Talk:Klang (Pokémon): Difference between revisions

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I didn't mention what the big gear looked like. So I just put it in. --[[User:Element03|Element03]] 18:34, 20 November 2010 (UTC)
I didn't mention what the big gear looked like. So I just put it in. --[[User:Element03|Element03]] 18:34, 20 November 2010 (UTC)


==Name==
== Alternate Theory About the Big Gear ==
It's called Klank, and the third one "Klinklank." Get it?
In the article, it is described that the big gear's eyes are the square and circle, and its mouth is the white arrow. I'd like to propose an alternate theory for consideration:


Not nearly as funny as my desired, "Gggear."
The 'square' is actually a diamond, and the arrow is its left eye, while the circle is the mouth. This positioning would give the larger gear a pose similar to the right-hand gear in Klink's design, with the faces of the two gears not sharing the same angle. The circle would then be a mouth just like the smaller gear, and finally, the white arrow being an eye would make it an analogue to the white X on the small gear.
 
I didn't see any discussion on this, so I just thought I would like to put my thought out there. --[[User:The Great Butler|The Great Butler]] 05:04, 17 January 2012 (UTC)
:Nevermind, I just found out about some information in the programming of the game that confirms the way it's listed already. --[[User:The Great Butler|The Great Butler]] 06:15, 17 January 2012 (UTC)

Revision as of 06:15, 17 January 2012

Physiology

I didn't mention what the big gear looked like. So I just put it in. --Element03 18:34, 20 November 2010 (UTC)

Alternate Theory About the Big Gear

In the article, it is described that the big gear's eyes are the square and circle, and its mouth is the white arrow. I'd like to propose an alternate theory for consideration:

The 'square' is actually a diamond, and the arrow is its left eye, while the circle is the mouth. This positioning would give the larger gear a pose similar to the right-hand gear in Klink's design, with the faces of the two gears not sharing the same angle. The circle would then be a mouth just like the smaller gear, and finally, the white arrow being an eye would make it an analogue to the white X on the small gear.

I didn't see any discussion on this, so I just thought I would like to put my thought out there. --The Great Butler 05:04, 17 January 2012 (UTC)

Nevermind, I just found out about some information in the programming of the game that confirms the way it's listed already. --The Great Butler 06:15, 17 January 2012 (UTC)