Talk:List of glitches (Generation VI): Difference between revisions

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::::That's a pretty wild claim, Kiko. I don't suppose you could supply some proof that you've gotten into the game's code? From what I've heard, it's quite far from easy this generation. [[User:Yamiidenryuu|Yamiidenryuu]] ([[User talk:Yamiidenryuu|talk]]) 16:31, 13 January 2014 (UTC)
::::That's a pretty wild claim, Kiko. I don't suppose you could supply some proof that you've gotten into the game's code? From what I've heard, it's quite far from easy this generation. [[User:Yamiidenryuu|Yamiidenryuu]] ([[User talk:Yamiidenryuu|talk]]) 16:31, 13 January 2014 (UTC)
:::::You can still mod your 3DS to get into significant parts of the code.  But to the point, the game does store the data on the SD card for the Pokémon.  It doesn't make sense to anyone at the moment, so most just copy the whole thing so that they can do the GTS clone trick since the data for the GTS Pokémon isn't stored on the SD card.  As for the Mystery Egg issue, we would need video proof that someone can trade it to another cart without using SD cards.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 00:22, 15 January 2014 (UTC)
:::::You can still mod your 3DS to get into significant parts of the code.  But to the point, the game does store the data on the SD card for the Pokémon.  It doesn't make sense to anyone at the moment, so most just copy the whole thing so that they can do the GTS clone trick since the data for the GTS Pokémon isn't stored on the SD card.  As for the Mystery Egg issue, we would need video proof that someone can trade it to another cart without using SD cards.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 00:22, 15 January 2014 (UTC)
::::::I'd been under the impression that the game kept track of its most recent save file, so the player couldn't just swap in an earlier one like that. Am I mistaken? Can you provide some proof for this? [[User:Yamiidenryuu|Yamiidenryuu]] ([[User talk:Yamiidenryuu|talk]]) 03:14, 15 January 2014 (UTC)


== Wonder Trade evolution movelearning glitch ==
== Wonder Trade evolution movelearning glitch ==

Revision as of 03:14, 15 January 2014

Sky Trainers

This isn't really a glitch, the player can't speak with them because they're too far away, and when the player steps into the area, they're not programmed to do anything if the player's already fought them. Like the previous rebattling trainers, Pokémon Breeder in Black 2 and White 2. -EVsandIVsaurs 12:18, 31 October 2013 (UTC)

You can't rematch Sky Trainers, though, and Pokémon Breeders could be spoken to after battles. It seems odd that you addressed it as "it always happens", because it clearly doesn't. PokemonMasterJamal3 (talk) 12:26, 31 October 2013 (UTC)

You can't? I thought I had done that before.... -EVsandIVsaurs 12:56, 31 October 2013 (UTC)

You can talk to them after you have fought them. However, you need to leave the area and come back later to do so, which is different when compared to other trainers. (Making sure the game is patched to 1.1 may help as well.) --Super goku (talk) 23:47, 7 November 2013 (UTC)

Mystery Egg

We should probably mention its effects, shouldn't we?--BigBadBatter (talk) 01:50, 5 November 2013 (UTC)

I don't think anyone actually knows of any as of yet. OwnageMuch (talk) 21:49, 6 November 2013 (UTC)
It is known that Mystery Eggs can duplicate after an unspecified amount of time and take up space in the PC Boxes, eventually rendering them unusable. Sort of like the Bad Eggs of previous gens. --The Truth aka Relicant 22:12, 6 November 2013 (UTC)
Okay, wasn't it confirmed that the Mystery Egg glitch was happening to one guy because of a hardware issue, not anything to do with the game's coding? In that case, I don't think it qualifies for Bulbapedia coverage any more than Pokemon X Special Headless Edition does. Unless there's actual reports of other players with this problem who probably don't have the same hardware issues, in which case, please link me to them. Yamiidenryuu (talk) 22:47, 6 November 2013 (UTC)
People have been receiving them off Wonder Trade, and some have had them pop up in their boxes randomly. It's not "just one guy". --The Truth aka Relicant 23:00, 6 November 2013 (UTC)
I say again, give me a link to actual proof. I don't want to go by hearsay, because hearsay is what started the whole "bad eggs on WT because people started hacking" fiasco despite hacking being quite impossible at this point. Yamiidenryuu (talk) 01:00, 7 November 2013 (UTC)
I don't think anyone actually has gotten Bad Eggs from Wonder Trade. To my knowledge, people (who didn't get them) just speculated that was where they came from. --SnorlaxMonster 03:24, 7 November 2013 (UTC)

Well, I found two other people who got them, though the thread quickly devolves into "they're from wonder trade because hacks!" nonsense. Yamiidenryuu (talk) 15:15, 7 November 2013 (UTC)

I've heard that it may have something to do with the SD card. Bishopped (the guy with the video) said that the eggs remained in his game even when he made a new save too.--BigBadBatter (talk) 06:05, 13 November 2013 (UTC)
They will duplicate in every box, and if all boxes are filled, they will replace your team. BlueJolteon (talk) 10:15, 2 January 2014 (UTC)
Well I have tried and succeeded in viewing game data from the cartridge, and seeing that even being able to get into the game's code is semi-easy, you could easily recreate your boxes and whatnot. I've watched people copy pokemon by using the sd card. I don't understand most of the code within the data, but all of your pc information is stored in your sd. I saw a guy deposited a pokemon on the gts and he re-wrote his sd card to have its previous data, he was able to "go back in time" and withdraw a pokemon from te gts but it wasalso in it's pc. And if the gts is still on the same lines as the previous one, who says that no one got a hacked egg from the gts and somehow spread it? Not very much proof, but theories and other occurrences is what I'm relying on. Kiko2558 (talk) 06:42, 13 January 2014 (UTC)
That's a pretty wild claim, Kiko. I don't suppose you could supply some proof that you've gotten into the game's code? From what I've heard, it's quite far from easy this generation. Yamiidenryuu (talk) 16:31, 13 January 2014 (UTC)
You can still mod your 3DS to get into significant parts of the code. But to the point, the game does store the data on the SD card for the Pokémon. It doesn't make sense to anyone at the moment, so most just copy the whole thing so that they can do the GTS clone trick since the data for the GTS Pokémon isn't stored on the SD card. As for the Mystery Egg issue, we would need video proof that someone can trade it to another cart without using SD cards. --Super goku (talk) 00:22, 15 January 2014 (UTC)
I'd been under the impression that the game kept track of its most recent save file, so the player couldn't just swap in an earlier one like that. Am I mistaken? Can you provide some proof for this? Yamiidenryuu (talk) 03:14, 15 January 2014 (UTC)

Wonder Trade evolution movelearning glitch

I don't think the description up now is quite right- I received a Phantump over Wonder Trade which, of course, evolved, and in doing so learned a few new moves (it was at level 1, so all its starting moves). Rather than both moves vanishing, the old moves just weren't replaced. Yamiidenryuu (talk) 01:27, 30 November 2013 (UTC)

I'm pretty sure that the description meant that when a Wonder Traded Pokémon learns a new move that replaces the old move, they both disappear, rather than slots being filled. -- Pringles 23:23, 30 November 2013 (UTC)
The Phantump I received had all four moveslots filled up already (egg moves, I guess), if that's what you mean. Yamiidenryuu (talk) 23:37, 30 November 2013 (UTC)

Pumpkaboo Hp problem

Whilst training pumpkaboo with the exp.share, I viewed my party and noticed that pumpkaboo - which was never used once in battle - mysteriously had 1 less Hp than maximum. No clue why or how. CraftyWeavile (talk) 22:49, 14 December 2013 (UTC)

Friend Safari Menu Glitch

When on Friend Safari, while being online with the other player, I met a Butterfree, Beautifly and Vivillion (3rd slot). But after coming out the menu displaying for that certain Safari did not display Vivillion but the Pokéball sign remained. I went back in and confirmed that Vivillion was in fact there. But when I came back out again no Vivillion was still displayed.--Wowy (talk) 23:36, 2 January 2014 (UTC)

The Vivillon icon glitch used to be here but some believe it to be intentional. Though in my opinion it's quite clearly not, at the very least don't add that back on the page until there's a consensus supporting its readdition. Soulweaver (U.S.) (about me · chat · edits) 00:02, 3 January 2014 (UTC)

Daycare Sign glitch

I've run by just about every sign that's the same type as the Daycare's with no glitches; the two in front of Connecting Cave's entrances don't turn your head until you're directly in front of them, though. The only sign I know I haven't checked is the one in front of the monument in Geosenge. Also, the sign at the beginning of Santalune Forest doesn't cause the head turn, but it's a different kind of sign. Glik (talk) 02:35, 10 January 2014 (UTC)

Well, I just went to the Friend Safari, the Battle Chateau, and the Connecting Cave signs and got a reaction from the four, but still nothing for the Day Care. I will note that if your a step away from being infront of the sign, your head will turn towards the sign just a bit. (As for the Trainer Tip signs, they act a bit weird in that the player will only face the closest part of the sign, but I still get a reaction.) --Super goku (talk) 06:00, 10 January 2014 (UTC)

Possible Damage Glitch

As I was doing a triple battle at restaurant le yeah, I had a lv 100 charizard, 52 typhlosion, and 46 swampert. My charizard mega evolves and uses solar beam on a level 31 sigiylf, no problem there. My fully special attack ev trained lv 52 typhlosion uses an eruption and gets a crit on swampert, does half health, still sort of normal. Then my swampert, who has almost no ev training at all, uses earthquake on my typhlosion, super effective, critical hit, does only half health. (Also, I just left out the mantine and Emolga since they used protect or something). No video proof, it only happened once. - unsigned comment from Kiko2558 (talkcontribs)

Move overwriting glitch

This seems like intentional behavior to me. Either they simply let the Pokémon use the move that it no longer knows, or it lets the Pokémon use the new move, which could cause problems. For example, if you select a move that hits multiple targets, and then replace it with a move that has only a single target before the move is made, then what? The only other alternative is to force the Pokémon to make no move at all.

So, this doesn't really seem like a glitch to me. Interested to hear what you think. --Dada (talk) 14:38, 13 January 2014 (UTC)

Dunno. In Generation III at least, the new move is used. Eridanus (talk) 16:18, 13 January 2014 (UTC)