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Talk:Beta Pokémon games

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Revision as of 00:33, 10 February 2010 by Lovely Rose (Talk | contribs)

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Reorganization

Should we reorganize the games' beta articles? For example, anything that belongs to the Gen I games, goes to an article about the Gen I games beta and apply the rest for the other gens. I'm suggesting this because I think it's unnecessary to have separate articles for the betas of RS, FRLG and E when I could simply go to an article with all the information. But that's just me... Any answers? Pokemon lover 15:52, 10 June 2009 (UTC)

Battle Revolution

I think we should have a beta page for Pokemon Battle Revolution. I saw the first trailer today and noticed a lot of differences from the actual one. --Mr.lol 22:57, 20 June 2009 (UTC)

When sould we create a page for HGSS?

When would be a good time to create a beta page for HGSS. Is it too early to create one and then protect it.--Pokéboy93 04:33, 11 July 2009 (UTC)

It is too early. --ルレ 04:38, 11 July 2009 (UTC)
thats what i thought. Many have said they been noticing a lot of changes. But yea it is too early.--Pokéboy93 04:41, 11 July 2009 (UTC)
I'm thinking it should wait until at least after the English release. --ルレ 04:42, 11 July 2009 (UTC)
yea that's good. --Pokéboy93 04:56, 11 July 2009 (UTC)

False information

Here's what I think is false that I found on the page: "Unlike earlier third versions, Emerald was not based on the coding of its counterpart pair, but instead on that of FireRed and LeafGreen. Thus, it has all locations and items that were programmed into the Kanto games, though they are not accessible, and the maps of Kanto consist of one blank tile."

That's not true. Emerald's engine is the Ruby/Sapphire engine, but with elements added in from FireRed and LeafGreen. The reason why the Kanto maps exist is because that way when you trade a Pokemon from FireRed and LeafGreen, it shows where in Kanto it was caught. That's the same reason why when you're in the trading room in Emerald with a FireRed or LeafGreen version, on the Emerald screen, instead of the other player appearing as Brendan/May, he/she appears as an R/S/E styled sprite of the FR/LG protagonist. The Kanto names weren't left over by accident, they were added in on purpose. Also the maps of Kanto are not one blank tile. According to the AdvanceMap program, the Kanto maps in Emerald aren't even one tile. They just exist as names with blank map data.

Also this false information is mentioned on the HG/SS page btw. Chaos Rush 21:55, 30 August 2009 (UTC)

Why don't you remove it from the article then? Turtwig A Contributions Talk 21:56, 30 August 2009 (UTC)
Because thats the only thing mentioned, so I'm not sure of any other beta things in Emerald, meaning that the section would just be empty. And also I can't edit the HG/SS page. bah whatever Chaos Rush 22:03, 30 August 2009 (UTC)
Emerald is based off FRLG's coding. If you see in a battle, in RS the Poké Ball didn't let off the "click" if you caught a Pokémon, while in FRLG and Emerald the Poké Ball's did "click". Also, Emerald has available all Kanto-exclusive items in the data. --☆Coolピカチュウ! 22:08, 30 August 2009 (UTC)
Like I said, they added all of that in. Because other wise, they would have had to re-create EVERY SINGLE SCRIPT and EVERY SINGLE MAP and EVERY SINGLE MAP DATA FOR WILD POKEMON and I seriously doubt they would have wasted their time doing that. Also, explain why you have to press A to read a signpost, which is a FR/LG exclusive feature not present in Emerald. Do you think they would have left out a convenient feature? Of course not. They were too lazy to add it in. Chaos Rush 22:12, 30 August 2009 (UTC)

I know is very early still but....

Anyone coding HGSS. I know we should wait till the english release.--Midnight Blue 04:05, 12 September 2009 (UTC)

Crystal.

I noticed there is no Crystal page. Aren't there any Crystal beta subjects? Lovely Rose 00:33, 10 February 2010 (UTC)