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In Emerald, the same moves were able to be learned via move tutors, but some Generation II TM moves which were no longer available by TM were now added to the mix. | In Emerald, the same moves were able to be learned via move tutors, but some Generation II TM moves which were no longer available by TM were now added to the mix. | ||
==Trivia== | |||
The first TM in a set from each Generation so far has been a punching move. (Mega Punch, DynamicPunch and Focus Punch) | |||
==See also== | ==See also== |
Revision as of 19:49, 16 September 2007
A Technical Machine or TM for short (Japanese: わざマシン Move Machine) is a machine used by Pokémon trainers to teach a Pokémon a new technique, or move that it might not otherwise learn. TMs are good for only one use, unlike Hidden Machines, which can be used over and over again on many different Pokémon. TMs can be found on the ground or bought at department stores.
Mutually-compatible TMs (such as Flamethrower from a father Typhlosion to a baby Torchic) will also be passed down through breeding, though there are several Pokémon that can only learn certain moves contained in TMs via breeding, such as Vulpix with Energy Ball.
Generation I featured the original 50 TMs with an additional five HMs. Move Tutors in Pokémon FireRed, LeafGreen, and Emerald teach several of the moves that were removed from the TM list between Generation I and Generation III.
Generation II, with more moves, overhauled the list of TMs. There were additions and removals to the list, with a majority of newly-added TMs being new moves introduced in Generation II. There are still 50 TMs, however. Several moves that were contained in TMs in Generation II that are no longer contained within TMs during Generation III can be taught by move tutor in Pokémon Emerald.
With even more moves added Generation III, the TM list needed to be readjusted once again. The 50-TM limit remains, however, and unlike in Generation II, several older moves became TMs.
Because of the compatibility with the Generation III games, as well as the ability to let Pokémon hold items, the 50-TM list could not be redone in Generation IV. However, a solution was at hand: the TM list was expanded from 50 to 92, with several moves that were TMs during Generation I and II added back to the list, such as Swagger, Generation II's TM34, now at TM87. With the eight HMs, the number of machine-learnable moves in Generation IV is at an even 100.
For the in-game locations of TMs, see Locations of TMs.
List of TMs
Move tutor moves
Though technically not TMs, move tutor moves are moves which were often formerly contained in TMs. This type of move began in Crystal, where outside of the Goldenrod City Game Corner a man would teach a compatible Pokémon Flamethrower, Ice Beam, or Thunderbolt for 4000 coins on certain days of the week.
This was continued in FireRed and LeafGreen, where trainers could encounter NPCs who would offer to teach a Pokémon a move that was not otherwise available to it. Most often, these moves were available in TMs in the Red, Blue, and Yellow versions, but because FireRed and LeafGreen use the same TM set as other Generation III games, these moves were no longer able to be taught at will.
In Emerald, the same moves were able to be learned via move tutors, but some Generation II TM moves which were no longer available by TM were now added to the mix.
Trivia
The first TM in a set from each Generation so far has been a punching move. (Mega Punch, DynamicPunch and Focus Punch)