Splash (move): Difference between revisions
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{{MoveInfobox| | {{MoveInfobox | ||
n=150 | | |n=150 | ||
name=Splash | | |name=Splash | ||
jname=はねる | | |jname=はねる | ||
jtrans=Hop | | |jtrans=Hop | ||
jtranslit=Haneru | | |jtranslit=Haneru | ||
gameimage=Splash.png | | |gameimage=Splash.png | ||
gameimagewidth= | |gameimagewidth=300 | ||
type=Normal | | |type=Normal | ||
damagecategory=Status | | |damagecategory=Status | ||
basepp=40 | | |basepp=40 | ||
maxpp=64 | | |maxpp=64 | ||
power=— | | |power=— | ||
accuracy=— | |accuracy=— | ||
|gen=I | |||
gen=I | | |category=Cute | ||
category=Cute | | |appeal=2 | ||
appeal=2 | | |jam=0 | ||
jam=0 | | |cdesc=The appeal works great if performed last. | ||
cdesc=The appeal works great if performed last. | | |appealsc=0 | ||
appealsc=0 | | |scdesc=Raises the score if the Voltage is low. | ||
scdesc=Raises the score if the Voltage is low. | | |appeal6=4 | ||
appeal6=4 | | |jam6=0 | ||
jam6=0 | | |cdesc6=Makes the audience quickly grow bored when an appeal move has little effect. | ||
cdesc6=Makes the audience quickly grow bored when an appeal move has little effect. | |touches=no | ||
|protect=no | |||
touches=no | | |magiccoat=no | ||
protect=no | | |snatch=no | ||
magiccoat=no | | |mirrormove=no | ||
snatch=no | | |kingsrock=no | ||
|sound=no | |||
kingsrock=no | |target=self | ||
}} | |||
target=self | |||
'''Splash''' (Japanese: '''はねる''' ''Hop'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. Prior to [[Generation II]], it was the [[signature move]] of {{p|Magikarp}}. | '''Splash''' (Japanese: '''はねる''' ''Hop'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. Prior to [[Generation II]], it was the [[signature move]] of {{p|Magikarp}}. | ||
==Effect== | ==Effect== | ||
===Generation I=== | |||
Splash has no effect whatsoever. After the player selects the move, the game will simply show a dipping animation and then the message, "No effect!" | |||
Splash has no effect whatsoever. After | |||
===Generation II=== | |||
Splash's message was changed to "But nothing happened." | Splash's message was changed to "But nothing happened." | ||
===Generation III=== | |||
Splash's message was altered to "But nothing happened!" | Splash's message was altered to "But nothing happened!" | ||
===Generation IV=== | |||
Splash cannot be used while {{m|Gravity}} is in effect. | Splash cannot be used while {{m|Gravity}} is in effect. | ||
=== | ===Generation VII=== | ||
When used in place of a Z-Move, the move will become Z-Splash and boost the user's Attack stat by 3 stages. | |||
Splash | |||
==Description== | ==Description== | ||
{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad}}|A move that involves only flopping and <sc>Splash</sc>ing around in front of the opponent. It has no effect.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad2}}|A move that involves only flopping and <sc>Splash</sc>ing around. It has no effect.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev2|GSC}}|Has no effect whatsoever.}} | ||
{{movedescentry|{{gameabbrev3|RSE}}{{ | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|It's just a splash... Has no effect whatsoever.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|The user just flops and splashes around without having any effect.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The user just flops and splashes around without having any effect.}} | ||
{{movedescentry| | {{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The user just flops and splashes around to no effect at all...}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{ | {{Movehead/Level|Normal|1}} | ||
{{Moveentry/ | {{Moveentry/7|129|Magikarp|2|Water 2|Dragon|1|1|1|1|1|1|1}} | ||
{{Moveentry/ | {{Moveentry/7|187|Hoppip|2|Fairy|Grass||1|1|1|1|1|1}} | ||
{{Moveentry/ | {{Moveentry/7|188|Skiploom|2|Fairy|Grass||1|1|1|1|1|1}} | ||
{{Moveentry/ | {{Moveentry/7|189|Jumpluff|2|Fairy|Grass||1|1|1|1|1|1}} | ||
{{Moveentry/ | {{Moveentry/7|298|Azurill|1|Undiscovered|Undiscovered|||1|1|1|1|1}} | ||
{{Moveentry/ | {{Moveentry/7|320|Wailmer|2|Field|Water 2|||1|1|1|1|1}} | ||
{{Moveentry/ | {{Moveentry/7|321|Wailord|2|Field|Water 2|||1|1|1|1|1}} | ||
{{Moveentry/ | {{Moveentry/7|325|Spoink|1|Field|Field|||1|1|1|1|1}} | ||
{{Moveentry/ | {{Moveentry/7|326|Grumpig|1|Field|Field|||1|1|1|1|1}} | ||
{{Moveentry/ | {{Moveentry/7|349|Feebas|2|Water 1|Dragon|||1|1|1|1|1}} | ||
{{Moveentry/ | {{Moveentry/7|360|Wynaut|1|Undiscovered|Undiscovered|||1|1|1|1|1}} | ||
{{Moveentry/ | {{Moveentry/7|427|Buneary|2|Field|Human-Like||||1|1|1|1}} | ||
{{Moveentry/ | {{Moveentry/7|428|Lopunny|2|Field|Human-Like||||1|1|1|1}} | ||
{{Moveentry/ | {{Moveentry/7|692|Clauncher|2|Water 1|Water 3||||||1|1}} | ||
{{Moveentry/ | {{Moveentry/7|693|Clawitzer|2|Water 1|Water 3||||||1|1}} | ||
{{ | {{Moveentry/7|761|Bounsweet|1|Grass|Grass|||||||1}} | ||
{{Moveentry/7|762|Steenee|1|Grass|Grass|||||||1}} | |||
{{Moveentry/7|763|Tsareena|1|Grass|Grass|||||||1}} | |||
{{Moveentry/7|778|Mimikyu|1|Amorphous|Amorphous|||||||1}} | |||
{{Moveentry/7|789|Cosmog|1|Undiscovered|Undiscovered|||||||1}} | |||
{{Movefoot|Normal}} | |||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{ | {{Movehead/Breed|Normal|2}} | ||
{{Moveentry/ | {{Moveentry/6|060|Poliwag|1|Water 1|Water 1|✔|✔|✔|✔|✔|✔|note=Chain breed in Gen II}} | ||
{{Moveentry/ | {{Moveentry/6|116|Horsea|2|Water 1|Dragon|✔|✔|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/6|173|Cleffa|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/6|225|Delibird|2|Water 1|Field|✔|✔|✔|✔|✔|✔|note=Chain breed in Gen II}} | ||
{{Moveentry/ | {{Moveentry/6|226|Mantine|1|Water 1|Water 1|||✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/6|370|Luvdisc|1|Water 2|Water 2||✔|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/6|456|Finneon|1|Water 2|Water 2|||✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/6|458|Mantyke|1|Undiscovered|Undiscovered|||✔|✔|✔|✔}} | ||
{{ | {{Movefoot|Normal}} | ||
===By {{pkmn2|event}}=== | ===By {{pkmn2|event}}=== | ||
====[[Generation II]]==== | ====[[Generation II]]==== | ||
{{ | {{Movehead/Special|Normal}} | ||
{{ | {{Moveentry/1|143|Snorlax|1|Monster|Monster|{{DL|List of Gotta Catch 'Em All event Pokémon|Splash Snorlax|New York Pokémon Center}}}} | ||
{{ | {{Moveentry/1|191|Sunkern|1|Grass|Grass|{{DL|List of Gotta Catch 'Em All event Pokémon|Splash Sunkern|New York Pokémon Center}}}} | ||
{{ | {{Movefoot|Normal}} | ||
==In other games== | ==In other games== | ||
===[[Pokémon Mystery Dungeon series]]=== | |||
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], and [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], the user will move to a random different tile one ratio away. If the user comes into contact with another Pokémon, both Pokémon receive 5 damage and the user returns to the tile it used the move from. | |||
In {{g|Super Mystery Dungeon}}, the users jumps over the Pokémon or group of Pokémon directly in front of it, moving to the tile on the other side of said Pokémon. | |||
===[[Pokémon Conquest]]=== | ===[[Pokémon Conquest]]=== | ||
Splash is | Splash does nothing but show an animation. The user can choose which direction to perform it in, which will leave the user facing that direction after Splash is performed. | ||
{{Conquestmove | |||
|type=Normal | |||
|grid={{Conquestmove/Grid}} | |||
|users={{CSP|129|Magikarp}} | |||
}} | |||
===[[Pokémon GO]]=== | |||
{{GoFastAttack | |||
|id=231 | |||
|move=Splash | |||
| | |image=no | ||
| | |type=Water | ||
|pow=0 | |||
| | |energy=10 | ||
| | |duration=1.23 | ||
| | |users={{MSP|129|Magikarp}} | ||
}} | |||
| | Prior to an update to [[Niantic]]'s servers on July 30, Splash had an energy gain of 7%. | ||
| | |||
===Description=== | |||
| | {{movedesc|Normal}} | ||
| | {{movedescentry|{{gameabbrevmd|RB}}|Makes the user flop around as it moves. If there is another Pokémon where it lands, both Pokémon are hurt.}} | ||
{{movedescentry|{{gameabbrevmd|TDS}}|Makes the user flop to a different tile. If it lands on another Pokémon both Pokémon are hurt.}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}|Your flopping efforts finally pay off. You jump over an enemy or teammate and get behind it.}} | |||
{{movedescentry|{{gameabbrevss|Conq}}|The user just flops and splashes around to no effect at all...}} | |||
{| | |||
| | |||
| | |||
|} | |||
|} | |||
|} | |||
|} | |} | ||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
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==In the manga== | ==In the manga== | ||
===In the Ash | ===In the Ash & Pikachu manga=== | ||
{{movemanga|type=normal|exp=yes|gen=The user just jumps around.|image1=Whitney Clefairy Metronome Splash AP.png|image1p=Clefairy}} | {{movemanga|type=normal|exp=yes|gen=The user just jumps around.|image1=Whitney Clefairy Metronome Splash AP.png|image1p=Clefairy}} | ||
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy just jumps around.}} | {{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy just jumps around.}} | ||
Line 198: | Line 188: | ||
Stad=Splash Stadium| | Stad=Splash Stadium| | ||
Stad2=Splash Stad2| | Stad2=Splash Stad2| | ||
Colo=Splash Colo| | |||
XD=Splash XD| | |||
}} | }} | ||
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* In the anime, Splash is the most common result of {{m|Metronome}}. | * In the anime, Splash is the most common result of {{m|Metronome}}. | ||
* Splash and the event-exclusive moves {{m|Celebrate}} and {{m|Hold Hands}} are the only moves in the core series Pokémon games that have no effect whatsoever. | * Splash and the event-exclusive moves {{m|Celebrate}} and {{m|Hold Hands}} are the only moves in the core series Pokémon games that have no effect whatsoever. | ||
* Splash is the only obtainable move in [[Pokémon GO]] to have a different type than in the [[core series]] games. | |||
==In other languages== | ==In other languages== | ||
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|zh_cmn=水濺躍 ''{{tt|Shuǐjiànyuè|Splash Jump}}'' | |zh_cmn=水濺躍 ''{{tt|Shuǐjiànyuè|Splash Jump}}'' | ||
|da=Plaske<!--source: Danish version of The Official Pokémon Handbook--> | |da=Plaske<!--source: Danish version of The Official Pokémon Handbook--> | ||
|nl=Spetter | |nl=Spetter | ||
|fi=Loiskahdus<br>Aalto ([[AG134]]) | |fi=Loiskahdus<br>Aalto ([[AG134]]) | ||
Line 216: | Line 208: | ||
|el=Παφλασμός | |el=Παφλασμός | ||
|it=Splash | |it=Splash | ||
|ko=튀어오르기 ''Twieo Oreugi'' | |ko=튀어오르기 ''Twieo Oreugi'' | ||
|pl=Plusk | |pl=Plusk | ||
|pt_br=Splash<br>Saltitar<br>Borrifada (TCG) | |||
|pt_eu=Chapinhar | |||
|ru=Всплеск ''Vsplesk'' | |||
|sr=Skakutanje | |sr=Skakutanje | ||
| | |es=Salpicadura | ||
|sv=Plask | |||
|vi=Nhảy Nhót | |||
}} | |||
{{-}} | {{-}} | ||
{{Splash}} | |||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Moves with no effect]] | |||
[[Category:Water-type moves]] | |||
[[de:Platscher]] | [[de:Platscher]] | ||
[[fr:Trempette]] | [[fr:Trempette]] | ||
[[it:Splash (mossa)]] | [[it:Splash (mossa)]] | ||
[[ja:はねる]] | [[ja:はねる]] | ||
[[pl:Splash]] | [[pl:Splash]] | ||
[[zh:跃起(招式)]] | |||
[[zh: | |||
Revision as of 09:24, 3 December 2016
Splash はねる Hop | ||||||||||||
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Target
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Availability
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Splash (Japanese: はねる Hop) is a non-damaging Normal-type move introduced in Generation I. Prior to Generation II, it was the signature move of Magikarp.
Effect
Generation I
Splash has no effect whatsoever. After the player selects the move, the game will simply show a dipping animation and then the message, "No effect!"
Generation II
Splash's message was changed to "But nothing happened."
Generation III
Splash's message was altered to "But nothing happened!"
Generation IV
Splash cannot be used while Gravity is in effect.
Generation VII
When used in place of a Z-Move, the move will become Z-Splash and boost the user's Attack stat by 3 stages.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | VIII | IX | ||||||
0129 | Water 2 | Dragon | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |||||
0187 | Fairy | Grass | 1 | 1 | 1 | 1 | 1 | 1 | ||||||
0188 | Fairy | Grass | 1 | 1 | 1 | 1 | 1 | 1 | ||||||
0189 | Fairy | Grass | 1 | 1 | 1 | 1 | 1 | 1 | ||||||
0298 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 1 | 1 | 1 | 1 | 1 | |||||||
0320 | Field | Water 2 | 1 | 1 | 1 | 1 | 1 | |||||||
0321 | Field | Water 2 | 1 | 1 | 1 | 1 | 1 | |||||||
0325 | Field | 1 | 1 | 1 | 1 | 1 | ||||||||
0326 | Field | 1 | 1 | 1 | 1 | 1 | ||||||||
0349 | Water 1 | Dragon | 1 | 1 | 1 | 1 | 1 | |||||||
0360 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 1 | 1 | 1 | 1 | 1 | |||||||
0427 | Field | Human-Like | 1 | 1 | 1 | 1 | ||||||||
0428 | Field | Human-Like | 1 | 1 | 1 | 1 | ||||||||
0692 | Water 1 | Water 3 | 1 | 1 | ||||||||||
0693 | Water 1 | Water 3 | 1 | 1 | ||||||||||
0761 | Grass | 1 | ||||||||||||
0762 | Grass | 1 | ||||||||||||
0763 | Grass | 1 | ||||||||||||
0778 | Amorphous | 1 | ||||||||||||
0789 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 1 | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0060 | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0116 | Water 1 | Dragon | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0173 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0225 | Water 1 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0226 | Water 1 | ✔ | ✔ | ✔ | ✔ | ||||||||
0370 | Water 2 | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0456 | Water 2 | ✔ | ✔ | ✔ | ✔ | ||||||||
0458 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | ✔ | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation II
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0143 | Monster | New York Pokémon Center | ||||
0191 | Grass | New York Pokémon Center | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
In Red and Blue Rescue Team, Explorers of Time, Darkness and Sky, and Gates to Infinity, the user will move to a random different tile one ratio away. If the user comes into contact with another Pokémon, both Pokémon receive 5 damage and the user returns to the tile it used the move from.
In Pokémon Super Mystery Dungeon, the users jumps over the Pokémon or group of Pokémon directly in front of it, moving to the tile on the other side of said Pokémon.
Pokémon Conquest
Splash does nothing but show an animation. The user can choose which direction to perform it in, which will leave the user facing that direction after Splash is performed.
> | ||||
Stars:
Power: 0
Accuracy: 0
|
Effect: None |
Users: |
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.
Pokémon GO
Splash | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Fast Attack | ||||||||||
| ||||||||||
| ||||||||||
Eligible Pokémon: | ||||||||||
|
Prior to an update to Niantic's servers on July 30, Splash had an energy gain of 7%.
Description
|
In the anime
The user hops or splashes in place uselessly. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Magikarp uselessly splashes in place. | |||
James's Magikarp | Pokémon Shipwreck | Debut | |
A wild Magikarp | The Wacky Watcher! | None | |
Unknown Trainer's Magikarp | Octillery the Outcast | None | |
Togepi uselessly bounces in place. | |||
Misty's Togepi | The Underground Round Up | Used via Metronome | |
Clefairy uselessly bounces in place. | |||
Whitney's Clefairy | A Goldenrod Opportunity | Used via Metronome | |
Cleffa jumps up and down in place. It also causes the opponent to jump up and down. | |||
Multiple wild Cleffa | A Real Cleffa-Hanger | Used via Metronome | |
Munchlax bounces up and down on its back. | |||
May's Munchlax | May's Egg-Cellent Adventure | Used via Metronome | |
Wynaut's feet glow light blue and it bounces around. Its feet can be used to block attacks as well. | |||
A Wynaut under Normajean's care | The Brockster Is In! | None |
In the manga
In the Ash & Pikachu manga
The user just jumps around. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Clefairy just jumps around. | |||
Whitney's Clefairy | The Beginning Of Good Luck?! Pokémon Fortune Telling | Debut Used via Metronome |
In the Pokémon Adventures manga
The user jumps high into the air. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Magikarp jumps high into the air. | |||
Bill's Magikarp | Make Way for Magikarp | Debut |
In other generations
Trivia
- While its English name suggests an association with water, its Japanese name, はねる haneru, can mean both splash and hop, but usually the latter. This explains why the move can be learned by Pokémon such as Spoink and Hoppip—species who have no association with water but are known for hopping or jumping—and why it is disabled by Gravity. Its somewhat misleading English name is likely due to its initial exclusivity to Magikarp.
- In the anime, Splash is the most common result of Metronome.
- Splash and the event-exclusive moves Celebrate and Hold Hands are the only moves in the core series Pokémon games that have no effect whatsoever.
- Splash is the only obtainable move in Pokémon GO to have a different type than in the core series games.
In other languages
|
Variations of the move Splash | ||
---|---|---|
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |