Tailwind (move)

From Bulbapedia, the community-driven Pokémon encyclopedia.
Revision as of 05:05, 27 September 2009 by ANinyMouse (talk | contribs)
Jump to navigationJump to search
Tailwind
おいかぜ Tailwind
[[File:|center]]
Type  Flying
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user and all allies
Availability
Introduced  Generation IV
Condition  Smart
Appeal  2 ♥♥
Jam  0  
Appeals first in the next turn
Condition  Smart
Appeal  2 ♥♥
Enables the user to perform first in the next turn.
Condition  Smart
Appeal  0  
Jamming  0  

Tailwind (Japanese: おいかぜ Tailwind) is a non-damaging Template:Type2 move introduced in Generation IV.

Effect

Tailwind doubles the Speed stat of the user and all other Pokémon in the player's party for three turns.

Learnset

Generation IV

By leveling up

#   Pokémon Type Level
0012 Butterfree Butterfree
Bug Flying 30
0016 Pidgey Pidgey
Normal Flying 41
0017 Pidgeotto Pidgeotto
Normal Flying 47
0018 Pidgeot Pidgeot
Normal Flying 50
0144 Articuno Articuno
Ice Flying 64
0178 Xatu Xatu
Psychic Flying 27
0245 Suicune Suicune
Water 57
0279 Pelipper Pelipper
Water Flying 50
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Trivia

  • Suicune is the only non-Template:Type2 Pokémon to learn this move. This may be because it is the embodiment of the North Wind.

In other languages

  • Spanish: Viento Afín
  • Italian: Ventoincoda
  • German: Rückenwind

Template:Project MoveDex notice