Spike Cannon (move): Difference between revisions

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{{bad picture|2=Should be replaced with Generation VI images}}
{{MoveInfobox|
{{MoveInfobox|
n=131 |
n=131 |
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jtrans=Spike Cannon |
jtrans=Spike Cannon |
jtranslit=Toge Kyanon |
jtranslit=Toge Kyanon |
gameimage=Spike Cannon.png |
gameimage=Spike Cannon V.png |
type=Normal |
type=Normal |
damagecategory=Physical |
damagecategory=Physical |
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appealsc=2 |
appealsc=2 |
scdesc=Allows performance of the same move twice in a row. |
scdesc=Allows performance of the same move twice in a row. |
appeal6=1 |
jam6=0 |
cdesc6=Effectiveness varies depending on when it is used. |
pokefordex=Spike%20Cannon |
pokefordex=Spike%20Cannon |
touches=no |
touches=no |
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target=anyadjacent |
target=anyadjacent |
footnotes= }}
footnotes= }}
'''Spike Cannon''' (Japanese: '''とげキャノン''' ''Spike Cannon'') is a damage-dealing {{type2|Normal}} [[multi-hit move]] introduced in [[Generation I]].
'''Spike Cannon''' (Japanese: '''とげキャノン''' ''Spike Cannon'') is a damage-dealing {{type|Normal}} [[multi-strike move]] introduced in [[Generation I]].


==Effect==
==Effect==
===Generations {{gen|I}}-{{Gen|III}}===
===Generation I===
Spike Cannon inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Although only the first hit can be a {{DL|Damage modification|critical hit}}, each hit per use will deal the same amount of damage.
Spike Cannon inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Ignoring the possibility of missing, it will hit 3 times on average, giving it an average power of 60. Although only the first strike can be a [[critical hit]], each successive one will deal the same amount of damage.


Spike Cannon will end immediately if it breaks a {{m|Substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the last hit of this move.
Spike Cannon will end immediately if it breaks a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the last strike of this move.
 
===Generation II===
All strikes now do damage independently, consequently enabling any of them to be critical.
 
===Generation III===
Spike Cannon may now continue attacking after breaking a substitute.
 
===Generation IV===
Pokémon with the [[Ability]] {{a|Skill Link}} will always hit five times when using Spike Cannon unless it misses.
 
===Generation V===
There is now a 33.3% chance that it will hit 2 times, a 33.3% chance it will hit 3 times, a 16.7% chance it will hit 4 times, and a 16.7% chance it will hit 5 times. Ignoring the possibility of missing, it will hit 3.168 times on average, giving it an average power of 63.36.
 
If a {{DL|In-battle effect item|Focus Sash}}, {{DL|In-battle effect item|Focus Band}}, or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.
 
If the target has {{a|Weak Armor}}, each strike will activate it.


===[[Generation IV]] and on===
The effects are the same as the previous generations, except it will continue attacking after a Substitute is broken.
==Description==
==Description==
{{incomplete|section|XD description}}
{{movedesc|Normal}}
{{movedesc|Normal}}
{{movedescentry|StadStad2|A physical attack consisting of two to five consecutive hits. Highly accurate.}}  
{{movedescentry|{{gameabbrev3|Stad}}{{gameabbrev3|Stad2}}|A physical attack consisting of two to five consecutive hits. Highly accurate.}}  
{{movedescentry|GSC|Fires spikes to hit 2-5 times.}}
{{movedescentry|{{gameabbrev3|GSC}}|Fires spikes to hit 2-5 times.}}
{{movedescentry|RSE|Launches sharp spikes that strike 2 to 5 times.}}
{{movedescentry|{{gameabbrev3|RSE}}|Launches sharp spikes that strike 2 to 5 times.}}
{{movedescentry|FRLG|Sharp spikes are fired at the foe to strike two to five times.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Sharp spikes are fired at the foe to strike two to five times.}}
{{movedescentry|Colo|Sharp pins are fired to strike 2 to 5 times.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Sharp pins are fired to strike 2 to 5 times.}}
{{movedescentry|DPPtHGSS|Sharp spikes are fired at the foe to strike two to five times in rapid succession.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|Sharp spikes are fired at the foe to strike two to five times in rapid succession.}}
{{movedescentry|BW|Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.}}
|}
|}
|}{{left clear}}
|}{{left clear}}


== Learnset ==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Normal|1}}
{{Moveheader/Level|Normal|1}}
{{Moveentry/Level1|091|Cloyster|2|Water|Ice|50|41|41|FRLG=43|40|13}}
{{Moveentry/Level1|091|Cloyster|2|Water|Ice|50|41|41|FRLG=43|40|13|13}}
{{Moveentry/Level1|138|Omanyte|2|Rock|Water|46|no|no|no|no}}
{{Moveentry/Level1|138|Omanyte|2|Rock|Water|46|no|no|no|no}}
{{Moveentry/Level1|139|Omastar|2|Rock|Water|44|40|40|40|40}}
{{Moveentry/Level1|139|Omastar|2|Rock|Water|44|40|40|40|40|40}}
{{Moveentry/Level1|222|Corsola|2|Water|Rock|no|31|28|40|40}}
{{Moveentry/Level1|222|Corsola|2|Water|Rock|no|31|28|40|40|B2W2=27|{{tt|27|XY}}<br>{{tt|20|ORAS}}}}
{{Movefooter|Normal|1}}
{{Movefooter|Normal|1}}


==In the anime==
==In the anime==
{{moveanime|type=normal|exp=yes|gen=Sharp spikes are fired at the foe in rapid succession.|image1=Misty Corsola Spike Cannon.png|image1p=Corsola|image2=Kyle Cloyster Spike Cannon.png|image2p=Cloyster}}
{{moveanime|type=normal|exp=yes|gen=Sharp spikes are fired at the foe in rapid succession.|image1=Misty Corsola Spike Cannon.png|image1p=Corsola|image2=Kyle Cloyster Spike Cannon.png|image2p=Cloyster}}
{{movep|type=normal|ms=222|pkmn=Corsola|method=Corsola's whole body glows white and its points all the horns on its body toward the opponent. It then fires multiple white spikes from its horns at the opponent. Sometimes, its body just becomes outlined in white before attacking.}}
{{movep|type=normal|ms=222|pkmn=Corsola|method=Corsola glows white, points all its horns at the opponent, and fires multiple white spikes from them. Sometimes, the glow just outlines Corsola's body.}}
{{movemid|type=normal|user=Professor Elm|user1=Professor Elm's Corsola|startcode=EP210|startname=Around the Whirlpool|notes=Debut}}
{{movemid|type=normal|user=Professor Elm|user1=Professor Elm's Corsola|startcode=EP210|startname=Around the Whirlpool|notes=Debut}}
{{movemid|type=normal|user=Misty's Corsola|startcode=EP213|startname=A Corsola Caper!}}
{{movemid|type=normal|user=Misty's Corsola|startcode=EP213|startname=A Corsola Caper!}}
{{movemid|type=normal|user=Andrea|user1=Multiple Corsola trained by Andrea|startcode=EP213|startname=A Corsola Caper!}}
{{movemid|type=normal|user=Andrea|user1=Multiple Corsola trained by Andrea|startcode=EP213|startname=A Corsola Caper!}}
{{movemid|type=normal|user=Corsola (Pokémon)|user1=A Coordinator's Corsola|startcode=DP161|startname=Yes in Dee Dee, It's Dawn!}}
{{movemid|type=normal|user=Corsola (Pokémon)|user1=A Coordinator's Corsola|startcode=DP161|startname=Yes in Dee Dee, It's Dawn!}}
{{movep|type=normal|ms=091|pkmn=Cloyster|method=Cloyster closes its shell and the shell glows white. Cloyster then fires multiple white spikes from the shell at the opponent.}}
{{movep|type=normal|ms=091|pkmn=Cloyster|method=Cloyster closes its shell, glows white, and fires multiple white spikes from the shell at the opponent.}}
{{movebtm|type=normal|user=Kyle (Sinnoh)|user1=Kyle's Cloyster|startcode=DP077|startname=Staging a Heroes' Welcome!}}
{{movebtm|type=normal|user=Kyle (Sinnoh)|user1=Kyle's Cloyster|startcode=DP077|startname=Staging a Heroes' Welcome!}}


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==In other generations==
==In other generations==
{{incomplete|section|needs=missing 3rd generation image(s)}}
{{Movegen|
{{movegen|
type=Normal|
type=Normal|
genI=Spike Cannon I|
genI=Spike Cannon I|
genII=Spike Cannon II|
genII=Spike Cannon II|
genIII=Spike Cannon III|
genIV=Spike Cannon IV|
genIV=Spike Cannon IV|
}}
}}
{{Movegen|
type=Normal|
PMDRB=Spike Cannon PMD RB|
}}
{{Movegen|
{{Movegen|
type=Normal|
type=Normal|
Stad=Spike Cannon Stadium|
Stad=Spike Cannon Stadium|
Stad2=Spike Cannon Stad2|
}}
}}


== Trivia ==
==Trivia==
*Despite being a Normal-type move, no Normal-type Pokémon (besides {{p|Smeargle}}) can legally learn this move, meaning that Smeargle is the only Pokémon to get a [[Same-type attack bonus|STAB]] from it.
* In [[Generation I]], {{p|Omanyte}} is able to learn Spike Cannon despite lacking any visible spikes.
*All of the Pokémon capable of learning this move naturally are part {{type2|Water}} and in the {{egg|Water 3}} [[egg group]].


==In other languages==
==In other languages==
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
|zh_cmn=尖刺加農炮 ''{{tt|Jiāncì Jiānóngpào|Spike Cannon}}''
|da=Piggekanon<!--source: Danish version of The Official Pokémon Handbook-->
|nl=Spijkerkanon
|nl=Spijkerkanon
|fi=Piikkitykki
|fi=Piikkitykki
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|ko=가시대포 ''Gasi Daepo''
|ko=가시대포 ''Gasi Daepo''
|sr=Bacač Šiljaka
|sr=Bacač Šiljaka
|es_la= Cañon de Picos(Anime)
|es_la= Cañon de Picos
|es_eu=Clavo Cañón}}
|es_eu=Clavo Cañón<br/>Cañón Púas (anime)}}
{{-}}
{{-}}


{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


[[Category:Multi-hit moves]]
[[Category:Multi-strike moves]]
[[Category:Moves that can jam]]


[[de:Dornkanone]]
[[de:Dornkanone]]
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[[pl:Spike Cannon]]
[[pl:Spike Cannon]]
[[pt:Spike Cannon]]
[[pt:Spike Cannon]]
[[zh:尖刺加农炮(技能)]]

Revision as of 14:38, 24 April 2015

Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with Generation VI images

Spike Cannon
とげキャノン Spike Cannon
Spike Cannon V.png
[[File:|center]]
Type  Normal
Category  Physical
PP  15 (max. 24)
Power  20
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Cool
Appeal  2 ♥♥
Jam  1
Startles the Pokémon that has the Judge's attention.
Condition  Cool
Appeal  2 ♥♥
Allows performance of the same move twice in a row.
Condition  Cool
Appeal  1
Jamming  0  
Effectiveness varies depending on when it is used.

Spike Cannon (Japanese: とげキャノン Spike Cannon) is a damage-dealing Normal-type multi-strike move introduced in Generation I.

Effect

Generation I

Spike Cannon inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Ignoring the possibility of missing, it will hit 3 times on average, giving it an average power of 60. Although only the first strike can be a critical hit, each successive one will deal the same amount of damage.

Spike Cannon will end immediately if it breaks a substitute. Bide and Counter will only acknowledge the last strike of this move.

Generation II

All strikes now do damage independently, consequently enabling any of them to be critical.

Generation III

Spike Cannon may now continue attacking after breaking a substitute.

Generation IV

Pokémon with the Ability Skill Link will always hit five times when using Spike Cannon unless it misses.

Generation V

There is now a 33.3% chance that it will hit 2 times, a 33.3% chance it will hit 3 times, a 16.7% chance it will hit 4 times, and a 16.7% chance it will hit 5 times. Ignoring the possibility of missing, it will hit 3.168 times on average, giving it an average power of 63.36.

If a Focus Sash, Focus Band, or Sturdy activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.

If the target has Weak Armor, each strike will activate it.

Description

Games Description
A physical attack consisting of two to five consecutive hits. Highly accurate.
Fires spikes to hit 2-5 times.
RSE Launches sharp spikes that strike 2 to 5 times.
FRLG Sharp spikes are fired at the foe to strike two to five times.
Sharp pins are fired to strike 2 to 5 times.
Sharp spikes are fired at the foe to strike two to five times in rapid succession.

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
091 Cloyster Cloyster Water Ice 50 41 41 43 40 13 13
138 Omanyte Omanyte Rock Water 46         '
139 Omastar Omastar Rock Water 44 40 40 40 40 40
222 Corsola Corsola Water Rock   31 28 40 40 27 27
20
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the anime

Misty Corsola Spike Cannon.png
Corsola
Kyle Cloyster Spike Cannon.png
Cloyster
Sharp spikes are fired at the foe in rapid succession.
Pokémon Method
User First Used In Notes
Corsola Corsola glows white, points all its horns at the opponent, and fires multiple white spikes from them. Sometimes, the glow just outlines Corsola's body.
Professor Elm's Corsola Around the Whirlpool Debut
Misty's Corsola A Corsola Caper! None
Multiple Corsola trained by Andrea A Corsola Caper! None
A Coordinator's Corsola Yes in Dee Dee, It's Dawn! None
Cloyster Cloyster closes its shell, glows white, and fires multiple white spikes from the shell at the opponent.
Kyle's Cloyster Staging a Heroes' Welcome! None


In the manga

In the Pokémon Adventures manga


In other generations

Trivia

In other languages

Language Title
Mandarin Chinese 尖刺加農炮 Jiāncì Jiānóngpào
Denmark Flag.png Danish Piggekanon
The Netherlands Flag.png Dutch Spijkerkanon
Finland Flag.png Finnish Piikkitykki
France Flag.png French Picanon
Germany Flag.png German Dornkanone
Greece Flag.png Greek Κανόνι Ακίδων
Italy Flag.png Italian Sparalance
South Korea Flag.png Korean 가시대포 Gasi Daepo
Brazil Flag.png Brazilian Portuguese Canhão de Espinhos
Serbia Flag.png Serbian Bacač Šiljaka
Spanish CELAC Flag.png Latin America Cañon de Picos
Spain Flag.png Spain Clavo Cañón
Cañón Púas (anime)


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.