Template:StatusNav: Difference between revisions

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m (That looked confusing and they even link to the same page. Furthermore, their icons are the same in the games unlike what the template implied.)
m (Undo revision 3554863 by AxewBowser2022 (talk) None of the game icons for Sleep are green. The other status effects are color coded appropriately and Sleep was last updated to better match the Gen 8 icons which are pale blue, swapping it green with no apparent correlation seems unnessicary.)
Tag: Undo
 
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{| align="center" class="roundy" style="border: 3px solid #{{{{{1|fire}}} color dark}}; background: #{{{{{1|fire}}} color}}; padding:1px;"
{| class="roundy" style="margin:auto; text-align:center; border: 3px solid #{{{{{1|fire}}} color dark}}; background: #{{{{{1|fire}}} color}}; padding:1px;"
! class="roundytop" style="background: #{{{{{1|fire}}} color light}};" align="center" colspan="5" | {{color2|000|Status ailment|Status ailments}}
! class="roundytop" style="background: #{{{{{1|fire}}} color light}};" colspan="4" | {{color2|000|Status condition|Status conditions}}
|-
|-
| class="roundy" style="background:#{{fire color}}; {{#ifeq: {{PAGENAME}}|Burn (status ailment)|border: 2px solid #{{fire color light}};|border: 1px solid #{{fire color dark}};}}" align="center" width="32px" | <small>{{color2|FFFFFF|Burn (status ailment)|BRN}}</small>
| class="roundy" style="background:#{{fire color}}; {{#ifeq: {{PAGENAME}}|Burn (status condition)|border: 2px solid #{{fire color light}};|border: 1px solid #{{fire color dark}};}}" width="64px" | <small>{{color2|FFF|Burn (status condition)|BURNED}}</small>
| class="roundy" style="background:#{{ice color}}; {{#ifeq: {{PAGENAME}}|Freeze (status ailment)|border: 2px solid #{{ice color light}};|border: 1px solid #{{ice color dark}};}}" align="center" width="32px" | <small>{{color2|FFFFFF|Freeze (status ailment)|FRZ}}</small>
| class="roundy" style="background:#{{ice color}}; {{#ifeq: {{PAGENAME}}|Freeze (status condition)|border: 2px solid #{{ice color light}};|border: 1px solid #{{ice color dark}};}}" width="64px" | <small>{{color2|FFF|Freeze (status condition)|FROZEN}}</small>
| class="roundy" style="background:#{{electric color}}; {{#ifeq: {{PAGENAME}}|Paralysis (status ailment)|border: 2px solid #{{electric color light}};|border: 1px solid #{{electric color dark}};}}" align="center" width="32px" | <small>{{color2|FFFFFF|Paralysis (status ailment)|PAR}}</small>
| class="roundy" style="background:#{{electric color}}; {{#ifeq: {{PAGENAME}}|Paralysis (status condition)|border: 2px solid #{{electric color light}};|border: 1px solid #{{electric color dark}};}}" width="64px" | <small>{{color2|FFF|Paralysis (status condition)|PARALYSIS}}</small>
| class="roundy" style="background:#{{poison color}}; {{#ifeq: {{PAGENAME}}|Poison (status ailment)|border: 2px solid #{{poison color light}};|border: 1px solid #{{poison color dark}};}}" align="center" width="32px" | <small>{{color2|FFFFFF|Poison (status ailment)|PSN}}</small>
| class="roundy" style="background:#{{poison color}}; {{#ifeq: {{PAGENAME}}|Poison (status condition)|border: 2px solid #{{poison color light}};|border: 1px solid #{{poison color dark}};}}" width="64px" | <small>{{color2|FFF|Poison (status condition)|POISONED}}</small>
| class="roundy" style="background:#{{status color}}; {{#ifeq: {{PAGENAME}}|Sleep (status ailment)|border: 2px solid #{{status color light}};|border: 1px solid #{{status color dark}};}}" align="center" width="32px" | <small>{{color2|FFFFFF|Sleep (status ailment)|SLP}}</small>
|-
|- align="center"
| class="roundy" style="background:#{{flying color}}; {{#ifeq: {{PAGENAME}}|Sleep (status condition)|border: 2px solid #{{flying color light}};|border: 1px solid #{{flying color dark}};}}" width="64px" | <small>{{color2|FFF|Sleep (status condition)|ASLEEP}}</small>
| class="roundy" style="background:#{{fighting color}}; {{#ifeq: {{PAGENAME}}|Fainting|border: 2px solid #{{fighting color light}};|border: 1px solid #{{fighting color dark}};}}" align="center" colspan="5" | <small>{{color2|FFFFFF|Fainting|FNT}}</small>
| class="roundy" style="background:#{{psychic color}}; {{#ifeq: {{PAGENAME}}|Confusion (status condition)|border: 2px solid #{{psychic color light}};|border: 1px solid #{{psychic color dark}};}}" width="64px" | <small>{{color2|FFF|Confusion (status condition)|CONFUSION}}</small>
|}<includeonly>[[Category:Status ailments]]</includeonly><noinclude>[[Category:Navigation templates]]</noinclude>
| class="roundy" style="background:#{{normal color}}; {{#ifeq: {{PAGENAME}}|Flinch|border: 2px solid #{{normal color light}};|border: 1px solid #{{normal color dark}};}}" width="64px" | <small>{{color2|FFF|Flinch|FLINCHING}}</small>
| class="roundy" style="background:#{{white color}}; {{#ifeq: {{PAGENAME}}|Fainting|border: 2px solid #{{white color light}};|border: 1px solid #{{white color dark}};}}" width="64px" | <small>{{color2|000|Fainting|FAINTED}}</small>
|-
|}<includeonly>[[Category:Status conditions]]</includeonly><noinclude>[[Category:Navigation templates]]</noinclude>

Latest revision as of 07:21, 13 September 2022