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| ==Characteristics== | | ==Characteristics== |
| A {{OBP|Pokémon|species}} will have its Tough condition raised when fed [[Pokéblock]]s or [[Poffin]]s made with {{Berries}} that have a sour [[flavor]]. Pokémon with [[Nature]]s that boost {{DL|Stats|Defense}}—Bold, Relaxed, Impish, and Lax—get the most benefit from sour-tasting Berries, as a result, they are the easiest to raise for a Tough Contest. | | A {{OBP|Pokémon|species}} will have its Tough condition raised when fed [[Pokéblock]]s or [[Poffin]]s made with {{Berries}} that have a sour [[flavor]]. Pokémon with [[Nature]]s that boost {{DL|Stats|Defense}}—Bold, Relaxed, Impish, and Lax—get the most benefit from sour-tasting Berries, as a result, they are the easiest to raise for a Toughness Contest. |
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| When competing in the Tough category, a Pokémon with an enhanced Toughness will score higher in the {{DL|Pokémon Contest|primary judging}} of a [[Pokémon Contest]] and the [[Visual Competition]] of a [[Pokémon Super Contest]]. This can also be assisted with the use of the {{DL|Scarf|Yellow Scarf}}. Most of the [[move]]s that display Toughness are {{t|Normal}}, {{t|Rock}}, {{t|Fighting}}, and {{t|Ground}}, but moves from other [[type]]s may be Tough as well. | | When competing in the Tough category, a Pokémon with an enhanced Toughness will score higher in the {{DL|Pokémon Contest|primary judging}} of a [[Pokémon Contest]] and the [[Visual Competition]] of a [[Pokémon Super Contest]]. This can also be assisted with the use of the {{DL|Scarf|Yellow Scarf}}. Most of the [[move]]s that display Toughness are {{t|Normal}}, {{t|Rock}}, {{t|Fighting}}, and {{t|Ground}}, but moves from other [[type]]s may be Tough as well. |
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| During a Tough Contest, the audience will react as follows: | | During a Toughness Contest, the audience will react as follows: |
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| {| class="roundy" style="margin:auto; text-align:center; background: #{{tough color light}}; border: 3px solid #{{tough color dark}}" width="300px" cellpadding="2px" | | {| class="roundy" style="margin:auto; text-align:center; background: #{{tough color light}}; border: 3px solid #{{tough color dark}}" width="300px" cellpadding="2px" |
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| | {{color2|000|Cool (condition)|Cool move}} | | | {{color2|000|Cool (condition)|Cool move}} |
| | Indifference | | | Indifference |
| |- style="background:#{{beauty color}}" | | |- style="background:#{{beautiful color}}" |
| | {{color2|000|Beauty (condition)|Beauty move}} | | | {{color2|000|Beautiful (condition)|Beautiful move}} |
| | Discontent | | | Discontent |
| |- style="background:#{{cute color}}" | | |- style="background:#{{cute color}}" |
| | {{color2|000|Cute (condition)|Cute move}} | | | {{color2|000|Cute (condition)|Cute move}} |
| | Discontent | | | Discontent |
| |- style="background:#{{smart color}}" | | |- style="background:#{{Clever color}}" |
| | {{color2|000|Smart (condition)|Smart move}} | | | {{color2|000|Clever (condition)|Clever move}} |
| | Indifference | | | Indifference |
| |- style="background:#{{tough color}}" | | |- style="background:#{{tough color}}" |
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| ==Awards== | | ==Awards== |
| At the end of a Tough Contest, the winning Pokémon will receive a [[List of Ribbons in the games#Contest Ribbons|Contest]] [[Ribbon]]. Additionally, in {{game2|Diamond|Pearl|Platinum}}, {{pkmn|Coordinator}}s are awarded special [[Accessory|Accessories]] the first time they win the Contest. Different Ribbons and Accessories are awarded for winning in each of the four {{OBP|rank|Contest}}s. | | At the end of a Toughness Contest, the winning Pokémon will receive a [[List of Ribbons in the games#Contest Ribbons|Contest]] [[Ribbon]]. Additionally, in {{game2|Diamond|Pearl|Platinum}}, {{pkmn|Coordinator}}s are awarded special [[Accessory|Accessories]] the first time they win the Contest. Different Ribbons and Accessories are awarded for winning in each of the four {{OBP|rank|Contest}}s. |
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| ===Hoenn Contests=== | | ===Hoenn Contests=== |
| {| class="roundy" align="center" style="background: #{{tough color dark}}; border: 3px solid #{{tough color}}" | | {| class="roundy" style="margin: auto; text-align: center; background: #{{tough color dark}}; border: 3px solid #{{tough color}}" |
| |- align="center" | | |- |
| ! style="background: #{{tough color light}}; {{roundytl|5px}}" | Normal Rank | | ! style="background: #{{tough color light}}; {{roundytl|5px}}" | Normal Rank |
| ! style="background: #{{tough color light}};" | Super Rank | | ! style="background: #{{tough color light}};" | Super Rank |
| ! style="background: #{{tough color light}};" | Hyper Rank | | ! style="background: #{{tough color light}};" | Hyper Rank |
| ! style="background: #{{tough color light}}; {{roundytr|5px}}" | Master Rank | | ! style="background: #{{tough color light}}; {{roundytr|5px}}" | Master Rank |
| |- style="text-align:center; background: #FFFFFF" | | |- |
| | style="{{roundybl|5px}}" | [[File:Tough Ribbon Hoenn.png]]
| | | style="background: #FFF; {{roundybl|5px}}" | [[File:Tough Ribbon Hoenn.png]] |
| | [[File:Tough Ribbon Super.png]] | | | style="background: #FFF" | [[File:Tough Ribbon Super.png]] |
| | [[File:Tough Ribbon Hyper.png]] | | | style="background: #FFF" | [[File:Tough Ribbon Hyper.png]] |
| | style="{{roundybr|5px}}" | [[File:Tough Ribbon Master Hoenn.png]] | | | style="background: #FFF; {{roundybr|5px}}" | [[File:Tough Ribbon Master Hoenn.png]] |
| |} | | |} |
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| ===Sinnoh Super Contests=== | | ===Sinnoh Super Contests=== |
| {| class="roundy" align="center" style="background: #{{tough color dark}}; border: 3px solid #{{tough color}}" | | {| class="roundy" style="margin: auto; text-align: center; background: #{{tough color dark}}; border: 3px solid #{{tough color}}" |
| |- align="center" | | |- |
| ! style="background: #{{tough color light}}; {{roundytl|5px}}" | Normal Rank | | ! style="background: #{{tough color light}}; {{roundytl|5px}}" | Normal Rank |
| ! style="background: #{{tough color light}};" | Great Rank | | ! style="background: #{{tough color light}};" | Great Rank |
| ! style="background: #{{tough color light}};" | Ultra Rank | | ! style="background: #{{tough color light}};" | Ultra Rank |
| ! style="background: #{{tough color light}}; {{roundytr|5px}}" | Master Rank | | ! style="background: #{{tough color light}}; {{roundytr|5px}}" | Master Rank |
| |- style="text-align:center; background: #FFFFFF" | | |- style="background: #FFF" |
| | [[File:Tough Ribbon Sinnoh.png]] | | | [[File:Tough Ribbon Sinnoh.png]] |
| | [[File:Tough Ribbon Great.png]] | | | [[File:Tough Ribbon Great.png]] |
| | [[File:Tough Ribbon Ultra.png]] | | | [[File:Tough Ribbon Ultra.png]] |
| | [[File:Tough Ribbon Master Sinnoh.png]] | | | [[File:Tough Ribbon Master Sinnoh.png]] |
| |- style="text-align:center; background: #FFFFFF" | | |- |
| | style="{{roundybl|5px}}" | [[File:Accessory Yellow Barrette Sprite.png]]
| | | style="background: #FFF; {{roundybl|5px}}" | [[File:Accessory Yellow Barrette Sprite.png]] |
| | [[File:Accessory Yellow Balloon Sprite.png]] | | | style="background: #FFF" | [[File:Accessory Yellow Balloon Sprite.png]] |
| | [[File:Accessory Heroic Headband Sprite.png]] | | | style="background: #FFF" | [[File:Accessory Heroic Headband Sprite.png]] |
| | style="{{roundybr|5px}}" | [[File:Accessory Award Podium Sprite.png]] | | | style="background: #FFF; {{roundybr|5px}}" | [[File:Accessory Award Podium Sprite.png]] |
| | |} |
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| | ===Hoenn Contest Spectaculars=== |
| | {| class="roundy" style="margin: auto; text-align: center; background: #{{tough color dark}}; border: 3px solid #{{tough color}}" |
| | |- |
| | ! style="background: #{{tough color light}}; {{roundytop|5px}}" | Master Rank |
| | |- |
| | | style="background: #FFF; {{roundybottom|5px}}" | [[File:Toughness Master Ribbon.png]] |
| |} | | |} |
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| ==Moves== | | ==Moves== |
| | {{outdated|section|needs=contest moves and statics from Generation VI/Omega Ruby and Alpha Sapphire}} |
| {{movelist/contest-head|Tough}} | | {{movelist/contest-head|Tough}} |
| {{movelist/contest|1|Acid Armor|Poison|Status|1|0|Ups the user's condition. Helps prevent nervousness.|0|Earn double the score in the next turn.}} | | {{movelist/contest|1|Acid Armor|Poison|Status|1|0|Ups the user's condition. Helps prevent nervousness.|0|Earn double the score in the next turn.}} |
| {{movelist/contest|2|AncientPower|Rock|Special|1|0|Ups the user's condition. Helps prevent nervousness.|2|Earn +2 if the Pokémon performs last in the turn.}} | | {{movelist/contest|2|Ancient Power|Rock|Special|1|0|Ups the user's condition. Helps prevent nervousness.|2|Earn +2 if the Pokémon performs last in the turn.}} |
| {{movelist/contest|3|Arm Thrust|Fighting|Physical|2|1|Startles the Pokémon that has the judge's attention.|2|Allows performance of the same move twice in a row.}} | | {{movelist/contest|3|Arm Thrust|Fighting|Physical|2|1|Startles the Pokémon that has the judge's attention.|2|Allows performance of the same move twice in a row.}} |
| {{movelist/contest|1|Barrage|Normal|Physical|2|0|Works well if it's the same type as the one before.|2|Allows performance of the same move twice in a row.}} | | {{movelist/contest|1|Barrage|Normal|Physical|2|0|Works well if it's the same type as the one before.|2|Allows performance of the same move twice in a row.}} |
| | {{movelist/contest|6|Belch|Poison|Special||||}} |
| {{movelist/contest|1|Bide|Normal|Physical|1|0|Can avoid being startled by others.|2|Earns double the score on the final performance.}} | | {{movelist/contest|1|Bide|Normal|Physical|1|0|Can avoid being startled by others.|2|Earns double the score on the final performance.}} |
| {{movelist/contest|1|Bind|Normal|Physical|3|0|Temporarily stops the crowd from getting excited.|0|Earn a higher score the later the Pokémon performs.}} | | {{movelist/contest|1|Bind|Normal|Physical|3|0|Temporarily stops the crowd from getting excited.|0|Earn a higher score the later the Pokémon performs.}} |
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| {{movelist/contest|2|Bone Rush|Ground|Physical|4|0|A highly appealing move.|2|Allows performance of the same move twice in a row.}} | | {{movelist/contest|2|Bone Rush|Ground|Physical|4|0|A highly appealing move.|2|Allows performance of the same move twice in a row.}} |
| {{movelist/contest|1|Bonemerang|Ground|Physical|4|0|A highly appealing move.|2|Allows performance of the same move twice in a row.}} | | {{movelist/contest|1|Bonemerang|Ground|Physical|4|0|A highly appealing move.|2|Allows performance of the same move twice in a row.}} |
| | {{movelist/contest|6|Boomburst|Normal|Special||||}} |
| {{movelist/contest|4|Bug Bite|Bug|Physical||||0|Steals the Voltage of the Pokémon that just went.}} | | {{movelist/contest|4|Bug Bite|Bug|Physical||||0|Steals the Voltage of the Pokémon that just went.}} |
| | {{movelist/contest|5|Bulldoze|Ground|Physical||||}} |
| | {{movelist/contest|5|Chip Away|Normal|Physical||||}} |
| {{movelist/contest|1|Clamp|Water|Physical|3|0|Temporarily stops the crowd from getting excited.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|1|Clamp|Water|Physical|3|0|Temporarily stops the crowd from getting excited.|3|A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest|5|Coil|Poison|Status||||}} |
| {{movelist/contest|1|Comet Punch|Normal|Physical|2|0|Works well if it's the same type as the one before.|2|Allows performance of the same move twice in a row.}} | | {{movelist/contest|1|Comet Punch|Normal|Physical|2|0|Works well if it's the same type as the one before.|2|Allows performance of the same move twice in a row.}} |
| {{movelist/contest|1|Constrict|Normal|Physical|2|3|Startles the Pokémon that appealed before the user.|0|Earn a higher score the later the Pokémon performs.}} | | {{movelist/contest|1|Constrict|Normal|Physical|2|3|Startles the Pokémon that appealed before the user.|0|Earn a higher score the later the Pokémon performs.}} |
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| {{movelist/contest|2|Curse|Ghost|Status|3|0|The next appeal can be made later next turn.|0|Earn a higher score the later the Pokémon performs.}} | | {{movelist/contest|2|Curse|Ghost|Status|3|0|The next appeal can be made later next turn.|0|Earn a higher score the later the Pokémon performs.}} |
| {{movelist/contest|1|Double-Edge|Normal|Physical|6|0|After this move, the user is more easily startled.|0|Earn +15 if all the Pokémon choose the same Judge.}} | | {{movelist/contest|1|Double-Edge|Normal|Physical|6|0|After this move, the user is more easily startled.|0|Earn +15 if all the Pokémon choose the same Judge.}} |
| {{movelist/contest|1|DoubleSlap|Normal|Physical|2|1|Startles the Pokémon that has the judge's attention.|2|Allows performance of the same move twice in a row.}} | | {{movelist/contest|1|Double Slap|Normal|Physical|2|1|Startles the Pokémon that has the judge's attention.|2|Allows performance of the same move twice in a row.}} |
| | {{movelist/contest|5|Dragon Tail|Dragon|Physical||||}} |
| | {{movelist/contest|5|Drill Run|Ground|Physical||||}} |
| | {{movelist/contest|5|Dual Chop|Dragon|Physical||||}} |
| {{movelist/contest|1|Earthquake|Ground|Physical|1|3|Badly startles those that have made appeals.|2|Earn +2 if the Pokémon performs last in the turn.}} | | {{movelist/contest|1|Earthquake|Ground|Physical|1|3|Badly startles those that have made appeals.|2|Earn +2 if the Pokémon performs last in the turn.}} |
| {{movelist/contest|1|Egg Bomb|Normal|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|1|Egg Bomb|Normal|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}} |
| {{movelist/contest|3|Endeavor|Normal|Physical|2|0|The appeal works great if performed last.|2|Earns double the score on the final performance.}} | | {{movelist/contest|3|Endeavor|Normal|Physical|2|0|The appeal works great if performed last.|2|Earns double the score on the final performance.}} |
| {{movelist/contest|2|Endure|Normal|Status|2|0|Can avoid being startled by others once.|2|Prevents the Voltage from going up in the same turn.}} | | {{movelist/contest|2|Endure|Normal|Status|2|0|Can avoid being startled by others once.|2|Prevents the Voltage from going up in the same turn.}} |
| | {{movelist/contest|5|Final Gambit|Fighting|Special||||}} |
| {{movelist/contest|1|Fissure|Ground|Physical|2|1|Badly startles all Pokémon that made good appeals.|0|Earn +15 if all the Pokémon choose the same Judge.}} | | {{movelist/contest|1|Fissure|Ground|Physical|2|1|Badly startles all Pokémon that made good appeals.|0|Earn +15 if all the Pokémon choose the same Judge.}} |
| {{movelist/contest|4|Fling|Dark|Physical||||1|Earn +3 if the Pokémon gets the lowest score.}} | | {{movelist/contest|4|Fling|Dark|Physical||||1|Earn +3 if the Pokémon gets the lowest score.}} |
| | {{movelist/contest|6|Flying Press|Fighting|Physical|||||}} |
| {{movelist/contest|3|Focus Punch|Fighting|Physical|3|0|The next appeal can be made later next turn.|1|Earn +3 if no other Pokémon has chosen the same Judge.}} | | {{movelist/contest|3|Focus Punch|Fighting|Physical|3|0|The next appeal can be made later next turn.|1|Earn +3 if no other Pokémon has chosen the same Judge.}} |
| {{movelist/contest|1|Fury Swipes|Normal|Physical|2|1|Startles the Pokémon that has the judge's attention.|2|Allows performance of the same move twice in a row.}} | | {{movelist/contest|1|Fury Swipes|Normal|Physical|2|1|Startles the Pokémon that has the judge's attention.|2|Allows performance of the same move twice in a row.}} |
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| {{movelist/contest|4|Head Smash|Rock|Physical||||2|Earn +3 if the Pokémon that just went hit max Voltage.}} | | {{movelist/contest|4|Head Smash|Rock|Physical||||2|Earn +3 if the Pokémon that just went hit max Voltage.}} |
| {{movelist/contest|1|Headbutt|Normal|Physical|2|3|Startles the Pokémon that appealed before the user.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|1|Headbutt|Normal|Physical|2|3|Startles the Pokémon that appealed before the user.|3|A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest|5|Head Charge|Normal|Physical||||}} |
| | {{movelist/contest|5|Heat Crash|Fire|Physical||||}} |
| | {{movelist/contest|5|Heavy Slam|Steel|Physical||||}} |
| | {{movelist/contest|5|Horn Leech|Grass|Physical||||}} |
| | {{movelist/contest|5|Hurricane|Flying|Special||||}} |
| | {{movelist/contest|6|Hyperspace Fury|Dark|Physical||||}} |
| | {{movelist/contest|5|Incinerate|Fire|Special||||}} |
| {{movelist/contest|3|Iron Defense|Steel|Status|1|0|Can avoid being startled by others.|2|Prevents the Voltage from going up in the same turn.}} | | {{movelist/contest|3|Iron Defense|Steel|Status|1|0|Can avoid being startled by others.|2|Prevents the Voltage from going up in the same turn.}} |
| {{movelist/contest|4|Iron Head|Steel|Physical||||2|Earn +2 if the Pokémon performs last in the turn.}} | | {{movelist/contest|4|Iron Head|Steel|Physical||||2|Earn +2 if the Pokémon performs last in the turn.}} |
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| {{movelist/contest|3|Mud Shot|Ground|Special|1|3|Badly startles those that have made appeals.|2|Enables the user to perform last in the next turn.}} | | {{movelist/contest|3|Mud Shot|Ground|Special|1|3|Badly startles those that have made appeals.|2|Enables the user to perform last in the next turn.}} |
| {{movelist/contest|3|Muddy Water|Water|Special|2|1|Startles the Pokémon that has the judge's attention.|2|Earn +2 if the Pokémon performs last in the turn.}} | | {{movelist/contest|3|Muddy Water|Water|Special|2|1|Startles the Pokémon that has the judge's attention.|2|Earn +2 if the Pokémon performs last in the turn.}} |
| | {{movelist/contest|6|Noble Roar|Normal|Status||||}} |
| {{movelist/contest|2|Octazooka|Water|Special|2|1|Startles the Pokémon that has the judge's attention.|2|Earn +2 if the Judge's Voltage goes up.}} | | {{movelist/contest|2|Octazooka|Water|Special|2|1|Startles the Pokémon that has the judge's attention.|2|Earn +2 if the Judge's Voltage goes up.}} |
| {{movelist/contest|1|Pound|Normal|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|1|Pound|Normal|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest|6|Power-Up Punch|Fighting|Physical|||||}} |
| {{movelist/contest|2|Rain Dance|Water|Status|1|0|The appeal works best the more the crowd is excited.|2|Prevents the Voltage from going up in the same turn.}} | | {{movelist/contest|2|Rain Dance|Water|Status|1|0|The appeal works best the more the crowd is excited.|2|Prevents the Voltage from going up in the same turn.}} |
| {{movelist/contest|3|Revenge|Fighting|Physical|3|0|The next appeal can be made later next turn.|2|Earns double the score on the final performance.}} | | {{movelist/contest|3|Revenge|Fighting|Physical|3|0|The next appeal can be made later next turn.|2|Earns double the score on the final performance.}} |
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| {{movelist/contest|4|Rock Wrecker|Rock|Physical||||2|Earn +3 if the Pokémon that just went hit max Voltage.}} | | {{movelist/contest|4|Rock Wrecker|Rock|Physical||||2|Earn +3 if the Pokémon that just went hit max Voltage.}} |
| {{movelist/contest|2|Rollout|Rock|Physical|3|0|Temporarily stops the crowd from getting excited.|2|Allows performance of the same move twice in a row.}} | | {{movelist/contest|2|Rollout|Rock|Physical|3|0|Temporarily stops the crowd from getting excited.|2|Allows performance of the same move twice in a row.}} |
| | {{movelist/contest|6|Rototiller|Ground|Status|||||}} |
| {{movelist/contest|2|Sandstorm|Rock|Status|3|0|Scrambles up the order of appeals on the next turn.|2|Prevents the Voltage from going up in the same turn.}} | | {{movelist/contest|2|Sandstorm|Rock|Status|3|0|Scrambles up the order of appeals on the next turn.|2|Prevents the Voltage from going up in the same turn.}} |
| | {{movelist/contest|5|Scald|Water|Special||||}} |
| {{movelist/contest|2|Scary Face|Normal|Status|2|1|Startles the Pokémon that has the judge's attention.|2|Enables the user to perform last in the next turn.}} | | {{movelist/contest|2|Scary Face|Normal|Status|2|1|Startles the Pokémon that has the judge's attention.|2|Enables the user to perform last in the next turn.}} |
| {{movelist/contest|1|Scratch|Normal|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|1|Scratch|Normal|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}} |
| {{movelist/contest|1|Seismic Toss|Fighting|Physical|2|1|Startles Pokémon that made a same-type appeal.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|1|Seismic Toss|Fighting|Physical|2|1|Startles Pokémon that made a same-type appeal.|3|A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest|5|Shell Smash|Normal|Status||||}} |
| {{movelist/contest|1|Skull Bash|Normal|Physical|1|4|Badly startles the Pokémon in front.|1|Earn +3 if no other Pokémon has chosen the same Judge.}} | | {{movelist/contest|1|Skull Bash|Normal|Physical|1|4|Badly startles the Pokémon in front.|1|Earn +3 if no other Pokémon has chosen the same Judge.}} |
| | {{movelist/contest|5|Sky Drop|Flying|Physical||||}} |
| {{movelist/contest|1|Slam|Normal|Physical|2|1|Startles Pokémon that made a same-type appeal.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|1|Slam|Normal|Physical|2|1|Startles Pokémon that made a same-type appeal.|3|A basic performance using a move known by the Pokémon.}} |
| {{movelist/contest|1|Sludge|Poison|Special|1|4|Badly startles the Pokémon in front.|2|Earn +2 if the Pokémon performs last in the turn.}} | | {{movelist/contest|1|Sludge|Poison|Special|1|4|Badly startles the Pokémon in front.|2|Earn +2 if the Pokémon performs last in the turn.}} |
| {{movelist/contest|2|Sludge Bomb|Poison|Special|2|1|Startles the Pokémon that has the judge's attention.|2|Earn +2 if the Pokémon performs last in the turn.}} | | {{movelist/contest|2|Sludge Bomb|Poison|Special|2|1|Startles the Pokémon that has the judge's attention.|2|Earn +2 if the Pokémon performs last in the turn.}} |
| | {{movelist/contest|5|Sludge Wave|Poison|Special||||}} |
| | {{movelist/contest|5|Smack Down|Rock|Physical||||}} |
| {{movelist/contest|1|Smog|Poison|Special|1|3|Badly startles those that have made appeals.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|1|Smog|Poison|Special|1|3|Badly startles those that have made appeals.|3|A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest|5|Snarl|Dark|Special||||}} |
| {{movelist/contest|4|Spacial Rend|Dragon|Special||||2|Earn +2 if the Judge's Voltage goes up.}} | | {{movelist/contest|4|Spacial Rend|Dragon|Special||||2|Earn +2 if the Judge's Voltage goes up.}} |
| | {{movelist/contest|6|Spiky Shield|Grass|Status|||||}} |
| {{movelist/contest|3|Spit Up|Normal|Special|4|0|A highly appealing move.|2|Earn +2 if the Pokémon performs last in the turn.}} | | {{movelist/contest|3|Spit Up|Normal|Special|4|0|A highly appealing move.|2|Earn +2 if the Pokémon performs last in the turn.}} |
| {{movelist/contest|2|Spite|Ghost|Status|2|0|The appeal works great if performed last.|2|Prevents the Voltage from going down in the same turn.}} | | {{movelist/contest|2|Spite|Ghost|Status|2|0|The appeal works great if performed last.|2|Prevents the Voltage from going down in the same turn.}} |
| | {{movelist/contest|5|Steamroller|Bug|Physical||||}} |
| | {{movelist/contest|6|Sticky Web|Bug|Status|||||}} |
| {{movelist/contest|3|Stockpile|Normal|Status|2|0|Can avoid being startled by others once.|0|Earn double the score in the next turn.}} | | {{movelist/contest|3|Stockpile|Normal|Status|2|0|Can avoid being startled by others once.|0|Earn double the score in the next turn.}} |
| {{movelist/contest|1|Stomp|Normal|Physical|1|4|Badly startles the Pokémon in front.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|1|Stomp|Normal|Physical|1|4|Badly startles the Pokémon in front.|3|A basic performance using a move known by the Pokémon.}} |
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| {{movelist/contest|1|Take Down|Normal|Physical|6|0|After this move, the user is more easily startled.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|1|Take Down|Normal|Physical|6|0|After this move, the user is more easily startled.|3|A basic performance using a move known by the Pokémon.}} |
| {{movelist/contest|2|Thief|Dark|Physical|1|0|Makes the appeal as good as those before it.|0|Steals the Voltage of the Pokémon that just went.}} | | {{movelist/contest|2|Thief|Dark|Physical|1|0|Makes the appeal as good as those before it.|0|Steals the Voltage of the Pokémon that just went.}} |
| | {{movelist/contest|6|Thousand Waves|Ground|Physical|||||}} |
| {{movelist/contest|1|Thrash|Normal|Physical|4|4|Jams the others, and misses one turn of appeals.|2|Allows performance of the same move twice in a row.}} | | {{movelist/contest|1|Thrash|Normal|Physical|4|4|Jams the others, and misses one turn of appeals.|2|Allows performance of the same move twice in a row.}} |
| {{movelist/contest|3|Torment|Dark|Status|2|0|Makes all Pokémon after the user nervous.|0|Raises the score if the Voltage is low.}} | | {{movelist/contest|3|Torment|Dark|Status|2|0|Makes all Pokémon after the user nervous.|0|Raises the score if the Voltage is low.}} |
| {{movelist/contest|1|ViceGrip|Normal|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|1|Vice Grip|Normal|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}} |
| {{movelist/contest|1|Waterfall|Water|Physical|2|0|The appeal works great if performed last.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|1|Waterfall|Water|Physical|2|0|The appeal works great if performed last.|3|A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest|5|Wide Guard|Rock|Status||||}} |
| | {{movelist/contest|5|Wild Charge|Electric|Physical||||}} |
| {{movelist/contest|4|Wood Hammer|Grass|Physical||||2|Earn +2 if the Pokémon performs last in the turn.}} | | {{movelist/contest|4|Wood Hammer|Grass|Physical||||2|Earn +2 if the Pokémon performs last in the turn.}} |
| | {{movelist/contest|5|Work Up|Normal|Status||||}} |
| {{movelist/contest|1|Wrap|Normal|Physical|3|0|Temporarily stops the crowd from getting excited.|0|Earn a higher score the later the Pokémon performs.}} | | {{movelist/contest|1|Wrap|Normal|Physical|3|0|Temporarily stops the crowd from getting excited.|0|Earn a higher score the later the Pokémon performs.}} |
| {{movelist/contest-foot|Tough}} | | {{movelist/contest-foot|Tough}} |
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| |fr=Robustesse | | |fr=Robustesse |
| |it=Grinta | | |it=Grinta |
| | |ko=강인함 ''Ganginham'' |
| |es=Dureza | | |es=Dureza |
| |zh_cmn=强壮组}} | | |zh_cmn=强壮组}} |
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| [[de:Stärke (Wettbewerb)]] | | [[de:Stärke (Wettbewerb)]] |
| [[it:Grinta (gara)]] | | [[it:Grinta (virtù)]] |
| [[zh:强壮组]] | | [[zh:强壮组]] |