''R''' (Japanese: '''r''') and is a computer that was created by [[Carr]]. |
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| R held {{adv|Professor Oak}} and Green's parents captive in order to lure {{adv|Red}}, {{adv|Blue}} and {{adv|Green}} to it. After being insulted by Blue, R angrily attacked him and held his Pokémon off. However, Blue had his last Pokémon, his {{TP|Blue|Porygon2}}, infiltrate its network and shut it down, freeing Professor Oak and Green's parents in the process. | | R held {{adv|Professor Oak}} and {{adv|Green}}'s parents captive in order to lure {{adv|Red}}, {{adv|Blue}} and Green to it. After being insulted by Blue, R angrily attacked him and held his {{OBP|Pokémon|species}} off. However, Blue had his last Pokémon, his {{TP|Blue|Porygon2}}, infiltrate its network and shut it down, freeing Professor Oak and Green's parents in the process. |
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| After {{adv|Giovanni}} succeeds in trapping {{adv|Mewtwo}} with the M2 Bind, R comes back online to explain its use and prevents Porygon2 from moving. As it gloats, Giovanni notes that it was created by Carr, which explains its rude, crass, and arrogant personality. | | After {{adv|Giovanni}} succeeds in trapping {{adv|Mewtwo}} with the M2 Bind, R comes back online to explain its use and prevents Porygon2 from moving. As it gloats, Giovanni notes that it was created by Carr, which explains its rude, crass, and arrogant personality. |
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| Eventually, Red, Blue, and Green free Mewtwo from the M2 Bind with a powerful technique involving the attacks [[Frenzy Plant]], [[Blast Burn]] and [[Hydro Cannon]]. Once freed, Mewtwo uses its {{m|Psywave|spoon}} to slice R in two, destroying it in the process. | | Eventually, Red, Blue, and Green free Mewtwo from the M2 Bind with a powerful technique involving the attacks {{m|Frenzy Plant}}, {{m|Blast Burn}} and {{m|Hydro Cannon}}. Once freed, Mewtwo uses its {{m|Psywave|spoon}} to slice R in two, destroying it in the process. |
| | | {{-}} |
| ==Trivia== | | ==Trivia== |
| * The map of this area is extremely large and is mostly made up of unreachable ocean to either side of the navigable route. | | {{incomplete|section|List other possible buildings which allow the player to use the Running Shoes in the Generation III games.}} |
| * The water around {{OBP|Seven Island|town}} is fast; however, the water surrounding the Trainer Tower is calm and navigable. | | [[File:KadenSeaking.png|right|thumb|200px|Fisherman Kaden's Shiny Seaking]] |
| * The Tower has three Trainers who use [[Shiny Pokémon]]: {{tc|Burglar}} Jac ({{p|Meowth}}), {{tc|Twins}} Jen and Kira ({{p|Espeon}}), and {{tc|Fisherman}} Kaden ({{p|Seaking}}).
| | * The map of this area is extremely large and is mostly made up of unreachable water to either side of the navigable [[route]]. |
| | | * The Trainer Tower has three {{pkmn|Trainer}}s who use {{Shiny|Shiny Pokémon}}: {{tc|Burglar}} Jac has a {{p|Meowth}}, {{tc|Twins}} Jen and Kira have an {{p|Espeon}}, and {{tc|Fisherman}} Kaden has a {{p|Seaking}}. |
| | * It is one of various locations in the [[Generation III]] games where it is possible to [[Running Shoes|run]] inside a building. The others are [[Hoenn]]'s [[Trainer Hill]] and [[Sky Pillar]]. |
| | {{-}} |
| ==In other languages== | | ==In other languages== |
| {{Langtable|color={{kanto color}}|bordercolor={{kanto color dark}} | | {{Langtable|color={{kanto color}}|bordercolor={{kanto color dark}} |
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This article is incomplete. Please feel free to edit this article to add missing information and complete it. Reason: Levels of the Trainer's Pokémon.
|
Trainer Tower (Japanese: トレーナータワー Trainer Tower) is a facility in Pokémon FireRed and LeafGreen located to north of Quest Island in the Sevii Islands. The area where it is located is the most northern location in Quest Island. It is similar to Battle Towers in that Trainers can be challenged in a variety of different battle types consecutively over a number of floors to reach the top; though the key concept of Trainer Tower is speed. Each battle mode has a default time and if beaten, offers a rare in-game item as a reward. Unlike Battle Towers, the player's Pokémon will not be healed between battles, though recovery items such as Revives and Potions can be used both during and between battles. If necessary, the player can return to the entrance to heal their party at the Pokémon Center, though this will waste more time in comparison to using items.
Battles conducted in Trainer Tower do not award experience or money. The level of the Pokémon used by Trainers will also match the player's highest-leveled Pokémon.
In the original Japanese releases of Pokémon FireRed and LeafGreen, Trainer Tower serves as a facility compatible with the e-Reader, in which cards from the Pokémon Battle e FireRed & LeafGreen set can be used to modify the Trainers the player can battle, as well as the prizes they can earn. The default layout of Trainer Tower in the Japanese versions has four floors with the same Trainers on each floor for each playthrough. Scanning cards can increase this to a maximum of eight floors with multiple combinations of opponents. The standard eight-floor layout and different battle types as featured in the localizations incorporate the majority of the Trainers from these cards.
Trainer Hill, a location that shares many similarities with Trainer Tower, was later featured in Pokémon Emerald.
Poké Mart
Items
Pokémon
Pokémon
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Games
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Location
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Levels
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Rate
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Surfing
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FR
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LG
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5-40
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95%
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FR
|
LG
|
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5-35
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90%
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FR
|
LG
|
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35-40
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5%
|
|
FR
|
LG
|
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35-40
|
5%
|
Fishing
|
|
FR
|
LG
|
|
5
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100%
|
|
FR
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LG
|
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5-15
|
80%
|
|
FR
|
LG
|
|
5-15
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80%
|
|
FR
|
LG
|
|
5-15
|
20%
|
|
FR
|
LG
|
|
15-25
|
40%
|
|
FR
|
LG
|
|
15-25
|
40%
|
|
FR
|
LG
|
|
15-25
|
40%
|
|
FR
|
LG
|
|
15-25
|
40%
|
|
FR
|
LG
|
|
15-25
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15%
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|
FR
|
LG
|
|
25-35
|
4%
|
|
FR
|
LG
|
|
25-35
|
4%
|
|
FR
|
LG
|
|
25-35
|
1%
|
|
FR
|
LG
|
|
25-35
|
1%
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A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
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Trainers
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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Modes (Japanese versions)
Default
1F
Trainer
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Pokémon
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|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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2F
Trainer
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Pokémon
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|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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3F
Trainer
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Pokémon
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|
|
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|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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4F
Trainer
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Pokémon
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Tamer ヨシナリ Yoshinari Reward: $N/A
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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Modes (international versions)
Single Mode
This mode features regular one-on-one battles. If the tower is cleared within the target time players will receive an Up-Grade.
1F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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2F
Trainer
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Pokémon
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|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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3F
Trainer
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Pokémon
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|
|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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4F
Trainer
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Pokémon
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|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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5F
Trainer
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Pokémon
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|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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6F
Trainer
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Pokémon
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|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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7F
Trainer
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Pokémon
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|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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8F
Trainer
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Pokémon
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|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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Double Mode
This mode features only Double Battles. If the tower is cleared within the target time players will receive a Dragon Scale.
1F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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2F
Trainer
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Pokémon
|
|
|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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3F
Trainer
|
Pokémon
|
|
|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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4F
Trainer
|
Pokémon
|
|
|
|
Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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5F
Trainer
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Pokémon
|
|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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6F
Trainer
|
Pokémon
|
|
|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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7F
Trainer
|
Pokémon
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|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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8F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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Knockout Mode
This mode features three Trainers that must be fought consecutively, each with one Pokémon. If the tower is cleared within the target time players will receive a Metal Coat.
1F
Trainer
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Pokémon
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|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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2F
Trainer
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Pokémon
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|
|
|
|
|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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3F
Trainer
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Pokémon
|
|
|
|
|
|
|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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4F
Trainer
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Pokémon
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|
|
|
|
|
|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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5F
Trainer
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Pokémon
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|
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Lass Mikaela Reward: $N/A
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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6F
Trainer
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Pokémon
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|
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|
|
|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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7F
Trainer
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Pokémon
|
|
|
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Lady Charlotte Reward: $N/A
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|
|
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|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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8F
Trainer
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Pokémon
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|
|
|
|
|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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Mixed Mode
This mode features a combination of the battles seen in the other three modes. If the tower is cleared within the target time players will receive a King's Rock.
1F
Trainer
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Pokémon
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|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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2F
Trainer
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Pokémon
|
|
|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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3F
Trainer
|
Pokémon
|
|
|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
|
4F
Trainer
|
Pokémon
|
|
|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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5F
Trainer
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Pokémon
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|
|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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6F
Trainer
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Pokémon
|
|
|
|
|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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7F
Trainer
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Pokémon
|
|
|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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8F
Trainer
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Pokémon
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|
|
|
|
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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Layout
In the manga
In the Pokémon Adventures manga
In the Pokémon Adventures manga, the Trainer Tower is named R (Japanese: r) and is a computer that was created by Carr.
R held Professor Oak and Green's parents captive in order to lure Red, Blue and Green to it. After being insulted by Blue, R angrily attacked him and held his Pokémon off. However, Blue had his last Pokémon, his Porygon2, infiltrate its network and shut it down, freeing Professor Oak and Green's parents in the process.
After Giovanni succeeds in trapping Mewtwo with the M2 Bind, R comes back online to explain its use and prevents Porygon2 from moving. As it gloats, Giovanni notes that it was created by Carr, which explains its rude, crass, and arrogant personality.
Eventually, Red, Blue, and Green free Mewtwo from the M2 Bind with a powerful technique involving the attacks Frenzy Plant, Blast Burn and Hydro Cannon. Once freed, Mewtwo uses its spoon to slice R in two, destroying it in the process.
Trivia
|
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: List other possible buildings which allow the player to use the Running Shoes in the Generation III games.
|
Fisherman Kaden's Shiny Seaking
In other languages