Talk:Reversal (move)
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Percentages
to clear up the percentage thing, i'm quite good at math so here goes:
The general percentage formula is (HPcurrent/HPmax) x 100 = Percentage
Now, let us assume that the pokemon with reversal has max 300hp, and uses reversal with only 1hp remaining. The formula would be:
(1/300) x 100 = 1/3 or 0.3 recurring
the game should round this to the nearest integer value, namely 0%