Teru-sama
This glitch is in need of research. Reason: which variations can show the map and play the Poké Flute when "use" is hacked onto them; are any in the key items pocket in Crystal? You can discuss this on the talk page. |
Teru-sama (Japanese: カビチュウ Kabichū) is a glitch item that appears in Generation II. There are 29 variations in Gold and Silver, and 26 in Crystal. It appears to have no other use than to be sold for $19660. It is kept in the items pocket. Teru-sama is a data filler between actual items in Generation II, like Missingno. is filler between Pokémon in Generation I.
Name origin
Teru-sama can literally be translated from Japanese as "Lord Sunshine" or "Master Sunshine", coming from the word Teru (Sunshine or to Shine) and the suffix -sama (an honorific that shows extreme respect and is most often translated as "lord" or "master"). It is possible that -sama is actually a typographic error, and that the name should be Teru-tama, which would translate as "Sunshine Ball", which ties in with the GS Ball. Despite this, its Japanese name is completely different.
Use
Teru-sama located at certain index numbers can become Crystal-exclusive items when traded into Crystal. Index number 115 becomes a GS Ball, index number 116 becomes a Blue Card, and index number 129 becomes an Egg Ticket. When viewed in Stadium 2, the Teru-sama will show up as the corresponding Crystal item, even in Gold and Silver.
Two Teru-sama, through hacking a "use" option onto them, actually have an effect. One brings up the Town Map; it displays the Kanto map for less than 1/10 of a second, then when returning to the item menu, the tiles become glitched. Another item is the Poké Flute, which works exactly the same as in Generation I (waking up a Pokémon in battle), but remains silent.
Index number
- Crystal - 06, 19, 2D, 32, 38, 5A, 64, 78, 87, 88, 89, 8D, 8E, 91, 93, 94, 95, 99, 9A, 9B, A2, AB, B0, B3, BE
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