Synchronize (Ability): Difference between revisions
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m (→Effect: Synchronize will be revealed to the opponent in battle even if it fails to take effect. This happens in all generations.) |
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:''Not to be confused with | :''Not to be confused with [[Synchronoise (move)]]''. | ||
{{AbilityInfobox | {{AbilityInfobox | ||
|name=Synchronize | |name=Synchronize | ||
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|gen=3 | |gen=3 | ||
|text3=Passes on status problems. | |text3=Passes on status problems. | ||
|text4=Passes on a burn, poison, or paralysis to the foe. | |text4=Passes on a burn, poison, or paralysis to the foe.{{sup/4|DPP}}<br/>Passes a burn, poison, or paralysis to the foe.{{sup/4|HGSS}} | ||
|text5=Passes a burn, poison, or paralysis to the foe. | |text5=Passes a burn, poison, or paralysis to the foe. | ||
|text6=Passes poison, paralyze<!--not paralysis-->, or burn to the Pokémon that inflicted it. | |||
}} | }} | ||
'''Synchronize''' (Japanese: '''シンクロ''' ''Synchro'') is an [[Ability]] introduced in [[Generation III]]. Fifteen {{OBP|Pokémon|species}} have this Ability | '''Synchronize''' (Japanese: '''シンクロ''' ''Synchro'') is an [[Ability]] introduced in [[Generation III]]. Fifteen {{OBP|Pokémon|species}} can have this Ability. | ||
==Effect== | ==Effect== | ||
===In battle=== | ===In battle=== | ||
When a Pokémon with Synchronize is {{status|burn}}ed, {{status|paralysis|paralyzed}}, or {{status|poison}}ed by another Pokémon, that Pokémon will be inflicted with the same [[status condition]]. Synchronize will ''not'' inflict {{status|sleep}} or {{status|freeze}}. | |||
Synchronize will have no effect if the opponent has a [[type]], [[Ability]], or team condition (e.g. {{m|Safeguard}}) that prevents it from being burned, paralyzed, or poisoned. However, Synchronize does affect an opponent behind a {{m|substitute}}. In these instances, Synchronize will still be revealed as the Pokémon's ability, but it will be stated that Synchronize had no effect on the opponent. | |||
If a Pokémon with Synchronize has a Berry that cures the status condition it was just inflicted with, Synchronize will activate before the Berry is eaten. | |||
====Generation III to IV==== | ====Generation III to IV==== | ||
Synchronize | When a Pokémon with Synchronize is {{status|bad poison|badly poisoned}} by another Pokémon, that Pokémon will be inflicted with the regular poison condition. | ||
If {{m|Psycho Shift}} is used by a burned, paralyzed, or poisoned Pokémon targeting a Pokémon with Synchronize, Synchronize activates after Psycho Shift cures the user of its status condition. Therefore, Synchronize will inflict the status condition anew in such a case. | |||
Synchronize | |||
If {{m|Psycho Shift}} is used, Synchronize activates before Psycho Shift cures the user of status. Therefore, Synchronize will fail to | {{m|Toxic Spikes}} do not activate this Ability unless a Pokémon on the field directly causes a Pokémon with Synchronize to switch in, such as by using the moves {{m|Roar}} or {{m|Whirlwind}}. | ||
====Generation V and VI==== | |||
When a Pokémon with Synchronize is {{status|bad poison|badly poisoned}} by another Pokémon, that Pokémon will now be inflicted with the bad poison condition, rather than the regular poison condition. | |||
If {{m|Psycho Shift}} is used by a {{status|burn}}ed, {{status|paralysis|paralyzed}}, {{status|poison}}ed, or badly poisoned Pokémon targeting a Pokémon with Synchronize, Synchronize now activates before Psycho Shift cures the user of its status condition. Therefore, Synchronize will fail to inflict the status condition anew in such a case. | |||
{{m|Toxic Spikes}} do not activate this Ability, even if another Pokémon forced the Pokémon with this Ability to switch in by using a move like {{m|Roar}} or {{m|Dragon Tail}}. | |||
===Outside of battle=== | ===Outside of battle=== | ||
From {{game|Emerald}} onwards, if a Pokémon with this Ability is leading the [[party]], there is a 50% chance that wild Pokémon encountered will have the same [[Nature]] as the Pokémon with Synchronize. | From {{game|Emerald}} onwards, if a Pokémon with this Ability is leading the [[party]] (even if fainted), there is a 50% chance that wild Pokémon encountered will have the same [[Nature]] as the Pokémon with Synchronize. Starting in {{g|Omega Ruby and Alpha Sapphire}}, this also applies to [[gift Pokémon]] (except Pokémon obtained via [[Mystery Gift]]) in the {{egg3|Undiscovered}} but with a 100% chance. | ||
This does not apply to [[roaming Pokémon]]. In Emerald, it does not apply to stationary Pokémon, such as {{p|Regirock}} or {{p|Rayquaza}}. | |||
The Ability | The Ability does not apply when a Pokémon with Synchronize is strolling in the [[Pokéwalker]] or when capturing Pokémon from the [[Entree Forest]]. | ||
==Pokémon with Synchronize== | ==Pokémon with Synchronize== | ||
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{{ability/entry|196|Espeon|Psychic|Psychic|Synchronize|None|Magic Bounce}} | {{ability/entry|196|Espeon|Psychic|Psychic|Synchronize|None|Magic Bounce}} | ||
{{ability/entry|197|Umbreon|Dark|Dark|Synchronize|None|Inner Focus}} | {{ability/entry|197|Umbreon|Dark|Dark|Synchronize|None|Inner Focus}} | ||
{{ability/entry|280|Ralts|Psychic| | {{ability/entry|280|Ralts|Psychic|Fairy|Synchronize|Trace|Telepathy}} | ||
{{ability/entry|281|Kirlia|Psychic| | {{ability/entry|281|Kirlia|Psychic|Fairy|Synchronize|Trace|Telepathy}} | ||
{{ability/entry|282|Gardevoir|Psychic| | {{ability/entry|282|Gardevoir|Psychic|Fairy|Synchronize|Trace|Telepathy}} | ||
{{ability/entry|517|Munna|Psychic|Psychic|Forewarn|Synchronize|Telepathy}} | {{ability/entry|517|Munna|Psychic|Psychic|Forewarn|Synchronize|Telepathy}} | ||
{{ability/entry|518|Musharna|Psychic|Psychic|Forewarn|Synchronize|Telepathy}} | {{ability/entry|518|Musharna|Psychic|Psychic|Forewarn|Synchronize|Telepathy}} | ||
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==In the manga== | ==In the manga== | ||
===In the Pokémon Adventures manga=== | ===In the Pokémon Adventures manga=== | ||
{{movemanga|type=psychic|exp=yes|gen=The user inflicts its status condition on the opponent.|image1= | {{movemanga|type=psychic|exp=yes|gen=The user inflicts its status condition on the opponent.|image1=Rara Synchronize.png|image1p=Kirlia}} | ||
{{movep|type=psychic|ms=281|pkmn=Kirlia|method=When Kirlia is inflicted with a status condition, the same status condition appears on the opponent's body | {{movep|type=psychic|ms=281|pkmn=Kirlia|method=When Kirlia is inflicted with a status condition, the same status condition appears on the opponent's body.}} | ||
{{movebtmManga|type=psychic|user= | {{movebtmManga|type=psychic|user=Rara|user1=Ruby's Rara|startcode=PS321|startname=Cunning Kirlia|notes=Debut}} | ||
==In other languages== | ==In other languages== | ||
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|pt=Sincronizar | |pt=Sincronizar | ||
|es=Sincronía | |es=Sincronía | ||
}} | |tr=Eşitleme}} | ||
{{-}} | {{-}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
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[[Category:Abilities that affect appearance of wild Pokémon]] | [[Category:Abilities that affect appearance of wild Pokémon]] | ||
[[Category:Abilities with field effects]] | [[Category:Abilities with field effects]] | ||
[[Category:Abilities that inflict non-volatile status conditions]] | |||
[[de:Synchro]] | [[de:Synchro]] | ||
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[[it:Sincronismo (abilità)]] | [[it:Sincronismo (abilità)]] | ||
[[ja:シンクロ]] | [[ja:シンクロ]] | ||
[[ | [[zh:同步(特性)]] |
Revision as of 09:24, 29 June 2016
- Not to be confused with Synchronoise (move).
Synchronize | シンクロ | ||||||||||||||||||||||||||||||||||||||||
Synchro | |||||||||||||||||||||||||||||||||||||||||
Flavor text
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Synchronize (Japanese: シンクロ Synchro) is an Ability introduced in Generation III. Fifteen Pokémon can have this Ability.
Effect
In battle
When a Pokémon with Synchronize is burned, paralyzed, or poisoned by another Pokémon, that Pokémon will be inflicted with the same status condition. Synchronize will not inflict sleep or freeze.
Synchronize will have no effect if the opponent has a type, Ability, or team condition (e.g. Safeguard) that prevents it from being burned, paralyzed, or poisoned. However, Synchronize does affect an opponent behind a substitute. In these instances, Synchronize will still be revealed as the Pokémon's ability, but it will be stated that Synchronize had no effect on the opponent.
If a Pokémon with Synchronize has a Berry that cures the status condition it was just inflicted with, Synchronize will activate before the Berry is eaten.
Generation III to IV
When a Pokémon with Synchronize is badly poisoned by another Pokémon, that Pokémon will be inflicted with the regular poison condition.
If Psycho Shift is used by a burned, paralyzed, or poisoned Pokémon targeting a Pokémon with Synchronize, Synchronize activates after Psycho Shift cures the user of its status condition. Therefore, Synchronize will inflict the status condition anew in such a case.
Toxic Spikes do not activate this Ability unless a Pokémon on the field directly causes a Pokémon with Synchronize to switch in, such as by using the moves Roar or Whirlwind.
Generation V and VI
When a Pokémon with Synchronize is badly poisoned by another Pokémon, that Pokémon will now be inflicted with the bad poison condition, rather than the regular poison condition.
If Psycho Shift is used by a burned, paralyzed, poisoned, or badly poisoned Pokémon targeting a Pokémon with Synchronize, Synchronize now activates before Psycho Shift cures the user of its status condition. Therefore, Synchronize will fail to inflict the status condition anew in such a case.
Toxic Spikes do not activate this Ability, even if another Pokémon forced the Pokémon with this Ability to switch in by using a move like Roar or Dragon Tail.
Outside of battle
From Pokémon Emerald onwards, if a Pokémon with this Ability is leading the party (even if fainted), there is a 50% chance that wild Pokémon encountered will have the same Nature as the Pokémon with Synchronize. Starting in Pokémon Omega Ruby and Alpha Sapphire, this also applies to gift Pokémon (except Pokémon obtained via Mystery Gift) in the Undiscovered Egg Group but with a 100% chance.
This does not apply to roaming Pokémon. In Emerald, it does not apply to stationary Pokémon, such as Regirock or Rayquaza.
The Ability does not apply when a Pokémon with Synchronize is strolling in the Pokéwalker or when capturing Pokémon from the Entree Forest.
Pokémon with Synchronize
In the manga
In the Pokémon Adventures manga
The user inflicts its status condition on the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
When Kirlia is inflicted with a status condition, the same status condition appears on the opponent's body. | |||
Ruby's Rara | Cunning Kirlia | Debut |
In other languages
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |