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Difference between revisions of "Talk:Serene Grace (Ability)"

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(Stacking Serene Grace)
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==Question==
 
Does it work with nature power?
 
 
==Stacking Serene Grace==
 
==Stacking Serene Grace==
 
If a pokemon held a king's rock, razor claw or other similar item would the rate of flinch/other effect be doubled as well? The article doesn't clarify this.--[[User:Dragonite42|Dragonite42]] 08:17, 25 September 2009 (UTC)
 
If a pokemon held a king's rock, razor claw or other similar item would the rate of flinch/other effect be doubled as well? The article doesn't clarify this.--[[User:Dragonite42|Dragonite42]] 08:17, 25 September 2009 (UTC)
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I'm removing Secret Power from the list of affected moves. "Any Pokemon with Serene Grace as an ability will see the secondary effect chances of their moves doubled, with the exception of Secret Power." Taken from Smogon's description with proof in their Research thread.--[[User:V4Victini|V4Victini]] ([[User talk:V4Victini|talk]]) 23:15, 13 August 2012 (UTC)
 
I'm removing Secret Power from the list of affected moves. "Any Pokemon with Serene Grace as an ability will see the secondary effect chances of their moves doubled, with the exception of Secret Power." Taken from Smogon's description with proof in their Research thread.--[[User:V4Victini|V4Victini]] ([[User talk:V4Victini|talk]]) 23:15, 13 August 2012 (UTC)
 
:For those that don't find that to be a reliable source, I can personally verify its accuracy as I was the one who tested this followed by xfr finding the evidence in the game's code (displayed in [http://www.smogon.com/forums/showpost.php?p=4341691&postcount=2896 this post]) {{unsigned|V4Victini}}
 
:For those that don't find that to be a reliable source, I can personally verify its accuracy as I was the one who tested this followed by xfr finding the evidence in the game's code (displayed in [http://www.smogon.com/forums/showpost.php?p=4341691&postcount=2896 this post]) {{unsigned|V4Victini}}
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==Question==
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Does it work with nature power? {{unsigned|Auragirl}}
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:Nature Power changes into different moves based on terrain. If it changes into a move that Serene Grace affects, then yes. If it doesn't, then no. Metronome, Assist, etc. all work this way. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 04:29, 9 February 2013 (UTC)

Revision as of 04:29, 9 February 2013

Stacking Serene Grace

If a pokemon held a king's rock, razor claw or other similar item would the rate of flinch/other effect be doubled as well? The article doesn't clarify this.--Dragonite42 08:17, 25 September 2009 (UTC)

I think this goes with what Dragonite42 said, can you stack Serene Grace, that is, further increase chances of added effects if one Pokémon with Serene Grace getting an increase if attacking another Pokémon with Serene Grace?
A good example is Togekiss' Air Slash. With Serene Grace, it's 60%. However, Air Slash stacked with King's Rock alone is 51%, according to the Flinch Moves article. The question that this article (and that article) should clear up is, for example, whether Serene Grace kicks in BEFORE or AFTER King's Rock/Razor Claw/etc. If it kicks in afterwards, then the result is 102% for Air Slash – autoflinch. If Serene Grace kicks in before, then it is only 72%, again, using the formula from the Flinch Moves article. This is a big difference, and should be clarified. I'm using Togekiss' Air Slash as an example since it's one of the more popular Serene-Grace usages, but this is something that should be clarified for all users of Serene Grace. Do item effects kick in before or after abilities --Satosuke 15:46, 22 August 2010 (UTC)
From Pikiwyn answering on my userspace: "Moves that already have a flinch chance gain an additional chance to flinch when the user holds King's Rock or Razor Claw. The total flinch chance for a move with inherent flinch chance p when the user holds King's Rock or Razor Claw is given by p + (1 - p) * 0.1. For example, a Serene Grace Pokemon using Air Slash while holding King's Rock has a 0.6 + (1 - 0.6) * 0.1 = 64% chance to flinch. I got that from Smogon." This should be added to the page. Satosuke 01:50, 23 August 2010 (UTC)

Trivia

"Of all the Pokémon that can have Serene Grace as one of their two abilities, only Dunsparce cannot have Hustle or Natural Cure as its other ability, instead having Run Away." Since Shikijika and Mebukijika have Chlorophyll and Herbivorous, should this trivia be removed? --Pyritie 13:16, 8 October 2010 (UTC)

Done.--でんのう Zえんし 13:31, 8 October 2010 (UTC)

Question

What about an attack that has more than 50% chance of having an additional effect (like charge beam)? Does it just make it certain? Zappyton 16:45, 26 October 2010 (UTC)

Obviously; Charge Beam Jirachi is quite popular moveset.----無限の知性DENNOUZENSHI 16:49, 26 October 2010 (UTC)

Secret Power

I'm removing Secret Power from the list of affected moves. "Any Pokemon with Serene Grace as an ability will see the secondary effect chances of their moves doubled, with the exception of Secret Power." Taken from Smogon's description with proof in their Research thread.--V4Victini (talk) 23:15, 13 August 2012 (UTC)

For those that don't find that to be a reliable source, I can personally verify its accuracy as I was the one who tested this followed by xfr finding the evidence in the game's code (displayed in this post) - unsigned comment from V4Victini (talkcontribs)

Question

Does it work with nature power? - unsigned comment from Auragirl (talkcontribs)

Nature Power changes into different moves based on terrain. If it changes into a move that Serene Grace affects, then yes. If it doesn't, then no. Metronome, Assist, etc. all work this way. --SnorlaxMonster 04:29, 9 February 2013 (UTC)