Tomokazu Komiya: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
No edit summary
m (r2.7.6) (Robot: Adding it:Tomokazu Komiya)
(13 intermediate revisions by 10 users not shown)
Line 1: Line 1:
'''Tomokazu Komiya''' is the Pokemon TCG's illustrator.
'''Tomokazu Komiya''' (Japanese: '''こみやトモカズ''') is an illustrator who has provided art for the [[Pokémon Trading Card Game]], as well as several [[Pokémon Tales]] books. His illustration style is well known within the Pokémon community and he is often regarded as one of the worst artists because of his deformed and loosely colored images. This is intentional, as Komiya is a practitioner of Primitivism, an art movement that takes inspiration from themes or stylistic elements of prehistory, tribal cultures, or children's art.


{{stub}}
==Works==
===Manga===
{| align="left" class="sortable" style="background: #A0A0C4; {{roundy|10px}}; border: 5px solid #BBBBE8"
|-
! style="background: #CCCCFF; {{roundytl|5px}}" | Title
! style="background: #CCCCFF" | Date
! style="background: #CCCCFF; {{roundytr|5px}}" | Publisher
|- style="background:#FFFFFF"
| ''[[PB16|Ready, Set, Dodo!]]'' (Pokémon Tales #16) (no English release)
| 1997-11
| [[Shogakukan]]
|- style="background:#FFFFFF"
| ''[[PB29|Nazonokusa's Hide and Seek]]'' (Pokémon Tales #29) (no English release)
| 1998-04
| Shogakukan
|- style="background:#FFFFFF"
| ''[[PB39|Heart-pounding Sand]]'' (Pokémon Tales #39) (no English release)
| 1998-12
| Shogakukan
|- style="background:#FFFFFF"
| ''The Important Feeling''
| 2000-07
| Futami
|- style="background:#FFFFFF"
| ''[[PBGS9|Corsola's Brave New World]]'' (Pokémon Gold & Silver Tales #9)
| 2002-08
| Shogakukan
|- style="background:#FFFFFF"
| ''Contact with the Sea''
| 2005-07
| Shinpusha
|- style="background:#FFFFFF"
| ''[[PBD08|The Mysterious Drum]]'' (Pokémon Daisuki Tales #8)
| 2007-07
| [[Pokémon Daisuki Club]]
|}
{{-}}
 
==Work for the TCG==
Komiya exaggerates the features of Pokémon in his art, particularly facial and bodily proportions, focusing on the eyes or length of the face. He often uses vibrant colors or unusual tones to create a stark contrast between the Pokémon and the background environment. He also varies his style to convey different feelings in his art, using soft blotches of color to emulate placidity, or using very deep areas of color and rapid brushstrokes to give a dominant feeling. For a list of cards he has illustrated, go [[:Category:Illus. by Tomokazu Komiya|here]].
 
[[Category:TCG illustrators|Komiya, Tomokazu]]
 
[[de:Tomokazu Komiya]]
[[it:Tomokazu Komiya]]
[[ja:こみやトモカズ]]
[[zh:こみやともかず]]

Revision as of 08:16, 23 December 2014

Tomokazu Komiya (Japanese: こみやトモカズ) is an illustrator who has provided art for the Pokémon Trading Card Game, as well as several Pokémon Tales books. His illustration style is well known within the Pokémon community and he is often regarded as one of the worst artists because of his deformed and loosely colored images. This is intentional, as Komiya is a practitioner of Primitivism, an art movement that takes inspiration from themes or stylistic elements of prehistory, tribal cultures, or children's art.

Works

Manga

Title Date Publisher
Ready, Set, Dodo! (Pokémon Tales #16) (no English release) 1997-11 Shogakukan
Nazonokusa's Hide and Seek (Pokémon Tales #29) (no English release) 1998-04 Shogakukan
Heart-pounding Sand (Pokémon Tales #39) (no English release) 1998-12 Shogakukan
The Important Feeling 2000-07 Futami
Corsola's Brave New World (Pokémon Gold & Silver Tales #9) 2002-08 Shogakukan
Contact with the Sea 2005-07 Shinpusha
The Mysterious Drum (Pokémon Daisuki Tales #8) 2007-07 Pokémon Daisuki Club


Work for the TCG

Komiya exaggerates the features of Pokémon in his art, particularly facial and bodily proportions, focusing on the eyes or length of the face. He often uses vibrant colors or unusual tones to create a stark contrast between the Pokémon and the background environment. He also varies his style to convey different feelings in his art, using soft blotches of color to emulate placidity, or using very deep areas of color and rapid brushstrokes to give a dominant feeling. For a list of cards he has illustrated, go here.