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Talk:List of moves that cause flinching

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Revision as of 19:28, 19 October 2012 by V4Victini (Talk | contribs) (there is a p + (1 - p) * 0.1 chance of causing flinching: new section)

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Is it really 9.8% chance of flinching instead of straight-up 10%? I thought that was just for Gen I, since the whole accuracy/chance of doing a status was set to 255/256... --TTEchidna 16:34, 7 May 2007 (UTC)

Bite

Can somebody confirm that King's Rock has no effect on Bite? Judging from my experiences, it would seem that it does have an effect on it, but I suppose it might just be luck. --Thembi 00:53, 1 July 2008 (UTC)

Why wouldn't it? TTEchidna 01:07, 1 July 2008 (UTC)
According to this page, it doesn't.--Thembi 11:16, 3 July 2008 (UTC)

Additional chance of inflicting flinch with King's Rock

This article states there's a 30% increase in the chance of causing flinching if the user of a move is holding King's Rock or Razor Fang. (Well, an increase of 30% of the chance of not causing flinching...) Evolution-inducing held item#King's Rock says the chance is 11.7%. Which one is right? Looce 07:06, 10 January 2010 (UTC)

Gen V update?

Does this page need to be updated? Cause there aren't any eneration V moves on here - unsigned comment from Timmymacky (talkcontribs)

there is a p + (1 - p) * 0.1 chance of causing flinching

Does anyone have the source of this info? --V4Victini (talk) 19:28, 19 October 2012 (UTC)