Splash (move): Difference between revisions
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{{ | {{MoveInfobox | ||
|n=150 | |||
n=150 | | |name=Splash | ||
name=Splash | | |jname=はねる | ||
jname=はねる | | |jtrans=Hop | ||
jtrans=Hop | | |jtranslit=Haneru | ||
jtranslit=Haneru | | |gameimage=Splash.png | ||
gameimage=Splash | |gameimagewidth=300px | ||
type=Normal | | |type=Normal | ||
damagecategory=Status | | |damagecategory=Status | ||
basepp=40 | | |basepp=40 | ||
maxpp=64 | | |maxpp=64 | ||
power=— | | |power=— | ||
accuracy=— | | |accuracy=— | ||
bdesc=??? | | |bdesc=??? | ||
gen=I | | |gen=I | ||
category=Cute | | |category=Cute | ||
appeal=2 | | |appeal=2 | ||
jam=0 | | |jam=0 | ||
cdesc=The appeal works great if performed last. | | |cdesc=The appeal works great if performed last. | ||
appealsc=0 | | |appealsc=0 | ||
scdesc=Raises the score if the Voltage is low. | | |scdesc=Raises the score if the Voltage is low. | ||
pokefordex=splash | | |appeal6=4 | ||
touches=no | | |jam6=0 | ||
protect=no | | |cdesc6=Makes the audience quickly grow bored when an appeal move has little effect. | ||
magiccoat=no | | |pokefordex=splash | ||
snatch=no | | |touches=no | ||
brightpowder=no | | |protect=no | ||
kingsrock=no | | |magiccoat=no | ||
flag7=yes | | |snatch=no | ||
flag8=no | | |brightpowder=no | ||
sound=no | | |kingsrock=no | ||
target=self | | |flag7=yes | ||
footnotes= }} | |flag8=no | ||
'''Splash''' (Japanese: '''はねる''' ''Hop'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. Prior to [[Generation II]], it was the [[signature move]] of {{p|Magikarp}} | |sound=no | ||
|target=self | |||
|footnotes= }} | |||
'''Splash''' (Japanese: '''はねる''' ''Hop'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. Prior to [[Generation II]], it was the [[signature move]] of {{p|Magikarp}}. | |||
==Effect== | ==Effect== | ||
===Generation I=== | |||
Splash has no effect whatsoever. After the player selects the move, the game will simply show a dipping animation and then the message, "No effect!" | |||
Splash has no effect whatsoever. After | |||
===Generation II=== | |||
Splash's message was changed to "But nothing happened." | Splash's message was changed to "But nothing happened." | ||
===Generation III=== | |||
Splash's message was | Splash's message was altered to "But nothing happened!" | ||
===Generation IV=== | |||
Splash cannot be used while {{m|Gravity}} is in effect. | Splash cannot be used while {{m|Gravity}} is in effect. | ||
==Description== | ==Description== | ||
{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad}}|A move that involves only flopping and <sc>Splash</sc>ing around in front of the opponent. It has no effect.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad2}}|A move that involves only flopping and <sc>Splash</sc>ing around. It has no effect.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev2|GSC}}|Has no effect whatsoever.}} | ||
{{movedescentry|{{gameabbrev3|RSE}}{{ | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|It's just a splash... Has no effect whatsoever.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|The user just flops and splashes around without having any effect.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The user just flops and splashes around without having any effect.}} | ||
{{movedescentry| | {{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user just flops and splashes around to no effect at all...}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Moveheader/Level|Normal|1}} | {{Moveheader/Level|Normal|1}} | ||
{{Moveentry/Level1|129|Magikarp|1|Water|Water| | {{Moveentry/Level1|129|Magikarp|1|Water|Water|1|1|1|1|1|1}} | ||
{{Moveentry/Level1|187|Hoppip|2|Grass|Flying|no| | {{Moveentry/Level1|187|Hoppip|2|Grass|Flying|no|1|1|1|1|1}} | ||
{{Moveentry/Level1|188|Skiploom|2|Grass|Flying|no| | {{Moveentry/Level1|188|Skiploom|2|Grass|Flying|no|1|1|1|1|1}} | ||
{{Moveentry/Level1|189|Jumpluff|2|Grass|Flying|no| | {{Moveentry/Level1|189|Jumpluff|2|Grass|Flying|no|1|1|1|1|1}} | ||
{{Moveentry/Level1|298|Azurill|2|Normal|Fairy|no|no| | {{Moveentry/Level1|298|Azurill|2|Normal|Fairy|no|no|1|1|1|1}} | ||
{{Moveentry/Level1|320|Wailmer|1|Water|Water|no|no| | {{Moveentry/Level1|320|Wailmer|1|Water|Water|no|no|1|1|1|1}} | ||
{{Moveentry/Level1|321|Wailord|1|Water|Water|no|no| | {{Moveentry/Level1|321|Wailord|1|Water|Water|no|no|1|1|1|1}} | ||
{{Moveentry/Level1|325|Spoink|1|Psychic|Psychic|no|no| | {{Moveentry/Level1|325|Spoink|1|Psychic|Psychic|no|no|1|1|1|1}} | ||
{{Moveentry/Level1|326|Grumpig|1|Psychic|Psychic|no|no| | {{Moveentry/Level1|326|Grumpig|1|Psychic|Psychic|no|no|1|1|1|1}} | ||
{{Moveentry/Level1|349|Feebas|1|Water|Water|no|no| | {{Moveentry/Level1|349|Feebas|1|Water|Water|no|no|1|1|1|1}} | ||
{{Moveentry/Level1|360|Wynaut|1|Psychic|Psychic|no|no| | {{Moveentry/Level1|360|Wynaut|1|Psychic|Psychic|no|no|1|1|1|1}} | ||
{{Moveentry/Level1|427|Buneary|1|Normal|Normal|no|no|no| | {{Moveentry/Level1|427|Buneary|1|Normal|Normal|no|no|no|1|1|1}} | ||
{{Moveentry/Level1|428|Lopunny|1|Normal|Normal|no|no|no| | {{Moveentry/Level1|428|Lopunny|1|Normal|Normal|no|no|no|1|1|1}} | ||
{{Moveentry/Level1|692|Clauncher|1|Water|Water|no|no|no|no|no| | {{Moveentry/Level1|692|Clauncher|1|Water|Water|no|no|no|no|no|1}} | ||
{{Moveentry/Level1|693|Clawitzer|1|Water|Water|no|no|no|no|no| | {{Moveentry/Level1|693|Clawitzer|1|Water|Water|no|no|no|no|no|1}} | ||
{{Movefooter|Normal|1}} | {{Movefooter|Normal|1}} | ||
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==In other games== | ==In other games== | ||
===[[Pokémon Mystery Dungeon series]]=== | |||
The user will move to a random different tile one ratio away. If the user comes into contact with an opponent, both Pokémon receive 5 damage. | |||
===[[Pokémon Conquest]]=== | ===[[Pokémon Conquest]]=== | ||
Splash is | Splash does nothing but show an animation. The user can choose which direction to perform it in, which will leave the user facing that direction after Splash is performed. | ||
{{Conquestmove | |||
| | |type=Normal | ||
| | |grid={{Conquestmove/Grid}} | ||
|users={{CSP|129|Magikarp}} | |||
| | }} | ||
{ | ===Description=== | ||
{| | {{movedesc|Normal}} | ||
{{movedescentry|{{gameabbrevmd|RB}}|Makes the user flop around as it moves. If there is another Pokémon where it lands, both Pokémon are hurt.}} | |||
{{movedescentry|{{gameabbrevmd|TDS}}|Makes the user flop to a different tile. If it lands on another Pokémon both Pokémon are hurt.}} | |||
{{movedescentry|{{gameabbrevss|Conq}}|The user just flops and splashes around to no effect at all...}} | |||
|} | |||
{| | |||
| | |||
|} | |||
|} | |||
|} | |} | ||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
{{moveanime|type=normal|exp=yes|gen=The user hops or splashes in place uselessly.|image1=Magikarp Splash.png|image1p=Magikarp|image2=Normajean Wynaut.png|image2p=Wynaut|image3=Cleffa Splash.png|image3p=Cleffa|image4=Whitney Clefairy Splash.png|image4p=Clefairy}} | {{moveanime|type=normal|exp=yes|gen=The user hops or splashes in place uselessly.|image1=Magikarp Splash.png|image1p=Magikarp|image2=Normajean Wynaut.png|image2p=Wynaut|image3=Cleffa Splash.png|image3p=Cleffa|image4=Whitney Clefairy Splash.png|image4p=Clefairy}} | ||
{{movep|type=normal|ms=129|pkmn=Magikarp|method=Magikarp uselessly splashes in place.}} | {{movep|type=normal|ms=129|pkmn=Magikarp|method=Magikarp uselessly splashes in place.}} | ||
{{movemid|type=normal|user | {{movemid|type=normal|user=James's Magikarp|startcode=EP016|startname=Pokémon Shipwreck|notes=Debut}} | ||
{{movemid|type=normal|user=Magikarp (Pokémon)|user1=A wild Magikarp|startcode=EP109|startname=The Wacky Watcher!}} | {{movemid|type=normal|user=Magikarp (Pokémon)|user1=A wild Magikarp|startcode=EP109|startname=The Wacky Watcher!}} | ||
{{movemid|type=normal|user=Magikarp (Pokémon)|user1=Unknown Trainer's Magikarp|startcode=EP215|startname=Octillery the Outcast}} | {{movemid|type=normal|user=Magikarp (Pokémon)|user1=Unknown Trainer's Magikarp|startcode=EP215|startname=Octillery the Outcast}} | ||
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==In other generations== | ==In other generations== | ||
{{Movegen| | {{Movegen| | ||
type=Normal| | type=Normal| | ||
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genIV=Splash IV| | genIV=Splash IV| | ||
}} | }} | ||
{{Movegen| | |||
type=Normal| | |||
PMDRB=Splash PMD RB| | |||
genV=Splash V| | |||
}} | |||
{{Movegen| | {{Movegen| | ||
type=Normal| | type=Normal| | ||
Stad=Splash Stadium| | Stad=Splash Stadium| | ||
Stad2=Splash Stad2| | |||
Colo=Splash Colo| | |||
}} | }} | ||
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|el=Παφλασμός | |el=Παφλασμός | ||
|it=Splash | |it=Splash | ||
|pt_br=Splash | |pt_eu=Chapinhar | ||
|pt_br=Splash<br>Saltitar | |||
|ko=튀어오르기 ''Twieo Oreugi'' | |ko=튀어오르기 ''Twieo Oreugi'' | ||
|pl=Plusk | |pl=Plusk | ||
|sr=Skakutanje | |sr=Skakutanje | ||
| | |es=Salpicadura}} | ||
{{-}} | {{-}} | ||
{{Splash}} | |||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[de:Platscher]] | [[de:Platscher]] | ||
[[fr:Trempette]] | [[fr:Trempette]] | ||
[[it:Splash (mossa)]] | [[it:Splash (mossa)]] | ||
[[ja:はねる]] | [[ja:はねる]] | ||
[[pl:Splash]] | [[pl:Splash]] | ||
[[zh:水溅跃(技能)]] | [[zh:水溅跃(技能)]] | ||
[[Category:Moves with no effect]] |
Revision as of 13:15, 9 April 2016
Splash はねる Hop | ||||||||||||
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Target
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Availability
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Splash (Japanese: はねる Hop) is a non-damaging Normal-type move introduced in Generation I. Prior to Generation II, it was the signature move of Magikarp.
Effect
Generation I
Splash has no effect whatsoever. After the player selects the move, the game will simply show a dipping animation and then the message, "No effect!"
Generation II
Splash's message was changed to "But nothing happened."
Generation III
Splash's message was altered to "But nothing happened!"
Generation IV
Splash cannot be used while Gravity is in effect.
Description
|
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | |||||||||||
129 | Magikarp | Water | 1 | 1 | 1 | 1 | 1 | 1 | ||||||||
187 | Hoppip | Grass | Flying | 1 | 1 | 1 | 1 | 1 | ||||||||
188 | Skiploom | Grass | Flying | 1 | 1 | 1 | 1 | 1 | ||||||||
189 | Jumpluff | Grass | Flying | 1 | 1 | 1 | 1 | 1 | ||||||||
298 | Azurill | Normal | Fairy | 1 | 1 | 1 | 1 | |||||||||
320 | Wailmer | Water | 1 | 1 | 1 | 1 | ||||||||||
321 | Wailord | Water | 1 | 1 | 1 | 1 | ||||||||||
325 | Spoink | Psychic | 1 | 1 | 1 | 1 | ||||||||||
326 | Grumpig | Psychic | 1 | 1 | 1 | 1 | ||||||||||
349 | Feebas | Water | 1 | 1 | 1 | 1 | ||||||||||
360 | Wynaut | Psychic | 1 | 1 | 1 | 1 | ||||||||||
427 | Buneary | Normal | 1 | 1 | 1 | |||||||||||
428 | Lopunny | Normal | 1 | 1 | 1 | |||||||||||
692 | Clauncher | Water | 1 | |||||||||||||
693 | Clawitzer | Water | 1 | |||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
060 | Poliwag* | Water | ||||||||||||
116 | Horsea | Water | ||||||||||||
173 | Cleffa | Fairy | ||||||||||||
225 | Delibird* | Ice | Flying | |||||||||||
226 | Mantine | Water | Flying | |||||||||||
370 | Luvdisc | Water | ||||||||||||
456 | Finneon | Water | ||||||||||||
458 | Mantyke | Water | Flying | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation II
|
In other games
Pokémon Mystery Dungeon series
The user will move to a random different tile one ratio away. If the user comes into contact with an opponent, both Pokémon receive 5 damage.
Pokémon Conquest
Splash does nothing but show an animation. The user can choose which direction to perform it in, which will leave the user facing that direction after Splash is performed.
> | ||||
Stars:
Power: 0
Accuracy: 0
|
Effect: None |
Users: |
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.
Description
|
In the anime
The user hops or splashes in place uselessly. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Magikarp uselessly splashes in place. | |||
James's Magikarp | Pokémon Shipwreck | Debut | |
A wild Magikarp | The Wacky Watcher! | None | |
Unknown Trainer's Magikarp | Octillery the Outcast | None | |
Togepi uselessly bounces in place. | |||
Misty's Togepi | The Underground Round Up | Used via Metronome | |
Clefairy uselessly bounces in place. | |||
Whitney's Clefairy | A Goldenrod Opportunity | Used via Metronome | |
Cleffa jumps up and down in place. It also causes the opponent to jump up and down. | |||
Multiple wild Cleffa | A Real Cleffa-Hanger | Used via Metronome | |
Munchlax bounces up and down on its back. | |||
May's Munchlax | May's Egg-Cellent Adventure | Used via Metronome | |
Wynaut's feet glow light blue and it bounces around. Its feet can be used to block attacks as well. | |||
A Wynaut under Normajean's care | The Brockster Is In! | None |
In the manga
In the Ash and Pikachu manga
The user just jumps around. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Clefairy just jumps around. | |||
Whitney's Clefairy | The Beginning Of Good Luck?! Pokémon Fortune Telling | Debut Used via Metronome |
In the Pokémon Adventures manga
The user jumps high into the air. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Magikarp jumps high into the air. | |||
Bill's Magikarp | Make Way for Magikarp | Debut |
In other generations
Trivia
- While its English name suggests an association with water, its Japanese name, はねる haneru, can mean both splash and hop, but usually the latter. This explains why the move can be learned by Pokémon such as Spoink and Hoppip—species who have no association with water but are known for hopping or jumping—and why it is disabled by Gravity. Its somewhat misleading English name is likely due to its initial exclusivity to Magikarp.
- In the anime, Splash is the most common result of Metronome.
- Splash and the event-exclusive moves Celebrate and Hold Hands are the only moves in the core series Pokémon games that have no effect whatsoever.
In other languages
|
Variations of the move Splash | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |