Synthesis (move): Difference between revisions
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{{ | {{MoveInfobox | ||
|n=235 | |||
n=235 | | |name=Synthesis | ||
name=Synthesis | | |jname=こうごうせい | ||
jname=こうごうせい | | |jtrans=Photosynthesis | ||
jtrans=Photosynthesis | | |jtranslit=Kōgōsei | ||
jtranslit=Kōgōsei | | |gameimage=Synthesis.png | ||
gameimage=Synthesis | |gameimage2=Synthesis 2.png | ||
type=Grass | | |gameimagewidth=300 | ||
damagecategory=Status | | |type=Grass | ||
basepp=5 | | |damagecategory=Status | ||
maxpp=8 | | |basepp=5 | ||
power=— | | |maxpp=8 | ||
accuracy=— | | |power=— | ||
bdesc=Recovers 50% of the Pokémon's Max HP. It is more effective when the sun is shining and less effective when it is raining. | | |accuracy=— | ||
gen=II | | |bdesc=Recovers 50% of the Pokémon's Max HP. It is more effective when the sun is shining and less effective when it is raining. | ||
category=Smart | | |gen=II | ||
appeal=1 | | |category=Smart | ||
jam=0 | | |appeal=1 | ||
cdesc=The appeal's quality depends on its timing. | | |jam=0 | ||
appealsc=0 | | |cdesc=The appeal's quality depends on its timing. | ||
scdesc=Increased Voltage is added to the performance score. | | |appealsc=0 | ||
category6=Clever | | |scdesc=Increased Voltage is added to the performance score. | ||
appeal6=1 | | |category6=Clever | ||
jam6=0 | | |appeal6=1 | ||
cdesc6=Effectiveness varies depending on when it is used. | | |jam6=0 | ||
pokefordex=synthesis | | |cdesc6=Effectiveness varies depending on when it is used. | ||
touches=no | | |pokefordex=synthesis | ||
protect=no | | |touches=no | ||
magiccoat=no | | |protect=no | ||
snatch=yes | | |magiccoat=no | ||
brightpowder=no | | |snatch=yes | ||
kingsrock=no | | |brightpowder=no | ||
flag7=yes | | |kingsrock=no | ||
flag8=no | | |flag7=yes | ||
sound=no | | |flag8=no | ||
mtpt=yes| | |sound=no | ||
mths=yes| | |mtpt=yes | ||
mtb2w2=yes| | |mths=yes | ||
mtoras=yes| | |mtb2w2=yes | ||
na=no| | |mtoras=yes | ||
target=self| | |na=no | ||
footnotes= }} | |target=self | ||
|footnotes= }} | |||
'''Synthesis''' (Japanese: '''こうごうせい''' ''Photosynthesis'') is a non-damaging {{type|Grass}} [[move]] introduced in [[Generation II]]. | '''Synthesis''' (Japanese: '''こうごうせい''' ''Photosynthesis'') is a non-damaging {{type|Grass}} [[move]] introduced in [[Generation II]]. | ||
Line 50: | Line 51: | ||
===Generation III=== | ===Generation III=== | ||
Synthesis restores the user's current HP based on the [[weather]] in the battle. Sunny conditions restore ⅔ HP, normal conditions restore ½ HP, and other conditions restore ¼ HP. | Synthesis restores the user's current HP based on the [[weather]] in the battle. Sunny conditions restore ⅔ HP, normal conditions restore ½ HP, and other conditions restore ¼ HP. | ||
==Description== | ==Description== | ||
{{movedesc|Grass}} | {{movedesc|Grass}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad2}}|Allows HP to be restored by the sunlight. In battle, half the user's max HP is restored.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev2|GSC}}|Restores HP (varies by time).}} | ||
{{movedescentry|{{gameabbrev3|RSE}}{{ | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Restores HP. The amount varies with the weather.}} | ||
{{movedescentry|{{gameabbrev3|FRLG | {{movedescentry|{{gameabbrev3|FRLG}}|Restores the user's HP. The amount of HP regained varies with the weather.}} | ||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user restores its own HP. The amount of HP regained varies with the weather. }} | |||
{{movedescentry|{{ | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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{{Moveentry/tutor|492|Shaymin|1|Grass|Grass|X|X|X|X|X|yes|yes|X|B2W2=yes|X|yes|form=Land}} | {{Moveentry/tutor|492|Shaymin|1|Grass|Grass|X|X|X|X|X|yes|yes|X|B2W2=yes|X|yes|form=Land}} | ||
{{Moveentry/tutor|492|Shaymin|2|Grass|Flying|X|X|X|X|X|yes|yes|X|B2W2=yes|X|yes|form=Sky}} | {{Moveentry/tutor|492|Shaymin|2|Grass|Flying|X|X|X|X|X|yes|yes|X|B2W2=yes|X|yes|form=Sky}} | ||
{{Moveentry/tutor|495|Snivy|1|Grass|Grass|X|X|X|X|X|no|no|X|B2W2=yes|X|yes}} | {{Moveentry/tutor|495|Snivy|1|Grass|Grass|X|X|X|X|X|no|no|X|B2W2=yes|X|yes}} | ||
{{Moveentry/tutor|496|Servine|1|Grass|Grass|X|X|X|X|X|no|no|X|B2W2=yes|X|yes}} | {{Moveentry/tutor|496|Servine|1|Grass|Grass|X|X|X|X|X|no|no|X|B2W2=yes|X|yes}} | ||
Line 190: | Line 185: | ||
{{Moveentry/tutor|591|Amoonguss|2|Grass|Poison|X|X|X|X|X|no|no|X|B2W2=yes|X|yes}} | {{Moveentry/tutor|591|Amoonguss|2|Grass|Poison|X|X|X|X|X|no|no|X|B2W2=yes|X|yes}} | ||
{{Moveentry/tutor|640|Virizion|2|Grass|Fighting|X|X|X|X|X|no|no|X|B2W2=yes|X|yes}} | {{Moveentry/tutor|640|Virizion|2|Grass|Fighting|X|X|X|X|X|no|no|X|B2W2=yes|X|yes}} | ||
{{Moveentry/tutor|650|Chespin|1|Grass|Grass|X|X|X|X|X|no|no|X|B2W2=no|X|yes}} | {{Moveentry/tutor|650|Chespin|1|Grass|Grass|X|X|X|X|X|no|no|X|B2W2=no|X|yes}} | ||
{{Moveentry/tutor|651|Quilladin|1|Grass|Grass|X|X|X|X|X|no|no|X|B2W2=no|X|yes}} | {{Moveentry/tutor|651|Quilladin|1|Grass|Grass|X|X|X|X|X|no|no|X|B2W2=no|X|yes}} | ||
Line 227: | Line 221: | ||
{{Moveentryspecial|495|Snivy|1|Grass|Grass|[[List of local Japanese event Pokémon distributions in Generation V#Pokémon Center Tohoku Snivy|Pokémon Center Tohoku]]}} | {{Moveentryspecial|495|Snivy|1|Grass|Grass|[[List of local Japanese event Pokémon distributions in Generation V#Pokémon Center Tohoku Snivy|Pokémon Center Tohoku]]}} | ||
{{Learnlist/footer}} | {{Learnlist/footer}} | ||
==In other games== | |||
===[[Pokémon Mystery Dungeon series]]=== | |||
Synthesis restores the user's current {{Stat|HP}} based on the [[weather]] in the battle. Sunny conditions restore 100 HP, normal conditions restore 50 HP, and other conditions restore 25 HP. | |||
===Description=== | |||
{{movedesc|Grass}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Restores the user's HP. The amount of HP regained depends on the weather.}} | |||
{{movedescentry|{{gameabbrevmd|TDS}}|Restores the user's HP. The HP amount regained depends on the weather.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
Line 253: | Line 258: | ||
==In other generations== | ==In other generations== | ||
{{Movegen| | {{Movegen | ||
type=Grass| | |type=Grass | ||
genII=Synthesis II| | |genII=Synthesis II | ||
genIII=Synthesis III| | |genIII=Synthesis III | ||
genIV=Synthesis IV| | |genIV=Synthesis IV | ||
|genV=Synthesis V | |||
}} | }} | ||
{{Movegen| | {{Movegen | ||
type=Grass| | |type=Grass | ||
PMDRB=Synthesis PMD RB | |PMDRB=Synthesis PMD RB | ||
}} | }} | ||
{{Movegen| | {{Movegen | ||
type=Grass| | |type=Grass | ||
Stad2=Synthesis Stad2| | |Stad2=Synthesis Stad2 | ||
|Colo=Synthesis Colo | |||
|XD=Synthesis XD | |||
}} | }} | ||
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{{Moonlight|Grass}} | {{Moonlight|Grass}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Status moves that heal the user immediately]] | |||
[[de:Synthese]] | [[de:Synthese]] | ||
Line 296: | Line 306: | ||
[[ja:こうごうせい]] | [[ja:こうごうせい]] | ||
[[pl:Synthesis]] | [[pl:Synthesis]] | ||
[[zh: | [[zh:光学合成(招式)]] |
Revision as of 11:27, 21 May 2016
Synthesis こうごうせい Photosynthesis | ||||||||||||
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Synthesis (Japanese: こうごうせい Photosynthesis) is a non-damaging Grass-type move introduced in Generation II.
Effect
Generation II
Synthesis restores the user's current HP based on the weather and time of day. At morning and in the night, clear conditions restore ¼, sunny conditions restore ½ and other conditions restore ⅛ HP. At the daytime, the move restores twice as much of HP.
Generation III
Synthesis restores the user's current HP based on the weather in the battle. Sunny conditions restore ⅔ HP, normal conditions restore ½ HP, and other conditions restore ¼ HP.
Description
|
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
001 | Bulbasaur | Grass | Poison | 39 | 39 | 33 | 33 | 33 | ||||||
002 | Ivysaur | Grass | Poison | 47 | 47 | 39 | 39 | 39 | ||||||
003 | Venusaur | Grass | Poison | 53 | 53 | 45 | 45 | 45 | ||||||
152 | Chikorita | Grass | 22 | 22 | 12 | 12 | 12 | |||||||
153 | Bayleef | Grass | 23 | 23 | 12 | 12 | 12 | |||||||
154 | Meganium | Grass | 23 | 23 | 12 | 12 | 12 | |||||||
187 | Hoppip | Grass | Flying | 1 | 5 | 5 | 4 | 4 | 4 | |||||
188 | Skiploom | Grass | Flying | 1 | 1, 5 | 1, 5 | 1, 4 | 1, 4 | 1, 4 | |||||
189 | Jumpluff | Grass | Flying | 1 | 1, 5 | 1, 5 | 1, 4 | 1, 4 | 1, 4 | |||||
191 | Sunkern | Grass | 31 | 31 | 23 | 23 | 28 | 28 | ||||||
273 | Seedot | Grass | 21 | 21 | 21 | 21 | ||||||||
315 | Roselia | Grass | Poison | 57 | 46 | 46 | 46 | |||||||
357 | Tropius | Grass | Flying | 47 | 41 | 41 | 41 50 | |||||||
387 | Turtwig | Grass | 33 | 33 | 33 | |||||||||
388 | Grotle | Grass | 37 | 37 | 37 | |||||||||
389 | Torterra | Grass | Ground | 39 | 39 | 39 | ||||||||
470 | Leafeon | Grass | 29 | 29 | 33 | 33 | ||||||||
492 | Shaymin Land Forme |
Grass | 28 | 28 | 28 | |||||||||
548 | Petilil | Grass | 17 | 17 | ||||||||||
549 | Lilligant | Grass | 1 | 1 | ||||||||||
556 | Maractus | Grass | 15 | 15 | ||||||||||
590 | Foongus | Grass | Poison | 35 | 35 | |||||||||
591 | Amoonguss | Grass | Poison | 35 | 35 | |||||||||
672 | Skiddo | Grass | 20 | |||||||||||
673 | Gogoat | Grass | 20 | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
043 | Oddish | Grass | Poison | |||||||||||
069 | Bellsprout | Grass | Poison | |||||||||||
102 | Exeggcute | Grass | Psychic | |||||||||||
252 | Treecko | Grass | ||||||||||||
270 | Lotad | Water | Grass | |||||||||||
315 | Roselia | Grass | Poison | |||||||||||
357 | Tropius | Grass | Flying | |||||||||||
406 | Budew | Grass | Poison | |||||||||||
455 | Carnivine | Grass | ||||||||||||
585 | Deerling | Normal | Grass | |||||||||||
650 | Chespin | Grass | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By Move Tutor
Special move
Generation IV
|
Generation V
|
By event
Generation II
|
Generation V
|
In other games
Pokémon Mystery Dungeon series
Synthesis restores the user's current HP based on the weather in the battle. Sunny conditions restore 100 HP, normal conditions restore 50 HP, and other conditions restore 25 HP.
Description
|
In the anime
The user restores its own HP. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
The leaves on Turtwig's head glows white and its whole body glows yellow and sparkles, healing all of Turtwig's injuries. | |||
Ash's Turtwig | Gettin' Twiggy with It! | Debut | |
The bushes on Grotle's back glows white and its whole body glows yellow and sparkles, healing all of Grotle's injuries. | |||
Ash's Grotle | The Lonely Snover | None | |
The leaves on the side of Sunflora's arms glow white and they sparkle, healing Sunflora. | |||
Multiple wild Sunflora | Strategy Begins at Home! | None | |
Torterra's body becomes surrounded by white sparkles and its body glows white. The leaves on its back then glow brightly, healing its injuries. | |||
Ash's Torterra | A Real Rival Rouser! | None | |
The horns on Gogoat's head glows white and its whole body glows green and sparkles, healing all of Gogoat's injuries. | |||
Alexa's Gogoat | Go, Go Gogoat! | None |
In the manga
In the Pokémon Adventures manga
The user absorbs energy from the sunlight, healing its injuries. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Skiploom absorbs energy from the sunlight, healing its injuries. | |||
Erika's Skiploom | Bringing up Bellossom | Debut |
In the Pokémon Gold & Silver: The Golden Boys manga
The user restores itself. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Bayleef restores itself using the energy from the sun. | |||
Gold's Bayleef | Get up Again, Bayleef | Debut |
In other generations
In other languages
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Variations of the move Moonlight | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |