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Difference between revisions of "Super Glitch (move)"

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Super Glitch can cause some rather strange effects. The most famous scenario is a chain of events starting with the music slowly fading out before stopping altogether known as the '[[TMTRAINER effect]]'. The opponent's name then changes to "TMTRAINER" followed by several lines of [[glitch]] dialogue, and the {{stat|HP}} of his or her Pokémon would rise to a very large value which is often larger than the amount of total HP that the opponent Pokémon has, which causes the HP bar to stretch and wrap around the screen. It will display that the enemy Pokémon is {{status|poison}}ed, but the game will state that it is {{status|freeze|frozen solid}}, followed by the enemy Pokémon becoming hurt by a {{status|burn}}. This burn will often deplete all of the enemy Pokémon's health, causing the giant HP bar to loop several times before all the HP is depleted, causing it to faint. If the battle is won before the game freezes, the glitch Pokémon that used Super Glitch may grow to a random level (sometimes even exceeding level 100). Also, sometimes many random Pokémon not part of the player's team evolve right after a battle.
 
Super Glitch can cause some rather strange effects. The most famous scenario is a chain of events starting with the music slowly fading out before stopping altogether known as the '[[TMTRAINER effect]]'. The opponent's name then changes to "TMTRAINER" followed by several lines of [[glitch]] dialogue, and the {{stat|HP}} of his or her Pokémon would rise to a very large value which is often larger than the amount of total HP that the opponent Pokémon has, which causes the HP bar to stretch and wrap around the screen. It will display that the enemy Pokémon is {{status|poison}}ed, but the game will state that it is {{status|freeze|frozen solid}}, followed by the enemy Pokémon becoming hurt by a {{status|burn}}. This burn will often deplete all of the enemy Pokémon's health, causing the giant HP bar to loop several times before all the HP is depleted, causing it to faint. If the battle is won before the game freezes, the glitch Pokémon that used Super Glitch may grow to a random level (sometimes even exceeding level 100). Also, sometimes many random Pokémon not part of the player's team evolve right after a battle.
   
On occasion, a player may return to the game after a battle in which Super Glitch was used, but everything will be severely messed up. It will appear as if some Pokémon are poisoned in the player's team as every few steps a Pokémon faints. However, these Pokémon have glitchy names and were never part of the player's team before the battle. Some positions of the map will be glitchy and volatile, as if parts of [[Glitch City]] merged with the regular map. The player's name will have changed to a scrambled string of symbols. The player will be unable to view his or her Pokémon (if the Pokémon option is selected in the menu, a blank screen will show from which one can't escape) and hence it becomes impossible to {{m|Surf}} or {{m|Fly}}. Pokémon will disappear out of the Pokédex after taking a few steps. The music everywhere (except in battle) becomes eerie and glitched. The game may unexpectedly freeze at any point. The player may also randomly get stuck. If you heal your pokemon center, after putting the pokemon in the healing bay, random sprites appear across the screen, eventually you get to the end, and the PA calls you back from the safari game, and you crash.
+
On occasion, a player may return to the game after a battle in which Super Glitch was used, but everything will be severely messed up. It will appear as if some Pokémon are poisoned in the player's team as every few steps a Pokémon faints. However, these Pokémon have glitchy names and were never part of the player's team before the battle. Some positions of the map will be glitchy and volatile, as if parts of [[Glitch City]] merged with the regular map. The player's name will have changed to a scrambled string of symbols. The player will be unable to view his or her Pokémon (if the Pokémon option is selected in the menu, a blank screen will show from which one can't escape) and hence it becomes impossible to {{m|Surf}} or {{m|Fly}}. Pokémon will disappear out of the Pokédex after taking a few steps. The music everywhere (except in battle) becomes eerie and glitched. The game may unexpectedly freeze at any point. The player may also randomly get stuck.
   
 
==Cause==
 
==Cause==
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[[Category:Glitches]]
 
[[Category:Glitches]]
 
[[Category:Glitch moves]]
 
[[Category:Glitch moves]]
 
== Warning ==
 
 
After using the super glitch move, DO NOT SAVE, or else you will have to start your game all over again.
 

Revision as of 10:26, 31 March 2013

BoEANSprite.png This glitch is in need of research.
Reason: Identify exactly what each index does, and which Pokémon learn which index
You can discuss this on the talk page.

Super Glitch is the nickname for a large amount of volatile glitch moves that exist in hexadecimal slots AC to C3 in Pokémon Red and Blue. These moves generally have either no name, a number of glitchy symbols as a name, or the name of a Pokémon in one's party as its name. Super glitch effects can also occasionally be caused by the move --.

Effect

Super Glitch can cause some rather strange effects. The most famous scenario is a chain of events starting with the music slowly fading out before stopping altogether known as the 'TMTRAINER effect'. The opponent's name then changes to "TMTRAINER" followed by several lines of glitch dialogue, and the HP of his or her Pokémon would rise to a very large value which is often larger than the amount of total HP that the opponent Pokémon has, which causes the HP bar to stretch and wrap around the screen. It will display that the enemy Pokémon is poisoned, but the game will state that it is frozen solid, followed by the enemy Pokémon becoming hurt by a burn. This burn will often deplete all of the enemy Pokémon's health, causing the giant HP bar to loop several times before all the HP is depleted, causing it to faint. If the battle is won before the game freezes, the glitch Pokémon that used Super Glitch may grow to a random level (sometimes even exceeding level 100). Also, sometimes many random Pokémon not part of the player's team evolve right after a battle.

On occasion, a player may return to the game after a battle in which Super Glitch was used, but everything will be severely messed up. It will appear as if some Pokémon are poisoned in the player's team as every few steps a Pokémon faints. However, these Pokémon have glitchy names and were never part of the player's team before the battle. Some positions of the map will be glitchy and volatile, as if parts of Glitch City merged with the regular map. The player's name will have changed to a scrambled string of symbols. The player will be unable to view his or her Pokémon (if the Pokémon option is selected in the menu, a blank screen will show from which one can't escape) and hence it becomes impossible to Surf or Fly. Pokémon will disappear out of the Pokédex after taking a few steps. The music everywhere (except in battle) becomes eerie and glitched. The game may unexpectedly freeze at any point. The player may also randomly get stuck.

Cause

It is suspected that this happens because the attack scrambles some information in the game's RAM. After the battle in which Super Glitch was used, the game freezes most of the time. Almost anything done with this glitch move can and usually will result in a game freeze: viewing the user's second stat page, selecting it in battle, even replacing it with another move (basically, anything that involves viewing the attack's name). However, there is a chance that one can view the move's name without the game freezing, thus allowing it to be overwritten.

Misconceptions

Something important to note is that it is the move that is dangerous, not its users. For example ゥ .4, which knows Super Glitch as a starting move, is mistakenly believed to be extremely dangerous to one's game and save file. However, .4 as a species is no more dangerous than Missingno. or 'M (00). In fact, a .4 acquired by trading a PPkMnp' ' from Pokémon Yellow will pose no threat whatsoever to the game, and a .4 that has forgotten Super Glitch is completely safe. Though obviously, a wild .4 will still pose a significant threat, as it will know Super Glitch.

Generation I

By leveling up

# Pokémon Type Level
I II III IV V VI
000 3TrainerPoké $ 3TrainerPoké $ Normal Normal -- ' ' ' ' '
000 PokéWTrainer PokéWTrainer Normal Ground 11
40
55
80
' ' ' ' '
000 ゥ ( Z4 ゥ ( Z4 Bug Poison 35
42 128 175 182
' ' ' ' '
000 a a Water Water 43 121 195 238 239 240 ' ' ' ' '
000 ゥL ゥM 4 ゥL ゥM 4 Water Fighting 24
55
56
71
' ' ' ' '
000 h POKé h POKé Ghost Poison 205 ' ' ' ' '
000 Q◣ Q◣ Water Psychic 9
224 234
' ' ' ' '
000 X ゥ- xゥ, X ゥ- xゥ, Normal Normal 11
40
55
80
' ' ' ' '
000 ゥ Normal Ground 33 ' ' ' ' '
000 ♀Pゥ ゥゥT ♀Pゥ ゥゥT Normal Ground 243 ' ' ' ' '
000 PC4SH PC4SH Normal Ground 28
62 207
' ' ' ' '
000 PkMnaPkMnゥ ♂ fPkMnk PkMnaPkMnゥ ♂ fPkMnk Normal Ground 24 140 158 ' ' ' ' '
000 Glitch (CA) Glitch (CA) Poison Poison 135 204 ' ' ' ' '
000 PPkMnp' ' PPkMnp' ' ? Poison 100 240 ' ' ' ' '
000 ゥ .4 ゥ .4 Pokémaniac Pokémaniac --
97 170 195 234 240
' ' ' ' '
000 ▶ A ▶ A Normal Normal 224 248 ' ' ' ' '
006 Charizard 'M Charizard 'M Fire Flying 28
62 207
' ' ' ' '
006 u u Fire Flying 96 175 224 240 ' ' ' ' '
033 Glitch (FA) Glitch (FA) Poison Poison 22 195 213 ' ' ' ' '

{{Moveentry/Levell|000|4, ゥァ|1|Ghost|Gltich|240|

Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


Videos

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External links


Main
Multiple
generations
:
Cloning glitchesGlitch PokémonGlitch typesError messages
Generation I: --0 ERRORCable Club escape glitchExperience underflow glitchGlitch CityGlitch dimension
Glitch movesGlitch TrainersItem duplication glitchJohto guard glitchMew glitchOld man glitchPewter Gym skip glitch
Pokémon merge glitchRhydon glitchSelect glitches (dokokashira door glitch, second type glitch)
Super GlitchZZAZZ glitch
Generation II: Celebi Egg glitchCoin Case glitchesExperience underflow glitchGlitch Egg
Johto guard glitchSketch glitchTeru-samaTrainer House glitchesGlitch dimension
Generation III: Berry glitchDive glitchPomeg glitch
Generation IV: Acid rainGlobal Terminal glitchesMimic glitch
Pomeg glitchRage glitchSurf glitchTweaking
Generation V: Sky Drop glitchFrozen Zoroark glitch
Generation VI: Lumiose City save glitch
Glitch effects: Game freezeGlitch battleGlitch song
Gens I/II only: Japanese characters in the international versions
Gen I only: Glitch screenTMTRAINER effectInverted sprites
Gen II only: Glitch dimension
Lists: Glitch movesGlitch types
Glitch Pokémon (Gen IGen IIGen IIIGen IVGen VGen VI)
Glitches (Gen IGen IIGen IIIGen IVGen VGen VISpin-off)

Project GlitchDex logo.png This article is part of both Project GlitchDex and Project Moves and Abilities, Bulbapedia projects that, together, aim to write comprehensive articles on glitches in the Pokémon games and moves, respectively. Project Moves and Abilities logo.png