Talk:Priority: Difference between revisions

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::Did some research by experimentation: Gen IV fleeing is 0; Gen V it is -7. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 11:57, 23 March 2012 (UTC)
::Did some research by experimentation: Gen IV fleeing is 0; Gen V it is -7. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 11:57, 23 March 2012 (UTC)
:::How about Generation III?  Is it also -7? [[User:Tk3141|Tk3141]] 18:35, 24 March 2012 (UTC)
:::How about Generation III?  Is it also -7? [[User:Tk3141|Tk3141]] 18:35, 24 March 2012 (UTC)
::::It's 0. Unfortunately, I don't own any Gen II games, so someone else will have to check them. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 11:19, 25 March 2012 (UTC)

Revision as of 11:19, 25 March 2012

Cleanup

I put up the cleanup sign because I noticed the ExtremeSpeed mispellings, etc... >>; Tina δ 02:56, 25 December 2007 (UTC)

Thank you. I wasn't sure of the necessary tags used and which headings and whatever was called for. This is my first page ever created and I was surprised to not find this topic already. After I get this done in a clear and concise way, I'll most likely list all moves in each of the three tiers and start linking to this page on each of the priority based move's pages. --ZellMurasame 03:06, 25 December 2007 (UTC)
Thats only the R/S priority. The others i will do soon--DCM((Shut the **** upSpy on My Edits))

Little check

If Trick Room is in effect, is it that almost any move can attack a retreating Pokémon? I understand that Trick Room reverses the priority of switching Pokémon to -6, so all moves except Pursuit hit. :P UltimateSephiroth (user · talk · contrib) 21:45, 21 November 2008 (UTC)

Er, what?--The Kkllnnator blastoise 21:46, 21 November 2008 (UTC)
I don't think so. Trick Room only reverses who goes first during the turn if the moves are the same priority. If two Pokémon were to use Quick Attack during Trick Room, for example, the slower of the two would go first.--BlazevoirTalk Contribs 21:50, 21 November 2008 (UTC)

Things of Priority

How about the ability Stall, If the user has Stall and the enemy use Trick Room, is it mean that the Staller will still acting last??? if it is yes, I think it should mentioned too, although it is not a move.....LOL......Also, Why create a priority "-2" that didn't have any move occupied???I think it should be removed, and the other decreased priority move should be moved to a higher priority. (yap, I am bad in mention things.....LOL)- unsigned comment from chungkingpun (talkcontribs)

Well, I assume the -2 priority was programed in, incase they come up with new attacks with a -2 priority. And please sign with the four tildes (~) The Dark Fiddler - Smarter than the average bear! 14:29, 27 November 2008 (UTC)
OK.i just forgot to sign.........Well.....How about Stall....(I just migrate my Sableye from my Sapphire recently...) --chungkingpun 01:41, 28 November 2008 (UTC)
1) Stall ignores Trick Room and causes the Pokémon with Stall to still go last in its priority bracket. However, I don't know if that should be mentioned in this article, since it's not really an issue of priority. I'll put it on the Stall page.
2) I don't know why the -2 priority exists in the game, but it exists here because it is in the game data. — Laoris (Blah) 16:16, 30 November 2008 (UTC)
OK,thanks of it.....and I am curious about the two item: Full Incense and Lagging Tail....both said they forced the user to go last....so I checked about their "priority"(although they are items....though).....both items "priority" are beside Normal moves and Vital Throw.(As my Makuhita use Vital Throw, my pokemon that have Full Incense or Lagging is still attack first as it using a normal priority move).....so I better mention both item that there priority are "-0.5"..xp....shouldn't we mentioned about both?--chungkingpun 02:05, 1 December 2008 (UTC)
Well, they're not really -0.5 priority, because they cause a Pokémon to go last in any priority bracket. For instance, a Pokémon holding Full Incense and using Quick Attack will still go before another Pokémon using Tackle but after all other Pokémon using Quick Attack, so in this instance the priority might be considered to be +0.5. Maybe you could say that the items effectively subtract 0.5 priority from the holder's moves. I don't know whether the game actually does this, though. — Laoris (Blah) 04:44, 1 December 2008 (UTC)

Items.

Should items be on there as +8? I know it says 'moves' but switching is on there... --Sivart345 03:08, 31 January 2009 (UTC)

Seconding question. Chosen of Mana --- 21:42, 27 March 2009 (UTC)
Items aren't +8, not even a Quick Claw. The reason for this is because most are used right after an attack (berries, Focus Sash/Band, Life Orb, etc.), during an attack (more berries, Quick Claw, etc.), or are infused in the attack (King's Rock, Expert Belt, etc.). R.A. Hunter B. 16:57, 30 March 2009 (UTC)
Items are +6 just like switching out. It's just that switching out activates a clause in Pursuit that gives it a +7 priority instead of a +0 one. TTEchidna 19:19, 30 March 2009 (UTC)
I was talking about items like potion... --Sivart345 20:42, 3 April 2009 (UTC)

Hmmm.... I actually don't know. I haven't ever had anything happen where I've used a potion and somebody changes out. I know that the player always can use a potion before a NPC, and that you can switch out Pokémon before they use one, but yeah... R.A. Hunter B. 21:35, 3 April 2009 (UTC)

Hmm... --Sivart345 07:14, 10 April 2009 (UTC)
Hi. I know I'm a little late in answering this, but whenever I switch out both my Pokémon in the Seven Stars Restaurant against the item-using trainers, one of my Pokémon switches out before they use the item, and the other switches out afterwards, so they seem to be the same priority-wise. I have already added it to the page.--RiverAura 23:53, 1 September 2009 (UTC)

Here's an interesting trivia: Prior to Generation IV, when you selected an item to use in battle, the item's effect is applied immediately, from the menu screen. In single battles this is rarely an issue, but in a double battle it means that (unlike switching out or selecting moves) you can't "cancel" the item and tell your first Pokemon to perform a different action instead -- that Pokemon's turn has already been "spent" on the item. In other words, in the older generations player item usage wasn't actually executed as a priority action, even though the AI's item usage was. --Stratelier 06:54, 17 January 2012 (UTC)

ExtremeSpeed

Isn't ExtremeSpeed faster than the other increased-priority moves? Doesn't it have a higher priority itself, then? --((Marton imos)) 07:11, 6 February 2009 (UTC)

All right, so no, it isn't. --((Marton imos)) 07:18, 6 February 2009 (UTC)

RBY priorities?

Since none of the higher moves existed at the time (though some lower moves did) what was the priority structure in Gen I? Was it just +2, +1, 0, -1? TTEchidna 00:20, 8 February 2009 (UTC)

Incorrect Trivia?

Under the trivia section, the article mentions that Avalanche and Revenge are the only moves that can damage a Pokémon that has successfully used Focus Punch. But can't Counter do the same thing? Also, what about a 2on2 battle in which one successfully uses Focus Punch on another, and then a third uses Focus Punch on the first? It seems like this piece of trivia is wildly inaccurate. Yenreb 00:16, 27 April 2009 (UTC)

"Thus, they are the only two ATTACKS that can strike a Pokémon in the same turn it successfully uses Focus Punch."

I wouldn't consider Counter as an attack, as all it does is give back double the damage. And another reason it wouldn't be considered an attack is because noting happens if the user doesn't take any Physical damage. R.A. Hunter B. 18:26, 27 April 2009 (UTC)

Move, attack, it's the same. But if you count Counter, you count Mirror Coat. However, the point is, both of those are supposed to return damage given, and so move last, unlike Avalanche and Revenge. TTEchidna 19:44, 27 April 2009 (UTC)

Revenge and Avalanche

It says -4 Priority on Revenge and Avalanche is only in Gen IV, yet at the bottom of the Revenge move page it says "Misconceptions led many to believe that Revenge was a normal (non-priority) move in Generation III. Why this is the case is unknown, but the move has always been decreased priority, and is entirely provable." Is that a mistake or am I reading it wrong? Kaleidoscope 00:10, 12 May 2010 (UTC)

Focus Punch

The actual move has a priority of -3, but what is the priority of the set up? From my research, in both Generations 3 and 4, it will go before switching and Helping Hand. Testing with Pursuit would be too difficult. The fact that it goes before switching caused a glitch in Generation III. So does it have a priority of +7? --SnorlaxMonster 09:11, 26 July 2010 (UTC)

Let me rephrase that

I meant a slower-moving protect went before fake out, but a faster-moving protect went after helping hand.

Test notes:
Burmy (Speed of 5) used protect first, Liepard (Speed of 61) used fake out second.
Virizion (Speed of 100) used helping hand first, Klinklang (Speed of 105) used protect second.

Bah, mixing up words - Trainer Hunter 03:15, 17 July 2011 (UTC)

Focus Punch charging weird priority

Is this normal? god what the hell, it's priority is NOT normal, it went BEFORE E4's Full Restore O_o. Too bad I can't check Pursuit in double battle (since Pursuit has highest priority when foe switches and I need another Pokémon with Focus Punch) T_T Marked +-+-+ 17:59, 29 September 2011 (UTC)

The user focuses its energy (or whatever) at the beginning of the turn but the attack only executes itself at the end of the turn. The priority of the move is from when it's executed and not when it charges Pikiwyn talk 18:04, 29 September 2011 (UTC)
But the page needs the priority of the charging too, so if you could get that it'd be great.Pikiwyn talk 18:06, 29 September 2011 (UTC)
It's faster than switching out... that way it's at least +6... maybe even +7, but not many trainers switch out Pokémon, and in R/S trainers had only 2 Pokémon in total (1 per trainer) in double battle so no way they can switch. Marked +-+-+ 18:13, 29 September 2011 (UTC)
What about a triple battle? One of your Pokemon switches another targets the Pokemon about to switch with Pursuit and your third Pokemon uses Focus Punch. Pikiwyn talk 18:22, 29 September 2011 (UTC)
Errr.... wrong generation. It did not exist until BW, and I didn't get THAT far in White. Marked +-+-+ 18:26, 29 September 2011 (UTC)

In a double battle have your one Pokemon switch and on the same turn have a slower Pokemon use Focus Punch. If the slower Pokemon focuses its energy before the other Pokemon switches then Focus Punch's charging has a priority of 7 if not it has a priority of 6. However it could have a priority of 8... Pikiwyn talk 18:31, 29 September 2011 (UTC)

Zangoose I switched out has 195 speed. Blaziken has 186. Meh, it's probably a part of glitch, we need to check it in Gen IV or Gen V. Marked +-+-+ 18:42, 29 September 2011 (UTC)
I'm going to try the Triple battle scenario now. Pikiwyn talk 18:50, 29 September 2011 (UTC)
Okay I tried it and I think there is a glitch or something because Pursuit didn't work right. I had a Gyarados as my first Pokemon, Dusclops as my second and a Scrafty holding Lagging tail as my third (Lagging tail makes the pokemon move last in a certain priority bracket). This was the order of the moves. 1) Gyarados switches out. 2)Scrafty Focuses its energy (so the charging has a priority of +6). 3) All three of the opponents Pokemon attack. 4) Dusclops uses Pursuit on the Ducklet that switched in. I then tried using pursuit on my switching partner again but without using Focus Punch and the switching still occured first so it looks like Pursuit doesn't work on your Pokemon's allies. Pikiwyn talk 19:08, 29 September 2011 (UTC)

Focus Punch's priority?

Wait, so if Focus Punch has a priority of -3, then most moves would go after it in order to cancel it out. But why do so many other moves have priority lower than -4? that completley makes them dangerous to use, especially if i were to, say, teach a weavile avalanch and the move focus punch is directed at weavile the same turn i use avalanch? plus, wouldn't counter lose its use since focus punch is a huge fraction of the time almost instant KO? i'm confused... just WHY does focus punch not have low enough priority so that more moves can hit it? --Xatuish 11:19, 14 February 2012 (UTC)

Fleeing

I'm pretty sure that fleeing doesn't have a priority of -7, at least in generation IV. While playing SS, a Latios fled before my Snorlax could use Block. Later, my Golbat used Mean Look before Raikou could escape. From this evidence I would assume that fleeing has a priority of zero. Tk3141 02:15, 18 March 2012 (UTC)

I have changed fleeing to a priority of 0 in generation IV. I'm not sure about other generations. Tk3141 19:12, 20 March 2012 (UTC)
Did some research by experimentation: Gen IV fleeing is 0; Gen V it is -7. --SnorlaxMonster 11:57, 23 March 2012 (UTC)
How about Generation III? Is it also -7? Tk3141 18:35, 24 March 2012 (UTC)
It's 0. Unfortunately, I don't own any Gen II games, so someone else will have to check them. --SnorlaxMonster 11:19, 25 March 2012 (UTC)