Ten question marks: Difference between revisions

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'''??????????''', also known as '''Ten question marks''' or its fan-given nickname, '''Decamark(s)''', is a [[glitch Pokémon]] that occupies slot 0000, and all slots above 019D in {{5v2|Ruby|Sapphire|Emerald|FireRed|LeafGreen}}. It was programmed into the game to prevent game crashes and is technically not a glitch Pokémon because its information was defined by the programmers. However, ?????????? can also occupy other values of the 65536 slots available as well as cause glitchy behavior in games, some specific versions may even [[game freeze|freeze]] the game, such as hex DEFD.  
'''??????????''', also known as '''ten question marks''' or its fan-given nickname, '''Decamark(s)''', is a [[glitch Pokémon]] that occupies slot 0000, and all slots above 019D in {{5v2|Ruby|Sapphire|Emerald|FireRed|LeafGreen}}. It was programmed into the game to prevent game crashes and is technically not a glitch Pokémon because its information was defined by the programmers. However, ?????????? can also occupy other values of the 65536 slots available as well as cause glitchy behavior in games, some specific versions may even [[game freeze|freeze]] the game, such as hex DEFD.


??????????'s sprite usually appears as three concentric circles alternating between white and black around a question mark in the center, this graphic was used to represent that a Pokémon that is not seen on a pokédex. Whereas index number 0000 and other ?????????? usually use {{p|Bulbasaur}}'s [[footprint]], there are a few which use other Pokémon's footprints.


??????????'s sprite usually appears as three concentric circles alternating between white and black around a question mark in the center. Whereas index number 0000 and other ?????????? usually use {{p|Bulbasaur}}'s footprint, there are a few which use other Pokémon's footprints.
?????????? hex 0000 form cannot be obtained, as it disappears from a [[party]] when caught.


?????????? hex 0000 form can not be obtained, as it disappears from a party when caught.
In the Generation I and II games, Pokémon index numbers range from 00 to FF, totaling to exactly 256 Pokémon slots available. In the Generation III games,  Pokémon index numbers range from 0000 to FFFF, allowing 65536 Pokémon to be defined; however, only 439 (counting {{pkmn|Egg}}, {{p|Unown}} forms, {{p|Deoxys}} Formes, and 25 {{gp|?}}) were defined, filling the remaining 65,097 slots with ?????????? variants.


==Obtaining ??????????==
==Obtaining ??????????==
Line 30: Line 31:


===Level-up method===
===Level-up method===
A GameShark code can be used to quickly level-up a Pokémon in {{2v2|FireRed|LeafGreen}}'s [[Pokémon Day Care]]. If any Pokémon is placed into the day care before the code is activated, after a short while of walking around, the Pokémon in the daycare will produce an Egg all by itself. The Egg will soon hatch into a Level 0 ??????????, which cannot be leveled up without using a {{DL|Vitamin|Rare Candy}}, as 1,000,000 EXP points are required to reach level 1.
A GameShark code can be used to quickly [[level-up]] a Pokémon in {{2v2|FireRed|LeafGreen}}'s [[Pokémon Day Care]]. If any Pokémon is placed into the Pokémon Day Care before the code is activated, after walking around for a short time, the Pokémon in the Pokémon Day Care will produce an Egg all by itself. The Egg will soon hatch into a level 0 ??????????; however, ?????????? requires 1,000,000 EXP points to reach level 1, making it tedious to level up without using a {{DL|Vitamin|Rare Candy}}.


If ?????????? is traded to {{game|Emerald}}, it can be left in the day care and will instantly grow to level 100. At this point, it can learn any of the eight [[HM]] moves and will be safe for the game unless its summary is looked at. If given Rare Candies, it will start rapidly learning {{m|Ice Punch}}, even if the player refuses to teach it. This can be fixed by activating the "access fly map" GameShark code. ??????????'s National Pokédex number can vary, ranging from 0 to over 386, depending on its hexadecimal identifier. If the hexadecimal identifier number is over 1000 then a ? mark replaces the hundreds column, e.g. ?24
If ?????????? is traded to {{game|Emerald}}, it can be left in the Pokémon Day Care and will instantly grow to level 100. At this point, it can learn any of the eight [[HM]] moves via HM and will be safe for the game unless its summary is looked at. If given Rare Candies, it will start rapidly learning {{m|Ice Punch}}, even if the player refuses to teach it. This can be fixed by activating the "access fly map" GameShark code. ??????????'s National Pokédex number can vary, ranging from 0 to over 386, depending on its hexadecimal identifier. If the hexadecimal identifier number is over 1000, then a ? mark replaces the hundreds column (e.g. ?24).


[[File:Ten Question Marks III.png|208px|left|thumb|Battling ??????????]]
[[File:Ten Question Marks III.png|208px|left|thumb|Battling ??????????]]
[[File:Emerald 10 Question marks.png|208px|right|thumb|The summary that freezes the game, viewed in {{game|Emerald}}]]
[[File:Emerald 10 Question marks.png|208px|right|thumb|The summary that freezes the game, viewed in {{game|Emerald}}]]
[[Image:FireRed-MissingNo-Summary.png|208px|right|thumb|The summary that doesn't freeze the game, viewed in {{game|FireRed and LeafGreen|s}}, note the backwards question mark.]]
[[File:FireRed-MissingNo-Summary.png|208px|right|thumb|The summary that doesn't freeze the game, viewed in {{game|FireRed and LeafGreen|s}}. Note the backwards question mark (since summery screen flips the Pokémon sprite horizontally).]]


===Pre-starter method===
===Pre-starter method===
Another method for obtaining ?????????? is to use an Action Replay code to teleport or walk through walls to an area where a wild Pokémon can be captured before getting a [[starter Pokémon]] from either [[Professor Birch]] in {{game2|Ruby|Sapphire|Emerald}} or [[Professor Oak]] in {{game|FireRed and LeafGreen|s}}. If a wild Pokémon battle is initiated, the player will send out a ?????????? with 0/0 HP and with a hexadecimal identifier of 0. If the Pokémon gets hit, the player will white out and be sent to a [[Pokémon Center]] where 65536 [[Poké Ball]]s will begin to appear in seemingly random locations all over the screen (this is because the game will refer to the number 0 as one more than a full two bytes (65535)). A very similar effect occurs when one performs a variation of the [[Pomeg glitch]]; when the Pokémon's HP goes below 0 it will skip to the largest value. This system uses two bytes, so the Pokémon's HP will start to drop down from 65535.
Another method for obtaining ?????????? is to use an Action Replay code to teleport or walk through walls to an area where a wild Pokémon can be captured before getting a [[starter Pokémon]] from either [[Professor Birch]] in {{game2|Ruby|Sapphire|Emerald}} or [[Professor Oak]] in {{game|FireRed and LeafGreen|s}}. If a wild Pokémon battle is initiated, the player will send out a ?????????? with 0/0 HP and with a hexadecimal identifier of 0. If the Pokémon gets hit, the player will white out and be sent to a [[Pokémon Center]] where 65536 [[Poké Ball]]s will begin to appear in seemingly random locations in a horizontal line all across the screen (this is because the game will refer to the number 0 as one more than a full two bytes (65535)). A very similar effect occurs when one performs a variation of the [[Pomeg glitch]]; when the Pokémon's HP goes below 0 it will skip to the largest value. This system uses two bytes, so the Pokémon's HP will start to drop down from 65535.
 
[[File:Ani900MS.png|frame|left]]
After this Pokémon is captured, if one chooses to nickname ?????????? or looks at it in the party screen, its sprite may appear as a gold-colored {{p|Bulbasaur}}, which might suggest that Nintendo originally planned to make thumbnail images of Shiny Pokémon and this thumbnail was the last stable sprite that remained. It could also be because this Pokémon uses Bulbasaur's data for its icon, and simply uses icon palette 0 as a default because it is undefined. There is also a difference between the Shiny and normal color: the white on the Shiny Pokémon appears to be darker. (Another way to see this glitch is to use the "walk through walls" code, go to the Link Cable area, and battle. Since there is no connected opponent, this glitch appears instead (as value 000).)
After this Pokémon is captured, if one chooses to nickname ?????????? or looks at it in the party screen, its sprite may appear as a gold-colored {{p|Bulbasaur}}. This is due to using icon palette 0 in place of an undefined palette. Another way to see this glitch is to use the "walk through walls" code, go to the Link Cable area, and battle. Since there is no connected opponent, this glitch appears instead (as value 000).


===Pre-National Pokédex method===
===Pre-National Pokédex method===
A third way to obtain ?????????? is to use a GameShark or Action Replay to catch a [[Hoenn]] or [[Johto]] Pokémon in its original area ''before'' obtaining the [[National Pokédex]] as the game would search for a Pokémon using the Regional Pokédex number rather than the National Pokédex number; for example, if the player was to normally encounter a {{p|Yanma}}, instead the game would search for a Pokémon with a Regional Pokédex value of 193, possibly resulting in an encounter of another variety of this glitch with a different moveset and Ability or a {{p|Regirock}} in {{3v|Ruby|Sapphire|Emerald}}.
A third way to obtain ?????????? is to use a GameShark or Action Replay to catch a [[Hoenn]] or [[Johto]] Pokémon in its original area ''before'' obtaining the [[National Pokédex]] as the game would search for a Pokémon using the Regional Pokédex number rather than the National Pokédex number; for example, if the player was to normally encounter a {{p|Yanma}}, instead the game would search for a Pokémon with a Regional Pokédex value of 193, possibly resulting in an encounter of another variety of this glitch with a different moveset and Ability or a {{p|Regirock}} in {{3v|Ruby|Sapphire|Emerald}}.
<!--This was commented as ?????????? may have variable effects (not common to one game). If this can be verfied to be always correct then the comment tags should be removed. Also, ??????????'s summary screen generally freezes the game. -->
<!--
Having only ?????????? and either going down in summary screen or up in party screen can give strange results:
Summary (1st is without changing):
*1st-5th, 11th-48th, 50th, 53th-72nd - 0 in everything, even level. Other than that, nothing special.
*6th-9th - 65280 in Defense
*10th - 95 Special Attack, named with random characters
*49th - 512 Speed
*51st - Level 6; paralyzed; 8 27, 64, 125, 216, 343 or 512 EXP points required to next lvl (full exp bar though); 3077/260 HP; Attack 1792-1805; 60 Defense and 224 Special Attack
*52nd - Music is glitched.
*73rd - Freezes game.
If not stated otherwise, they have Fainted status and 0 EXP points.
Party Screen (1st is the first changed)
*1st-6th - 0 in everything, even level. Other than that, nothing special.
*7th - [[Bad Egg|Bad EGG]] with ??????????'s sprite, about to hatch.
*8th - Bad Egg, has circle marked, freezes game
*9th - Unknown.
*10th-11th - Bad Egg poisoned.
*12th - Bad Egg with Sleep Status, freezes game, has circle marked.
-->


==Item==
==Item==
[[File:FireRed 10 Question marks.png|thumb|A ???????? in the Bag in {{game3|FireRed and LeafGreen|Pokémon FireRed|s}}]]
[[File:FireRed 10 Question marks.png|thumb|A ???????? in the Bag in {{game3|FireRed and LeafGreen|Pokémon FireRed|s}}]]
?????????? may [[Held item|hold]] an [[item]]. The item will be called ???????? (eight marks), with a description in the [[Bag]] of ????? (five marks).  The item can only make a Pokémon that is holding it become glitched if migrated to {{game|Diamond}} or {{v2|Pearl}}. If the player tries to use it, [[Professor Oak]] will say that "the time isn't right" to use it. With the help of a [[GameShark]], it can be bought at a [[Poké Mart]] for {{PDollar}}0 but cannot be sold, as the [[Poké Mart]] cashier will say, "Oh, no. I can't buy that."
?????????? may [[Held item|hold]] an [[item]]. The item will be called ???????? (eight marks), with a description in the [[Bag]] of ????? (five marks).  The item can only make a Pokémon that is holding it become glitched if migrated to [[Pokémon Diamond and Pearl Versions|Pokémon Diamond or Pearl]]. If the player tries to use it, [[Professor Oak]] will say that "the time isn't right" to use it. With the help of a [[GameShark]], it can be bought at a [[Poké Mart]] for {{PDollar}}0 but cannot be sold, as the [[Poké Mart]] cashier will say, "Oh, no. I can't buy that."


==Game data==
==Game data==
Line 79: Line 55:
[[File:Tenquestionmarks-Pokédex.png|thumb|left|Emerald entry]]
[[File:Tenquestionmarks-Pokédex.png|thumb|left|Emerald entry]]
[[File:FireRed-PokedexMissingNo.png|thumb|right|FireRed and LeafGreen entry]]
[[File:FireRed-PokedexMissingNo.png|thumb|right|FireRed and LeafGreen entry]]
{{Dex
{{Dex/Header|type=normal}}
|type=normal
{{Dex/Gen|gen=III}}
|gen=3
{{Dex/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|entry=This is a newly discovered Pokémon. It is currently under investigation.}}
|rsdex=This is a newly discovered Pokémon. It is currently under investigation.
{{Dex/Entry1|2|v=Emerald|t=FFF|entry=This is a newly discovered Pokémon. It is currently under investigation. No detailed information is available at this time.}}
|emeralddex=This is a newly discovered Pokémon. It is currently under investigation. No detailed information is available at this time.
{{Dex/Entry2|v=FireRed|v2=LeafGreen|entry={{tt|This is a newly discovered Pokémon. It is currently under investigation. No detailed information is available at this time.|Internal data, Pokédex entry displays in-game as a blank entry}}}}
|frlgdex=(blank)
<!--
<!--
If you own a copy of DPPt, please attempt to migrate via Pal Park this Pokémon and the Pokédex entry. Thank you.
If you own a copy of DPPt, please attempt to migrate via Pal Park this Pokémon and the Pokédex entry. Thank you.-->
|dpdex=[Does not exist/Would appear as one of the 4th Generation Pokémon Egg or Bad Egg.]
|}
|platinumdex=[Does not exist/Would appear as one of the 4th Generation Pokémon Egg or Bad Egg.]
|}
|hgssdex=[Does not exist/Would appear as one of the 4th Generation Pokémon Egg or Bad Egg.]
{{Dex/Footer}}
-->
|}}


===Game locations===
===Game locations===
{{Availability|
{{Availability/Header|type=normal}}
type=normal |
{{Availability/Gen|gen=III}}
gen=3 |
{{Availability/Entry2|v=Ruby|v2=Sapphire|t=fff|t2=fff|area=[[Cheating]]}}
rsrarity=[[Cheating]] |
{{Availability/Entry1|v=Emerald|area=[[Cheating]]}}
rsarea=[[Cheating]] |
{{Availability/Entry2|v=FireRed|v2=LeafGreen|area=[[Cheating]]}}
erarity=[[Cheating]] |
{{Availability/Entry1/None|v=Colosseum|area=Not available}}
earea=[[Cheating]] |
{{Availability/Entry1/None|v=XD|area=Not available}}
frlgrarity=[[Cheating]] |
|}
frlgarea=[[Cheating]] |
|}
dprarity=None |
{{Availability/Footer}}
dparea=[[Pal Park]] |
ptrarity=None |
ptarea=[[Pal Park]] |
palarea=Unknown |
}}


===Base stats===
===Base stats===
Line 140: Line 108:


===Learnset===
===Learnset===
[[File:- summary.png|thumb|center|?????????? with no moves.]]
[[File:- summary.png|thumb|right|?????????? with no moves.]]
====By [[Level|leveling up]]====
??????????'s learnset varies by game and by hexedecimal identifier. Due to the existence of several thousand different species between games, the full information cannot be listed here.
{{learnlist/levelh|??????????|normal|normal|3|0}}
 
{{learnlist/level3|Start|Tackle|Normal|35|95|35|Tough|4|0||'''}}
Some ?????????? have no moves. When this happens, attempting to attack with it will result in it using {{m|Struggle}}. However, viewing the Pokémon's moves page will show a large amount of glitch text, although this text is not known to cause any side effects.
{{learnlist/level3|4|Growl|Normal|&mdash;|100|40|Cute|2|0}}
{{learnlist/level3|7|Leech Seed|Grass|&mdash;|90|10|Smart|2|2}}
{{learnlist/level3|10|Vine Whip|Grass|35|100|10|Cool|4|4}}
{{learnlist/level3|15|PoisonPowder|Poison|&mdash;|75|35|Smart|3|0}}
{{learnlist/level3|15|Sleep Powder|Grass|&mdash;|75|15|Smart|1|3}}
{{learnlist/level3|20|Razor Leaf|Grass|55|95|25|Cool|3|0}}
{{learnlist/level3|21|Sweet Scent|Normal|&mdash;|100|20|Cute|1|3}}
{{learnlist/level3|25|Growth|Normal|&mdash;|&mdash;|40|Beauty|1|0}}
{{learnlist/level3|33|Synthesis|Grass|&mdash;|&mdash;|5|Smart|1|0}}
{{learnlist/level3|37|SolarBeam|Grass|120|100|10|Smart|4|0}}
{{learnlist/levelf|??????????|normal|normal|3|5}}


====By [[TM]]/[[HM]]====
<!-- It may be a good idea for me to include the information from my research: In FireRed, many decamarks (tested between ranges 2800 and 28FF) know the move {{m|ThunderPunch}}. I do not know why. --Pokechu22 -->
{{learnlist/tmh|??????????|normal|normal|3|0}}
{{learnlist/tm3null}}
{{learnlist/tmf|??????????|normal|normal|3|5}}


====By Move Tutor====
{{-}}
{{learnlist/tutorh|??????????|normal|normal|3|0}}
{{learnlist/tutor3|Ice Punch|Ice|75|100|15|Beauty|4|0|||yes|yes|no}}
{{learnlist/tutorf|??????????|normal|normal|3|5}}


==Evolution==
==Evolution==
Line 175: Line 126:


==Trivia==
==Trivia==
* There are many other variations of this Pokémon in the Generation III games. Their images are the same as ??????????'s, but the individual sprites can be backwards, differently colored, upside down, or any of several other minor differences in appearance.
* Many variations of ?????????? are named after moves or fragments of a move's name (truncated to the game maximum of ten characters) (e.g. {{m|Pound|POUND}}, {{m|Thunderbolt|RBOLT}}, {{m|Wing Attack|ING ATTACK}}, {{m|Quick Attack|ICK ATTACK}}, and so on.) This is due to the hexadecimal identifier of the variation calling for a name from text just past where Pokémon names are stored, which is where move names are stored.
* Many variations of ?????????? are named after moves or fragments of a move's name (truncated to the game maximum of ten characters) (e.g. {{m|Pound|POUND}}, {{m|Thunderbolt|RBOLT}}, {{m|Wing Attack|ING ATTACK}}, {{m|Quick Attack|ICK ATTACK}}, and so on.) This is due to the hexadecimal identifier of the variation calling for a name from text just past where Pokémon names are stored, which is where move names are stored.
* In the Generation I and II games, hexadecimal slots went from 00 to FF, totaling to exactly 256 Pokémon slots available. However, the hexes in Generation III games range from 0000 to FFFF, allowing 65536 Pokémon to be defined. However, only 439 (counting {{pkmn|Egg}}, {{p|Unown}} forms, {{p|Deoxys}} formes and 25 {{gp|?}}) were defined, filling the remaining 65,097 slots with ?????????? variants, or "decamarks," as they are commonly referred to.
** One can only view these names when nicknaming the Pokémon or in the PC. <!-- I can confirm this in FRLG, but not others. -->
* ?????????? (000)'s learnset is identical to {{p|Bulbasaur}}'s [[Bulbasaur (Pokémon)/Generation III learnset|Generation III learnset]], albeit with different levels. Strangely, ?????????? can learn Ice Punch via tutor.
** For higher numbers, the names stop being valid {{wp|String (computer science)|strings}}. Trying to nickname that Pokémon will result in the game crashing with glitch noises, or sometimes just freezing.<!-- Tested in FireRed, hexes 2800 to 28FF. -->
* It has been stated that there are also similar glitch Pokémon called "???????????" (eleven marks) and "????????????" (twelve marks), though there is no evidence to support this.
* ?????????? (000)'s learnset is identical to {{p|Bulbasaur}}'s [[Bulbasaur (Pokémon)/Generation III learnset|Generation III learnset]], albeit with different levels. Strangely, ?????????? can learn Ice Punch via [[Move Tutor]].
* There may be similar glitch Pokémon in the Generation IV games, but no investigation into this matter has been reported.
** Other ?????????? have different learnsets.
* A project (dubbed 'Melchior') exists on [[Glitch City Laboratories]] concerning the research of the 65,097 variations of ?????????? (decamarks), although this is not a serious project of the site and is not expected to be completed in the near future.
* The project "Melchior" on [[Glitch City Laboratories]] is dedicated to the research of the 65,097 variations of ??????????, although this is not expected to be completed in the near future.<!--This is still important as it is the only research.-->
* If the player catches a variant of ?????????? and attempts to rename it, the renaming screen may show ??????????'s sprite as being a {{p|Bulbasaur}}'s sprite, but with a gold palette.


{{-}}
{{GlitchPkmn}} <br>
{{GlitchPkmn}} <br>
{{Project Glitchdex notice}}
{{Project Glitchdex notice}}
[[Category:Glitches]]
[[Category:Glitches]]


[[fr:Dix points d'interrogation]]
[[it:??????????]]
[[pl:??????????]]
[[pl:??????????]]
[[zh:??????????(错误宝可梦)]]

Revision as of 08:07, 26 January 2017

For other uses of question marks in the Pokémon games, see Question marks.
??????????
Spr 3r 000.png
??????????'s sprite
Type Category
 Normal  UnknownRSE
???????????FRLG Pokémon
Hexadecimal identifier Exp. at Lv. 100
0000, 019D - FFFF Unknown
Pokédex
National
#000
Johto
#—
Hoenn
#000
Sinnoh
#—
Unova (BW)
#—
Unova (B2W2)
#—
Games found in
Ruby, Sapphire, Emerald, FireRed, and LeafGreen
Height Weight
?.? m ?.? kg
Pokédex color Body style Footprint Catch rate
Unknown BodyUnknown.png F001.png Varies
Gender ratio
 
50% male
 
50% female
Egg Groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

??????????, also known as ten question marks or its fan-given nickname, Decamark(s), is a glitch Pokémon that occupies slot 0000, and all slots above 019D in Ruby, Sapphire, Emerald, FireRed, and LeafGreen. It was programmed into the game to prevent game crashes and is technically not a glitch Pokémon because its information was defined by the programmers. However, ?????????? can also occupy other values of the 65536 slots available as well as cause glitchy behavior in games, some specific versions may even freeze the game, such as hex DEFD.

??????????'s sprite usually appears as three concentric circles alternating between white and black around a question mark in the center, this graphic was used to represent that a Pokémon that is not seen on a pokédex. Whereas index number 0000 and other ?????????? usually use Bulbasaur's footprint, there are a few which use other Pokémon's footprints.

?????????? hex 0000 form cannot be obtained, as it disappears from a party when caught.

In the Generation I and II games, Pokémon index numbers range from 00 to FF, totaling to exactly 256 Pokémon slots available. In the Generation III games, Pokémon index numbers range from 0000 to FFFF, allowing 65536 Pokémon to be defined; however, only 439 (counting Egg, Unown forms, Deoxys Formes, and 25 ?) were defined, filling the remaining 65,097 slots with ?????????? variants.

Obtaining ??????????

This glitch data is most commonly encountered in-game by using a GameShark or Action Replay code for a Pokémon that doesn't exist. However, there are several other methods for encountering ??????????.

Level-up method

A GameShark code can be used to quickly level-up a Pokémon in FireRed and LeafGreen's Pokémon Day Care. If any Pokémon is placed into the Pokémon Day Care before the code is activated, after walking around for a short time, the Pokémon in the Pokémon Day Care will produce an Egg all by itself. The Egg will soon hatch into a level 0 ??????????; however, ?????????? requires 1,000,000 EXP points to reach level 1, making it tedious to level up without using a Rare Candy.

If ?????????? is traded to Pokémon Emerald, it can be left in the Pokémon Day Care and will instantly grow to level 100. At this point, it can learn any of the eight HM moves via HM and will be safe for the game unless its summary is looked at. If given Rare Candies, it will start rapidly learning Ice Punch, even if the player refuses to teach it. This can be fixed by activating the "access fly map" GameShark code. ??????????'s National Pokédex number can vary, ranging from 0 to over 386, depending on its hexadecimal identifier. If the hexadecimal identifier number is over 1000, then a ? mark replaces the hundreds column (e.g. ?24).

Battling ??????????
The summary that freezes the game, viewed in Pokémon Emerald
The summary that doesn't freeze the game, viewed in Pokémon FireRed and LeafGreen. Note the backwards question mark (since summery screen flips the Pokémon sprite horizontally).

Pre-starter method

Another method for obtaining ?????????? is to use an Action Replay code to teleport or walk through walls to an area where a wild Pokémon can be captured before getting a starter Pokémon from either Professor Birch in Pokémon Ruby, Sapphire, and Emerald or Professor Oak in Pokémon FireRed and LeafGreen. If a wild Pokémon battle is initiated, the player will send out a ?????????? with 0/0 HP and with a hexadecimal identifier of 0. If the Pokémon gets hit, the player will white out and be sent to a Pokémon Center where 65536 Poké Balls will begin to appear in seemingly random locations in a horizontal line all across the screen (this is because the game will refer to the number 0 as one more than a full two bytes (65535)). A very similar effect occurs when one performs a variation of the Pomeg glitch; when the Pokémon's HP goes below 0 it will skip to the largest value. This system uses two bytes, so the Pokémon's HP will start to drop down from 65535.

After this Pokémon is captured, if one chooses to nickname ?????????? or looks at it in the party screen, its sprite may appear as a gold-colored Bulbasaur. This is due to using icon palette 0 in place of an undefined palette. Another way to see this glitch is to use the "walk through walls" code, go to the Link Cable area, and battle. Since there is no connected opponent, this glitch appears instead (as value 000).

Pre-National Pokédex method

A third way to obtain ?????????? is to use a GameShark or Action Replay to catch a Hoenn or Johto Pokémon in its original area before obtaining the National Pokédex as the game would search for a Pokémon using the Regional Pokédex number rather than the National Pokédex number; for example, if the player was to normally encounter a Yanma, instead the game would search for a Pokémon with a Regional Pokédex value of 193, possibly resulting in an encounter of another variety of this glitch with a different moveset and Ability or a Regirock in Ruby, Sapphire, and Emerald Versions.

Item

A ???????? in the Bag in Pokémon FireRed

?????????? may hold an item. The item will be called ???????? (eight marks), with a description in the Bag of ????? (five marks). The item can only make a Pokémon that is holding it become glitched if migrated to Pokémon Diamond or Pearl. If the player tries to use it, Professor Oak will say that "the time isn't right" to use it. With the help of a GameShark, it can be bought at a Poké Mart for $0 but cannot be sold, as the Poké Mart cashier will say, "Oh, no. I can't buy that."

Game data

Pokédex entries

Emerald entry
File:FireRed-PokedexMissingNo.png
FireRed and LeafGreen entry
Generation III
Ruby This is a newly discovered Pokémon. It is currently under investigation.
Sapphire
Emerald This is a newly discovered Pokémon. It is currently under investigation. No detailed information is available at this time.
FireRed This is a newly discovered Pokémon. It is currently under investigation. No detailed information is available at this time.
LeafGreen


Game locations

Generation III
Ruby Sapphire
Cheating
Emerald
Cheating
FireRed LeafGreen
Cheating
Colosseum
Not available
XD
Not available


Base stats

Stat
HP: 0
Attack: 0
Defense: 0
Sp.Atk: 0
Sp.Def: 0
Speed: 0
Total: 0


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None

Learnset

?????????? with no moves.

??????????'s learnset varies by game and by hexedecimal identifier. Due to the existence of several thousand different species between games, the full information cannot be listed here.

Some ?????????? have no moves. When this happens, attempting to attack with it will result in it using Struggle. However, viewing the Pokémon's moves page will show a large amount of glitch text, although this text is not known to cause any side effects.



Evolution

Spr 3r 000.png
Does not evolve
??????????
 Normal 



Trivia

  • Many variations of ?????????? are named after moves or fragments of a move's name (truncated to the game maximum of ten characters) (e.g. POUND, RBOLT, ING ATTACK, ICK ATTACK, and so on.) This is due to the hexadecimal identifier of the variation calling for a name from text just past where Pokémon names are stored, which is where move names are stored.
    • One can only view these names when nicknaming the Pokémon or in the PC.
    • For higher numbers, the names stop being valid strings. Trying to nickname that Pokémon will result in the game crashing with glitch noises, or sometimes just freezing.
  • ?????????? (000)'s learnset is identical to Bulbasaur's Generation III learnset, albeit with different levels. Strangely, ?????????? can learn Ice Punch via Move Tutor.
    • Other ?????????? have different learnsets.
  • The project "Melchior" on Glitch City Laboratories is dedicated to the research of the 65,097 variations of ??????????, although this is not expected to be completed in the near future.


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Generation II: ????? (00GSFCGSFEGSFFGS00CFCCFECFFC)
Glitch EggGlitch Unown
Generation III: -???????????Bad Egg
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad EggGlitch Unown
Generation VI: Bad EggGeneration VI 724+ glitch Pokémon


Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.