Splash (move): Difference between revisions

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m (→‎In other generations: and that's the last one... probably.)
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{{MoveInfobox|
{{MoveInfobox
n=150 |
|n=150
name=Splash |
|name=Splash
jname=はねる |
|jname=はねる
jtrans=Hop |
|jtrans=Hop
jtranslit=Haneru |
|jtranslit=Haneru
gameimage=Splash.png |
|gameimage=Splash.png
gameimagewidth=300px |
|gameimagewidth=300
type=Normal |
|type=Normal
damagecategory=Status |
|damagecategory=Status
basepp=40 |
|basepp=40
maxpp=64 |
|maxpp=64
power=— |
|power=—
accuracy=— |
|accuracy=—
bdesc=??? |
|gen=I
gen=I |
|category=Cute
category=Cute |
|appeal=2
appeal=2 |
|jam=0
jam=0 |
|cdesc=The appeal works great if performed last.
cdesc=The appeal works great if performed last. |
|appealsc=0
appealsc=0 |
|scdesc=Raises the score if the Voltage is low.
scdesc=Raises the score if the Voltage is low. |
|appeal6=4
appeal6=4 |
|jam6=0
jam6=0 |
|cdesc6=Makes the audience quickly grow bored when an appeal move has little effect.
cdesc6=Makes the audience quickly grow bored when an appeal move has little effect. |
|touches=no
pokefordex=splash |
|protect=no
touches=no |
|magiccoat=no
protect=no |
|snatch=no
magiccoat=no |
|mirrormove=no
snatch=no |
|kingsrock=no
brightpowder=no |
|sound=no
kingsrock=no |
|target=self
flag7=yes |
}}
flag8=no |
sound=no |
target=self |
footnotes= }}
'''Splash''' (Japanese: '''はねる''' ''Hop'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. Prior to [[Generation II]], it was the [[signature move]] of {{p|Magikarp}}.
'''Splash''' (Japanese: '''はねる''' ''Hop'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. Prior to [[Generation II]], it was the [[signature move]] of {{p|Magikarp}}.


==Effect==
==Effect==
===Core series===
===Generation I===
====Generation I====
Splash has no effect whatsoever. After the player selects the move, the game will simply show a dipping animation and then the message, "No effect!"
Splash has no effect whatsoever. After selecting the move, it will simply show a dipping animation and then the message, "No effect!"


====Generation II====
===Generation II===
Splash's message was changed to "But nothing happened."
Splash's message was changed to "But nothing happened."


====Generation III====
===Generation III===
Splash's message was altered to "But nothing happened!"
Splash's message was altered to "But nothing happened!"


====Generation IV====
===Generation IV===
Splash cannot be used while {{m|Gravity}} is in effect.
Splash cannot be used while {{m|Gravity}} is in effect.


===Pokémon Mystery Dungeon===
===Generation VII===
The user will move to a random different tile one ratio away. If the user comes into contact with an opponent, both Pokémon receive 5 damage.
When used in place of a Z-Move, the move will become Z-Splash and boost the user's Attack stat by 3 stages.
 
===Pokémon Conquest===
Splash has no area of effect or effect on the user, and thus does nothing but show an animation. However, the user can choose which direction to perform it in. This has no effect on the move itself, but leaves the user facing the same direction, whereas waiting the turn would not allow the user to change their facing. Unlike most moves in Pokémon Conquest, Splash can be used even if it would have no target (presumably because it never does).


==Description==
==Description==
{{movedesc|Normal}}
{{movedesc|Normal}}
{{movedescentry|{{gameabbrev3|Stad}}|A move that involves only flopping and <sc>Splash</sc>ing around in front of the opponent. It has no effect.}}
{{movedescentry|{{gameabbrevss|Stad}}|A move that involves only flopping and <sc>Splash</sc>ing around in front of the opponent. It has no effect.}}
{{movedescentry|{{gameabbrev3|Stad2}}|A move that involves only flopping and <sc>Splash</sc>ing around. It has no effect.}}
{{movedescentry|{{gameabbrevss|Stad2}}|A move that involves only flopping and <sc>Splash</sc>ing around. It has no effect.}}
{{movedescentry|{{gameabbrev3|GSC}}|Has no effect whatsoever.}}
{{movedescentry|{{gameabbrev2|GSC}}|Has no effect whatsoever.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|It's just a splash... Has no effect whatsoever.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|It's just a splash... Has no effect whatsoever.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user just flops and splashes around without having any effect.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user just flops and splashes around without having any effect.}}
{{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|Makes the user flop around as it moves. If there is another Pokémon where it lands, both Pokémon are hurt.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The user just flops and splashes around to no effect at all...}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}{{color2|000|Pokémon Conquest|Conq}}<br>{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The user just flops and splashes around to no effect at all...}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 72: Line 63:
==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Normal|1}}
{{Movehead/Level|Normal|1}}
{{Moveentry/Level1|129|Magikarp|1|Water|Water|--|--|--|--|--|--}}
{{Moveentry/7|129|Magikarp|2|Water 2|Dragon|1|1|1|1|1|1|1}}
{{Moveentry/Level1|187|Hoppip|2|Grass|Flying|no|--|--|--|--|--}}
{{Moveentry/7|187|Hoppip|2|Fairy|Grass||1|1|1|1|1|1}}
{{Moveentry/Level1|188|Skiploom|2|Grass|Flying|no|--|--|--|--|--}}
{{Moveentry/7|188|Skiploom|2|Fairy|Grass||1|1|1|1|1|1}}
{{Moveentry/Level1|189|Jumpluff|2|Grass|Flying|no|--|--|--|--|--}}
{{Moveentry/7|189|Jumpluff|2|Fairy|Grass||1|1|1|1|1|1}}
{{Moveentry/Level1|298|Azurill|2|Normal|Fairy|no|no|--|--|--|--}}
{{Moveentry/7|298|Azurill|1|Undiscovered|Undiscovered|||1|1|1|1|1}}
{{Moveentry/Level1|320|Wailmer|1|Water|Water|no|no|--|--|--|--}}
{{Moveentry/7|320|Wailmer|2|Field|Water 2|||1|1|1|1|1}}
{{Moveentry/Level1|321|Wailord|1|Water|Water|no|no|--|--|--|--}}
{{Moveentry/7|321|Wailord|2|Field|Water 2|||1|1|1|1|1}}
{{Moveentry/Level1|325|Spoink|1|Psychic|Psychic|no|no|--|--|--|--}}
{{Moveentry/7|325|Spoink|1|Field|Field|||1|1|1|1|1}}
{{Moveentry/Level1|326|Grumpig|1|Psychic|Psychic|no|no|--|--|--|--}}
{{Moveentry/7|326|Grumpig|1|Field|Field|||1|1|1|1|1}}
{{Moveentry/Level1|349|Feebas|1|Water|Water|no|no|--|--|--|--}}
{{Moveentry/7|349|Feebas|2|Water 1|Dragon|||1|1|1|1|1}}
{{Moveentry/Level1|360|Wynaut|1|Psychic|Psychic|no|no|--|--|--|--}}
{{Moveentry/7|360|Wynaut|1|Undiscovered|Undiscovered|||1|1|1|1|1}}
{{Moveentry/Level1|427|Buneary|1|Normal|Normal|no|no|no|--|--|--}}
{{Moveentry/7|427|Buneary|2|Field|Human-Like||||1|1|1|1}}
{{Moveentry/Level1|428|Lopunny|1|Normal|Normal|no|no|no|--|--|--}}
{{Moveentry/7|428|Lopunny|2|Field|Human-Like||||1|1|1|1}}
{{Moveentry/Level1|692|Clauncher|1|Water|Water|no|no|no|no|no|--}}
{{Moveentry/7|692|Clauncher|2|Water 1|Water 3||||||1|1}}
{{Moveentry/Level1|693|Clawitzer|1|Water|Water|no|no|no|no|no|--}}
{{Moveentry/7|693|Clawitzer|2|Water 1|Water 3||||||1|1}}
{{Movefooter|Normal|1}}
{{Moveentry/7|761|Bounsweet|1|Grass|Grass|||||||1}}
{{Moveentry/7|762|Steenee|1|Grass|Grass|||||||1}}
{{Moveentry/7|763|Tsareena|1|Grass|Grass|||||||1}}
{{Moveentry/7|778|Mimikyu|1|Amorphous|Amorphous|||||||1}}
{{Moveentry/7|789|Cosmog|1|Undiscovered|Undiscovered|||||||1}}
{{Movefoot|Normal}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Normal|2}}
{{Movehead/Breed|Normal|2}}
{{Moveentry/Breed2|060|Poliwag|1|Water|Water|{{MSP|116|Horsea}}|{{MSP|349|Feebas}}|{{MSP|349|Feebas}}|{{MSP|349|Feebas}}|{{MSP|349|Feebas}}{{MSP|692|Clauncher}}{{MSP|693|Clawitzer}}|note=Chain breed in Gen II}}
{{Moveentry/6|060|Poliwag|1|Water 1|Water 1|||||||note=Chain breed in Gen II}}
{{Moveentry/Breed2|116|Horsea|1|Water|Water|{{MSP|129|Magikarp}}|{{MSP|129|Magikarp}}{{MSP|349|Feebas}}|{{MSP|129|Magikarp}}{{MSP|349|Feebas}}|{{MSP|129|Magikarp}}{{MSP|349|Feebas}}|{{MSP|349|Feebas}}{{MSP|692|Clauncher}}{{MSP|693|Clawitzer}}}}
{{Moveentry/6|116|Horsea|2|Water 1|Dragon||||||}}
{{Moveentry/Breed2|173|Cleffa|1|Fairy|Fairy| {{MSP|187|Hoppip}}{{MSP|188|Skiploom}}{{MSP|189|Jumpluff}}|{{MSP|187|Hoppip}}{{MSP|188|Skiploom}}{{MSP|189|Jumpluff}}|{{MSP|187|Hoppip}}{{MSP|188|Skiploom}}{{MSP|189|Jumpluff}}|{{MSP|187|Hoppip}}{{MSP|188|Skiploom}}{{MSP|189|Jumpluff}}|{{MSP|187|Hoppip}}{{MSP|188|Skiploom}}{{MSP|189|Jumpluff}}}}
{{Moveentry/6|173|Cleffa|1|Undiscovered|Undiscovered||||||}}
{{Moveentry/Breed2|225|Delibird|2|Ice|Flying|{{MSP|116|Horsea}}|{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|325|Spoink}}{{MSP|326|Grumpig}}{{MSP|349|Feebas}}|{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|325|Spoink}}{{MSP|326|Grumpig}}{{MSP|349|Feebas}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}|{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|325|Spoink}}{{MSP|326|Grumpig}}{{MSP|349|Feebas}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}|{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|325|Spoink}}{{MSP|326|Grumpig}}{{MSP|349|Feebas}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|692|Clauncher}}{{MSP|693|Clawitzer}}|note=Chain breed in Gen II}}
{{Moveentry/6|225|Delibird|2|Water 1|Field|||||||note=Chain breed in Gen II}}
{{Moveentry/Breed2|226|Mantine|2|Water|Flying|no|no|{{MSP|349|Feebas}}|{{MSP|349|Feebas}}|{{MSP|349|Feebas}}{{MSP|692|Clauncher}}{{MSP|693|Clawitzer}}}}
{{Moveentry/6|226|Mantine|1|Water 1|Water 1||||||}}
{{Moveentry/Breed2|370|Luvdisc|1|Water|Water|no|{{MSP|129|Magikarp}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}|{{MSP|129|Magikarp}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}|{{MSP|129|Magikarp}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}|{{MSP|129|Magikarp}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}}}
{{Moveentry/6|370|Luvdisc|1|Water 2|Water 2||||||}}
{{Moveentry/Breed2|456|Finneon|1|Water|Water|no|no|{{MSP|129|Magikarp}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}|{{MSP|129|Magikarp}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}|{{MSP|129|Magikarp}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}}}
{{Moveentry/6|456|Finneon|1|Water 2|Water 2||||||}}
{{Moveentry/Breed2|458|Mantyke|2|Water|Flying|no|no|{{MSP|349|Feebas}}|{{MSP|349|Feebas}}|{{MSP|349|Feebas}}{{MSP|692|Clauncher}}{{MSP|693|Clawitzer}}}}
{{Moveentry/6|458|Mantyke|1|Undiscovered|Undiscovered||||||}}
{{Movefooter|Normal|2}}
{{Movefoot|Normal}}


===By {{pkmn2|event}}===
===By {{pkmn2|event}}===
====[[Generation II]]====
====[[Generation II]]====
{{Learnlistspecial|Normal}}
{{Movehead/Special|Normal}}
{{Moveentryspecial|143|Snorlax|1|Normal|Normal|{{DL|List of Gotta Catch 'Em All event Pokémon|Splash Snorlax|New York Pokémon Center}}}}
{{Moveentry/1|143|Snorlax|1|Monster|Monster|{{DL|List of Gotta Catch 'Em All event Pokémon|Splash Snorlax|New York Pokémon Center}}}}
{{Moveentryspecial|191|Sunkern|1|Grass|Grass|{{DL|List of Gotta Catch 'Em All event Pokémon|Splash Sunkern|New York Pokémon Center}}}}
{{Moveentry/1|191|Sunkern|1|Grass|Grass|{{DL|List of Gotta Catch 'Em All event Pokémon|Splash Sunkern|New York Pokémon Center}}}}
{{Learnlist/footer}}
{{Movefoot|Normal}}


==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], and [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], the user will move to a random different tile one ratio away. If the user comes into contact with another Pokémon, both Pokémon receive 5 damage and the user returns to the tile it used the move from.
In {{g|Super Mystery Dungeon}}, the users jumps over the Pokémon or group of Pokémon directly in front of it, moving to the tile on the other side of said Pokémon.
===[[Pokémon Conquest]]===
===[[Pokémon Conquest]]===
Splash is the only move of {{p|Magikarp}}.
Splash does nothing but show an animation. The user can choose which direction to perform it in, which will leave the user facing that direction after Splash is performed.
{| style="margin:auto; background: #{{normal color}}; border: 3px solid #{{normal color dark}};" class="roundy"
{{Conquestmove
|-
|type=Normal
|
|grid={{Conquestmove/Grid}}
{| style="margin:auto; background: #ddf; border: 3px solid #{{normal color dark}};" class="roundy"
|users={{CSP|129|Magikarp}}
|-
}}
|
 
{| border=1 width="100%" style="margin:auto; background: #FFFFFF; border:1px solid #ddf; border-collapse:collapse;" cellpadding="2px"
===[[Pokémon GO]]===
{| width="100%" style="margin:auto; text-align:center; background:#FFFFFF; border-collapse:collapse;"
{{GoFastAttack
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
|id=231
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
|move=Splash
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
|image=no
|-
|type=Water
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
|pow=0
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
|energy=10
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
|duration=1.23
|-
|users={{MSP|129|Magikarp}}
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
}}
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
Prior to an update to [[Niantic]]'s servers on July 30, Splash had an energy gain of 7%.
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
 
|-
===Description===
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
{{movedesc|Normal}}
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | ^
{{movedescentry|{{gameabbrevmd|RB}}|Makes the user flop around as it moves. If there is another Pokémon where it lands, both Pokémon are hurt.}}
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
{{movedescentry|{{gameabbrevmd|TDS}}|Makes the user flop to a different tile. If it lands on another Pokémon both Pokémon are hurt.}}
|-
{{movedescentry|{{gameabbrevmd|SMD}}|Your flopping efforts finally pay off. You jump over an enemy or teammate and get behind it.}}
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
{{movedescentry|{{gameabbrevss|Conq}}|The user just flops and splashes around to no effect at all...}}
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
|}
|}
| align="left"|
{| border=1 width="100%" style="margin:auto; background: #FFFFFF; border:1px solid #{{normal color dark}}; border-collapse:collapse;" cellpadding="2px"
{| width="100%" style="margin:auto; text-align:center; background:#{{normal color dark}}; border-collapse:collapse;"
|-
| style="background: #{{normal color dark}}; border: 1px solid #000000; |<small>Orange squares indicate hit area.<br/>Blue squares indicate area Pokémon the Pokémon will need to move to perform the move.<br/>Red squares indicate the knockback on hit Pokémon.<br/> Table assumes the Pokémon is in the square marked by '''^'''.
|}
|}
|}
|}
|}
|}{{left clear}}


==In the anime==
==In the anime==
Line 169: Line 159:


==In the manga==
==In the manga==
===In the Ash and Pikachu manga===
===In the Ash & Pikachu manga===
{{movemanga|type=normal|exp=yes|gen=The user just jumps around.|image1=Whitney Clefairy Metronome Splash AP.png|image1p=Clefairy}}
{{movemanga|type=normal|exp=yes|gen=The user just jumps around.|image1=Whitney Clefairy Metronome Splash AP.png|image1p=Clefairy}}
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy just jumps around.}}
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy just jumps around.}}
Line 198: Line 188:
Stad=Splash Stadium|
Stad=Splash Stadium|
Stad2=Splash Stad2|
Stad2=Splash Stad2|
Colo=Splash Colo|
XD=Splash XD|
}}
}}


Line 204: Line 196:
* In the anime, Splash is the most common result of {{m|Metronome}}.
* In the anime, Splash is the most common result of {{m|Metronome}}.
* Splash and the event-exclusive moves {{m|Celebrate}} and {{m|Hold Hands}} are the only moves in the core series Pokémon games that have no effect whatsoever.
* Splash and the event-exclusive moves {{m|Celebrate}} and {{m|Hold Hands}} are the only moves in the core series Pokémon games that have no effect whatsoever.
* Splash is the only obtainable move in [[Pokémon GO]] to have a different type than in the [[core series]] games.


==In other languages==
==In other languages==
Line 209: Line 202:
|zh_cmn=水濺躍 ''{{tt|Shuǐjiànyuè|Splash Jump}}''
|zh_cmn=水濺躍 ''{{tt|Shuǐjiànyuè|Splash Jump}}''
|da=Plaske<!--source: Danish version of The Official Pokémon Handbook-->
|da=Plaske<!--source: Danish version of The Official Pokémon Handbook-->
|sv=Plask
|nl=Spetter
|nl=Spetter
|fi=Loiskahdus<br>Aalto ([[AG134]])
|fi=Loiskahdus<br>Aalto ([[AG134]])
Line 216: Line 208:
|el=Παφλασμός
|el=Παφλασμός
|it=Splash
|it=Splash
|pt_br=Splash<br>Saltitar
|ko=튀어오르기 ''Twieo Oreugi''
|ko=튀어오르기 ''Twieo Oreugi''
|pl=Plusk
|pl=Plusk
|pt_br=Splash<br>Saltitar<br>Borrifada (TCG)
|pt_eu=Chapinhar
|ru=Всплеск ''Vsplesk''
|sr=Skakutanje
|sr=Skakutanje
|es_eu=Salpicadura}}
|es=Salpicadura
|sv=Plask
|vi=Nhảy Nhót
}}
{{-}}
{{-}}


{{Splash}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
[[Category:Moves with no effect]]
[[Category:Water-type moves]]


[[de:Platscher]]
[[de:Platscher]]
[[es:Salpicadura]]
[[fr:Trempette]]
[[fr:Trempette]]
[[it:Splash (mossa)]]
[[it:Splash (mossa)]]
[[ja:はねる]]
[[ja:はねる]]
[[pl:Splash]]
[[pl:Splash]]
[[pt:Splash]]
[[zh:跃起(招式)]]
[[zh:水溅跃(技能)]]
 
[[Category:Moves with no effect]]

Revision as of 09:24, 3 December 2016

Splash
はねる Hop
[[File:|300px|center]]
Type  Normal
Category  Status
PP  40 (max. 64)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Cute
Appeal  2 ♥♥
Jam  0  
The appeal works great if performed last.
Condition  Cute
Appeal  0  
Raises the score if the Voltage is low.
Condition  Cute
Appeal  4 ♥♥♥♥
Jamming  0  
Makes the audience quickly grow bored when an appeal move has little effect.

Splash (Japanese: はねる Hop) is a non-damaging Normal-type move introduced in Generation I. Prior to Generation II, it was the signature move of Magikarp.

Effect

Generation I

Splash has no effect whatsoever. After the player selects the move, the game will simply show a dipping animation and then the message, "No effect!"

Generation II

Splash's message was changed to "But nothing happened."

Generation III

Splash's message was altered to "But nothing happened!"

Generation IV

Splash cannot be used while Gravity is in effect.

Generation VII

When used in place of a Z-Move, the move will become Z-Splash and boost the user's Attack stat by 3 stages.

Description

Games Description
Stad A move that involves only flopping and Splashing around in front of the opponent. It has no effect.
Stad2 A move that involves only flopping and Splashing around. It has no effect.
GSC Has no effect whatsoever.
RSEColo.XD It's just a splash... Has no effect whatsoever.
FRLG The user just flops and splashes around without having any effect.
DPPtHGSS
BWB2W2
XYORAS
SM
The user just flops and splashes around to no effect at all...


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0129 Magikarp GrassIC Big.png Water 2 Dragon 1 1 1 1 1 1 1
0187 Hoppip GrassIC Big.png Fairy Grass 1 1 1 1 1 1
0188 Skiploom GrassIC Big.png Fairy Grass 1 1 1 1 1 1
0189 Jumpluff GrassIC Big.png Fairy Grass 1 1 1 1 1 1
0298 Azurill GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1 1 1 1 1
0320 Wailmer GrassIC Big.png Field Water 2 1 1 1 1 1
0321 Wailord GrassIC Big.png Field Water 2 1 1 1 1 1
0325 Spoink GrassIC Big.png Field Field 1 1 1 1 1
0326 Grumpig GrassIC Big.png Field Field 1 1 1 1 1
0349 Feebas GrassIC Big.png Water 1 Dragon 1 1 1 1 1
0360 Wynaut GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1 1 1 1 1
0427 Buneary GrassIC Big.png Field Human-Like 1 1 1 1
0428 Lopunny GrassIC Big.png Field Human-Like 1 1 1 1
0692 Clauncher GrassIC Big.png Water 1 Water 3 1 1
0693 Clawitzer GrassIC Big.png Water 1 Water 3 1 1
0761 Bounsweet GrassIC Big.png Grass Grass 1
0762 Steenee GrassIC Big.png Grass Grass 1
0763 Tsareena GrassIC Big.png Grass Grass 1
0778 Mimikyu GrassIC Big.png Amorphous Amorphous 1
0789 Cosmog GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0060 Poliwag GrassIC Big.png Water 1 Water 1
0116 Horsea GrassIC Big.png Water 1 Dragon
0173 Cleffa GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0225 Delibird GrassIC Big.png Water 1 Field
0226 Mantine GrassIC Big.png Water 1 Water 1
0370 Luvdisc GrassIC Big.png Water 2 Water 2
0456 Finneon GrassIC Big.png Water 2 Water 2
0458 Mantyke GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0143 Snorlax GrassIC Big.png Monster Monster New York Pokémon Center
0191 Sunkern GrassIC Big.png Grass Grass New York Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

In Red and Blue Rescue Team, Explorers of Time, Darkness and Sky, and Gates to Infinity, the user will move to a random different tile one ratio away. If the user comes into contact with another Pokémon, both Pokémon receive 5 damage and the user returns to the tile it used the move from.

In Pokémon Super Mystery Dungeon, the users jumps over the Pokémon or group of Pokémon directly in front of it, moving to the tile on the other side of said Pokémon.

Pokémon Conquest

Splash does nothing but show an animation. The user can choose which direction to perform it in, which will leave the user facing that direction after Splash is performed.

 
>
 
Stars: 
Power: 0
Accuracy: 0
Effect: None
Users: Magikarp
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.

Pokémon GO

GO Water.png Splash
Fast Attack
Gyms & Raids
Power 0
Energy boost 10
Duration 1.23 seconds
Damage window ? seconds
Trainer Battles
Power ?
Energy boost ?
Turns ?
Eligible Pokémon:
Standard eligibility
Magikarp
By Elite Fast TM
By GO Snapshot
As Shadow Pokémon
As Purified Pokémon
Formerly eligible
None

Prior to an update to Niantic's servers on July 30, Splash had an energy gain of 7%.

Description

Games Description
MDRB Makes the user flop around as it moves. If there is another Pokémon where it lands, both Pokémon are hurt.
MDTDS Makes the user flop to a different tile. If it lands on another Pokémon both Pokémon are hurt.
SMD Your flopping efforts finally pay off. You jump over an enemy or teammate and get behind it.
Conq. The user just flops and splashes around to no effect at all...


In the anime

Cleffa Splash.png
Cleffa
Magikarp Splash.png
Magikarp
Normajean Wynaut.png
Wynaut
Whitney Clefairy Splash.png
Clefairy
The user hops or splashes in place uselessly.
Pokémon Method
User First Used In Notes
Magikarp Magikarp uselessly splashes in place.
James's Magikarp Pokémon Shipwreck Debut
A wild Magikarp The Wacky Watcher! None
Unknown Trainer's Magikarp Octillery the Outcast None
Togepi Togepi uselessly bounces in place.
Misty's Togepi The Underground Round Up Used via Metronome
Clefairy Clefairy uselessly bounces in place.
Whitney's Clefairy A Goldenrod Opportunity Used via Metronome
Cleffa Cleffa jumps up and down in place. It also causes the opponent to jump up and down.
Multiple wild Cleffa A Real Cleffa-Hanger Used via Metronome
Munchlax Munchlax bounces up and down on its back.
May's Munchlax May's Egg-Cellent Adventure Used via Metronome
Wynaut Wynaut's feet glow light blue and it bounces around. Its feet can be used to block attacks as well.
A Wynaut under Normajean's care The Brockster Is In! None


In the manga

In the Ash & Pikachu manga


In the Pokémon Adventures manga


In other generations

Trivia

  • While its English name suggests an association with water, its Japanese name, はねる haneru, can mean both splash and hop, but usually the latter. This explains why the move can be learned by Pokémon such as Spoink and Hoppip—species who have no association with water but are known for hopping or jumping—and why it is disabled by Gravity. Its somewhat misleading English name is likely due to its initial exclusivity to Magikarp.
  • In the anime, Splash is the most common result of Metronome.
  • Splash and the event-exclusive moves Celebrate and Hold Hands are the only moves in the core series Pokémon games that have no effect whatsoever.
  • Splash is the only obtainable move in Pokémon GO to have a different type than in the core series games.

In other languages

Language Title
Mandarin Chinese 水濺躍 Shuǐjiànyuè
Denmark Flag.png Danish Plaske
The Netherlands Flag.png Dutch Spetter
Finland Flag.png Finnish Loiskahdus
Aalto (AG134)
France Flag.png French Trempette
Germany Flag.png German Platscher
Greece Flag.png Greek Παφλασμός
Italy Flag.png Italian Splash
South Korea Flag.png Korean 튀어오르기 Twieo Oreugi
Poland Flag.png Polish Plusk
Portuguese Brazil Flag.png Brazil Splash
Saltitar
Borrifada (TCG)
Portugal Flag.png Portugal Chapinhar
Russia Flag.png Russian Всплеск Vsplesk
Serbia Flag.png Serbian Skakutanje
Spain Flag.png Spanish Salpicadura
Sweden Flag.png Swedish Plask
Vietnam Flag.png Vietnamese Nhảy Nhót



Variations of the move Splash
StatusIC HOME.png CelebrateHold HandsSplash


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.