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{{incomplete|2=Image, Shuffle Mobile information, Dialga's 3DS data, Escalation Battle data, Mobile Regice stage}}
[[File:Shuffle special stages.png|thumb|right|The special stages area.]]
'''Special Stages''' (Japanese: '''イベントステージ''' ''Event Stages'') are stages in [[Pokémon Shuffle]] that are made available periodically for a limited time, usually giving access to Pokémon that cannot otherwise be found in the {{DL|Pokémon Shuffle|Stages|Main Stage}}s or [[Expert Stages]]. There are many different kinds of Special Stages, some of which have formats that are significantly different from standard stages.  
{{incomplete|2=In other languages, image}}
A '''special stage''' (Japanese: '''イベントステージ''' ''event stage'') is a type of [[Stage (Shuffle)|stage]] in [[Pokémon Shuffle]] that is made available for a limited time, usually giving access to Pokémon that cannot otherwise be found in the {{DL|Stage (Shuffle)|Main stage}}s or [[Expert Stages]]. There are many different kinds of special stages, some of which have formats that are significantly different from standard stages.  


Special Stages are downloaded when the player uses the {{DL|Pokémon Shuffle|Check in}} function, which appears after clearing the first 11 stages of the game, and chooses to update to the latest version. Each stage can only be played during its limited event period, after which it will disappear from the Special Stage screen. Each period begins at 06:00 UTC on the first day of the event and ends at 06:00 UTC on the last day (excluding {{DL||Competitive Stage}}s, which end at 05:00 UTC). All Special Stages use "SP" as their stage number. Most have a first clear payout of 200 Coins. Additionally, some stages will grant the player prizes if certain conditions are met.
Special stages are downloaded when the player uses the {{DL|Pokémon Shuffle|Check in}} function, which appears after clearing the first 11 stages of the game, and chooses to update to the latest version. Each stage can only be played during its limited event period, after which it will disappear from the special stage screen. Each period begins at 6:00 {{wp|UTC}} on the first day of the event and ends at 6:00 UTC on the last day (excluding {{DL||Competitive Stage}}s, which end at 5:00 UTC). All special stages use "SP" as their stage number. Most have a first clear payout of [[File:Coin Shuffle.png|20px|link=]] Coins ×200. Additionally, some stages will grant the player prizes if certain conditions are met.


{{DL|Pokémon Shuffle|Pokémon Shuffle Mobile}} was released on August 25, 2015. Early in its life-cycle, it ran events on a different schedule from Pokémon Shuffle. Unless explicitly noted, events released after this date can be assumed to be run on both platforms. Events preceding this date were only available on the 3DS version.
{{DL|Pokémon Shuffle|Pokémon Shuffle Mobile}} was released on August 25, 2015. Early in its life-cycle, it ran events on a different schedule from the 3DS version of Pokémon Shuffle. Unless explicitly noted, events released after this date can be assumed to be run on both platforms. Events preceding this date were only available on the [[Nintendo 3DS]] version.


==Commemorative Events==
==End of service==
In February 2018, both the 3DS and Mobile versions of the game received their final content [[Pokémon Shuffle/Version history|update]]: special stages now automatically repeat on a [[Pokémon Shuffle event cycle|24-week schedule]] until 2037, with holiday-related events set to occur at the corresponding times every year. Genius Sonority has no plans to add more content to the game.


'''Commemorative Event''' (Japanese: '''記念イベント''' ''Commemorative Event'') is a type of Special Stage that covers events that celebrate various events and milestones.
On March 31, 2023, at 6:00 AM UTC, the 3DS version's servers were shut down, disabling check in rewards and competitive stages. Since special stages automatically cycle after just a single download, non-competitive stages can still be played after the shutdown if they are already downloaded. However, if the system's date and time settings are changed, then these stages are blocked off: checking in would normally restore them, but that will no longer be an option<ref>https://www.pokemon.co.jp/info/2022/08/220819_at01.html</ref>.


''"Diancie Is Set to Dazzle!"'' was the first event to be released under this listing, celebrating 5 million downloads of the 3DS version. A bonus reward of 1 Jewel was given upon the first successful completion of the stage.  
==Current stages==
These types of stages appear in Shuffle's end of service gameplay. They also appeared during its live-service period.


the ''"Mew Manifests!"'' event was repeated under this listing in the 3DS version from September 18 to 28, 2015 to celebrate the launch of Pokémon Shuffle Mobile. The same event was repeated under the new title ''"Mew Appears"'' from February 15 to March 8, 2016 to celebrate the [[Pokémon 20th Anniversary|20th anniversary]] of {{game|Red and Blue|s}}, and from August 9 to 23, 2016 in the 3DS version to celebrate 6 million downloads of the game in August 2016.
===Competitive Stage===
{{main|Competitive Stage}}
In a Competitive Stage, the player battles an opponent with infinite HP to earn as high a score as possible, which is ranked against other players' scores. Once the event period ends, the player will receive prizes based on their rank. These stages usually feature [[Mega Evolution|Mega-Evolved]] Pokémon and prizes may include the Pokémon's [[Mega Stone]]. The cost per play is usually [[File:Heart Shuffle.png|20px|link=]] Heart ×1.


The ''"Celebi Enters!"'' event was released in both versions from October 26 to November 9, 2015 to celebrate Pokémon Shuffle Mobile reaching 4 million downloads. A bonus reward of 1,000 Coins was given upon the first successful completion of the stage. The event was later repeated in the Mobile version (renamed to ''"Celebi Appears!"'') to celebrate 8 million downloads in July 2016.
===Daily Pokémon===
{{main|Daily Pokémon}}
The Daily Pokémon features 5 different Pokémon that can each be battled on different days of the week (Monday to Friday). The cost per play is [[File:Heart Shuffle.png|20px|link=]] Heart ×1.


The ''"A Legendary Opportunity"'' and ''"Shaymin Appears"'' events, which featured {{p|Mewtwo}} and {{p|Shaymin}}, respectively were released to celebrate Pokémon Shuffle Mobile reaching 5 million downloads. The goal behind Mewtwo's stage was to allow every player to be able to catch Mewtwo for free. As such, all {{DL|Pokémon Shuffle|Items}} were free.  
There were also two variants during the game's live service period: {{DL|Daily Pokémon/Live service period|Special Daily Pokémon}} featured special forms of Pokémon (usually "winking"). {{DL|Daily Pokémon/Live service period|Great Daily}} featured 7 Pokémon instead of 5 (covering every day of the week).


The ''"Commemorative Event"'' event, featuring {{p|Manaphy}}, was released on the Mobile version in April 2016 to celebrate Pokémon Shuffle Mobile reaching 7 million downloads.
===Escalation battle===
{{main|Escalation battle}}
An escalation battle changes as it is played: each time it is cleared, the puzzle becomes harder, but the Pokémon will also be easier to catch. They also grant rewards after certain "levels". They often feature {{pkmn2|Legendary}} and [[Mythical Pokémon]].


The ''"Commemorative Events"'' event, featuring {{p|Pikachu}} and {{p|Shaymin}}, were released on the Mobile version in September 2016 to celebrate Pokémon Shuffle Mobile reaching 10 million downloads.
===Great Challenge===
{{main|Great Challenge}}
A Great Challenge has a move-limited format and features a wide variety of powerful Pokémon, including many {{pkmn2|Legendary}} and [[Mythical Pokémon]].


{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
===High-Speed Challenge===
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Event
{{main|High-Speed Challenge}}
! style="background:#{{beauty color light}}" rowspan="2" colspan="2" | Pokémon
A High-Speed Challenge has a time-limited format and features powerful Pokémon. Otherwise, they are similar to Great Challenges.
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves/<br>Time
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké|''Diancie Is Set to Dazzle!''|719|Diancie|Fairy|9,680|20|3%|4%|5|September 14 to 28, 2015||cols=7}}
{{ShufflePoké|''Mew Manifests'' <small>(2015 only)</small><br>''Mew Appears''|151|Mew|Psychic|4,896|20|3%|3%|5|September 18 to 28, 2015 <small>(3DS)</small><br>February 16 to March 8, 2016 <small>(3DS and Mobile)</small><br>April 26 to May 17, 2016 <small>(3DS and Mobile)</small><br>August 9 to 23, 2016 <small>(3DS)</small>{{tt|*|Released as Great Challenge on Mobile}}|Personalized Skill Boosters may drop if caught{{tt|*|From August 2016}}||cols=7}}
{{ShufflePoké|''Celebi Enters!''|251|Celebi|Psychic|11,044 <small>(3DS)</small><br>9,616 <small>(Mobile)</small>|20|10%|3%|5|October 26 to November 9, 2015||cols=7}}
{{ShufflePoké|''A Legendary Opportunity''|150|Mewtwo|Psychic|5,200|20|100%|0%|5|December 15, 2015 to January 19, 2016||cols=7}}
{{ShufflePoké|''Shaymin Appears''|492|Shaymin|Grass|12,237|22|20%|3%|5|December 22, 2015 to January 5, 2016<br>August 23 to September 6, 2016 <small>(Mobile)</small>{{tt|*|Released as Great Challenge on 3DS}}|Personalized Skill Boosters may drop if caught{{tt|*|From August 2016}}|cols=7}}
{{ShufflePoké|''Commemorative Event''|490|Manaphy|Water|6,345|12|12%|4%|5|April 12 to 26, 2016 <small>(Mobile)</small>{{tt|*|Released as Great Challenge on 3DS}}||cols=7}}
{{ShufflePoké|''Celebi Appears!''|251|Celebi|Psychic|11,044|20|10%|3%|5|July 5 to 19, 2016 <small>(Mobile)</small>{{tt|*|Released as Great Challenge on 3DS}}|Personalized Skill Boosters may drop if caught|cols=7}}
{{ShufflePoké|''Pikachu Appears''|025Happy|Pikachu|Electric|3,413|14|20%|5%|5|September 6 to 20, 2016 <small>(Mobile){{tt|*|Released as Great Challenge on 3DS}}</small>|Happy Form|cols=7}}
{{ShufflePoké|''Shaymin (Sky Forme) Appears''|492S|Shaymin|Flying|8,930|00:40|20%|2%|5|September 6 to 20, 2016 <small>(Mobile)</small>{{tt|*|Released as High-Speed Challenge on 3DS}}|Sky Forme<br>Personalized Skill Boosters may drop if caught|cols=7}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="11" |
|}


===Launch Special: Meet Mew===
===One Chance a Day!===
'''Launch Special: Meet Mew''' (Japanese: '''発売記念イベント ミュウ''' ''Launch Event: Mew'') was one of the first Special Stages released in Pokémon Shuffle (alongside {{DL||The Daily Pokémon (#1)}}), meant to commemorate the launch of the game. In the 3DS version, the event initially ran from February 18 to March 9, 2015 and gave a bonus of 1,000 Coins upon defeat, once per day. After that period ended, the event was extended to March 23, 2015 as ''"Mew Strikes Again"'' and limited the 1,000 Coin bonus to the first completion only.  
{{main|One Chance a Day}}
One Chance a Day! or A Great Chance a Day! stages can only be played once per day. Otherwise, they are similar to [[Great Challenge]]s.


In {{DL|Pokémon Shuffle|Pokémon Shuffle Mobile}}, this stage (called '''Launch Special Stage''' (Japanese: '''配信記念ステージ''' ''Distribution Commemorative Stage'')) was initially made available from August 24 to September 28, 2015 to commemorate the game's mobile release. This time, the initial bonus reward for clearing the stage was one Jewel. After its period ended, it was also extended to October 12, 2015 under the name "''Mew Strikes Again''", similar to the 3DS version. The bonus reward for the first clear of this repeat was also one Jewel.
Originally, this format was called "One Chance a Day!" and would usually last for a period of 4 days. A variant of this stage, A Great Chance a Day!, generally increased the catch rate for the featured Pokémon each day. In both types, [[File:Skill Booster personalized.png|20px|link=]] {{DL|List of items (Shuffle)|Personalized Skill Booster}}s can be dropped if the Pokémon was already caught; A Great Chance a Day! stages may drop {{DL|List of items (Shuffle)|Enhancements}} or other items as well.


Mew's stage was later repeated for both versions under both the {{DL||Commemorative Event}} and the {{DL||Great Challenge}} listings.
In the game's end of service period, only A Great Chance a Day still appears, with each lasting 7 days. Catch rate no longer increases each day, although the base catch rates are much higher than during the live service period to compensate.


{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
===Pokémon Safari===
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
{{main|Pokémon Safari}}
! style="background:#{{beauty color light}}" rowspan="2" | Type
In a Pokémon Safari, several Pokémon can appear, as denoted by a question mark. Whenever a Safari stage is accessed, the player will battle one of the Pokémon that can appear in it, chosen at random. Different Pokémon have different rates of appearance, and there is no way to know which Pokémon will appear before playing - however, the pool of Pokémon that can appear will usually share one [[type]] weakness. The cost per play is [[File:Heart Shuffle.png|20px|link=]] Heart ×1.
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Availability
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||151|Mew|Psychic|4,896|20|10%|4%|5|February 18 to March 23, 2015 <small>(3DS)</small>{{tt|*|Extended from March 9, 2015}}}}
{{ShufflePoké||151|Mew|Psychic|4,896|20|3%|3%|5|August 24 to October 12, 2015 <small>(Mobile)</small>{{tt|*|Extended from September 28, 2015}}}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="9" |
|}


===3.5 Million Celebration===
===Resource events===
'''3.5 Million Celebration''' (Japanese: '''350万DL記念イベント''' ''3.5 Million DL Commemorative Event'') was a Special Stage type made to celebrate 3.5 million downloads of the 3DS version of the game. "''Celebi Enters!''" was the only event released under this listing. A bonus reward of 1,000 Coins was given upon the first successful completion of that stage.
{{main|Resource event}}
Resource events allow the player to reliably obtain certain items or resources ([[File:Heart Shuffle.png|20px|link=]] {{DL|Currency (Shuffle)|Hearts}}, [[File:Coin Shuffle.png|20px|link=]] {{DL|Currency (Shuffle)|Coins}}, or [[experience]]). These events fall broadly into two types: weekly and monthly/yearly. The weekly ones cost [[File:Heart Shuffle.png|20px|link=]] Heart ×1 to play the first time, while the monthly and yearly ones are free; but after the first play, these stages become locked and can only be played further by spending [[File:Jewel Shuffle.png|20px|link=]] {{DL|Currency (Shuffle)|Jewels}} to unlock them. After a certain number of plays, these stages disappear.


Celebi's stage was later repeated under both the {{DL||Commemorative Event}} and the {{DL||Great Challenge}} listings.
In the game's end of service period, resource events occur weekly and monthly, but no longer yearly. All resource events no longer cost any [[File:Heart Shuffle.png|20px|link=]] Hearts to play.


{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
===Special Challenge===
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
{{main|Special Challenge}}
! style="background:#{{beauty color light}}" rowspan="2" | Type
A Special Challenge features Pokémon that were already available in {{DL|Stage (Shuffle)|main stage}}s or [[Expert Stages]], though with a small chance to drop items such as [[File:Raise Max Level.png|20px|link=]] Raise Max Level {{DL|List of items (Shuffle)|Enhancements}}. These stages can be move-limited or time-limited.
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Availability
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||251|Celebi|Psychic|9,616|20|10%|3%|5|April 27 to May 18, 2015 <small>(3DS)</small>}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="9" |
|}


===4 Million Celebration===
===UB Challenge===
'''4 Million Celebration''' (Japanese: '''400万DL記念イベント''' ''4 Million DL Commemorative Event'') was a Special Stage type made to celebrate 4 million downloads of the 3DS version of the game. "''Shaymin Enters!''" was the only event released under this listing. A bonus reward of 1,000 Coins was given upon the first successful completion of that stage. Due to a bug, the bonus reward could be obtained once per day. This was fixed in v1.2.1.
{{main|UB Challenge}}
A UB Challenge features [[Ultra Beast]]s. These stages only appear if the player has completed [[Roseus Center|Stage 300]], and they do not permit the use of items. Additionally, the player must pay [[File:Coin Shuffle.png|20px|link=]] Coins ×20,000 to unlock the stage for up to 10 plays. These stages are move-limited.


Shaymin's stage was later repeated later under the {{DL||Commemorative Event}} listing.
===Ultra Challenge===
 
{{main|Ultra Challenge}}
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
An Ultra Challenge is generally a harder version of [[Great Challenge]]s. Like Great Challenges, the format is move-limited and they feature powerful Pokémon; but the Pokémon usually have higher {{DL|List of Pokémon by Pokémon Shuffle list number|Attack power table|Attack Power}}.
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||492|Shaymin|Grass|12,237|22|20%|3%|5|May 25 to June 15, 2015 <small>(3DS)</small>|Land Forme|cols=7}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}


===4.5 Million Celebration===
==Live service-only stages==
'''4.5 Million Celebration''' (Japanese: '''400万DL記念イベント''' ''4 Million DL Commemorative Event'') was a Special Stage type made to celebrate 4.5 million downloads of the 3DS version of the game. "''Manaphy Manifests!''" was the only event released under this listing. A bonus reward of 1,000 Coins was given upon the first successful completion of that stage.
These types of stages only appeared before Shuffle entered its end of service period.


Manaphy's stage was later repeated later under the {{DL||Commemorative Event}} and the {{DL||Great Challenge}} listings.
===An Evolving Challenge!===
'''An Evolving Challenge!''' (Japanese: '''進化チャレンジ''' ''Evolving Challenge'') was limited to the {{p|Tepig}} evolution family. The event stages themselves have all been move-limited, though {{p|Emboar}} is unique in that, similar to  {{DL||Escalation Battle}}s, its base catch rate slightly increases every time its stage is cleared.


{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Event
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Availability
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||490|Manaphy|Water|6,345|12|12%|4%|5|June 22 to July 6, 2015 <small>(3DS)</small>}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="9" |
|}
 
==Competitive Stage==
'''Competitive Stage''' (Japanese: '''ランキングステージ''' ''Ranking Stage'') is a unique kind of Special Stage that features [[Mega Evolution|Mega-Evolved]] Pokémon. In each Competitive Stage, the player battles a Trainer who uses a Mega-Evolved Pokémon, with the goal of obtaining as high a score as possible (the Mega-Evolved Pokémon have infinite HP). Once the stage ends, the player's score is uploaded to the game's servers (if it beat their previous record) and compared to the scores of other players in their region (3DS) or of all other players (Mobile). Once the event period ends, the player will receive prizes based on their final ranking, potentially including a Mega Stone for the Pokémon featured in the stage.
 
Competitive Stages have been both move-limited and time-limited stages. Before playing a Competitive Stage or checking the leaderboard, the player must agree to connect to the Internet. Once a connection is confirmed, the player may select Pokémon and items as usual. On the Ranking screen, which is unique to this type of stage, players can view their personal high score, current placement, and information on the five players currently on top of the leaderboard (in their region on 3DS), including the Pokémon used to acquire their score. From version 1.3 (3DS)/1.6 (Mobile) onwards, this screen was adjusted to include the Pokémon the player used to achieve their current score and the score cutoffs for each prize tier, as well as which prize tier the player is currently in.
 
Though the available prizes always include a Mega Stone (or equivalent prize if the player has already obtained that specific Mega Stone), the other prizes vary. The specific prizes for each Competitive Stage are listed in the tables below.
 
====Timed events====
=====3DS=====
So far, there have been fifteen unique timed Competitive Stages. Only the initial events for each featured Mega Pokémon have been time-limited stages, though not every Mega Pokémon debuted with a timed stage. Timed stages usually only have the Complexity -1 and Disruption Delay {{DL|Pokémon Shuffle|Items}} available, with the Attack Power ↑ item also being available starting with Mega Manectric's stage. However, the Disruption Delay item was not available for the Mega Gardevoir stage.
 
In the update to v1.2.0, updates were made to detect cheating in Competitive Stage submissions in light of scores submitted during the Mega Banette competition.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! rowspan=2 style="background:#{{beauty color light}}; {{roundytl|5px}}" colspan="2" | Pokémon
! rowspan=2 style="background:#{{beauty color light}}" | Type
! rowspan=2 style="background:#{{beauty color light}}" | Prize
! rowspan=2 style="background:#{{beauty color light}}" | Time
! colspan=3 style="background:#{{beauty color light}}" | Winning threshold
! rowspan=2 style="background:#{{beauty color light}}" | EXP
! rowspan=2 style="background:#{{beauty color light}}" | Availability
! rowspan=2 style="background:#{{beauty color light}}; {{roundytr|5px}}" | Other Prizes
|- style="background:#{{beauty color light}}"
! North America
! PAL region
! Japan
{{ShufflePoké||448M|Lucario|display={{me|Lucario}}|Fighting|Lucarionite|1:00|20,000|20,000|50,000|10|March 15 to 22, 2015|1 Jewel|cols=8}}
{{ShufflePoké||009M|Blastoise|display={{me|Blastoise}}|Water|Blastoisinite|1:00|20,000|10,000|50,000|10|April 6 to 12, 2015|1 Jewel|cols=8}}
{{ShufflePoké||354M|Banette|display={{me|Banette}}|Ghost|Banettite|1:00|20,000|10,000|50,000|10|April 30 to May 6, 2015|1 Jewel|cols=8}}
{{ShufflePoké||003M|Venusaur|display={{me|Venusaur}}|Grass|Venusaurite|1:00|20,000|10,000|50,000|10|May 29 to June 8, 2015|1 Jewel|cols=8}}
{{ShufflePoké||310M|Manectric|display={{me|Manectric}}|Electric|Manectite|1:00|40,000|20,000|100,000|10|June 29 to July 6, 2015|[[#0105|Per table below]]|cols=8}}
{{ShufflePoké||257M|Blaziken|display={{me|Blaziken}}|Fire|Blazikenite|1:00|20,000|12,000|50,000|10|July 20 to 27, 2015|[[#0106|Per table below]]|cols=8}}
{{ShufflePoké||445M|Garchomp|display={{me|Garchomp}}|Ground|Garchompite|1:20|18,000|12,000|50,000|10|August 7 to 17, 2015|[[#0107|Per table below]]|cols=8}}
{{ShufflePoké||319M|Sharpedo|display={{me|Sharpedo}}|Dark|Sharpedonite|1:00|18,000|11,000|50,000|10|September 7 to 14, 2015|[[#0108|Per table below]]|cols=8}}
{{ShufflePoké||006MY|Charizard|display={{me|Charizard}} Y|Fire|Charizardite Y|1:00|18,000|11,000|50,000|10|September 18 to 28, 2015|[[#0109|Per table below]]|cols=8}}
{{ShufflePoké||359M|Absol|display={{me|Absol}}|Dark|Absolite|1:00|20,000|12,000|50,000|10|October 5 to 12, 2015|[[#0110|Per table below]]|cols=8}}
{{ShufflePoké||282M|Gardevoir|display={{me|Gardevoir}}|Fairy|Gardevoirite|1:00|19,000|12,000|50,000|10|November 2 to 9, 2015|[[#0111|Per table below]]|cols=8}}
{{ShufflePoké||208M|Steelix|display={{me|Steelix}}|Steel|Steelixite|1:00|19,000|12,000|50,000|10|December 1 to 8, 2015|[[#0112|Per table below]]|cols=8}}
{{ShufflePoké||260M|Swampert|display={{me|Swampert}}|Water|Swampertite|1:00|18,000|12,000|50,000|10|January 5 to 12, 2016|[[#0113|Per table below]]|cols=8}}
{{ShufflePoké||460M|Abomasnow|display={{me|Abomasnow}}|Ice|Abomasite|1:10|19,000|12,000|50,000|10|February 9 to 16, 2016|[[#0114|Per table below]]|cols=8}}
{{ShufflePoké||006MX|Charizard|display={{me|Charizard}} X|Dragon|Charizardite X|1:00|19,000|12,000|50,000|10|February 23 to March 1, 2016|[[#0115|Per table below]]|cols=8}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="11" |
|}
 
Every timed event starting with Mega Manectric's has also given a Mega Speedup as a bonus prize for scoring a very high score and placing in a much smaller range at the top of the leaderboard. The rewards given had additional variations in later competitions. They are all listed as follows:
 
{| id="0105" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Manectric
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Manectite +<br>Mega Speedup
! Manectite +<br>Mega Start
! Manectite
! 1 Jewel
|- style="background:#fff"
|North America
|1 - 6,000||6,001 - 20,000||20,001 - 40,000||40,001 -
|- style="background:#fff"
|PAL region
|1 - 3,000||3,001 - 10,000||10,001 - 20,000||20,001 -
|- style="background:#fff"
|Japan
|1 - 15,000||15,001 - 50,000||50,001 - 100,000||100,001 -
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
{| id="0106" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Blaziken
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Blazikenite +<br>Mega Speedup
! Blazikenite
! Complexity -1
! 1 Jewel
|- style="background:#fff"
|North America
|1 - 6,000||6,001 - 20,000||20,001 - 25,000||25,001 -
|- style="background:#fff"
|PAL region
|1 - 4,000||4,001 - 12,000||12,001 - 16,000||16,001 -
|- style="background:#fff"
|Japan
|1 - 15,000||15,001 - 50,000||50,001 - 65,000||65,001 -
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
{| id="0107" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Garchomp
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Garchompite +<br>Mega Speedup
! Garchompite
! 2 Attack Power ↑'s
! 1 Jewel
|- style="background:#fff"
|North America
|1 - 5,000||5,001 - 18,000||18,001 - 26,000||26,001 -
|- style="background:#fff"
|PAL region
|1 - 3,000||3,001 - 12,000||12,001 - 16,000||16,001 -
|- style="background:#fff"
|Japan
|1 - 15,000||15,001 - 50,000||50,001 - 70,000||70,001 -
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
{| id="0108" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Sharpedo
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Sharpedonite +<br>Mega Speedup
! Sharpedonite
! 2 Attack Power ↑'s
! 1 Jewel
|- style="background:#fff"
|North America
|1 - 3,500||3,501 - 18,000||18,001 - 25,000||25,001 -
|- style="background:#fff"
|PAL region
|1 - 2,500||2,501 - 11,000||11,001 - 16,000||16,001 -
|- style="background:#fff"
|Japan
|1 - 15,000||15,001 - 50,000||50,001 - 70,000||70,001 -
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
{| id="0109" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Charizard Y
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Charizardite Y +<br>Mega Speedup
! Charizardite Y
! 2 Attack Power ↑'s
! 1 Jewel
|- style="background:#fff"
|North America
|1 - 3,500||3,501 - 18,000||18,001 - 25,000||25,001 -
|- style="background:#fff"
|PAL region
|1 - 2,500||2,501 - 11,000||11,001 - 16,000||16,001 -
|- style="background:#fff"
|Japan
|1 - 10,000||10,001 - 50,000||50,001 - 70,000||70,001 -
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
{| id="0110" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Absol
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Absolite +<br>Mega Speedup
! Absolite
! 2 Attack Power ↑'s
! 1 Jewel
|- style="background:#fff"
|North America
|1 - 3,800||3,801 - 20,000||20,001 - 27,000||27,001 -
|- style="background:#fff"
|PAL region
|1 - 2,400||2,401 - 12,000||12,001 - 17,000||17,001 -
|- style="background:#fff"
|Japan
|1 - 10,000||10,001 - 50,000||50,001 - 70,000||70,001 -
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
{| id="0111" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Gardevoir
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Gardevoirite +<br>Mega Speedup
! Gardevoirite
! 1 Attack Power ↑ +<br>1 Disruption Delay
! 1 Jewel
|- style="background:#fff"
|North America
|1 - 3,800||3,801 - 19,000||19,001 - 27,000||27,001 -
|- style="background:#fff"
|PAL region
|1 - 2,300||2,301 - 12,000||12,001 - 16,000||16,001 -
|- style="background:#fff"
|Japan
|1 - 10,000||10,001 - 50,000||50,001 - 70,000||70,001 -
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
{| id="0112" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Steelix
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Steelixite +<br>Mega Speedup
! Steelixite
! 1 Attack Power ↑ +<br>1 Disruption Delay
! 1 Jewel
|- style="background:#fff"
|North America
|1 - 3,800||3,801 - 19,000||19,001 - 27,000||27,001 -
|- style="background:#fff"
|PAL region
|1 - 2,300||2,301 - 12,000||12,001 - 16,000||16,001 -
|- style="background:#fff"
|Japan
|1 - 10,000||10,001 - 50,000||50,001 - 70,000||70,001 -
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
{| id="0113" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Swampert
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Swampertite +<br>Mega Speedup
! Swampertite
! 1 Attack Power ↑ +<br>1 Disruption Delay
! 1 Jewel
|- style="background:#fff"
|North America
|1 - 3,600||3,601 - 18,000||18,001 - 24,000||24,001 -
|- style="background:#fff"
|PAL region
|1 - 2,300||2,301 - 12,000||12,001 - 16,000||16,001 -
|- style="background:#fff"
|Japan
|1 - 10,000||10,001 - 50,000||50,001 - 70,000||70,001 -
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
{| id="0114" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Abomasnow
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Abomasite +<br>Mega Speedup
! Abomasite
! 2 Attack Power ↑
! Attack Power ↑
|- style="background:#fff"
|North America
|1 - 3,700||3,701 - 19,000||19,001 - 26,000||26,001 -
|- style="background:#fff"
|PAL region
|1 - 2,500||2,501 - 12,000||12,001 - 17,000||17,001 -
|- style="background:#fff"
|Japan
|1 - 10,000||10,001 - 50,000||50,001 - 70,000||70,001 -
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
{| id="0115" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Charizard X
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Charizardite X +<br>Mega Speedup
! Charizardite X
! 2 Attack Power ↑
! Attack Power ↑
|- style="background:#fff"
|North America
|1 - 3,700||3,701 - 19,000||19,001 - 26,000||26,001 -
|- style="background:#fff"
|PAL region
|1 - 2,500||2,501 - 12,000||12,001 - 17,000||17,001 -
|- style="background:#fff"
|Japan
|1 - 10,000||10,001 - 50,000||50,001 - 70,000||70,001 -
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
=====Mobile=====
In Pokémon Shuffle Mobile, the first Competitive Stage was Mega Charizard Y, which ran at the same time as the one on the 3DS version. Rankings were determined separately from the 3DS version, but were not divided by region.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" | Type
! style="background:#{{beauty color light}}" | Prize
! style="background:#{{beauty color light}}" | Time
! style="background:#{{beauty color light}}" | Winning threshold
! style="background:#{{beauty color light}}" | EXP
! style="background:#{{beauty color light}}" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Other Prizes
{{ShufflePoké||006MY|Charizard|display={{me|Charizard}} Y|Fire|Charizardite Y|1:00|250,000|10|September 18 to 28, 2015|[[#0201|Per table below]]|cols=6}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="9" |
|}
 
In the Mobile version, a consolation prize was offered in addition to the Jewel received for players who were close enough to the initial ranking.
 
{| id="0201" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Charizard Y
! style="background:#{{beauty color light}}; {{roundytop|5px}}" colspan="3" | Prizes
|-
! style="background:#{{beauty color light}}" | Charizardite Y
! style="background:#{{beauty color light}}" | Attack Power ↑ + 1 Jewel
! style="background:#{{beauty color light}}" | 1 Jewel
|- style="background:#fff"
|1 - 250,000||250,001 - 500,000||500,001 -
|- style="background:#fff"
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
|}
 
====Move-limited events====
=====3DS=====
So far, move-limited Competitive Stages have featured eighteen different Mega Evolved Pokémon, with one Mega Stone being available for each. Though the event stages featuring {{me|Sceptile}} and {{me|Gyarados}} have only appeared as move-limited stages, many of these stages have only appeared as repeats. The ranking range is generally increased for repeat stages, allowing more players the opportunity to place and obtain the Mega Stone prize. The {{DL|Pokémon Shuffle|Items}} available for use tend to vary with the stage.
 
The Competitive Stage featuring Mega Sceptile was the first stage to use the ''Fast Match'' stage type, a variant of move-limited stages where every match in a combo receives a 1.5x multiplier if a match is made within a few seconds of the stage starting or the previous combo ending. To date, only Competitive Stages have used this stage type.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! rowspan=2 style="background:#{{beauty color light}}; {{roundytl|5px}}" colspan="2" | Pokémon
! rowspan=2 style="background:#{{beauty color light}}" | Type
! rowspan=2 style="background:#{{beauty color light}}" | Prizes
! rowspan=2 style="background:#{{beauty color light}}" | Moves
! colspan=3 style="background:#{{beauty color light}}" | Winning threshold
! rowspan=2 style="background:#{{beauty color light}}" | EXP
! rowspan=2 style="background:#{{beauty color light}}" | Availability
! rowspan=2 style="background:#{{beauty color light}}; {{roundytr|5px}}" | Other Prizes
|- style="background:#{{beauty color light}}"
! North America
! PAL region
! Japan
{{ShufflePoké||448M|Lucario|display={{me|Lucario}}|Fighting|Lucarionite{{tt|*|Players who already had a Lucarionite receive 2 Jewels instead}}|20|30,000|15,000|65,000|10|May 18 to 25, 2015<br>July 13 to 20, 2015|1 Jewel|cols=8}}
{{ShufflePoké||009M|Blastoise|display={{me|Blastoise}}|Water|Blastoisinite{{tt|*|Players who already had a Blastoisinite receive 2 Jewels instead}}|17|30,000|15,000|65,000|10|June 15 to 22, 2015|1 Jewel|cols=8}}
{{ShufflePoké||003M|Venusaur|display={{me|Venusaur}}|Grass|Venusaurite{{tt|*|Players who already had a Venusaurite receive 1 Jewel instead}}|15|25,000|16,000|65,000|10|August 24 to 31, 2015|[[#0303|Per table below]]|cols=8}}
{{ShufflePoké||354M|Banette|display={{me|Banette}}|Ghost|Banettite{{tt|*|Players who already had a Banettite receive 1 Jewel instead}}|18|23,000|16,000|65,000|10|October 19 to 26, 2015|[[#0304|Per table below]]|cols=8}}
{{ShufflePoké||310M|Manectric|display={{me|Manectric}}|Electric|Manectite{{tt|*|Players who already had a Manectite receive 1 Jewel (2015) / 1 Level Up (2016) instead}}|18|18,000 <small>(2015)</small><br>22,000 <small>(2016)</small>|12,000 <small>(2015)</small><br>15,000 <small>(2016)</small>|50,000 <small>(2015)</small><br>60,000 <small>(2016)</small>|10|November 16 to 24, 2015<br>July 19 to 26, 2016{{tt|*|Fast Match competition}}|[[#0305|Per table below]]|cols=8}}
{{ShufflePoké||445M|Garchomp|display={{me|Garchomp}}|Ground|Garchompite{{tt|*|Players who already had a Garchompite receive 1 Jewel (2015) / 1 Raise Max Level (2016) instead}}|18|18,000 <small>(2015)</small><br>22,000 <small>(2016)</small>|12,000 <small>(2015)</small><br>14,000 <small>(2016)</small>|50,000 <small>(2015)</small><br>60,000 <small>(2016)</small>|10|December 15 to 22, 2015<br>August 16 to 23, 2016{{tt|*|Fast Match competition}}|[[#0306|Per table below]]|cols=8}}
{{ShufflePoké||319M|Sharpedo|display={{me|Sharpedo}}|Dark|Sharpedonite{{tt|*|Players who already had a Sharpedonite receive 1 Jewel instead}}|16|20,000|12,000|50,000|10|January 25 to February 2, 2016|[[#0307|Per table below]]|cols=8}}
{{ShufflePoké||006MY|Charizard|display={{me|Charizard}} Y|Fire|Charizardite Y{{tt|*|Players who already had a Charizardite Y receive 1 Jewel instead}}|19|20,000|12,000|50,000|10|March 8 to 15, 2016|[[#0308|Per table below]]|cols=8}}
{{ShufflePoké||359M|Absol|display={{me|Absol}}|Dark|Absolite{{tt|*|Players who already had a Absolite receive 1 Jewel instead}}|18|20,000|12,000|50,000|10|March 22 to 29, 2016|[[#0309|Per table below]]|cols=8}}
{{ShufflePoké||254M|Sceptile|display={{me|Sceptile}}|Grass|Sceptilite|19|20,000|12,000|50,000|10|April 5 to 12, 2016{{tt|*|Fast Match competition}}|[[#0310|Per table below]]|cols=8}}
{{ShufflePoké||257M|Blaziken|display={{me|Blaziken}}|Fire|Blazikenite{{tt|*|Players who already had a Blazikenite receive 1 Mega Speedup instead}}|30|22,000|15,000|60,000|10|April 19 to 26, 2016{{tt|*|Fast Match competition}}|[[#0311|Per table below]]|cols=8}}
{{ShufflePoké||260M|Swampert|display={{me|Swampert}}|Water|Swampertite{{tt|*|Players who already had a Swampertite receive 1 Mega Speedup instead}}|18|22,000|15,000|60,000|10|May 10 to 17, 2016|[[#0312|Per table below]]|cols=8}}
{{ShufflePoké||460M|Abomasnow|display={{me|Abomasnow}}|Ice|Abomasite{{tt|*|Players who already had a Swampertite receive 1 Raise Max Level instead}}|18|22,000|15,000|60,000|10|May 31 to June 7, 2016|[[#0313|Per table below]]|cols=8}}
{{ShufflePoké||282M|Gardevoir|display={{me|Gardevoir}}|Fairy|Gardevoirite{{tt|*|Players who already had a Gardevoirite receive 1 Level Up instead}}|18|22,000|15,000|60,000|10|June 14 to 21, 2016|[[#0314|Per table below]]|cols=8}}
{{ShufflePoké||130M|Gyarados|display={{me|Gyarados}}|Water|Gyaradosite|21|19,000|13,000|50,000|10|June 28 to July 5, 2016|[[#0315|Per table below]]|cols=8}}
{{ShufflePoké||208M|Steelix|display={{me|Steelix}}|Steel|Steelixite{{tt|*|Players who already had a Steelixite receive 1 Level Up instead}}|18|22,000|15,000|60,000|10|August 2 to 9, 2016|[[#0316|Per table below]]|cols=8}}
{{ShufflePoké||006MX|Charizard|display={{me|Charizard}} X|Dragon|Charizardite X{{tt|*|Players who already had a Charizardite X receive 1 Raise Max Level instead}}|16|19,000|13,000|60,000|10|August 30 to September 6, 2016|[[#0317|Per table below]]|cols=8}}
{{ShufflePoké||065M|Alakazam|display={{me|Alakazam}}|Psychic|Alakazite|19|19,000|13,000|60,000|10|September 13 to 20, 2016|[[#0318|Per table below]]|cols=8}}
{{ShufflePoké||015M|Beedrill|display={{me|Beedrill}}|Poison|Beedrillite||||||September 27 to October 4, 2016|[[#0319|Per table below]]|cols=8}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="11" |
|}
 
Starting with Mega Venusaur's repeat stage, additional prizes have been available like with timed events. The rewards were as follows:
 
{| id="0303" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Venusaur
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Venusaurite{{tt|*|Players who already had a Venusaurite receive 1 Jewel instead}} +<br>Mega Speedup
! Venusaurite{{tt|*|Players who already had a Venusaurite receive 1 Jewel instead}}
! Attack Power ↑
! Disruption Delay
|- style="background:#fff"
|North America
|1 - 2,000||2,001 - 25,000||25,001 - 30,000||30,001 -
|- style="background:#fff"
|PAL region
|1 - 1,200||1,201 - 16,000||16,001 - 20,000||20,001 -
|- style="background:#fff"
|Japan
|1 - 5,000||5,001 - 65,000||65,001 - 80,000||80,001 -
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
{| id="0304" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Banette
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Banettite{{tt|*|Players who already had a Banettite receive 1 Jewel instead}} +<br>Mega Speedup
! Banettite{{tt|*|Players who already had a Banettite receive 1 Jewel instead}}
! Attack Power ↑
! Disruption Delay
|- style="background:#fff"
|North America
|1 - 1,500||1,501 - 23,000||23,001 - 28,000||28,001 -
|- style="background:#fff"
|PAL region
|1 - 1,000||1,001 - 16,000||16,001 - 19,000||19,001 -
|- style="background:#fff"
|Japan
|1 - 5,000||5,001 - 65,000||65,001 - 80,000||80,001 -
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
{| id="0305" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Manectric
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="5" | Prizes <small>(2015)</small>
|- style="background:#{{beauty color light}}"
! Manectite{{tt|*|Players who already had a Manectite receive 1 Jewel instead}} +<br>Mega Speedup
! Manectite{{tt|*|Players who already had a Manectite receive 1 Jewel instead}}
! Attack Power ↑
! colspan="2" | Disruption Delay
|- style="background:#fff"
|North America
|1 - 1,600||1,601 - 18,000||18,001 - 30,000||colspan="2" |30,001 -
|- style="background:#fff"
|PAL region
|1 - 1,000||1,001 - 12,000||12,001 - 20,000||colspan="2" |20,001 -
|- style="background:#fff"
|Japan
|1 - 5,000||5,001 - 50,000||50,001 - 80,000||colspan="2" |80,001 -
|-
! style="background:#{{beauty color light}}" rowspan="2" | Region
! style="background:#{{beauty color light}}" colspan="5" | Prizes <small>(2016)</small>
|- style="background:#{{beauty color light}}"
! Manectite{{tt|*|Players who already had a Manectite receive 1 Level Up instead}} +<br>Mega Speedup +<br>Raise Max Level
! Manectite{{tt|*|Players who already had a Manectite receive 1 Level Up instead}} +<br>Mega Speedup
! Manectite{{tt|*|Players who already had a Manectite receive 1 Level Up instead}} +<br>Disruption Delay
! Attack Power ↑ +<br>Disruption Delay
! Attack Power ↑
|- style="background:#fff"
|North America
|1 - 1,800||1,801 - 5,600||5,601 - 22,000||22,001 - 30,000||30,001 -
|- style="background:#fff"
|PAL region
|1 - 1,200||1,201 - 3,800||3,801 - 15,000||15,001 - 20,000||20,001 -
|- style="background:#fff"
|Japan
|1 - 5,000||5,001 - 15,000||15,001 - 60,000||60,001 - 80,000||80,001 -
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="6" |
|}
 
{| id="0306" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Garchomp
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="5" | Prizes <small>(2015)</small>
|- style="background:#{{beauty color light}}"
! Garchompite{{tt|*|Players who already had a Garchompite receive 1 Jewel instead}} +<br>Mega Speedup
! Garchompite{{tt|*|Players who already had a Garchompite receive 1 Jewel instead}}
! Attack Power ↑
! colspan="2" | Disruption Delay
|- style="background:#fff"
|North America
|1 - 1,600||1,601 - 18,000||18,001 - 30,000||colspan="2" |30,001 -
|- style="background:#fff"
|PAL region
|1 - 1,000||1,001 - 12,000||12,001 - 20,000||colspan="2" |20,001 -
|- style="background:#fff"
|Japan
|1 - 5,000||5,001 - 50,000||50,001 - 80,000||colspan="2" |80,001 -
|-
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="5" | Prizes <small>(2016)</small>
|- style="background:#{{beauty color light}}"
! Garchompite{{tt|*|Players who already had a Garchompite receive 1 Raise Max Level instead}} +<br>Mega Speedup +<br>Skill Swapper
! Garchompite{{tt|*|Players who already had a Garchompite receive 1 Raise Max Level instead}} +<br>Mega Speedup
! Garchompite{{tt|*|Players who already had a Garchompite receive 1 Raise Max Level instead}} +<br>Disruption Delay
! Attack Power ↑ +<br>Disruption Delay
! Attack Power ↑
|- style="background:#fff"
|North America
|1 - 1,800||1,801 - 5,300||5,301 - 22,000||22,001 - 29,000||29,001 -
|- style="background:#fff"
|PAL region
|1 - 1,200||1,201 - 3,500||3,501 - 14,000||14,001 - 19,000||19,001 -
|- style="background:#fff"
|Japan
|1 - 5,000||5,001 - 15,000||15,001 - 60,000||60,001 - 80,000||80,001 -
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="6" |
|}
 
{| id="0307" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Sharpedo
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Sharpedonite{{tt|*|Players who already had a Sharpedonite receive 1 Jewel instead}} +<br>Mega Speedup
! Sharpedonite{{tt|*|Players who already had a Sharpedonite receive 1 Jewel instead}}
! Attack Power ↑
! Disruption Delay
|- style="background:#fff"
|North America
|1 - 2,000||2,001 - 20,000||20,001 - 30,000||30,001 -
|- style="background:#fff"
|PAL region
|1 - 1,200||1,201 - 12,000||12,001 - 18,000||18,001 -
|- style="background:#fff"
|Japan
|1 - 5,000||5,001 - 50,000||50,001 - 80,000||80,001 -
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
{| id="0308" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Charizard Y
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Charizardite Y{{tt|*|Players who already had a Charizardite Y receive 1 Jewel instead}} +<br>Mega Speedup
! Charizardite Y{{tt|*|Players who already had a Charizardite Y receive 1 Jewel instead}}
! Attack Power ↑
! Disruption Delay
|- style="background:#fff"
|North America
|1 - 2,000||2,001 - 20,000||20,001 - 30,000||30,001 -
|- style="background:#fff"
|PAL region
|1 - 1,200||1,201 - 12,000||12,001 - 18,000||18,001 -
|- style="background:#fff"
|Japan
|1 - 5,000||5,001 - 50,000||50,001 - 80,000||80,001 -
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
{| id="0309" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Absol
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Absolite{{tt|*|Players who already had a Absolite receive 1 Jewel instead}} +<br>Mega Speedup
! Absolite{{tt|*|Players who already had a Absolite receive 1 Jewel instead}}
! Attack Power ↑
! Disruption Delay
|- style="background:#fff"
|North America
|1 - 2,000||2,001 - 20,000||20,001 - 30,000||30,001 -
|- style="background:#fff"
|PAL region
|1 - 1,200||1,201 - 12,000||12,001 - 18,000||18,001 -
|- style="background:#fff"
|Japan
|1 - 5,000||5,001 - 50,000||50,001 - 80,000||80,001 -
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
{| id="0310" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Sceptile
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Sceptilite +<br>Raise Max Level
! Sceptilite
! 2 Attack Power ↑
! Attack Power ↑
|- style="background:#fff"
|North America
|1 - 2,000||2,001 - 20,000||20,001 - 30,000||30,001 -
|- style="background:#fff"
|PAL region
|1 - 1,200||1,201 - 12,000||12,001 - 18,000||18,001 -
|- style="background:#fff"
|Japan
|1 - 10,000||10,001 - 50,000||50,001 - 70,000||70,001 -
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
{| id="0311" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Blaziken
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Blazikenite{{tt|*|Players who already had a Blazikenite receive 1 Mega Speedup instead}} +<br>Raise Max Level
! Blazikenite{{tt|*|Players who already had a Blazikenite receive 1 Mega Speedup instead}}
! Attack Power ↑
! Disruption Delay
|- style="background:#fff"
|North America
|1 - 3,500||3,501 - 22,000||22,001 - 30,000||30,001 -
|- style="background:#fff"
|PAL region
|1 - 2,500||2,501 - 15,000||15,001 - 20,000||20,001 -
|- style="background:#fff"
|Japan
|1 - 10,000||10,001 - 60,000||60,001 - 80,000||80,001 -
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
{| id="0312" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Swampert
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Swampertite{{tt|*|Players who already had a Swampertite receive 1 Mega Speedup instead}} +<br>Raise Max Level
! Swampertite{{tt|*|Players who already had a Swampertite receive 1 Mega Speedup instead}}
! Attack Power ↑
! Disruption Delay
|- style="background:#fff"
|North America
|1 - 3,500||3,501 - 22,000||22,001 - 30,000||30,001 -
|- style="background:#fff"
|PAL region
|1 - 2,500||2,501 - 15,000||15,001 - 20,000||20,001 -
|- style="background:#fff"
|Japan
|1 - 10,000||10,001 - 60,000||60,001 - 80,000||80,001 -
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
{| id="0313" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Abomasnow
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="5" | Prizes
|- style="background:#{{beauty color light}}"
! Abomasite{{tt|*|Players who already had a Abomasite receive 1 Raise Max Level instead}} +<br>2 Mega Speedups
! Abomasite{{tt|*|Players who already had a Abomasite receive 1 Raise Max Level instead}} +<br>Mega Speedup
! Abomasite{{tt|*|Players who already had a Abomasite receive 1 Raise Max Level instead}}
! Attack Power ↑
! Disruption Delay
|- style="background:#fff"
|North America
|1 - 700||701 - 3,500||3,501 - 22,000||22,001 - 30,000||30,001 -
|- style="background:#fff"
|PAL region
|1 - 500||501 - 2,500||2,501 - 15,000||15,001 - 20,000||20,001 -
|- style="background:#fff"
|Japan
|1 - 2,000||2,001 - 10,000||10,001 - 60,000||60,001 - 80,000||80,001 -
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="6" |
|}
 
{| id="0314" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Gardevoir
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="5" | Prizes
|- style="background:#{{beauty color light}}"
! Gardevoirite{{tt|*|Players who already had a Gardevoirite receive 1 Level Up instead}} +<br>Mega Speedup +<br>Raise Max Level
! Gardevoirite{{tt|*|Players who already had a Gardevoirite receive 1 Level Up instead}} +<br>Mega Speedup
! Gardevoirite{{tt|*|Players who already had a Gardevoirite receive 1 Level Up instead}}
! Attack Power ↑
! Disruption Delay
|- style="background:#fff"
|North America
|1 - 1,100||1,101 - 3,600||3,601 - 22,000||22,001 - 30,000||30,001 -
|- style="background:#fff"
|PAL region
|1 - 800||801 - 2,400||2,401 - 15,000||15,001 - 20,000||20,001 -
|- style="background:#fff"
|Japan
|1 - 3,000||3,001 - 10,000||10,001 - 60,000||60,001 - 80,000||80,001 -
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="6" |
|}
 
{| id="0315" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Gyarados
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="5" | Prizes
|- style="background:#{{beauty color light}}"
! Gyaradosite +<br>Mega Speedup +<br>Raise Max Level
! Gyaradosite +<br>Mega Speedup
! Gyaradosite +<br>Disruption Delay
! Attack Power ↑ +<br>Disruption Delay
! Attack Power ↑
|- style="background:#fff"
|North America
|1 - 1,100||1,101 - 3,700||3,701 - 19,000||19,001 - 27,000||27,001 -
|- style="background:#fff"
|PAL region
|1 - 700||701 - 2,500||2,501 - 13,000||13,001 - 18,000||18,001 -
|- style="background:#fff"
|Japan
|1 - 3,000||3,001 - 10,000||10,001 - 50,000||50,001 - 70,000||70,001 -
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="6" |
|}
 
{| id="0316" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Steelix
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="5" | Prizes
|- style="background:#{{beauty color light}}"
! Steelixite{{tt|*|Players who already had a Steelixite receive 1 Level Up instead}} +<br>Mega Speedup +<br>Raise Max Level
! Steelixite{{tt|*|Players who already had a Steelixite receive 1 Level Up instead}} +<br>Mega Speedup
! Steelixite{{tt|*|Players who already had a Steelixite receive 1 Level Up instead}} +<br>Disruption Delay
! Attack Power ↑ +<br>Disruption Delay
! Attack Power ↑
|- style="background:#fff"
|North America
|1 - 1,800||1,801 - 5,600||5,601 - 22,000||22,001 - 30,000||30,001 -
|- style="background:#fff"
|PAL region
|1 - 1,200||1,201 - 3,800||3,801 - 15,000||15,001 - 20,000||20,001 -
|- style="background:#fff"
|Japan
|1 - 5,000||5,001 - 15,000||15,001 - 60,000||60,001 - 80,000||80,001 -
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="6" |
|}
 
{| id="0317" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Charizard X
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="5" | Prizes
|- style="background:#{{beauty color light}}"
! Charizardite X{{tt|*|Players who already had a Charizardite X receive 1 Raise Max Level instead}} +<br>Mega Speedup +<br>Skill Swapper
! Charizardite X{{tt|*|Players who already had a Charizardite X receive 1 Raise Max Level instead}} +<br>Mega Speedup
! Charizardite X{{tt|*|Players who already had a Charizardite X receive 1 Raise Max Level instead}} +<br>Disruption Delay
! Attack Power ↑ +<br>Disruption Delay
! Attack Power ↑
|- style="background:#fff"
|North America
|1 - 1,600||1,601 - 6,400||6,401 - 19,000||19,001 - 26,000||26,001 -
|- style="background:#fff"
|PAL region
|1 - 1,000||1,001 - 4,200||4,201 - 13,000||13,001 - 17,000||17,001 -
|- style="background:#fff"
|Japan
|1 - 5,000||5,001 - 20,000||20,001 - 60,000||60,001 - 80,000||80,001 -
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="6" |
|}
 
{| id="0318" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Alakazam
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="5" | Prizes
|- style="background:#{{beauty color light}}"
! Alakazite +<br>Mega Speedup +<br>Skill Swapper
! Alakazite +<br>Mega Speedup
! Alakazite +<br>Disruption Delay
! Attack Power ↑ +<br>Disruption Delay
! Attack Power ↑
|- style="background:#fff"
|North America
|1 - 1,600||1,601 - 6,400||6,401 - 19,000||19,001 - 26,000||26,001 -
|- style="background:#fff"
|PAL region
|1 - 1,000||1,001 - 4,200||4,201 - 13,000||13,001 - 17,000||17,001 -
|- style="background:#fff"
|Japan
|1 - 5,000||5,001 - 20,000||20,001 - 60,000||60,001 - 80,000||80,001 -
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="6" |
|}
 
{| id="0319" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Beedrill
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Region
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="5" | Prizes
|- style="background:#{{beauty color light}}"
! Beedrillite +<br>Mega Speedup +<br>Skill Swapper
! Beedrillite +<br>Mega Speedup
! Beedrillite +<br>Disruption Delay
! Attack Power ↑ +<br>Disruption Delay
! Attack Power ↑
|- style="background:#fff"
|North America
|1 - ||||||||
|- style="background:#fff"
|PAL region
|1 - ||||||||
|- style="background:#fff"
|Japan
|1 - ||||||||
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="6" |
|}
 
=====Mobile=====
In Pokémon Shuffle Mobile, the first move-limited Competitive Stage was Mega Manectric. Unlike the 3DS version, almost all Competitive Stages are move-limited stages. Mega Venusaur was the first stage released as a ''Fast Match'' stage in the Mobile version, a Competitive Stage-exclusive limited-move format that multiplies every match in a combo by 1.5 if a match is made within a few seconds of the stage beginning or a combo ending. This format comes irregularly.
 
Mega Lucario's stage did not allow items and required 2 Hearts per play.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" | Type
! style="background:#{{beauty color light}}" | Prize
! style="background:#{{beauty color light}}" | Moves
! style="background:#{{beauty color light}}" | Winning threshold
! style="background:#{{beauty color light}}" | EXP
! style="background:#{{beauty color light}}" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Other Prizes
{{ShufflePoké||310M|Manectric|display={{me|Manectric}}|Electric|Manectite{{tt|*|Players who already had a Manectite receive 1 Level Up instead}}|18|100,000|10|September 18 to 28, 2015<br>July 19 to 26, 2016{{tt|*|Fast Match competition}}|[[#0401|Per table below]]|cols=6}}
{{ShufflePoké||448M|Lucario|display={{me|Lucario}}|Fighting|Lucarionite{{tt|*|Players who had already received the Lucarionite via passcode receive 1 Jewel instead}}|23|100,000|10|December 1 to 8, 2015|[[#0402|Per table below]]|cols=6}}
{{ShufflePoké||445M|Garchomp|display={{me|Garchomp}}|Ground|Garchompite{{tt|*|Players who already had a Garchompite receive 1 Raise Max Level instead}}|18|100,000|10|December 15 to 22, 2015<br>August 16 to 23, 2016{{tt|*|Fast Match competition}}|[[#0403|Per table below]]|cols=6}}
{{ShufflePoké||354M|Banette|display={{me|Banette}}|Ghost|Banettite|18|100,000|10|January 5 to 12, 2016|[[#0404|Per table below]]|cols=6}}
{{ShufflePoké||319M|Sharpedo|display={{me|Sharpedo}}|Dark|Sharpedonite|16|80,000|10|January 25 to February 2, 2016|[[#0405|Per table below]]|cols=6}}
{{ShufflePoké||009M|Blastoise|display={{me|Blastoise}}|Water|Blastoisinite|16|80,000|10|February 9 to February 15, 2016|[[#0406|Per table below]]|cols=6}}
{{ShufflePoké||003M|Venusaur|display={{me|Venusaur}}|Grass|Venusaurite|15|80,000|10|February 23 to March 1, 2016{{tt|*|Fast Match competition}}|[[#0407|Per table below]]|cols=6}}
{{ShufflePoké||006MY|Charizard|display={{me|Charizard}} Y|Fire|Charizardite Y{{tt|*|Players who already had a Charizardite Y receive 1 Jewel instead}}|19|100,000|10|March 8 to 15, 2016|[[#0408|Per table below]]|cols=6}}
{{ShufflePoké||359M|Absol|display={{me|Absol}}|Dark|Absolite|18|80,000|10|March 22 to 29, 2016|[[#0409|Per table below]]|cols=6}}
{{ShufflePoké||254M|Sceptile|display={{me|Sceptile}}|Grass|Sceptilite|19|80,000|10|April 5 to 12, 2016{{tt|*|Fast Match competition}}|[[#0410|Per table below]]|cols=6}}
{{ShufflePoké||257M|Blaziken|display={{me|Blaziken}}|Fire|Blazikenite|30|80,000|10|April 19 to 26, 2016{{tt|*|Fast Match competition}}|[[#0411|Per table below]]|cols=6}}
{{ShufflePoké||260M|Swampert|display={{me|Swampert}}|Water|Swampertite|18|80,000|10|May 10 to 17, 2016|[[#0412|Per table below]]|cols=6}}
{{ShufflePoké||460M|Abomasnow|display={{me|Abomasnow}}|Ice|Abomasite|18|80,000|10|May 31 to June 7, 2016|[[#0413|Per table below]]|cols=6}}
{{ShufflePoké||282M|Gardevoir|display={{me|Gardevoir}}|Fairy|Gardevoirite|18|80,000|10|June 14 to 21, 2016|[[#0414|Per table below]]|cols=6}}
{{ShufflePoké||130M|Gyarados|display={{me|Gyarados}}|Water|Gyaradosite|21|85,000|10|June 28 to July 5, 2016|[[#0415|Per table below]]|cols=6}}
{{ShufflePoké||208M|Steelix|display={{me|Steelix}}|Steel|Steelixite|18|100,000|10|August 2 to 9, 2016|[[#0416|Per table below]]|cols=6}}
{{ShufflePoké||006MX|Charizard|display={{me|Charizard}} X|Dragon|Charizardite X|16|100,000|10|August 30 to September 6, 2016|[[#0417|Per table below]]|cols=6}}
{{ShufflePoké||065M|Alakazam|display={{me|Alakazam}}|Psychic|Alakazite|19|120,000|10|September 13 to 20, 2016|[[#0418|Per table below]]|cols=6}}
{{ShufflePoké||015M|Beedrill|display={{me|Beedrill}}|Poison|Beedrillite|||10|September 27 to October 4, 2016|[[#0419|Per table below]]|cols=6}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="9" |
|}
 
In the Mobile version, a consolation prize was offered in addition to the Jewel received for players who were close enough to the initial ranking, along with bonus prizes. The types and amounts of prizes were adjusted over time, and are listed as follows:
 
{| id="0401" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Manectric
! style="background:#{{beauty color light}}; {{roundytop|5px}}" colspan="5" | Prizes <small>(2015)</small>
|- style="background:#{{beauty color light}}"
! Manectite +<br>Mega Speedup
! Manectite
! Attack Power ↑ + 1 Jewel
! colspan="2" |1 Jewel
|- style="background:#fff"
|1 - 20,000||20,001 - 100,000||100,001 - 140,000||colspan="2" |140,001 -
|-
! style="background:#{{beauty color light}}" colspan="5" | Prizes <small>(2016)</small>
|- style="background:#{{beauty color light}}"
! Manectite{{tt|*|Players who had already received the Manectite receive 1 Level Up instead}} +<br>Mega Speedup +<br>Raise Max Level
! Manectite{{tt|*|Players who had already received the Manectite receive 1 Level Up instead}} +<br>Mega Speedup
! Manectite{{tt|*|Players who had already received the Manectite receive 1 Level Up instead}} +<br>Disruption Delay
! Attack Power ↑ +<br>Disruption Delay
! Attack Power ↑
|- style="background:#fff"
|1 - 10,000||10,001 - 25,000||25,001 - 100,000||100,001 - 140,000||140,001 -
|- style="background:#fff"
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
{| id="0402" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Lucario
! style="background:#{{beauty color light}}; {{roundytop|5px}}" colspan="3" | Prizes
|- style="background:#{{beauty color light}}"
! Lucarionite{{tt|*|Players who had already received the Lucarionite via passcode receive 1 Jewel instead}} +<br>Mega Speedup
! Lucarionite{{tt|*|Players who had already received the Lucarionite via passcode receive 1 Jewel instead}}
! Exp. Points x 1.5
|- style="background:#fff"
|1 - 10,000||10,001 - 100,000||100,001 -
|- style="background:#fff"
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
|}
 
{| id="0403" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Garchomp
! style="background:#{{beauty color light}}; {{roundytop|5px}}" colspan="5" | Prizes <small>(2015)</small>
|- style="background:#{{beauty color light}}"
! Garchompite +<br>Mega Speedup
! Garchompite
! Attack Power ↑ + 1 Jewel
! colspan="2" |1 Jewel
|- style="background:#fff"
|1 - 20,000||20,001 - 100,000||100,001 - 140,000||colspan="2" |140,001 -
|-
! style="background:#{{beauty color light}}; {{roundytop|5px}}" colspan="5" | Prizes <small>(2016)</small>
|- style="background:#{{beauty color light}}"
! Garchompite{{tt|*|Players who had already received the Manectite receive 1 Raise Max Level instead}} +<br>Mega Speedup +<br>Skill Swapper
! Garchompite{{tt|*|Players who had already received the Manectite receive 1 Raise Max Level instead}} +<br>Mega Speedup
! Garchompite{{tt|*|Players who had already received the Manectite receive 1 Raise Max Level instead}} +<br>Disruption Delay
! Attack Power ↑ +<br>Disruption Delay
! Attack Power ↑
|- style="background:#fff"
|1 - 10,000||10,001 - 25,000||25,001 - 100,000||100,001 - 140,000||140,000 -
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
{| id="0404" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Banette
! style="background:#{{beauty color light}}; {{roundytop|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Banettite +<br>Mega Speedup
! Banettite
! Attack Power ↑ + 1 Jewel
! 1 Jewel
|- style="background:#fff"
|1 - 20,000||20,001 - 100,000||100,001 - 140,000||140,001 -
|- style="background:#fff"
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="4" |
|}
{| id="0405" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Sharpedo
! style="background:#{{beauty color light}}; {{roundytop|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Sharpedonite +<br>Mega Speedup
! Sharpedonite
! Attack Power ↑ + 1 Jewel
! 1 Jewel
|- style="background:#fff"
|1 - 15,000||15,001 - 80,000||80,001 - 120,000||120,001 -
|- style="background:#fff"
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="4" |
|}
 
{| id="0406" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Blastoise
! style="background:#{{beauty color light}}; {{roundytop|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Blastoisinite +<br>Mega Speedup
! Blastoisinite
! 2 Attack Power ↑
! Attack Power ↑
|- style="background:#fff"
|1 - 20,000||20,001 - 80,000||80,001 - 120,000||120,001 -
|- style="background:#fff"
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="4" |
|}
 
{| id="0407" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Venusaur
! style="background:#{{beauty color light}}; {{roundytop|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Venusaurite +<br>Mega Speedup
! Venusaurite
! 2 Attack Power ↑
! Attack Power ↑
|- style="background:#fff"
|1 - 20,000||20,001 - 80,000||80,001 - 120,000||120,001 -
|- style="background:#fff"
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="4" |
|}
 
{| id="0408" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Charizard Y
! style="background:#{{beauty color light}}; {{roundytop|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Charizardite Y{{tt|*|Players who already had a Charizardite Y receive 1 Jewel instead}} +<br>Mega Speedup
! Charizardite Y{{tt|*|Players who already had a Charizardite Y receive 1 Jewel instead}}
! Attack Power ↑
! Disruption Delay
|- style="background:#fff"
|1 - 10,000||10,001 - 100,000||100,001 - 150,000||150,001 -
|- style="background:#fff"
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="4" |
|}
 
{| id="0409" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Absol
! style="background:#{{beauty color light}}; {{roundytop|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Absolite +<br>Mega Speedup
! Absolite
! 2 Attack Power ↑
! Attack Power ↑
|- style="background:#fff"
|1 - 20,000||20,001 - 80,000||80,001 - 120,000||120,001 -
|- style="background:#fff"
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="4" |
|}
 
{| id="0410" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Sceptile
! style="background:#{{beauty color light}}; {{roundytop|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Sceptilite +<br>Mega Speedup
! Sceptilite
! 2 Attack Power ↑
! Attack Power ↑
|- style="background:#fff"
|1 - 20,000||20,001 - 80,000||80,001 - 120,000||120,001 -
|- style="background:#fff"
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="4" |
|}
 
{| id="0411" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Blaziken
! style="background:#{{beauty color light}}; {{roundytop|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Blazikenite +<br>Mega Speedup
! Blazikenite
! 2 Attack Power ↑
! Attack Power ↑
|- style="background:#fff"
|1 - 15,000||15,001 - 80,000||80,001 - 120,000||120,001 -
|- style="background:#fff"
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="4" |
|}
 
{| id="0412" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Swampert
! style="background:#{{beauty color light}}; {{roundytop|5px}}" colspan="4" | Prizes
|- style="background:#{{beauty color light}}"
! Swampertite +<br>Mega Speedup
! Swampertite
! 2 Attack Power ↑
! Attack Power ↑
|- style="background:#fff"
|1 - 15,000||15,001 - 80,000||80,001 - 120,000||120,001 -
|- style="background:#fff"
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="4" |
|}
 
{| id="0413" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Abomasnow
! style="background:#{{beauty color light}}; {{roundytop|5px}}" colspan="5" | Prizes
|- style="background:#{{beauty color light}}"
! Abomasite +<br>2 Mega Speedups
! Abomasite +<br>Mega Speedup
! Abomasite
! 2 Attack Power ↑
! Attack Power ↑
|- style="background:#fff"
|1 - 5,000||5,001 - 15,000||15,001 - 80,000||80,001 - 120,000||120,001 -
|- style="background:#fff"
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
{| id="0414" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Gardevoir
! style="background:#{{beauty color light}}; {{roundytop|5px}}" colspan="5" | Prizes
|- style="background:#{{beauty color light}}"
! Gardevoirite +<br>Mega Speedup +<br>Raise Max Level
! Gardevoirite +<br>Mega Speedup
! Gardevoirite
! 2 Attack Power ↑
! Attack Power ↑
|- style="background:#fff"
|1 - 5,000||5,001 - 15,000||15,001 - 80,000||80,001 - 120,000||120,001 -
|- style="background:#fff"
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
{| id="0415" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Gyarados
! style="background:#{{beauty color light}}; {{roundytop|5px}}" colspan="5" | Prizes
|- style="background:#{{beauty color light}}"
! Gyaradosite +<br>Mega Speedup +<br>Raise Max Level
! Gyaradosite +<br>Mega Speedup
! Gyaradosite +<br>Disruption Delay
! Attack Power ↑ +<br>Disruption Delay
! Attack Power ↑
|- style="background:#fff"
|1 - 5,000||5,001 - 20,000||20,001 - 85,000||85,001 - 120,000||120,001 -
|- style="background:#fff"
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
{| id="0416" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Steelix
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="5" | Prizes
|- style="background:#{{beauty color light}}"
! Steelixite +<br>Mega Speedup +<br>Raise Max Level
! Steelixite +<br>Mega Speedup
! Steelixite +<br>Disruption Delay
! Attack Power ↑ +<br>Disruption Delay
! Attack Power ↑
|- style="background:#fff"
|1 - 10,000||10,001 - 25,000||25,001 - 100,000||100,001 - 140,000||140,001 -
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
{| id="0417" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Charizard X
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="5" | Prizes
|- style="background:#{{beauty color light}}"
! Charizardite X +<br>Mega Speedup +<br>Skill Swapper
! Charizardite X +<br>Mega Speedup
! Charizardite X +<br>Disruption Delay
! Attack Power ↑ +<br>Disruption Delay
! Attack Power ↑
|- style="background:#fff"
|1 - 10,000||10,001 - 35,000||35,001 - 100,000||100,001 - 140,000||140,001 -
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
{| id="0418" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Alakazam
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="5" | Prizes
|- style="background:#{{beauty color light}}"
! Alakazite +<br>Mega Speedup +<br>Skill Swapper
! Alakazite +<br>Mega Speedup
! Alakazite +<br>Disruption Delay
! Attack Power ↑ +<br>Disruption Delay
! Attack Power ↑
|- style="background:#fff"
|1 - 10,000||10,001 - 35,000||35,001 - 120,000||120,001 - 160,000||160,001 -
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
{| id="0419" class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ Mega Beedrill
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan="5" | Prizes
|- style="background:#{{beauty color light}}"
! Beedrillite +<br>Mega Speedup +<br>Skill Swapper
! Beedrillite +<br>Mega Speedup
! Beedrillite +<br>Disruption Delay
! Attack Power ↑ +<br>Disruption Delay
! Attack Power ↑
|- style="background:#fff"
|||||||||
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
==Daily Pokémon==
'''The Daily Pokémon''' (Japanese: '''日替わりポケモン''' ''Daily Pokémon'') is a type of Special Stage that takes place on weekdays only. Each event offers a set of five Pokémon that can be caught, with each one only appearing on a specific day of the week. Thus far, there have been six different Daily Pokémon events.
 
===The Daily Pokémon (#1)===
The Daily Pokémon (#1) was one of the first Special Stage events (alongside ''"Launch Event: Meet Mew"''). This event features all of the appliance forms of {{p|Rotom}}.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | HP
Line 1,256: Line 81:
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Cost
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
Line 1,261: Line 87:
! Base
! Base
! {{tt|Bonus|per move remaining}}
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||479R|Rotom|Ice|2,063|15|5% <small>(3DS 2015 only)</small><br>3% <small>(3DS and Mobile)</small>|6% <small>(3DS 2015 only)</small><br>4% <small>(3DS and Mobile)</small>|5|February 18 to March 21, 2015{{dotw|Mo}} <small>(3DS)</small><br>May 4 to 16, 2015{{dotw|Mo}} <small>(3DS)</small><br>August 17 to 29, 2015{{dotw|Mo}} <small>(3DS)</small><br>August 24 to September 12, 2015{{dotw|Mo}} <small>(Mobile)</small><br>March 15 to 22, 2016{{dotw|Tu}} <small>(3DS and Mobile)</small><br>June 28 to July 12, 2016{{dotw|Tu}} <small>(3DS and Mobile)</small>|Frost Rotom|cols=7}}
{{ShufflePoké|''Tepig Trots onto Stage!''|498|Tepig|Fire|3,982|18|5%|3%|5|[[File:Heart Shuffle.png|20px|link=]] Heart ×1|July 6 to 20, 2015 <small>(3DS)</small><br>March 29 to April 19, 2016 <small>(3DS and Mobile)</small>|Reward: [[File:Coin Shuffle.png|20px|link=]] Coins ×500 <small>(3DS 2015 only)</small><br>Reappeared in [[Daily Pokémon/Live service period#Great Daily (third release)|Great Daily #3]]|cols=8}}
{{ShufflePoké||479O|Rotom|Fire|2,321|15|5% <small>(3DS 2015 only)</small><br>3% <small>(3DS and Mobile)</small>|6% <small>(3DS 2015 only)</small><br>4% <small>(3DS and Mobile)</small>|5|February 18 to March 21, 2015{{dotw|Tu}} <small>(3DS)</small><br>May 4 to 16, 2015{{dotw|Tu}} <small>(3DS)</small><br>August 17 to 29, 2015{{dotw|Tu}} <small>(3DS)</small><br>August 24 to September 12, 2015{{dotw|Tu}} <small>(Mobile)</small><br>March 15 to 22, 2016{{dotw|We}} <small>(3DS and Mobile)</small><br>June 28 to July 12, 2016{{dotw|We}} <small>(3DS and Mobile)</small>|Heat Rotom|cols=7}}
{{ShufflePoké|''Pignite Blazes onto Stage!''|499|Pignite|Fire|5,880|20|3%|3%|5|[[File:Heart Shuffle.png|20px|link=]] Heart ×1|August 3 to 17, 2015 <small>(3DS)</small><br>April 1 to 19, 2016 <small>(3DS and Mobile)</small>|Reward: [[File:Coin Shuffle.png|20px|link=]] Coins ×500 <small>(3DS 2015 only)</small><br>Reappeared in [[Daily Pokémon/Live service period#Great Daily (fourth release)|Great Daily #4]]|cols=8}}
{{ShufflePoké||479W|Rotom|Water|2,599|15|5% <small>(3DS 2015 only)</small><br>3% <small>(3DS and Mobile)</small>|6% <small>(3DS 2015 only)</small><br>4% <small>(3DS and Mobile)</small>|5|February 18 to March 21, 2015{{dotw|We}} <small>(3DS)</small><br>May 4 to 16, 2015{{dotw|We}} <small>(3DS)</small><br>August 17 to 29, 2015{{dotw|We}} <small>(3DS)</small><br>August 24 to September 12, 2015{{dotw|We}} <small>(Mobile)</small><br>March 15 to 22, 2016{{dotw|Th}} <small>(3DS and Mobile)</small><br>June 28 to July 12, 2016{{dotw|Th}} <small>(3DS and Mobile)</small>|Wash Rotom|cols=7}}
{{ShufflePoké|''Emboar Roars onto Stage!''|500|Emboar|Fire|7,593|22|Equal to the number of<br>victories against Emboar|3%|5|[[File:Heart Shuffle.png|20px|link=]] Heart ×1|September 4 to 18, 2015 <small>(3DS)</small><br>April 5 to 19, 2016 <small>(3DS and Mobile)</small>|Reward: [[File:Coin Shuffle.png|20px|link=]] Coins ×500 <small>(3DS 2015 only)</small><br>Reappeared in [[Daily Pokémon/Live service period#Great Daily (fourth release)|Great Daily #4]]|cols=8}}
{{ShufflePoké||479L|Rotom|Grass|2,599|15|5% <small>(3DS 2015 only)</small><br>3% <small>(3DS and Mobile)</small>|6% <small>(3DS 2015 only)</small><br>4% <small>(3DS and Mobile)</small>|5|February 18 to March 21, 2015{{dotw|Th}} <small>(3DS)</small><br>May 4 to 16, 2015{{dotw|Th}} <small>(3DS)</small><br>August 17 to 29, 2015{{dotw|Th}} <small>(3DS)</small><br>August 24 to September 12, 2015{{dotw|Th}} <small>(Mobile)</small><br>March 15 to 22, 2016{{dotw|Fr}} <small>(3DS and Mobile)</small><br>June 28 to July 12, 2016{{dotw|Fr}} <small>(3DS and Mobile)</small>|Mow Rotom|cols=7}}
{{ShufflePoké||479F|Rotom|Flying|2,156|15|5% <small>(3DS 2015 only)</small><br>3% <small>(3DS and Mobile)</small>|6% <small>(3DS 2015 only)</small><br>4% <small>(3DS and Mobile)</small>|5|February 18 to March 21, 2015{{dotw|Fr}} <small>(3DS)</small><br>May 4 to 16, 2015{{dotw|Fr}} <small>(3DS)</small><br>August 17 to 29, 2015{{dotw|Fr}} <small>(3DS)</small><br>August 24 to September 12, 2015{{dotw|Fr}} <small>(Mobile)</small><br>March 15 to 22, 2016{{dotw|Mo}} <small>(3DS and Mobile)</small><br>June 28 to July 12, 2016{{dotw|Mo}} <small>(3DS and Mobile)</small>|Fan Rotom|cols=7}}
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="12" |
|}
 
===The Daily Pokémon (#2)===
The Daily Pokémon (#2) features {{p|Pachirisu}}, {{p|Sigilyph}}, {{p|Tropius}}, {{p|Farfetch'd}}, and {{p|Druddigon}}.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||417|Pachirisu|Electric|1,339|7|15% <small>(3DS until Apr 2016)</small><br>12% <small>(3DS and Mobile)</small>|12% <small>(3DS until Apr 2016)</small><br>8% <small>(3DS and Mobile)</small>|5|March 23 to April 17, 2015{{dotw|Mo}} <small>(3DS)</small><br>June 8 to 20, 2015{{dotw|Mo}} <small>(3DS)</small><br>September 14 to 26, 2015{{dotw|Mo}} <small>(Mobile)</small><br>March 29 to April 12, 2016{{dotw|Tu}} <small>(3DS and Mobile)</small><br>July 19 to August 2, 2016{{dotw|Tu}} <small>(3DS and Mobile)</small>|Coins may drop if caught{{tt|*|From July 2016 onwards}}|cols=7}}
{{ShufflePoké||561|Sigilyph|Psychic|1,654|15|8% <small>(3DS until Apr 2016)</small><br>4% <small>(3DS and Mobile)</small>|4% <small>(3DS and Mobile)</small>|5|March 23 to April 17, 2015 <small>(3DS)</small><br>June 8 to 20, 2015{{dotw|Tu}} <small>(3DS)</small><br>September 14 to 26, 2015{{dotw|Tu}} <small>(Mobile)</small><br>March 29 to April 12, 2016{{dotw|We}} <small>(3DS and Mobile)</small><br>July 19 to August 2, 2016{{dotw|We}} <small>(3DS and Mobile)</small>|Coins may drop if caught{{tt|*|From July 2016 onwards}}|cols=7}}
{{ShufflePoké||357|Tropius|Grass|2,363|20|7% <small>(3DS until Apr 2016)</small><br>11% <small>(3DS and Mobile)</small>|6% <small>(3DS until Apr 2016)</small><br>2% <small>(3DS and Mobile)</small>|5|March 23 to April 17, 2015{{dotw|We}} <small>(3DS)</small><br>June 8 to 20, 2015{{dotw|We}} <small>(3DS)</small><br>September 14 to 26, 2015{{dotw|We}} <small>(Mobile)</small><br>March 29 to April 12, 2016{{dotw|Th}} <small>(3DS and Mobile)</small><br>July 19 to August 2, 2016{{dotw|Th}} <small>(3DS and Mobile)</small>|Coins may drop if caught{{tt|*|From July 2016 onwards}}|cols=7}}
{{ShufflePoké||083|Farfetch'd|Flying|3,930|10|3% <small>(3DS and Mobile)</small>|9% <small>(3DS)</small><br>6% <small>(Mobile)</small>|5|March 23 to April 17, 2015{{dotw|Th}} <small>(3DS)</small><br>June 8 to 20, 2015{{dotw|Th}} <small>(3DS)</small><br>September 14 to 26, 2015{{dotw|Th}}  <small>(Mobile)</small><br>March 29 to April 12, 2016{{dotw|Fr}} <small>(3DS and Mobile)</small><br>July 19 to August 2, 2016{{dotw|Fr}} <small>(3DS and Mobile)</small>|Coins may drop if caught{{tt|*|From July 2016 onwards}}|cols=7}}
{{ShufflePoké||621|Druddigon|Dragon|3,723|20|9% <small>(3DS until Apr 2016)</small><br>1% <small>(3DS and Mobile)</small>|4% <small>(3DS until Apr 2016)</small><br>3% <small>(3DS and Mobile)</small>|5|March 23 to April 17, 2015 <small>(3DS)</small><br>June 8 to 20, 2015{{dotw|Fr}} <small>(3DS)</small><br>September 14 to 26, 2015{{dotw|Fr}} <small>(Mobile)</small><br>March 29 to April 12, 2016{{dotw|Mo}} <small>(3DS and Mobile)</small><br>July 19 to August 2, 2016{{dotw|Mo}} <small>(3DS and Mobile)</small>|Coins may drop if caught{{tt|*|From July 2016 onwards}}|cols=7}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
 
===The Daily Pokémon (#3)===
The Daily Pokémon (#3) features {{p|Girafarig}}, {{p|Kecleon}}, {{p|Shuckle}}, {{p|Relicanth}}, and {{p|Spiritomb}}.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||203|Girafarig|Psychic|2,654|7|8%|4%|5|May 18 to June 6, 2015{{dotw|Mo}} <small>(3DS)</small><br>July 20 to August 1, 2015{{dotw|Mo}} <small>(3DS)</small><br>November 2 to 14, 2015{{dotw|Mo}} <small>(Mobile)</small><br>April 12 to 26, 2016{{dotw|Tu}} <small>(3DS and Mobile)</small><br>August 2 to 16, 2016{{dotw|Tu}} <small>(3DS and Mobile)</small>|Coins may drop if caught{{tt|*|From July 2016 onwards}}|cols=7}}
{{ShufflePoké||352|Kecleon|Normal|3,675|20|7%|2%|5|May 18 to June 6, 2015{{dotw|Tu}} <small>(3DS)</small><br>July 20 to August 1, 2015{{dotw|Tu}} <small>(3DS)</small><br>November 2 to 14, 2015{{dotw|Tu}} <small>(Mobile)</small><br>April 12 to 26, 2016{{dotw|We}} <small>(3DS and Mobile)</small><br>August 2 to 16, 2016{{dotw|We}} <small>(3DS and Mobile)</small>|Coins may drop if caught{{tt|*|From July 2016 onwards}}|cols=7}}
{{ShufflePoké||213|Shuckle|Bug|5,899|5|10%|3%|5|May 18 to June 6, 2015{{dotw|We}} <small>(3DS)</small><br>July 20 to August 1, 2015{{dotw|We}} <small>(3DS)</small><br>November 2 to 14, 2015{{dotw|We}} <small>(Mobile)</small><br>April 12 to 26, 2016{{dotw|Th}} <small>(3DS and Mobile)</small><br>August 2 to 16, 2016{{dotw|Th}} <small>(3DS and Mobile)</small>|3-Pokémon stage<br>Coins may drop if caught{{tt|*|From July 2016 onwards}}|cols=7}}
{{ShufflePoké||369|Relicanth|Rock|4,752|15|8%|3%|5|May 18 to June 6, 2015{{dotw|Th}} <small>(3DS)</small><br>July 20 to August 1, 2015{{dotw|Th}} <small>(3DS)</small><br>November 2 to 14, 2015{{dotw|Th}} <small>(Mobile)</small><br>April 12 to 26, 2016{{dotw|Fr}} <small>(3DS and Mobile)</small><br>August 2 to 16, 2016{{dotw|Fr}} <small>(3DS and Mobile)</small>|Coins may drop if caught{{tt|*|From July 2016 onwards}}|cols=7}}
{{ShufflePoké||442|Spiritomb|Ghost|3,100|17|5%|3%|5|May 18 to June 6, 2015{{dotw|Fr}} <small>(3DS)</small><br>July 20 to August 1, 2015{{dotw|Fr}} <small>(3DS)</small><br>November 2 to 14, 2015{{dotw|Fr}} <small>(Mobile)</small><br>April 12 to 26, 2016{{dotw|Mo}} <small>(3DS and Mobile)</small><br>August 2 to 16, 2016{{dotw|Mo}} <small>(3DS and Mobile)</small>|Coins may drop if caught{{tt|*|From July 2016 onwards}}|cols=7}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
 
===The Daily Pokémon (#4)===
The Daily Pokémon (#4) features {{p|Wynaut}}, {{p|Torkoal}}, {{p|Zangoose}}, {{p|Luvdisc}}, and {{p|Seviper}}.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||360|Wynaut|Psychic|3,000|13|40% <small>(3DS 2015 only)</small><br>7% <small>(3DS and Mobile)</small>|5% <small>(3DS 2015 only)</small><br>2% <small>(3DS and Mobile)</small>|5|July 6 to 18, 2015{{dotw|Mo}} <small>(3DS)</small><br>January 12 to 26, 2016{{dotw|Tu}} <small>(Mobile)</small><br>May 17 to 31, 2016{{dotw|Tu}} <small>(3DS and Mobile)</small><br>August 16 to 30, 2016{{dotw|Tu}} <small>(3DS and Mobile)</small>|3-Pokémon stage<br>Coins may drop if caught{{tt|*|From August 2016 onwards}}|cols=7}}
{{ShufflePoké||324|Torkoal|Fire|5,565|20|20% <small>(3DS 2015 only)</small><br>10% <small>(3DS and Mobile)</small>|3% <small>(3DS 2015 only)</small><br>2% <small>(3DS and Mobile)</small>|5|July 6 to 18, 2015{{dotw|Tu}} <small>(3DS)</small><br>January 12 to 26, 2016{{dotw|We}} <small>(Mobile)</small><br>May 17 to 31, 2016{{dotw|We}} <small>(3DS and Mobile)</small><br>August 16 to 30, 2016{{dotw|We}} <small>(3DS and Mobile)</small>|Coins may drop if caught{{tt|*|From August 2016 onwards}}|cols=7}}
{{ShufflePoké||335|Zangoose|Normal|4,158|18|8% <small>(3DS 2015 only)</small><br>15% <small>(3DS and Mobile)</small>|5% <small>(3DS 2015 only)</small><br>2% <small>(3DS and Mobile)</small>|5|July 6 to 18, 2015{{dotw|We}} <small>(3DS)</small><br>January 12 to 26, 2016{{dotw|Th}} <small>(Mobile)</small><br>May 17 to 31, 2016{{dotw|Th}} <small>(3DS and Mobile)</small><br>August 16 to 30, 2016{{dotw|Th}} <small>(3DS and Mobile)</small>|Coins may drop if caught{{tt|*|From August 2016 onwards}}|cols=7}}
{{ShufflePoké||370|Luvdisc|Water|2,760|12|20% <small>(3DS 2015 only)</small><br>11% <small>(3DS and Mobile)</small>|5% <small>(3DS 2015 only)</small><br>2% <small>(3DS and Mobile)</small>|5|July 6 to 18, 2015{{dotw|Th}} <small>(3DS)</small><br>January 12 to 26, 2016{{dotw|Fr}} <small>(Mobile)</small><br>May 17 to 31, 2016{{dotw|Fr}} <small>(3DS and Mobile)</small><br>August 16 to 30, 2016{{dotw|Fr}} <small>(3DS and Mobile)</small>|3-Pokémon stage<br>Coins may drop if caught{{tt|*|From August 2016 onwards}}|cols=7}}
{{ShufflePoké||336|Seviper|Poison|4,739|18|15% <small>(3DS 2015 only)</small><br>9% <small>(3DS and Mobile)</small>|4% <small>(3DS 2015 only)</small><br>3% <small>(3DS and Mobile)</small>|5|July 6 to 18, 2015{{dotw|Fr}} <small>(3DS)</small><br>January 12 to 26, 2016{{dotw|Mo}} <small>(Mobile)</small><br>May 17 to 31, 2016{{dotw|Mo}} <small>(3DS and Mobile)</small><br>August 16 to 30, 2016{{dotw|Mo}} <small>(3DS and Mobile)</small>|Coins may drop if caught{{tt|*|From August 2016 onwards}}|cols=7}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
 
===The Daily Pokémon (#5)===
The Daily Pokémon (#5) features {{p|Dunsparce}}, {{p|Qwilfish}}, {{p|Durant}}, {{p|Heatmor}}, and {{p|Maractus}}.
 
This set of Pokémon includes a quirk: with the exception of Dunsparce, the Pokémon opponent will spawn Coins as disruptions if the player achieves a combo of at least four matches while the number of moves remaining is equal to or greater than the default number of moves given. Additionally, in these stages, the Pokémon from the previous day's stage appears as part of the stage's initial layout. If the previous day's Pokémon is brought as a Support Pokémon, it will trigger the requisite combo, allowing the player to potentially obtain a small Coin bonus with each play.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||206|Dunsparce|Normal|7,080|10|3%|6%|5|November 2 to 14, 2015{{dotw|Mo}} <small>(3DS)</small><br>March 1 to 15, 2016{{dotw|Tu}} <small>(Mobile)</small><br>June 7 to 21, 2016{{dotw|Tu}} <small>(3DS and Mobile)</small><br>August 30 to September 13, 2016{{dotw|Tu}} <small>(3DS and Mobile)</small>|3-Pokémon stage|cols=7}}
{{ShufflePoké||211|Qwilfish|Water|6,165|15|3%|4%|5|November 2 to 14, 2015{{dotw|Tu}} <small>(3DS)</small><br>March 1 to 15, 2016{{dotw|We}} <small>(Mobile)</small><br>June 7 to 21, 2016{{dotw|We}} <small>(3DS and Mobile)</small><br>August 30 to September 13, 2016{{dotw|We}} <small>(3DS and Mobile)</small>|N/A|cols=7}}
{{ShufflePoké||632|Durant|Bug|5,408|15|3%|4%|5|November 2 to 14, 2015{{dotw|We}} <small>(3DS)</small><br>March 1 to 15, 2016{{dotw|Th}} <small>(Mobile)</small><br>June 7 to 21, 2016{{dotw|Th}} <small>(3DS and Mobile)</small><br>August 30 to September 13, 2016{{dotw|Th}} <small>(3DS and Mobile)</small>|N/A|cols=7}}
{{ShufflePoké||631|Heatmor|Fire|5,880|15|3%|4%|5|November 2 to 14, 2015{{dotw|Th}} <small>(3DS)</small><br>March 1 to 15, 2016{{dotw|Fr}} <small>(Mobile)</small><br>June 7 to 21, 2016{{dotw|Fr}} <small>(3DS and Mobile)</small><br>August 30 to September 13, 2016{{dotw|Fr}} <small>(3DS and Mobile)</small>|N/A|cols=7}}
{{ShufflePoké||556|Maractus|Grass|6,615|15|3%|4%|5|November 2 to 14, 2015{{dotw|Fr}} <small>(3DS)</small><br>March 1 to 15, 2016{{dotw|Mo}} <small>(Mobile)</small><br>June 7 to 21, 2016{{dotw|Mo}} <small>(3DS and Mobile)</small><br>August 30 to September 13, 2016{{dotw|Mo}} <small>(3DS and Mobile)</small>|N/A|cols=7}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
 
===The Daily Pokémon (#6)===
The Daily Pokémon (#6) features {{p|Tyrogue}}, {{p|Mantyke}}, {{p|Castform}}, {{p|Solrock}}, and {{p|Lunatone}}. Unlike the other Daily Pokémon events, it has run on both versions simultaneously each time it has been made available.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||337|Lunatone|Rock|10,090|18|13%|4%|5|April 26 to May 10, 2016{{dotw|Mo}}<br>September 13 to 27, 2016{{dotw|Mo}}|Coins may drop if caught{{tt|*|From September 2016 onwards}}|cols=7}}
{{ShufflePoké||236|Tyrogue|Fighting|3,400|7|18%|3%|5|April 26 to May 10, 2016{{dotw|Tu}}<br>September 13 to 27, 2016{{dotw|Tu}}|Coins may drop if caught{{tt|*|From September 2016 onwards}}|cols=7}}
{{ShufflePoké||351|Castform|Normal|1,790|10|15%|3%|5|April 26 to May 10, 2016{{dotw|We}}<br>September 13 to 27, 2016{{dotw|We}}|Coins may drop if caught{{tt|*|From September 2016 onwards}}|cols=7}}
{{ShufflePoké||458|Mantyke|Water|4,350|10|16%|3%|5|April 26 to May 10, 2016{{dotw|Th}}<br>September 13 to 27, 2016{{dotw|Th}}|Coins may drop if caught{{tt|*|From September 2016 onwards}}|cols=7}}
{{ShufflePoké||338|Solrock|Rock|10,490|18|13%|4%|5|April 26 to May 10, 2016{{dotw|Fr}}<br>September 13 to 27, 2016{{dotw|Fr}}|Coins may drop if caught{{tt|*|From September 2016 onwards}}|cols=7}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
|}


==Escalation Battle==
===Commemorative Event===
{{incomplete|section|Latios and later event information}}
{{main|Commemorative Event}}
'''Escalation Battles''' (Japanese: '''レベルアップバトル''' ''Level-Up Battle'') are a unique Special Stage type that feature {{pkmn2|Legendary}} and [[Mythical Pokémon]]. Each Escalation Battle has a Stage Level that starts at 1 and increases every time the stage is cleared. As the Stage Level increases, the target Pokémon's base catch rate will also increase; however, the stage will gradually become more difficult as well. There is no capture bonus for any remaining moves in these stages. All items are available when they are applicable.
Commemorative Event stages were released to celebrate various events and milestones. An event was often released to celebrate every million downloads of the game.
 
Additionally, various rewards are given once certain Stage Level milestones have been cleared, encouraging the player to continue even after they have caught the Pokémon featured in the stage. The specific milestones and rewards differ with each Escalation Battle. More valuable rewards are typically guarded by a 'boss' stage, which is usually much more difficult than the stages immediately before or after it.
 
Ten Pokémon have been released through Escalation Battle events, with the dates they've appeared appearances, stage data, and rewards across all versions listed in the tables below. {{p|Giratina}} Altered Forme was the first Escalation Battle for both versions, being available from June 8 to 22, 2015 on the 3DS version, and from September 28 to October 12, 2015 on the Mobile version. {{p|Diancie}} was previously available as a Commemorative Event from September 14-28, 2015, making it one of the few Pokémon to be available through several different kinds of Special Stages.


From version 1.3 (3DS)/1.6 (Mobile) onwards, the "angry" feature was introduced to all Escalation Battles. With this feature, when an Escalation Battle stage is cleared, the featured Pokémon has a chance to become angry, temporarily increasing the stage level by 3-5 for ten minutes. If the stage is started within this timeframe and cleared, the anger will subside and the Stage Level will increase to the new value, skipping several levels. However, if the timer runs out before starting the stage or the stage is failed, the anger will subside and the Stage Level reverts back to what its value would be without the anger bonus. If a reward stage would be skipped due to this, the reward will still be given if the later stage is cleared. However, certain stages may be designated as impossible to skip, usually including boss or Coin stages.  
The first Commemorative Event was called Launch Special: Meet Mew (3DS) or Launch Special Stage (Mobile) and featured {{p|Mew}}.


In the 3DS version, the first run of {{p|Zygarde}} 50% Forme was the first Escalation Battle to include the "angry" feature. In the Mobile version, the Giratina Altered Forme repeat on May 31, 2016 was the first Escalation Battle on the Mobile version with this feature.  
===Score Challenge===
A '''Score Challenge''' (Japanese: '''スコアチャレンジ''' ''Score Challenge'') challenges players to score as high as possible against an uncatchable opponent with infinite HP. Each stage has a number of target score thresholds, with rewards associated with each corresponding reward rank. Once the event period ends, the player is awarded all of the rewards for the thresholds that their high score exceeded. The stages cost [[File:Heart Shuffle.png|20px|link=]] Heart ×1 per play, with no limit to the maximum number of attempts within the event period. It was introduced for the first time in July 2017 for Mobile version only.


{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" colspan="2" | Pokémon
! style="background:#{{beauty color light}}; {{roundytl|5px}}" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" | Type
! style="background:#{{beauty color light}}" | Type
! style="background:#{{beauty color light}}" | Moves/<br>Time
! style="background:#{{beauty color light}}" | Moves
! style="background:#{{beauty color light}}" | EXP
! style="background:#{{beauty color light}}" | EXP
! style="background:#{{beauty color light}}" | Availability
! style="background:#{{beauty color light}}" | Availability
! style="background:#{{beauty color light}}" | Description<br> & Reward
! style="background:#{{beauty color light}}" | Rewards
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Notes
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Notes
{{ShufflePoké||487|Giratina|Ghost|18|5|June 8 to 22, 2015 <small>(3DS)</small><br>October 19 to November 2, 2015 <small>(3DS)</small><br>September 28 to October 12, 2015 <small>(Mobile)</small><br>May 31 to June 14, 2016 <small>(3DS and mobile)</small>|[[#Giratina (Altered Forme)|Per table below]]|Altered Forme<br>Occasionally becomes angry when beaten{{tt|*|From May 2016 onwards}}|cols=5}}
{{ShufflePoké||150|Mewtwo|Psychic|16|0|July 21 to 24, 2017 <small>(Mobile)</small>|[[#Mewtwo|Per table below]]|N/A|cols=5}}
{{ShufflePoké||488|Cresselia|Psychic|18|5|July 20 to August 3, 2015 <small>(3DS)</small><br>October 19 to November 2, 2015 <small>(Mobile)</small><br>July 26 to August 9, 2016 <small>(3DS and Mobile)</small>|[[#Cresselia|Per table below]]|There were several Coin stage variants with a 10 move limit<br>Occasionally becomes angry when beaten{{tt|*|From July 2016 onwards}}|cols=5}}
{{ShufflePoké||241|Miltank|Normal|17|0|September 22 to 25, 2017 <small>(Mobile)</small>|[[#Miltank|Per table below]]|N/A|cols=5}}
{{ShufflePoké||491|Darkrai|Dark|18|5|August 17 to 31, 2015 <small>(3DS)</small><br>March 1 to 15, 2016 <small>(3DS and Mobile)</small><br>September 13 to 27, 2016 <small>(3DS and Mobile)</small>|[[#Darkrai|Per table below]]|There were several Coin stage variants with an 8 move limit<br>Occasionally becomes angry when beaten{{tt|*|From September 2016 onwards}}|cols=5}}
{{ShufflePoké||778|Mimikyu|Ghost|12|0|October 31 to November 7, 2017 <small>(Mobile)</small>|[[#Mimikyu|Per table below]]|N/A|cols=5}}
{{ShufflePoké||380|Latias|Dragon|18|5|September 28 to October 12, 2015 <small>(3DS)</small><br>November 24 to December 8, 2015 <small>(Mobile)</small></small>|[[#Latias|Per table below]]|Latiasite was made available at Stage Level 50|cols=5}}
{{ShufflePoké||646|Kyurem|Ice|15|0|December 26, 2017 to January 2, 2018 <small>(Mobile)</small>|[[#Kyurem|Per table below]]|N/A|cols=5}}
{{ShufflePoké||381|Latios|Dragon|1:00|5|November 24 to December 8, 2015 <small>(3DS)</small><br>April 26 to May 10, 2016 <small>(3DS and Mobile)</small>|[[#Latios|Per table below]]|Latiosite was made available at Stage Level 50<br>Occasionally becomes angry when beaten{{tt|*|From April 2016 onwards in 3DS}}||cols=5}}
{{ShufflePoké||647R|Keldeo|Fighting|16|5|December 22, 2015 to January 5, 2016<br>September 27 to October 11, 2016|[[#Keldeo (Resolute Form)|Per table below]]|Resolute Form<br>Occasionally becomes angry when beaten{{tt|*|From September 2016 onwards in 3DS}}|cols=5}}
{{ShufflePoké||646|Kyurem|Ice|0:50|5|January 25 to February 9, 2016|[[#Kyurem|Per table below]]|N/A|cols=5}}
{{ShufflePoké||719|Diancie|Fairy|16|5|February 9 to February 23, 2016<br>August 23 to September 6, 2016|[[#Diancie|Per table below]]|Diancite was made available at Stage Level 50<br>Occasionally becomes angry when beaten{{tt|*|From August 2016 onwards}}|cols=5}}
{{ShufflePoké||718|Zygarde|Dragon|17|5|April 12 to 26, 2016<br>August 9 to 23, 2016|[[#Zygarde (50% Forme)|Per table below]]|50% Forme<br>Occasionally becomes angry when beaten{{tt|*|From April 2016 onwards in 3DS and August 2016 onwards in Mobile}}|cols=5}}
{{ShufflePoké||487O|Giratina|Ghost|00:50|5|July 5 to 19, 2016|[[#Giratina (Origin Forme)|Per table below]]|Origin Forme<br>Occasionally becomes angry when beaten|cols=5}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="8" |
|}
 
===Giratina (Altered Forme)===
There were seven types of stages confirmed in the initial run of the Giratina event, while there were eleven types of stages during the repeat of the event.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>type
! style="background:#{{beauty color light}}" | Stage<br>levels
! style="background:#{{beauty color light}}" | Hit points
! style="background:#{{beauty color light}}" | Additional hit points<br>per level up
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Stage differences
|- style="background:#fff"
|1
|1-4
|2,165
|180
|No disruptions.
|- style="background:#fff"
|2
|5-9
|2,886
|180
|Breakable-rocks. Four per 3 turns.
|- style="background:#fff"
|3
|10-29
|5,692
|60
|Breakable-rocks. Four per 2 turns.
|- style="background:#fff"
|4
|30-39
|6,950
|145
|4 barriers at start, after 3 turns.<br>Every turn starting after 6 turns.
|- style="background:#fff"
|5
|40-49
|9,198
|80
|Barriers on four outside columns, fixed layout.<br>Unbreakable blocks drop in left columns.<br>Single matches trigger 2 barriers; later, column of barriers per 2 turns
|- style="background:#fff"
|6
|50-99
|10,425
|70
|{{tt|{{p|Shaymin}} (Land Forme) appears as a forced 5th Support Pokémon.|Therefore, choosing Shaymin as a Support Pokémon would replace the forced 5th support with one of the stage's default Pokémon.}}<br>3 barriers or a block column (random, randomly disrupts multiple times in a turn) per 3 turns..
|- style="background:#fff"
|7
|100
|26,065
|50
|Barriers (two times), then breakable-rocks every two turns.
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
|}


The rewards available for defeating certain landmark stage levels was as follows. Note that some rewards in the first column were only available during the October 2015 run of this event.
<div style="margin-top: 5px; display: flex; flex-wrap: wrap; gap: 10px;"><!--flex OPEN-->
 
<div>
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
|+ {{ShImg|150|Mewtwo}} <span id="Mewtwo">'''Mewtwo'''</span>
! style="background:#{{beauty color light}}" | Reward<br>(2015)
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Rank
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Reward<br>(2016 & after)
! style="background:#{{beauty color light}}" | Target Score
|- style="background:#fff"
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards
|5
|1,000 Coins
|Exp. Booster S
|- style="background:#fff"
|10
|Disruption Delay
|Moves +5
|- style="background:#fff"
|30
|Mega Start
|Disruption Delay
|- style="background:#fff"
|50
|Mega Speedup
|Mega Speedup
|- style="background:#fff"
|- style="background:#fff"
|60
|S
|{{tt|2,000 Coins|October 2015 run only}}
|250,000
|Exp. Points x1.5
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×3
|- style="background:#fff"
|- style="background:#fff"
|75
|A
|{{tt|2,000 Coins|October 2015 run only}}
|200,000
|Exp. Booster S
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×3
|- style="background:#fff"
|- style="background:#fff"
|85
|B
|{{tt|2,000 Coins|October 2015 run only}}
|150,000
|Exp. Booster M
|[[File:Skill Swapper.png|20px|link=]] Skill Swapper
|- style="background:#fff"
|- style="background:#fff"
|100
|C
|Mega Speedup
|120,000
|Raise Max Level
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×2
|- style="background:#fff"
|- style="background:#fff"
|125
|D
|(none)
|100,000
|Exp. Booster M
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster M
|- style="background:#fff"
|- style="background:#fff"
|150
|E
|(none)
|80,000
|Level Up
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster S
|- style="background:#fff"
|- style="background:#fff"
|200
|F
|(none)
|60,000
|Mega Speedup
|[[File:Skill Swapper.png|20px|link=]] Skill Swapper
|- style="background:#fff"
|- style="background:#fff"
|225
|G
|(none)
|40,000
|Exp. Booster M
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup
|- style="background:#fff"
|- style="background:#fff"
|250
|H
|(none)
|20,000
|Raise Max Level
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×2
|- style="background:#fff"
|- style="background:#fff"
|275
|I
|(none)
|10,000
|Exp. Booster L
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×2
|- style="background:#fff"
|- style="background:#fff"
|300
|J
|(none)
|5,000
|2 Mega Speedups
|[[File:Coin Shuffle.png|20px|link=]] Coins ×1,000
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
|}
|}
</div>


===Cresselia===
<div>
There were thirteen types of stages confirmed in the Cresselia event.
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
 
|+ {{ShImg|241|Miltank}} <span id="Miltank">'''Miltank'''</span>
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Rank
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>type
! style="background:#{{beauty color light}}" | Target Score
! style="background:#{{beauty color light}}" | Stage<br>levels
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards
! style="background:#{{beauty color light}}" | Hit points
! style="background:#{{beauty color light}}" | Additional hit points<br>per level up
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Stage differences
|- style="background:#fff"
|- style="background:#fff"
|1
|S
|1-4
|150,000
|2,410
|[[File:Level Up.png|20px|link=]] Level Up ×2
|210
|No disruptions.
|- style="background:#fff"
|- style="background:#fff"
|2
|A
|5-9
|120,000
|3,213
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×3
|210
|
|- style="background:#fff"
|- style="background:#fff"
|3
|B
|10-29
|100,000
|6,250
|[[File:Level Up.png|20px|link=]] Level Up
|60
|
|- style="background:#fff"
|- style="background:#fff"
|4
|C
|30-34<br/>36-39
|80,000
|8,435
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×2
|60
|
|- style="background:#fff"
|- style="background:#fff"
|5
|D
|40-49
|60,000
|10,143
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster M
|90
|
|- style="background:#fff"
|- style="background:#fff"
|6
|E
|50
|50,000
|11,190
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster S
| -
|
|- style="background:#fff"
|- style="background:#fff"
|7
|F
|51-54<br/>56-74<br/>76-94<br/>96-99
|40,000
|11,851
|[[File:Skill Swapper.png|20px|link=]] Skill Swapper
|60
|
|- style="background:#fff"
|- style="background:#fff"
|8
|G
|100
|30,000
|21,499
|[[File:Exp Booster L.png|20px|link=]] Exp. Booster L
| -
|{{tt|{{p|Solosis}} appears as a forced 5th Support Pokémon.|Therefore, choosing Solosis as a Support Pokémon would replace the forced 5th support with one of the stage's default Pokémon.}}
|- style="background:#fff"
|- style="background:#fff"
|9
|H
|101-119<br/>121-139<br/>141-159
|25,000
|14,969
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup
|40
|
|- style="background:#fff"
|- style="background:#fff"
|10
|I
|161-179<br/>181-199
|20,000
|17,369
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×2
|40
|{{tt|{{p|Solosis}} appears as a forced 5th Support Pokémon.|Therefore, choosing Solosis as a Support Pokémon would replace the forced 5th support with one of the stage's default Pokémon.}}
|- style="background:#fff"
|- style="background:#fff"
|11
|J
|200
|15,000
|26,867
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M
| -
|{{tt|{{p|Solosis}} appears as a forced 5th Support Pokémon.|Therefore, choosing Solosis as a Support Pokémon would replace the forced 5th support with one of the stage's default Pokémon.}}
|- style="background:#fff"
|- style="background:#fff"
|12
|K
|201 onwards
|10,000
|26,867
|[[File:Exp Booster S.png|20px|link=]] Exp. Booster S ×2
|30
|
|- style="background:#fff"
|- style="background:#fff"
|13
|L
|35, 55, 75<br/>95, 120, 140<br/>160 and 180
|5,000
|2,574
|[[File:Coin Shuffle.png|20px|link=]] Coins ×1,000
| -
|Coin stage
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
During its first run, this was the first time an Escalation Battle's reward list went up to Stage Level 200. The available rewards were:
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}" | Reward<br>(2015)
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Reward<br>(2016 & after)
|- style="background:#fff"
|5
|Moves +5
|Moves +5
|- style="background:#fff"
|10
|Disruption Delay
|Disruption Delay
|- style="background:#fff"
|30
|Mega Start
|Mega Start
|- style="background:#fff"
|50
|Mega Speedup
|Skill Swapper
|- style="background:#fff"
|100
|Mega Speedup
|Mega Speedup
|- style="background:#fff"
|150
|(none)
|Raise Max Level
|- style="background:#fff"
|200
|Mega Speedup
|Raise Max Level
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
|}
 
===Darkrai===
There were thirteen types of stages for Darkrai.
 
The reward milestones were as follows:
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}" | Reward<br>(Until Mar 2016)
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Reward<br>(Sep 2016)
|- style="background:#fff"
|5
|Exp. Points x 1.5
|Exp. Booster M
|- style="background:#fff"
|10
|Disruption Delay
|Disruption Delay
|- style="background:#fff"
|25
|Mega Start
|Mega Start
|- style="background:#fff"
|50
|Mega Speedup
|Skill Swapper
|- style="background:#fff"
|75
|5 Hearts
|Mega Speedup
|- style="background:#fff"
|100
|Mega Speedup
|Skill Booster M
|- style="background:#fff"
|125
|5 Hearts
|Mega Speedup
|- style="background:#fff"
|150
|Mega Speedup
|2 Raise Max Levels
|- style="background:#fff"
|175
|(none)
|Skill Swapper
|- style="background:#fff"
|200
|Mega Speedup
|2 Mega Speedups
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
|}
|}
</div>


===Latias===
<div>
The first time this Escalation Battle was run, it was the first time when HP varied significantly between non-boss levels. For example, Latias has less HP at Stage Level 161 (10,752), for instance, than it does at Stage Level 61 (12,936). Previously, HP had gradually increased even when the individual stage types, disruptions, etc. had changed.
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
 
|+ {{ShImg|778|Mimikyu}} <span id="Mimikyu">'''Mimikyu'''</span>
The stage data is as follows:
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Rank
 
! style="background:#{{beauty color light}}" | Target Score
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>ID
! style="background:#{{beauty color light}}" | Stage<br>level(s)
! style="background:#{{beauty color light}}" | Initial<br>HP
! style="background:#{{beauty color light}}" | HP per<br>level-up
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Disruptions
|- style="background:#fff"
|134
|1-10
|4,368
|121
|Fill 3 random blocks with breakable rocks every 3 moves.
|- style="background:#fff"
|135
|11-20
|5,014
|186
|Fill 2 blocks in row 4 or 5 with ice every 3 moves.
|- style="background:#fff"
|136
|21-35
|8,640
|154
|Fill a random 2x2 block with breakable rocks every 3 moves.
|- style="background:#fff"
|137
|36-49
|7,613
|156
|Fill 3 random blocks with ice every 3 moves.
|- style="background:#fff"
|138
|51-60
|9,856
|342
|Create a square of breakable rocks in one of the four corners of the grid every 3 moves.
|- style="background:#fff"
|139
|61-70
|12,936
|578
|Disruption 1: Fill 1-5 random blocks with breakable rocks.<br>Disruption 2: Same setup, but with ice instead.<br>Disruption 2 begins with damage at 6,000 or less remaining (or damage at least 8,784).<br>Disruptions only trigger if no 4+ combo with any move.
|- style="background:#fff"
|140
|71-80
|14,784
|411
|Disruption schedule is the same as Stage ID #139.
|- style="background:#fff"
|141
|81-90
|9,240
|274
|Starting from this stage level, stages have a pre-defined layout.<br>Fill 3 random squares with breakable rocks every 2 moves.<br>This begins with 12 moves remaining.
|- style="background:#fff"
|142
|91-99
|9,856
|308
|Disruption schedule is the same as Stage ID #141.
|- style="background:#fff"
|143
|101-110
|10,080
|448
|Fill 3-5 random squares with breakable rocks every 3 moves.
|- style="background:#fff"
|144
|111-125
|10,752
|384
|Disruption schedule is the same as Stage ID #143.
|- style="background:#fff"
|145
|126-135
|10,752
|373
|Fill 3 random blocks with ice every 3 moves.
|- style="background:#fff"
|146
|136-149
|11,424
|465
|Disruption schedule is the same as Stage ID #145.
|- style="background:#fff"
|147
|151-160
|10,080
|373
|Stages no longer have a pre-defined layout beginning at this stage level.<br>Disruption 1: Fill 3 random squares with breakable rocks.<br>Disruption 2: Fill 2 random squares with ice.<br>Disruptions alternate every 2 moves.
|- style="background:#fff"
|148
|161-175
|10,752
|480
|Disruption schedule is the same as Stage ID #147.
|- style="background:#fff"
|149
|176-185
|18,816
|653
|Disruption schedule is the same as Stage ID #139.
|- style="background:#fff"
|150
|186-199
|19,992
|995
|Disruption schedule is the same as Stage ID #139.
|- style="background:#fff"
|151
|50
|17,400
|N/A
|This stage has a pre-defined layout.<br>Places breakable rocks in columns 1 and 2 every 3 moves.<br>At the same time, may repeat with columns 5 and 6 or fill 5 random blocks with ice, or both.
|- style="background:#fff"
|152
|70
|20,752
|N/A
|This stage has a pre-defined layout.<br>Disruption schedule is the same as Stage ID #151.
|- style="background:#fff"
|153
|100
|44,044
|N/A
|This stage has a pre-defined layout.<br>Disruption schedule is the same as Stage ID #151.
|- style="background:#fff"
|154
|150
|49,896
|N/A
|This stage has a pre-defined layout.<br>Disruption schedule is the same as Stage ID #151.
|- style="background:#fff"
|155
|200+
|51,744
|N/A
|From here on, the stage stays exactly like this.<br>This stage has a pre-defined layout.<br>Disruption schedule is the same as Stage ID #151.
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
The rewards for the Latias event expanded further, and even included Latiasite.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Reward
|- style="background:#fff"
|5
|Exp. Points x 1.5
|- style="background:#fff"
|10
|Disruption Delay
|- style="background:#fff"
|25
|Mega Start
|- style="background:#fff"
|35
|1,000 Coins
|- style="background:#fff"
|50
|Latiasite
|- style="background:#fff"
|60
|1,000 Coins
|- style="background:#fff"
|70
|Mega Speedup
|- style="background:#fff"
|80
|2,000 Coins
|- style="background:#fff"
|90
|2,000 Coins
|- style="background:#fff"
|100
|Mega Speedup
|- style="background:#fff"
|110
|2,000 Coins
|- style="background:#fff"
|125
|2,000 Coins
|- style="background:#fff"
|135
|2,000 Coins
|- style="background:#fff"
|150
|Mega Speedup
|- style="background:#fff"
|200
|Mega Speedup
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="2" |
|}
 
===Latios===
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}" | Reward<br><small>(3DS 2015 and Mobile)</small>
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Reward<br><small>(3DS 2016)</small>
|- style="background:#fff"
|5
|Exp. Points x 1.5
|Exp. Points x 1.5
|- style="background:#fff"
|10
|Disruption Delay
|Disruption Delay
|- style="background:#fff"
|- style="background:#fff"
|25
|S
|Mega Start
|120,000
|10 Hearts
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup
|- style="background:#fff"
|- style="background:#fff"
|35
|A
|1,000 Coins
|100,000
|Exp. Booster M
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster M
|- style="background:#fff"
|- style="background:#fff"
|50
|B
|Latiosite
|80,000
|Latiosite{{tt|*|Players who already had a Latiosite receive 1 Mega Speedup instead}}
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster S
|- style="background:#fff"
|- style="background:#fff"
|60
|C
|1,000 Coins
|60,000
|1,000 Coins
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster S
|- style="background:#fff"
|- style="background:#fff"
|70
|D
|1,000 Coins
|50,000
|Exp. Booster S
|[[File:Exp Booster L.png|20px|link=]] Exp. Booster L
|- style="background:#fff"
|- style="background:#fff"
|80
|E
|2,000 Coins
|40,000
|2,000 Coins
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup
|- style="background:#fff"
|- style="background:#fff"
|90
|F
|2,000 Coins
|30,000
|Exp. Booster L
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×2
|- style="background:#fff"
|- style="background:#fff"
|100
|G
|Mega Speedup
|25,000
|Raise Max Level
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M
|- style="background:#fff"
|- style="background:#fff"
|110
|H
|2,000 Coins
|20,000
|Exp. Booster M
|[[File:Exp Booster S.png|20px|link=]] Exp. Booster S ×3
|- style="background:#fff"
|- style="background:#fff"
|125
|I
|2,000 Coins
|15,000
|Level Up
|[[File:Exp Booster S.png|20px|link=]] Exp. Booster S ×2
|- style="background:#fff"
|- style="background:#fff"
|150
|J
|Mega Speedup
|10,000
|Mega Speedup
|[[File:Exp Booster S.png|20px|link=]] Exp. Booster S
|- style="background:#fff"
|- style="background:#fff"
|200
|K
|Mega Speedup
|5,000
|2 Raise Max Levels
|[[File:Coin Shuffle.png|20px|link=]] Coins ×1,000
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
|}
|}
</div>


===Keldeo (Resolute Form)===
<div>
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
|+ {{ShImg|646|Kyurem}} <span id="Kyurem">'''Kyurem'''</span>
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Reward
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Rank
|- style="background:#fff"
! style="background:#{{beauty color light}}" | Target Score
|25
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards
|1,000 Coins
|- style="background:#fff"
|30
|Mega Speedup
|- style="background:#fff"
|40
|1,000 Coins
|- style="background:#fff"
|50
|Mega Speedup
|- style="background:#fff"
|60
|1,000 Coins
|- style="background:#fff"
|70
|Disruption Delay
|- style="background:#fff"
|80
|Attack Power ↑
|- style="background:#fff"
|90
|1,000 Coins
|- style="background:#fff"
|100
|Mega Speedup
|- style="background:#fff"
|125
|2,000 Coins
|- style="background:#fff"
|150
|Mega Speedup
|- style="background:#fff"
|175
|2,000 Coins
|- style="background:#fff"
|200
|Mega Speedup
|- style="background:#fff"
|250
|Mega Speedup
|- style="background:#fff"
|300
|2 Mega Speedups
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="2" |
|}
 
===Kyurem===
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Reward
|- style="background:#fff"
|30
|Time +10
|- style="background:#fff"
|40
|Attack Power ↑
|- style="background:#fff"
|50
|Mega Speedup
|- style="background:#fff"
|60
|Exp. Points x 1.5
|- style="background:#fff"
|70
|Time +10
|- style="background:#fff"
|80
|Disruption Delay
|- style="background:#fff"
|90
|Mega Start
|- style="background:#fff"
|100
|Mega Speedup
|- style="background:#fff"
|125
|2,000 Coins
|- style="background:#fff"
|150
|Mega Speedup
|- style="background:#fff"
|175
|2,000 Coins
|- style="background:#fff"
|200
|Mega Speedup
|- style="background:#fff"
|250
|Mega Speedup
|- style="background:#fff"
|300
|2 Mega Speedups
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="2" |
|}
 
===Diancie===
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}" | Reward<br><small>(February 2016)</small>
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Reward<br><small>(August 2016)</small>
|- style="background:#fff"
|10
|5 Hearts
|1,000 Coins
|- style="background:#fff"
|20
|5 Hearts
|Mega Start
|- style="background:#fff"
|30
|Moves +5
|Moves +5
|- style="background:#fff"
|40
|Disruption Delay
|Disruption Delay
|- style="background:#fff"
|50
|Diancite
|Diancite{{tt|*|Players who already had a Diancite receive 1 Mega Speedup instead}}
|- style="background:#fff"
|- style="background:#fff"
|60
|S
|Moves +5
|250,000
|1,000 Coins
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×8
|- style="background:#fff"
|- style="background:#fff"
|70
|A
|Exp. Points x 1.5
|200,000
|Exp. Booster M
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×4
|- style="background:#fff"
|- style="background:#fff"
|80
|B
|Disruption Delay
|160,000
|Skill Booster S
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×2
|- style="background:#fff"
|- style="background:#fff"
|90
|C
|Mega Start
|120,000
|(none)
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level
|- style="background:#fff"
|- style="background:#fff"
|100
|D
|Jewel
|90,000
|Mega Speedup
|[[File:Skill Swapper.png|20px|link=]] Skill Swapper
|- style="background:#fff"
|- style="background:#fff"
|130
|E
|10 Hearts
|70,000
|2 Exp. Booster Ms
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup
|- style="background:#fff"
|- style="background:#fff"
|150
|F
|Mega Speedup
|50,000
|Mega Speedup
|[[File:Exp Booster L.png|20px|link=]] Exp. Booster L ×2
|- style="background:#fff"
|- style="background:#fff"
|180
|G
|10 Hearts
|30,000
|Skill Booster S
|[[File:Exp Booster L.png|20px|link=]] Exp. Booster L
|- style="background:#fff"
|- style="background:#fff"
|200
|H
|Mega Speedup
|20,000
|Raise Max Level
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×2
|- style="background:#fff"
|- style="background:#fff"
|250
|I
|Mega Speedup
|10,000
|Skill Swapper
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M
|- style="background:#fff"
|- style="background:#fff"
|300
|J
|2 Mega Speedups
|5,000
|Skill Booster L
|[[File:Coin Shuffle.png|20px|link=]] Coins ×3,000
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
|}
|}
</div>
</div><!--flex CLOSE-->


===Zygarde (50% Forme)===
===Try 'Em Items Stage===
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{{main|Try 'Em Items Stage}}
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
In a Try 'Em Items Stage, players are allowed to use items for free to capture a Pokémon.
! style="background:#{{beauty color light}}" | Reward<br><small>(3DS April 2016 only)</small>
! style="background:#{{beauty color light}}" | Reward<br><small>(Mobile April 2016 only)</small>
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Reward<br><small>(August 2016 & after)
|- style="background:#fff"
|5
|(none)
|(none)
|1000 Coins
|- style="background:#fff"
|10
|(none)
|(none)
|Exp. Booster S
|- style="background:#fff"
|20
|(none)
|(none)
|1000 Coins
|- style="background:#fff"
|30
|Exp. Booster S
|Exp. Points x1.5
|Moves +5
|- style="background:#fff"
|40
|Exp. Booster M
|Moves +5
|Mega Start
|- style="background:#fff"
|50
|Mega Speedup
|Mega Speedup
|Skill Swapper
|- style="background:#fff"
|60
|5 Hearts
|5 Hearts
|1000 Coins
|- style="background:#fff"
|70
|Exp. Booster L
|Disruption Delay
|Disruption Delay
|- style="background:#fff"
|80
|5 Hearts
|5 Hearts
|Skill Booster S
|- style="background:#fff"
|90
|Level Up
|Exp. Points x1.5
|Exp. Booster S
|- style="background:#fff"
|100
|Raise Max Level
|Mega Speedup
|Mega Speedup
|- style="background:#fff"
|125
|Exp. Booster S
|5 Hearts
|Exp. Booster M
|- style="background:#fff"
|150
|Mega Speedup
|Mega Speedup
|Skill Swapper
|- style="background:#fff"
|160
|Exp. Booster M
|10 Hearts
|Exp. Booster M
|- style="background:#fff"
|180
|Raise Max Level
|Mega Speedup
|Skill Booster M
|- style="background:#fff"
|200
|Mega Speedup
|Mega Speedup
|Raise Max Level
|- style="background:#fff"
|225
|Exp. Booster L
|10 Hearts
|Exp. Booster M
|- style="background:#fff"
|250
|Raise Max Level
|Mega Speedup
|Mega Speedup
|- style="background:#fff"
|300
|2 Raise Max Levels
|2 Mega Speedups
|2 Raise Max Levels
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="4" |
|}


===Giratina (Origin Forme)===
==In other languages==
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
''Special stages''
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
{{langtable|color={{beauty color}}|bordercolor={{cute color light}}
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Reward
|ja=イベントステージ
|- style="background:#fff"
|fr=Niveaux Spéciaux
|20
|de=
|Exp. Booster S
|it=Livelli speciali
|- style="background:#fff"
|ko=
|30
|es=Fases especiales
|Time +10
}}
|- style="background:#fff"
''Specific stages''
|40
{| class="roundy sortable" style="width: 100%; text-align: center; border: 2px solid #{{cute color}}; background: #{{cute color}}"
|Skill Swapper
|-
|- style="background:#fff"
! class="roundytop" style="background-color: #{{beauty color light}}" | {{flag|England|English|20}} English
|50
! class="roundytop" style="background-color: #{{beauty color light}}" | {{flag|Japan|Japanese|20}} Japanese
|Disruption Delay
! class="roundytop" style="background-color: #{{beauty color light}}" | {{flag|France|French|20}} French
|- style="background:#fff"
! class="roundytop" style="background-color: #{{beauty color light}}" | {{flag|Germany|German|20}} German
|60
! class="roundytop" style="background-color: #{{beauty color light}}" | {{flag|Italy|Italian|20}} Italian
|Exp. Points x1.5
! class="roundytop" style="background-color: #{{beauty color light}}" | {{flag|Spain|Spanish|20}} Spanish
|- style="background:#fff"
! class="roundytop" style="background-color: #{{beauty color light}}" | {{flag|South Korea|Korean|20}} Korean
|70
|- style="background: #fff"
|Mega Speedup
| An Evolving Challenge! || 進化チャレンジ || || || Una sfida in evoluzione! || ||  
|- style="background:#fff"
|- style="background: #fff"
|80
| Score Challenge || スコアチャレンジ || Niveau Score Record || || || Reto de puntuación ||  
|Exp. Booster S
|- style="background:#fff"
|90
|Exp. Booster M
|- style="background:#fff"
|100
|Skill Swapper
|- style="background:#fff"
|130
|Skill Booster M
|- style="background:#fff"
|150
|Mega Speedup
|- style="background:#fff"
|180
|2 Exp. Booster Ms
|- style="background:#fff"
|200
|Raise Max Level
|- style="background:#fff"
|230
|2 Exp. Booster Ms
|- style="background:#fff"
|250
|Raise Max Level
|- style="background:#fff"
|280
|Raise Max Level
|- style="background:#fff"
|300
|2 Raise Max Levels
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="2" |
|}
 
==An Evolving Challenge!==
'''An Evolving Challenge!''' (Japanese: '''進化チャレンジ''' ''Evolving Challenge'') is a type of Special Stage that, so far, has been limited to the {{p|Tepig}} evolution family. The event stages themselves have all been move-limited, though {{p|Emboar}} is unique in that, similar to  {{DL||Escalation Battle}}s, its base catch rate slightly increases every time its stage is cleared.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Event
! style="background:#{{beauty color light}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Bonus reward
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Availability
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké|''Tepig Trots onto Stage!''|498|Tepig|Fire|3,982|18|5%|3%|5|500 Coins <small>(3DS 2015 only)</small>|July 6 to 20, 2015 <small>(3DS)</small><br>March 29 to April 19, 2016 <small>(3DS and Mobile)</small>|cols=7}}
{{ShufflePoké|''Pignite Blazes onto Stage!''|499|Pignite|Fire|5,880|20|3%|3%|5|500 Coins <small>(3DS 2015 only)</small>|August 3 to 17, 2015 <small>(3DS)</small><br>April 1 to 19, 2016 <small>(3DS and Mobile)</small>|cols=7}}
{{ShufflePoké|''Emboar Roars onto Stage!''|500|Emboar|Fire|7,593|22|Equal to the number of<br>victories against Emboar|3%|5|500 Coins <small>(3DS 2015 only)</small>|September 4 to 18, 2015 <small>(3DS)</small><br>April 5 to 19, 2016 <small>(3DS and Mobile)</small>|cols=7}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="11" |
|}
 
==Great Challenge==
'''Great Challenge''' (Japanese: '''スーパーチャレンジ''' ''Super Challenge'') is a type of Special Stage that includes many event stages that feature a wide variety of powerful Pokémon, including many {{pkmn2|Legendary}} and [[Mythical Pokémon]]. Each of these stages are move-limited, and require either Hearts or Coins to play. Provided that the player has enough of those resources, the stages may be played as often as the player likes during the event period. Each stage's cost to play is listed in the Notes section of the table below (if nothing is listed, the stage costs one Heart to play). Early in the game's life, many of these stages gave a bonus reward after completing the stage for the first time.
 
In the 3DS version, every Great Challenge stage cost one Heart per play prior to Version 1.3.10. Afterwards, most Great Challenge stages cost Coins to play instead.
 
In the Mobile version, many of these stages required multiple Hearts or Coins and one Heart to be played in early versions. The first stage in the Mobile version to require only Coins to play was the November repeat of the ''"Keldeo Rears its Head"'' event.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Event
! style="background:#{{beauty color light}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | First Clear Bonus
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké|''Kyogre Makes a Splash''|382|Kyogre|Water|9,214|30|5%|3%|5|1 Jewel <small>(3DS)</small>|March 9 to 22, 2015 <small>(3DS)</small>|N/A|cols=8}}
{{ShufflePoké|''Hoenn Legends Stage ①''<br><small>(3DS Summer 2015 only)</small><br>''Kyogre Makes a Splash''|382|Kyogre|Water|8,468|18|10%|3%|5|500 Coins <small>(3DS)</small>|July 24 to 30, 2015 <small>(3DS)</small><br>August 14 to 20, 2015 <small>(3DS)</small><br>September 4 to 18, 2015 <small>(Mobile)</small><br>November 2 to 16, 2015 <small>(Mobile)</small>|Costs 2 Hearts per play <small>(Mobile)</small>|cols=8}}
{{ShufflePoké|''Kyogre Appears''|382|Kyogre|Water|8,468|18|10%|3%|5|None|March 29 to April 12, 2016<br>May 24 to June 7, 2016<br>August 9 to 23, 2016|Costs 400 Coins per play{{tt|*|Coins required in 3DS from May 2016 onwards}}<br>Personalized Skill Boosters may drop if caught{{tt|*|From May 2016}}|cols=8}}
{{ShufflePoké|''Keldeo Rears Its Head''|647|Keldeo|Water|13,051|20|15% <small>(3DS)</small><br>12% <small>(Mobile)</small>|4% <small>(3DS)</small><br>3% <small>(Mobile)</small>|5|5,000 Coins <small>(3DS Mar 2015 only)</small><br>None|March 23 to April 5, 2015 <small>(3DS)</small><br> September 28 to October 12, 2015 <small>(Mobile)</small><br>November 24 to December 8, 2015 <small>(Mobile)</small>|Ordinary Form<br>Costs 2 Hearts per play <small>(Mobile Sep 2015)</small><br>Costs 600 Coins per play <small>(Mobile Nov 2015)</small>|cols=8}}
{{ShufflePoké|''Keldeo Rears Its Head''|647|Keldeo|Water|15,190|20|15%|4%|5|None|September 28 to October 5, 2015 <small>(3DS)</small>|Ordinary Form|cols=8}}
{{ShufflePoké|''Keldeo Appears''|647|Keldeo|Water|15,190|20|12%|3%|5|None|April 19 to May 3, 2016<br>May 31 to June 14, 2016|Ordinary Form<br>Costs 400 Coins per play{{tt|*|Coins required in 3DS from May 2016 onwards}}<br>Personalized Skill Boosters may drop if caught{{tt|*|From May 2016 onwards}}|cols=8}}
{{ShufflePoké|''Rayquaza's Ascension''|384|Rayquaza|Dragon|11,847|30|7%|2%|5|1 Jewel <small>(3DS)</small>|March 30 to April 20, 2015 <small>(3DS)</small>|N/A|cols=8}}
{{ShufflePoké|''Hoenn Legends Stage ③''<br><small>(3DS Summer 2015 only)</small><br>''Rayquaza's Ascension''|384|Rayquaza|Dragon|10,627|20|9%|3%|5|500 Coins <small>(3DS Aug 2015 only)</small>|August 7 to 14, 2015 <small>(3DS)</small><br>August 28 to September 4, 2015 <small>(3DS)</small><br>September 18 to October 2, 2015 <small>(Mobile)</small><br>November 13 to 27, 2015 <small>(3DS and Mobile)</small><br>September 27 to October 11, 2016 <small>(3DS and Mobile)</small>|Costs 2 Hearts per play <small>(Mobile)</small>|cols=8}}
{{ShufflePoké|''Groudon Lands at Last''|383|Groudon|Ground|7,011|20|10%|4%|5|3,000 Coins <small>(3DS)</small>|April 13 to 26, 2015 <small>(3DS)</small>|N/A|cols=8}}
{{ShufflePoké|''Hoenn Legends Stage ②''<br><small>(3DS Summer 2015 only)</small><br>''Groudon Lands at Last''|383|Groudon|Ground|11,352|20|5%|4%|5|500 Coins <small>(3DS)</small>|July 31 to August 6, 2015 <small>(3DS)</small><br>August 21 to 27 <small>(3DS)</small><br>September 11 to 25, 2015 <small>(Mobile)</small><br>November 6 to 20, 2015 <small>(Mobile)</small>|Costs 2 Hearts per play <small>(Mobile)</small>|cols=8}}
{{ShufflePoké|''Groudon Appears''|383|Groudon|Ground|11,352|20|5%|4%|5|None|April 5 to 19, 2016<br>May 17 to 31, 2016|Costs 400 Coins per play{{tt|*|Coins required in 3DS from May 2016 onwards}}<br>Personalized Skill Boosters may drop if caught{{tt|*|From May 2016 onwards}}|cols=8}}
{{ShufflePoké|''Regirock Rocks the Scene''|377|Regirock|Rock|22,572|30|3%|2%|5|1,000 Coins <small>(3DS)</small>|May 11 to 25, 2015 <small>(3DS)</small>|N/A|cols=8}}
{{ShufflePoké|''Regirock Rolls in!''|377|Regirock|Rock|19,800|30|3%|2%|5|None|September 14 to 18, 2015 <small>(3DS)</small><br>October 19 to November 2, 2015 <small>(Mobile)</small>|Costs 2 Hearts per play <small>(Mobile)</small>|cols=8}}
{{ShufflePoké|''Regirock Appears!''|377|Regirock|Rock|19,800|30|3%|2%|5|None|December 15 to 18, 2015<br>July 5 to 19, 2016|Costs 2 Hearts per play <small>(Mobile 2015 only)</small><br>Costs 400 Coins per play{{tt|*|Coins required in 3DS from July 2016 onwards}}<br>Personalized Skill Boosters may drop if caught{{tt|*|From July 2016 onwards}}|cols=8}}
{{ShufflePoké|''Dialga Descends<br>Dialga Appears <small>(2016)</small>|483|Dialga|Steel|17,820|25|8%|2%|5|1,000 Coins <small>(3DS Jun 2015 only)</small>|June 15 to 29, 2015 <small>(3DS)</small><br>October 5 to 19, 2015 <small>(3DS and Mobile)</small><br>December 8 to 15, 2015 <small>(3DS)</small><br>December 8 to 22, 2015 <small>(Mobile)</small><br>June 14 to 28, 2016 <small>(3DS and Mobile)</small><br>September 20 to October 4, 2016 <small>(3DS and Mobile)</small>|Costs 2 Hearts per play <small>(Mobile 2015 only)</small><br>Costs 400 Coins per play{{tt|*|Coins required in 3DS from June 2016 onwards}}<br>Personalized Skill Boosters may drop if caught{{tt|*|From June 2016 onwards}}|cols=8}}
{{ShufflePoké|''Registeel Steals the Show!'' <small>(2015 only)</small><br>Registeel Appears!|379|Registeel|Steel|19,125|25|1%|3%|10|None|September 18 to 23, 2015 <small>(3DS)</small><br>December 18 to 22, 2015 <small>(3DS and Mobile)</small><br>July 5 to 19, 2016 <small>(3DS and Mobile)</small>|Costs 2 Hearts per play <small>(Mobile 2015 only)</small><br>Costs 400 Coins per play{{tt|*|Coins required in 3DS from July 2016 onwards}}|cols=8}}
{{ShufflePoké|''Regice Freezes All Foes!'' <small>(2015 only)</small><br>Regice Appears|378|Regice|Ice|24,648|30|10%|2%|10<br><small>(Until Jul 2016)<br>5|None|September 23 to 28, 2015 <small>(3DS)</small><br>December 22 to 28, 2015 <small>(3DS and Mobile)</small><br>July 5 to 19, 2016 <small>(3DS and Mobile)</small><br>August 30 to September 13, 2016 <small>(3DS and Mobile)</small>|Costs 2 Hearts per play <small>(Mobile 2015 only)</small><br>Costs 400 Coins per play <small>(3DS and Mobile Jul 2016 only)</small><br>Additional Hearts or Coins not required<br>Personalized Skill Boosters may drop if caught{{tt|*|From August 2016 onwards}}|cols=8}}
{{ShufflePoké|''Palkia Appears!''|484|Palkia|Water|28,188|25|8%|2%|5|None|October 5 to 19, 2015 <small>(3DS and Mobile)</small><br>December 8 to 15, 2015 <small>(3DS)</small><br>December 8 to 22, 2015 <small>(Mobile)</small><br>July 19 to August 2, 2016 <small>(3DS and Mobile)</small>|Costs 2 Hearts per play <small>(Mobile 2015 only)</small><br>Costs 400 Coins per play{{tt|*|Coins required in 3DS from July 2016 onwards}}<br>Personalized Skill Boosters may drop if caught{{tt|*|From July 2016 onwards}}|cols=8}}
{{ShufflePoké|''Dusknoir Descends'' <small>(2015 only)</small><br>''Dusknoir Appears''|477|Dusknoir|Ghost|11,680|20|5%|3%|5|None|October 12 to 26, 2015<br>January 12 to 19, 2016<br>April 26 to May 10, 2016<br>September 6 to 20, 2016|Costs 300 Coins per play <small>(Mobile only until May 2016)</small><br>Additional Hearts or Coins not required <small>(Sep 2016)</small><br>Personalized Skill Boosters may drop if caught{{tt|*|From September 2016 onwards}}|cols=8}}
{{ShufflePoké|''Ho-Oh Swoops In!'' <small>(2015 only)</small><br>''Ho-Oh Appears''|250|Ho-Oh|Fire|21,313|25|3%|3%|5|None|October 26 to November 9, 2015 <small>(3DS and Mobile)</small><br>March 22 to April 5, 2016 <small>(Mobile)</small><br> March 29 to April 5, 2016 <small>(3DS)</small><br>June 28 to July 12, 2016 <small>(3DS and Mobile)</small>|Costs 2 Hearts per play <small>(Mobile 2015 only)</small><br>Costs 400 Coins per play{{tt|*|Coins required in 3DS from June 2016 onwards}}<br>Personalized Skill Boosters may drop if caught{{tt|*|From June 2016 onwards}}|cols=8}}
{{ShufflePoké|''Machamp Appears''|068|Machamp|Fighting|18,800|20|12%|2%|5|None|November 24 to December 8, 2015 <small>(3DS and Mobile)</small><br>March 1 to March 8, 2016 <small>(3DS)</small><br>March 1 to March 15, 2016 <small>(Mobile)</small>|Additional Hearts or Coins not required|cols=8}}
{{ShufflePoké|''Infernape Appears''|392|Infernape|Fire|17,960|20|15%|3%|5|None|January 12 to 26, 2016<br>April 19 to May 3, 2016<br>May 31 to June 14, 2016|Costs 300 Coins per play{{tt|*|Coins required in 3DS from May 2016 onwards}}<br>Personalized Skill Boosters may drop if caught{{tt|*|From May 2016 onwards}}|cols=8}}
{{ShufflePoké|''Zekrom Appears''|644|Zekrom|Electric|24,381|30|1%|2%|5|None|January 19 to February 2, 2016<br>August 23 to September 6, 2016|Costs 400 coins per play{{tt|*|Coins required in 3DS from August 2016 onwards}}<br>Personalized Skill Boosters may drop if caught{{tt|*|From August 2016 onwards}}|cols=8}}
{{ShufflePoké|''Reshiram Appears''|643|Reshiram|Fire|26,316|30|1%|2%|5|None|February 2 to 16, 2016<br>August 2 to 16, 2016|Costs 400 Coins per play{{tt|*|Coins required in 3DS from July 2016 onwards}}<br>Personalized Skill Boosters may drop if caught{{tt|*|From August 2016 onwards}}|cols=8}}
{{ShufflePoké|''Gyarados Appears''|130|Gyarados|Water|22,610|19|9%|6%|5|None|February 23 to March 8, 2016<br>June 21 to July 5, 2016|Costs 300 Coins per play{{tt|*|Coins required in 3DS from June 2016 onwards}}<br>Personalized Skill Boosters may drop if caught{{tt|*|From June 2016 onwards}}|cols=8}}
{{ShufflePoké|''Omastar Appears''|139|Omastar|Water|19,980|24|9%|4%|5|None|March 8 to 22, 2016<br>June 14 to 28, 2016|Costs 300 Coins per play{{tt|*|Coins required in 3DS from June 2016 onwards}}<br>Personalized Skill Boosters may drop if caught{{tt|*|From June 2016 onwards}}|cols=8}}
{{ShufflePoké|''Uxie Appears''|480|Uxie|Psychic|13,290|16|7%|6%|5|None|March 22 to April 5, 2016|Costs 400 Coins per play <small>(Mobile)</small>|cols=8}}
{{ShufflePoké|''Uxie Appears''|480|Uxie|Psychic|10,731|16|7%|2%|5|None|June 7 to 21, 2016|Costs 400 Coins per play<br>Personalized Skill Boosters may drop if caught{{tt|*|From June 2016 onwards}}|cols=8}}
{{ShufflePoké|''Zygarde Appears''|718T|Zygarde|Dragon|18,029|17|10%|8%|5|None|March 29 to April 12, 2016<br>July 26 to August 9, 2016|10% Forme<br>Costs 400 Coins per play{{tt|*|Coins required in 3DS from July 2016 onwards}}<br>Personalized Skill Boosters may drop if caught{{tt|*|From July 2016 onwards}}|cols=8}}
{{ShufflePoké|''Manaphy Appears''|490|Manaphy|Water|6,345|12|12%|4%|5|None|April 12 to 26, 2016 <small>(3DS)</small>{{tt|*|Released as Commemorative Event on Mobile}}|Additional Hearts or Coins not required|cols=8}}
{{ShufflePoké|''Landorus Appears''|645T|Landorus|Ground|19,333|19|18%|4%|5|None|April 12 to 26, 2016|Therian Forme<br>Costs 400 Coins per play <small>(Mobile)</small>|cols=8}}
{{ShufflePoké|''Landorus Appears''|645T|Landorus|Ground|16,333|19|18%|2%|5|None|June 21 to July 5, 2016<br>July 19 to 26, 2016|Therian Forme<br>Costs 400 Coins per play<br>Personalized Skill Boosters may drop if caught{{tt|*|From June 2016 onwards}}|cols=8}}
{{ShufflePoké|''Bellossom Appears''|182|Bellossom|Grass|8,615|20|15%|3%|5|None|May 10 to 17, 2016<br>July 19 to 26, 2016|Costs 400 Coins per play <small>(Mobile May 2016 Only)</small><br>Additional Hearts or Coins not required<br>Personalized Skill Boosters may drop if caught{{tt|*|From July 2016 onwards}}|cols=8}}
{{ShufflePoké|''Electivire Appears''|466|Electivire|Electric|11,408|15|10%|2%|5|None|May 17 to 31, 2016|Costs 300 Coins per play|cols=8}}
{{ShufflePoké|''Magmortar Appears''|467|Magmortar|Fire|15,284|25|10%|2%|5|None|May 24 to June 7, 2016|Costs 300 Coins per play|cols=8}}
{{ShufflePoké|''Kingdra Appears''|230|Kingdra|Water|22,200|20|22%|4%|5|None|June 7 to 21, 2016|Costs 300 Coins per play|cols=8}}
{{ShufflePoké|''Hitmonlee Appears!''|106|Hitmonlee|Fighting|14,400|19|11%|4%|5|None|June 28 to July 12, 2016|Costs 300 Coins per play|cols=8}}
{{ShufflePoké|''Celebi Appears!''|251|Celebi|Psychic|11,044|20|10%|3%|5|None|July 5 to 19, 2016 <small>(3DS)</small>{{tt|*|Released as Commemorative Event on Mobile}}|Additional Hearts or Coins not required<br>Personalized Skill Boosters may drop if caught|cols=8}}
{{ShufflePoké|''Hoopa Appears!''|720|Hoopa|Ghost|16,340|19|13%|4%|5|None|July 12 to 26, 2016|Hoopa Confined<br>Costs 400 Coins per play|cols=8}}
{{ShufflePoké|''Rhyperior Appears!''|464|Rhyperior|Ground|16,983|18|9%|4%|5|None|July 19 to August 2, 2016|Costs 300 Coins per play|cols=8}}
{{ShufflePoké|''Mew Appears''|151|Mew|Psychic|4,896|20|3%|3%|5|None|August 9 to 23, 2016 <small>(Mobile)</small>{{tt|*|Released as Commemorative Event on 3DS}}|Additional Hearts or Coins not required<br>Personalized Skill Boosters may drop if caught|cols=8}}
{{ShufflePoké|''Meganium Appears''|154|Meganium|Grass|20,378|19|13%|3%|5|None|August 9 to 23, 2016|Costs 300 Coins per play|cols=8}}
{{ShufflePoké|''Typhlosion Appears''|157|Typhlosion|Fire|15,120|18|12%|4%|5|None|August 16 to 30, 2016|Costs 300 Coins per play|cols=8}}
{{ShufflePoké|''Shaymin Appears''|492|Shaymin|Grass|12,237|22|20%|3%|5|None|August 23 to September 6, 2016 <small>(3DS)</small>{{tt|*|Released as Commemorative Event on Mobile}}|Additional Hearts or Coins not required<br>Personalized Skill Boosters may drop if caught|cols=8}}
{{ShufflePoké|''Pikachu Appears''|025Happy|Pikachu|Electric|3,413|14|20%|5%|5|None|September 6 to 20, 2016 <small>(3DS){{tt|*|Released as Commemorative Event on Mobile}}</small>|Happy Form<br>Additional Hearts or Coins not required|cols=8}}
{{ShufflePoké|''Hitmonchan Appears''|107|Hitmonchan|Fighting|19,524|16|3%|4%|5|None|September 6 to 20, 2016|Costs 300 Coins per play|cols=8}}
{{ShufflePoké|''Golem Appears''|076|Golem|Rock|13,600|17|17%|3%|5|None|September 13 to 27, 2016|Costs 300 Coins per play|cols=8}}
{{ShufflePoké|''Slaking Appears''|289|Slaking|Normal|||||||September 27 to October 11, 2016||cols=8}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="12" |
|}
 
===High-Speed Challenge===
'''High-Speed Challenge''' (Japanese: '''ハイスピードチャレンジ''' ''High-Speed Challenge'') is a type of Special Stage that can be considered to be a variant of Great Challenge. Like Great Challenges, these event stages require either Hearts or Coins to play and feature powerful Pokémon. However, every High-Speed Challenge is a time-limited stage instead of a move-limited one.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Time
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per 3 seconds remaining}}
{{ShufflePoké||249|Lugia|Flying|10,887 <small>(Sep 2015 only)</small><br>10,800|00:30 <small>(Sep 2015 only)</small><br>00:40|8%|5%|10 <small>(Sep 2015 only)</small><br>5|August 31 to September 24, 2015 <small>(3DS)</small><br>October 26 to November 2, 2015 <small>(3DS)</small><br> October 26 to November 9, 2015 <small>(Mobile)</small><br> March 22 to April 5, 2016 <small>(Mobile)</small><br> March 29 to April 5, 2016 <small>(3DS)</small><br> August 16 to 30, 2016 <small>(3DS and Mobile)</small>|Costs 2 Hearts per play{{tt|*|Additional hearts required in 3DS from August 2016 onwards}}<br>Costs 400 Coins per play <small>(Mobile Mar/Apr 2016 only)</small><br>Personalized Skill Boosters may drop if caught{{tt|*|From August 2016 onwards}}|cols=7}}
{{ShufflePoké||663|Talonflame|Fire|11,200|00:35|5%|4%|5|December 28, 2015 to January 11, 2016|Costs 300 Coins per play <small>(Mobile)</small>|cols=7}}
{{ShufflePoké||492S|Shaymin|Flying|8,930|00:40|20%|2%|5|February 2 to 16, 2016<br>September 6 to 20, 2016{{tt|*|Released as Commemorative Event on Mobile}}|Sky Forme<br>Additional Hearts or Coins not required<br>Personalized Skill Boosters may drop if caught{{tt|*|From September 2016 onwards}}|cols=7}}
{{ShufflePoké||015|Beedrill|Poison|17,160|00:40|6%|5%|5|February 16 to March 1, 2016<br>June 7 to June 21, 2016<br>September 20 to October 4, 2016|Costs 300 Coins per play{{tt|*|Coins required in 3DS in June 2016}} <small>(Until Jun 2016)</small><br>Additional Hearts or Coins not required{{tt|*|From September 2016 onwards}}<br>Personalized Skill Boosters may drop if caught{{tt|*|From June 2016 onwards}}|cols=7}}
{{ShufflePoké||141|Kabutops|Rock|25,920|02:00|1%|4%|5|March 1 to 15, 2016<br>June 14 to 28, 2016|Costs 300 Coins per play <small>(Mobile Mar 2016 only)</small><br>Additional Hearts or Coins not required<br>Personalized Skill Boosters may drop if caught{{tt|*|From June 2016 onwards}}|cols=7}}
{{ShufflePoké||715|Noivern|Flying|16,673|01:00|5%|6%|5|March 15 to 29, 2016|Costs 300 Coins per play <small>(Mobile)</small>|cols=7}}
{{ShufflePoké||658A|Greninja|Water|21,060|01:00|9%|8%|5|April 19 to May 3, 2016<br>May 24 to June 7, 2016<br>August 2 to 16, 2016|Ash-Greninja<br>Costs 300 Coins per play{{tt|*|Coins required in 3DS from May 2016 onwards}} <small>(Until Jun 2016)</small><br>Additional Hearts or Coins not required<br>Personalized Skill Boosters may drop if caught{{tt|*|From May 2016 onwards}}|cols=7}}
{{ShufflePoké||482|Azelf|Psychic|26,488 <small>(Apr 2016 only)</small><br>17,488|01:00|20%|5% <small>(Apr 2016 only)</small><br>2%|5|April 26 to May 10, 2016<br>July 12 to 26, 2016|Costs 400 Coins per play <small>(Mobile Apr 2016 only)</small><br>Additional Hearts or Coins not required<br>Personalized Skill Boosters may drop if caught{{tt|*|From July 2016 onwards}}|cols=7}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
 
===Special Challenge===
'''Special Challenge''' (Japanese: '''スペシャルチャレンジ''' ''Special Challenge'') is a type of Special Stage that can be considered to be a variant of Great Challenge. These stages feature Pokémon that were already available in the [[Expert Stages]], though the stages are move-limited instead of time-limited and have different stage data. The Pokémon in these stages can occasionally drop a Personalized Skill Booster, or rarely a {{DL|Pokémon Shuffle|Enhancements|Raise Max Level}}, if it has already been caught and the player plays the stage again.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||243|Raikou|Electric|5,432|16|12%|4%|0|June 28 to July 5, 2016|Costs 400 Coins per play<br>Personalized Skill Boosters or Raise Max Levels may drop if caught|cols=7}}
{{ShufflePoké||244|Entei|Fire|4,260|16|12%|4%|5|August 2 to 9, 2016|Costs 400 Coins per play<br>Personalized Skill Boosters or Raise Max Levels may drop if caught|cols=7}}
{{ShufflePoké||245|Suicune|Water|5,432|16|12%|4%|5|August 16 to 23, 2016|Costs 400 Coins per play<br>Personalized Skill Boosters or Raise Max Levels may drop if caught|cols=7}}
{{ShufflePoké||716|Xerneas|Fairy|8,000|16|16%|2%|5|August 30 to September 6, 2016|Costs 400 Coins per play<br>Personalized Skill Boosters or Raise Max Levels may drop if caught|cols=7}}
{{ShufflePoké||717|Yveltal|Dark|6,620|16|12%|4%|5|September 13 to 20, 2016|Costs 400 Coins per play<br>Personalized Skill Boosters or Raise Max Levels may drop if caught|cols=7}}
{{ShufflePoké||150|Mewtwo|Psychic|||||5|September 27 to October 4, 2016|Costs 400 Coins per play<br>Personalized Skill Boosters or Raise Max Levels may drop if caught|cols=7}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
 
===Ultra Challenge===
'''Ultra Challenge''' (Japanese: '''ハイパーチャレンジ''' ''Hyper Challenge'') is a type of Special Stage that can be considered to be a variant of Great Challenge. Like Great Challenges, these event stages are all move-limited, require either Hearts or Coins to play, and feature powerful Pokémon. However, the Pokémon that are featured in Ultra Challenge stages are more powerful in terms of raw strength compared to those that appear in Great Challenges, with each of the featured Pokémon being among the few Pokémon that have an {{DL|Pokémon Shuffle|Attack power, Level, and XP|Attack Power}} of 90 at Level 1.
 
In the 3DS version, the first run of the Arceus stage gave 1,000 Coins as a bonus reward after completing the stage for the first time.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||493|Arceus|Normal|24,360 <small>(3DS Jul 2015 only)</small><br>32,886 <small>(3DS and Mobile)</small>|28|3%|2%|5|July 10 to July 24, 2015 <small>(3DS)</small><br>December 28, 2015 to January 11, 2016 <small>(Mobile)</small><br>January 12 to 26, 2016 <small>(3DS)</small><br>August 30 to September 13, 2016 <small>(3DS and Mobile)</small>|Costs 800 Coins per play <small>(Mobile Dec 2015 only)</small><br>Costs 500 Coins per play <small>(Mobile Aug 2016 only)</small><br>Costs 2 Hearts per play{{tt|*|Additional hearts required in 3DS from August 2016 onwards}} <small>(3DS and Mobile)</small>|cols=7}}
{{ShufflePoké||486|Regigigas|Normal|13,000|24|9%|2%|5|December 8 to December 15, 2015<br>July 12 to 26, 2016|Costs 800 Coins per play <small>(Mobile 2015 only)</small><br>Costs 500 Coins per play{{tt|*|Coins required in 3DS from July 2016 onwards}}|cols=7}}
{{ShufflePoké||718C|Zygarde|Dragon|29,403|22|23%|2%|5|April 26 to May 10, 2016<br>August 23 to September 6, 2016<br>September 20 to October 4, 2016|Complete Forme<br>Costs 500 Coins per play{{tt|*|Coins required in 3DS from August 23 to September 6, 2016}} <small>(Until Sep 6, 2016)</small><br>Costs 2 Hearts per play{{tt|*|Additional hearts required in 3DS from September 20, 2016}}<br>Personalized Skill Boosters may drop if caught{{tt|*|From September 20, 2016 onwards}}|cols=7}}
{{ShufflePoké||646W|Kyurem|Dragon|25,200|20|6%|4%|5|August 23 to September 6, 2016|White Kyurem<br>Costs 500 Coins per play|cols=7}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
 
==One Chance a Day!==
'''One Chance a Day!'''<!--"One chance a day!" (without capitalization) in 3DS first run--> (Japanese: '''1日ワンチャン!''' ''One day, one chance!'') is a type of Special Stage that can only be played once per 24-hour period, and usually only lasts for a period of four days. Otherwise, the stages are similar to {{DL||Great Challenge}}s.
 
The event debuted on May 7, 2015 under the event name "''Seize Hold of {{p|Pinsir}}''" in the 1.1.11 update. On July 6, 2015, "''Jump on a Chance for {{p|Jirachi}}''" became the second such stage. Pinsir returned on September 29, 2015 ("''Seize Hold of Pinsir''"), February 17, 2016 and May 11, 2016 ("''Pinsir Appears''"). Jirachi appeared for the first time in Mobile and returned to 3DS ("''Jirachi Appears!''") from July 6 to 9, 2016 and August 6 to 9, 2016.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Availability
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||127|Pinsir|Bug|6,788|16|3%|2%|5|May 7 to May 11, 2015 <small>(3DS)</small>}}
{{ShufflePoké||385|Jirachi|Steel|4,326|14|7%|4% <small>(2015 only)</small><br>3%|5|July 6 to 10, 2015 <small>(3DS)</small><br>July 6 to 9, 2016 <small>(3DS and Mobile)</small><br>August 6 to 9, 2016 <small>(3DS and Mobile)</small>}}
{{ShufflePoké||127|Pinsir|Bug|8,232<br>6,788 <small>(Mobile 2015 only)</small>|16|25%|2%|5|September 29 to October 2, 2015 <small>(3DS and Mobile)</small><br>February 17 to February 20, 2016 <small>(3DS and Mobile)</small><br>May 11 to 14, 2016 <small>(3DS and Mobile)</small>}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="9" |
|}
 
===A Great Chance a Day!===
The "''A Great Chance a Day!''" (previously "One Great Chance a Day!" in 2015) stages are a variant of the "One chance a day!" format. The main difference is that the base catch rate for the featured Pokémon increases slightly with each passing day.
 
Unlike other event types, stages that have been featured under this event type have been both move-limited and time-limited stages. From June 21, 2016 onwards, the Pokémon featured in these stages have been able to rarely drop a {{DL|Pokémon Shuffle|Enhancements|Mega Speedup}} during the stage if they had already been caught. Additionally, they are guaranteed to drop at least one Personalized Skill Booster.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves/<br>Time
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move/3 seconds remaining}}
{{ShufflePoké||641|Tornadus|Flying|17,458|14|9% <small>(1st day)</small><br>14% <small>(2nd day)</small><br>19% <small>(3rd day)</small><br>24% <small>(4th day)</small><br>29% <small>(5th day)</small><br>34% <small>(6th day)</small><br>39% <small>(7th day)</small><br>|2%|5|November 9 to 16, 2015<br>January 5 to 12, 2016<br>April 5 to 12, 2016<br>June 21 to 28, 2016|Incarnate Forme<br>Personalized Skill Boosters or Mega Speedups may drop if caught{{tt|*|From June 2016 onwards}}|cols=7}}
{{ShufflePoké||642|Thundurus|Electric|7,963|14|9% <small>(1st day)</small><br>14% <small>(2nd day)</small><br>19% <small>(3rd day)</small><br>24% <small>(4th day)</small><br>29% <small>(5th day)</small><br>34% <small>(6th day)</small><br>39% <small>(7th day)</small><br>|2%|5|December 1 to 8, 2015<br>February 2 to 9, 2016<br>May 10 to 17, 2016<br>August 9 to 16, 2016|Incarnate Forme<br>Personalized Skill Boosters or Mega Speedups may drop if caught{{tt|*|From August 2016 onwards}}<br>No Hearts or Coins required to play the stage{{tt|*|From August 2016 onwards}}|cols=7}}
{{ShufflePoké||645|Landorus|Ground|15,232|0:45|12% <small>(1st day)</small><br>15% <small>(2nd day)</small><br>18% <small>(3rd day)</small><br>21% <small>(4th day)</small><br>24% <small>(5th day)</small><br>27% <small>(6th day)</small><br>30% <small>(7th day)</small><br>|3%|5|December 8 to 15, 2015<br>March 15 to 22, 2016<br>June 7 to 14, 2016<br>July 26 to August 2, 2016|Incarnate Forme<br>Personalized Skill Boosters or Mega Speedups may drop if caught{{tt|*|From July 2016 onwards}}|cols=7}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
|}


==Pokémon Safari==
==References==
'''Pokémon Safari''' (Japanese: '''ポケモンサファリ''' ''Pokémon Safari'') is a type of Special Stage in which a number of Pokémon are available through a single stage on the overworld, denoted by a question mark. Whenever a Safari stage is accessed, the player will battle one of the opponents that can appear in it, chosen at random. Different Pokémon have different rates of appearance, and there is no way to know which Pokémon will appear before playing. Due to the nature of these stages, the {{DL|Pokémon Shuffle|Optimize}} button is unavailable.
{{reflist}}
 
There have been ten different Pokémon Safari events thus far, though new Pokémon have been added to old Safaris on repeat runs. All but one Safari have been exclusively 3-Pokémon stages.
 
===Pokémon Safari Appears!===
There were three releases of the Pokémon Safari that appeared under this event title.
 
====First release====
The first Pokémon Safari debuted in the 3DS version from April 20 to May 2, 2015. This Safari returned from August 31 to September 14, 2015. During the re-release, the {{me|Sharpedo}} {{DL||Competitive Stage}}, which could allow players to earn a [[Mega Stone|Sharpedonite]], became available, running from September 7 to 14, 2015. This version was released again from January 19 to February 2, 2016, under the event name "Head Back into the Safari!" on 3DS and "A New Pokémon Safari Appears!" in the mobile version, running for the first time in the Mobile version.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | Encounter rate
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | EXP
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||318|Carvanha|Dark|30%|3,710|4|5%|11%|5|N/A|cols=6}}
{{ShufflePoké||319|Sharpedo|Dark|3.3%|12,928|20|7%|2%|5|N/A|cols=6}}
{{ShufflePoké||327|Spinda|Normal|30%|5,899|12|3%|3%|5|N/A|cols=6}}
{{ShufflePoké||420|Cherubi|Grass|30%|1,675|5|11%|7%|5|N/A|cols=6}}
{{ShufflePoké||421S|Cherrim|Grass|6.7%|8,549|10|5%|4%|5|Sunshine Form|cols=6<!-- Overcast Form Cherrim is not in the game, nor does a form name appear in the top corner, as is the case with other Pokémon.-->}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="9" |
|}
 
====Second release====
The second Pokémon Safari first became available in the 3DS version from June 22 to July 7, 2015. It was later repeated under the title "Head Back into the Safari!" from November 9 to 24, 2015 on both versions.
 
During the initial run for 3DS, the [[Mega Stone|Manectite]] became available through a simultaneous competitive stage that ran from June 29 to July 6, 2015. A similar event was done for Mobile.
 
This Safari also returned from July 12 to 26, 2016, but with the addition of Winking forms of Pikachu and Raichu. During this run, the Pokémon opponents could occasionally drop Coins or an {{DL|Pokémon Shuffle|Enhancements|Exp. Booster M}} if the player had already caught that Pokémon.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | Encounter rate
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||309|Electrike|Electric|28.3% <small>(3DS 2015 only)</small><br>29.2% <small>(Mobile 2015 only)</small><br>28.9%|5,512|12|8%|3%|5|N/A|cols=7}}
{{ShufflePoké||310|Manectric|Electric|5% <small>(3DS 2015 only)</small><br>4.2% <small>(Mobile 2015 only)</small><br>4.4%|7,072|12|5%|3%|5|N/A|cols=7}}
{{ShufflePoké||554|Darumaka|Fire|28.3% <small>(3DS 2015 only)</small><br>29.2% <small>(Mobile 2015 only)</small><br>25.6%|2,859|7|10%|7%|5|N/A|cols=7}}
{{ShufflePoké||555|Darmanitan|Fire|10% <small>(3DS 2015 only)</small><br>8.3% <small>(Mobile 2015 only)</small><br>8.9%|5,960|10|5%|6%|5|N/A|cols=7<!-- Zen Mode Darmanitan is not in the game, nor does a form name appear in the top corner, as is the case with other Pokémon.-->}}
{{ShufflePoké||234|Stantler|Normal|28.3% <small>(3DS 2015 only)</small><br> 29.2% <small>(Mobile 2015 only)</small><br>23.3%|1,972|7|25%|12%|5|N/A|cols=7}}
{{ShufflePoké||025Winking|Pikachu|Electric|5.6%|5,481|7|26%|2%|5|Winking{{tt|*|Only appears from July 2016 onwards}}|cols=7}}
{{ShufflePoké||026Winking|Raichu|Electric|3.3%|440|2|36%|2%|5|Winking{{tt|*|Only appears from July 2016 onwards}}|cols=7}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
 
====Third release====
The third Pokémon Safari was first available in the 3DS version from August 3 to 17, 2015.
 
During this event, the [[Mega Stone|Garchompite]] became available through a simultaneous competitive stage that ran from August 7 to 17, 2015. It was repeated in the 3DS version and made available for the first time in the mobile version from December 8 to 22, 2015.
 
The Safari also returned from August 9 to 23, 2016. During this run, the Pokémon opponents could occasionally drop an Exp. Booster S or an Exp. Booster M if the player had already caught that Pokémon.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | Encounter rate
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||443|Gible|Ground|26% <small>(2015 only)</small><br>20.7%|4,388|10|5%|2%|5|N/A|cols=7}}
{{ShufflePoké||444|Gabite|Ground|10% <small>(2015 only)</small><br>12.2%|2,226|6|10%|5%|5|N/A|cols=7}}
{{ShufflePoké||445|Garchomp|Ground|6% <small>(2015 only)</small><br>3.7%|7,725|15|15%|3%|5|N/A|cols=7}}
{{ShufflePoké||120|Staryu|Water|16% <small>(2015 only)</small><br>20.7%|1,888|8|8%|2%|5|Eight Coins are present in this stage's layout|cols=7}}
{{ShufflePoké||121|Starmie|Water|15% <small>(2015 only)</small><br>20.7%|5,704|13|6%|2%|100|N/A|cols=7}}
{{ShufflePoké||676|Furfrou|Normal|26% <small>(2015 only)</small><br>20.7%|3,120|13|10%|3%|5|N/A|cols=7}}
{{ShufflePoké||489|Phione|Water|1% <small>(2015 only)</small><br>1.2%|3,375|10|40%|3%|5|N/A|cols=7}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
 
===A New Pokémon Safari!===
====First release====
The fourth Pokémon Safari was the first to use a different event title, and was available from October 12 to 26, 2015. This version of the Pokémon Safari was also the first to be released in Pokémon Shuffle Mobile. This was repeated under the event name "Head Back into the Safari!" from April 26 to May 10, 2016 for both versions.
 
Though {{p|Duskull}} and {{p|Dusclops}} were part of this Safari, {{p|Dusknoir}} was not; it was instead released as a {{DL||Great Challenge}} stage at the same time as the Safari.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | Encounter rate
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||041|Zubat|Poison|20%|3,520|8|15%|2%|5|N/A|cols=7}}
{{ShufflePoké||042|Golbat|Poison|13.3%|5,850|10|8%|3%|5|N/A|cols=7}}
{{ShufflePoké||169|Crobat|Poison|3.3%|4,388|10|5%|2%|5|N/A|cols=7}}
{{ShufflePoké||355|Duskull|Ghost|20%|4,656|8|15%|2%|5|N/A|cols=7}}
{{ShufflePoké||356|Dusclops|Ghost|3.3%|5,712|8|25%|3%|5|N/A|cols=7}}
{{ShufflePoké||710|Pumpkaboo|Ghost|26.7%|2,425|5|10%|2%|5|Coins appear in the stage layout and as a disruption|cols=7}}
{{ShufflePoké||711|Gourgeist|Ghost|13.3%|9,180|12|8%|2%|5|N/A|cols=7}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
 
====Second release====
The fifth Pokémon Safari was first available from December 28, 2015 to January 11, 2016 for both versions.
 
Though {{p|Fletchling}} and {{p|Fletchinder}} were part of this Safari, {{p|Talonflame}} was not; it was instead released as a {{DL||High-Speed Challenge}} stage at the same time as the Safari.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | Encounter rate
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||322|Numel|Ground|15%|6,280|15|10%|4%|5|N/A|cols=7}}
{{ShufflePoké||323|Camerupt|Ground|2%|3,170|18|30%|3%|5|N/A|cols=7}}
{{ShufflePoké||524|Roggenrola|Rock|27%|2,940|12|10%|5%|5|N/A|cols=7}}
{{ShufflePoké||525|Boldore|Rock|15%|2,830|15|20%|4%|5|N/A|cols=7}}
{{ShufflePoké||526|Gigalith|Rock|3%|3,360|18|19%|6%|5|N/A|cols=7}}
{{ShufflePoké||661|Fletchling|Flying|28%|3,190|12|15%|3%|5|N/A|cols=7}}
{{ShufflePoké||662|Fletchinder|Fire|10%|2,670|15|20%|3%|5|Coins are present in the initial layout|cols=7}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
 
====Third release====
The sixth Pokémon Safari was first available from February 16 to March 1, 2016 for both versions.
 
This Safari was repeated from September 6 to 20, 2016. During this run, the Pokémon opponents could occasionally drop an Exp. Booster S or an Exp. Booster M if the player had already caught that Pokémon.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | Encounter rate
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||043|Oddish|Grass|20% <small>(Feb 2016 only)</small><br>16%|6,534 <small>(Feb 2016 only)</small><br>5,808|9|5%|3%|5|Coins appear in the stage<br>On a 22+ combo, 5 Coins randomly spawn<br>5 more spawn on the next turn|cols=7}}
{{ShufflePoké||044|Gloom|Grass|15% <small>(Feb 2016 only)</small><br>13%|8,712|8|12%|4%|5|N/A|cols=7}}
{{ShufflePoké||045|Vileplume|Grass|5% <small>(Feb 2016 only)</small><br>6%|6,534|9|23%|2%|5|N/A|cols=7}}
{{ShufflePoké||063|Abra|Psychic|30% <small>(Feb 2016 only)</small><br>35%|5,087|7|5%|3%|5|N/A|cols=7}}
{{ShufflePoké||064|Kadabra|Psychic|16% <small>(Feb 2016 only)</small><br>12%|13,068|9|18%|2%|5|Coins appear in the stage<br>On a 11+ combo, 6 Coins appear as part of a disruption<br>From then on, with a 22+ combo, 8 Coins appear instead|cols=7}}
{{ShufflePoké||065|Alakazam|Psychic|2% <small>(Feb 2016 only)</small><br>3%|13,068|6|27%|2%|5|N/A|cols=7}}
{{ShufflePoké||128|Tauros|Normal|12% <small>(Feb 2016 only)</small><br>15%|5,585|9|15%|3%|5|N/A|cols=7}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
 
====Fourth release====
The seventh Pokémon Safari was available from March 15 to March 29, 2016 for both versions.
 
Although {{p|Noibat}} was a part of this Safari, {{p|Noivern}} was not; it was instead released as a {{DL||High-Speed Challenge}} stage at the same time as the Safari.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | Encounter rate
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||228|Houndour|Fire|15%|4,176|8|12%|5%|5|N/A|cols=7}}
{{ShufflePoké||229|Houndoom|Fire|3%|6,090|7|29%|2%|5|N/A|cols=7}}
{{ShufflePoké||204|Pineco|Bug|22%|9,135|7|18%|6%|5|N/A|cols=7}}
{{ShufflePoké||205|Forretress|Bug|7%|8,004|8|18%|3%|5|N/A|cols=7}}
{{ShufflePoké||163|Hoothoot|Flying|24%|5,481|7|11%|3%|5|Coins appear in the stage<br>On a 11+ combo, 6 Coins appear as part of a disruption|cols=7}}
{{ShufflePoké||164|Noctowl|Flying|7%|8,613|9|20%|2%|5|N/A|cols=7}}
{{ShufflePoké||714|Noibat|Flying|22%|3,915|5|14%|3%|5|N/A|cols=7}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
 
====Fifth release====
The eighth Pokémon Safari was available from March 29 to April 12, 2016 for both versions.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | Encounter rate
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||173|Cleffa|Fairy|37%|4,508|8|12%|3%|5|N/A|cols=7}}
{{ShufflePoké||035|Clefairy|Fairy|15%|8,832|7|20%|4%|5|Coins appear in the stage|cols=7}}
{{ShufflePoké||036|Clefable|Fairy|11%|8,832|7|14%|3%|5|N/A|cols=7}}
{{ShufflePoké||585|Deerling|Grass|25%|5,888|8|10%|3%|5|Spring Form|cols=7}}
{{ShufflePoké||586|Sawsbuck|Grass|10%|4,830|7|12%|3%|5|Spring Form|cols=7}}
{{ShufflePoké||025Angry|Pikachu|Electric|2%|600|2|28%|8%|5|Angry|cols=7}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
 
====Sixth release====
The ninth Pokémon Safari was available from May 17 to 31, 2016 for both versions. It was repeated from July 26 to August 9, 2016 in both versions. In the repeat run, the Pokémon opponents could occasionally drop an Exp. Booster S or an Exp. Booster M if the player had already caught the Pokémon.
 
In this Safari, each stage is set up such that if the Pokémon featured in it is brought as a Support Pokémon, a match will always be made at the start of the stage, triggering the opponent Pokémon to disrupt with multiple Coins. If not, the Pokémon will instead disrupt with a single Coin after the first move has been made.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | Encounter rate
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||605|Elgyem|Psychic|25% <small>(May 2016 only)<br>26.9%|4,659|7|10%|2%|5|Coins appear in the stage|cols=7}}
{{ShufflePoké||606|Beheeyem|Psychic|8% <small>(May 2016 only)<br>8.6%|4,659|7|13%|2%|5|Coins appear in the stage|cols=7}}
{{ShufflePoké||096|Drowzee|Psychic|24% <small>(May 2016 only)<br>23.7%|4,719|6|15%|3%|5|Coins appear in the stage|cols=7}}
{{ShufflePoké||097|Hypno|Psychic|8% <small>(May 2016 only)<br>8.6%|4,659|8|15%|3%|5|Coins appear in the stage|cols=7}}
{{ShufflePoké||592F|Frillish|Ghost|25% <small>(May 2016 only)<br>21.5%|4,659|7|12%|3%|5|Female. Coins appear in the stage|cols=7}}
{{ShufflePoké||593F|Jellicent|Ghost|8% <small>(May 2016 only)<br>8.6%|3,993|6|15%|2%|5|Female. Coins appear in the stage|cols=7}}
{{ShufflePoké||481|Mesprit|Psychic|2% <small>(May 2016 only)<br>2.2%|10,437|15|22%|2%|5|Coins appear in the stage|cols=7}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
 
====Seventh release====
The tenth Pokémon Safari was available from June 21 to July 5, 2016 for both versions.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | Encounter rate
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||090|Shellder|Water|30%|4,892|7|10%|3%|5|Coins appear in the stage|cols=7}}
{{ShufflePoké||091|Cloyster|Water|6%|6,448|7|15%|3%|100|N/A|cols=7}}
{{ShufflePoké||519|Pidove|Flying|35%|7,392|6|10%|3%|5|N/A|cols=7}}
{{ShufflePoké||520|Tranquill|Flying|21%|7,392|8|19%|2%|5|N/A|cols=7}}
{{ShufflePoké||521|Unfezant|Flying|6%|2,582|7|14%|4%|5|Coins appear in the stage|cols=7}}
{{ShufflePoké||129S|Magikarp|Water|1%|4,224|6|30%|6%|5|{{Shiny}}<br>Coins appear in the stage|cols=7}}
{{ShufflePoké||130S|Gyarados|Water|1%|4,948|15|28%|2%|5|{{Shiny}}|cols=7}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
 
====Eighth release====
The eleventh Pokémon Safari was available from September 20 to October 4, 2016 for both versions.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | Encounter rate
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||190|Aipom|Normal||||||||cols=7}}
{{ShufflePoké||424|Ambipom|Normal||||||||cols=7}}
{{ShufflePoké||540|Sewaddle|Bug||||||||cols=7}}
{{ShufflePoké||541|Swadloon|Bug||||||||cols=7}}
{{ShufflePoké||542|Leavanny|Bug||||||||cols=7}}
{{ShufflePoké||546Winking|Cottonee|Grass|||||||Winking Form|cols=7}}
{{ShufflePoké||547Winking|Whimsicott|Grass|||||||Winking Form|cols=7}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
 
==Special resource stages==
===Meowth's Coin Mania===
'''Meowth's Coin Mania''' (Japanese: '''ニャース{{tt|で|の is also seen}}コインゲット''' ''{{tt|Nyarth|Meowth}}'s Coin GET'') is a Special Stage that allows the player to obtain a large number of {{DL|Pokémon Shuffle|Disruptions|Coins}} in a single stage. The stage is only available during the 24-hour period in which it becomes available, and it may only be played a limited number times per period. This Meowth has an unlimited amount of HP, and thus cannot be "defeated" or caught.
 
Coins appear in this stage as a 5th Support Icon, meaning that Coins will appear pseudo-randomly among the other {{DL|Pokémon Shuffle|Support Pokémon}} on the initial board and in the skyfall. If the player gets a combo of 3 or more, Meowth will disrupt and replace three or (less frequently) five non-Coin icons currently on the board within two adjacent columns with Coins. Since this disruption does not rely on a countdown, if the disruption causes another combo of 3 or more, Meowth will disrupt repeatedly.
 
After completion of the stage, if there are no more attempts available, it will disappear until the next day it is available. On certain versions of the game, the stage will become locked after the first time it is played per period, with additional attempts becoming unlocked if the player spends a Jewel.
 
In the 3DS version, the initial period of availability was from February 21 to March 15, 2015, available on both Saturday and Sunday each week. On March 21, 2015, its availability was extended indefinitely. Starting in version 1.2.1, the stage is only available once each Sunday, with {{DL||Tons of Exp. Points}} available on Saturdays instead. Starting on April 3, 2016, a Jewel can be spent to unlock this stage for three more attempts per period.
 
In Pokémon Shuffle Mobile, the stage is available on both Saturdays and Sundays but if {{DL|Special Stages|Tons of Exp. Points|Victini}} comes on a Saturday this stage appears on the Sunday only. The stage can be played once per day. Two additional attempts can be made per day in exchange for a Jewel for each attempt. Starting on January 31, 2016, a Jewel can be spent to unlock this stage for three more attempts instead of two. As of Mobile version 1.6.3, this stage is only available on Sundays.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" | Type
! style="background:#{{beauty color light}}" | Moves
! style="background:#{{beauty color light}}" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Availability
{{ShufflePoké||052|Meowth|Normal|10|0|Currently every Sunday 6 AM to Monday 6 AM UTC (once per period)|cols=3}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="6" |
|}
 
===Skill Booster S Stage!===
'''Skill Booster S Stage!''' (Japanese: '''スキルパワーSゲットステージ''' ''Skill Power S GET Stage'') is a Special Stage featuring {{p|Eevee}} which, if cleared, will allow the player to obtain one or more {{DL|Pokémon Shuffle|Enhancements}}. During the stage, Eevee may drop up to three Enhancements - at least one Skill Booster S is guaranteed, but up to two more Skill Booster S or Skill Booster M Enhancements may be dropped as well.
 
Similar to {{DL|Special Stages|Meowth's Coin Mania}} and {{DL|Special Stages|Tons of Exp. Points}}, the stage is only available during a 24-hour period. After each attempt of the stage, it will become locked; players may spend a Jewel to unlock the stage up to three times, and after the fourth attempt it will disappear. This stage first became available on June 9, 2016 and sometimes returns on Thursdays.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | EXP
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||133|Eevee|Normal|1,806|7|100%|1%|100|cols=5}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="8" |
|}
 
===Tons of Exp. Points===
'''Tons of Exp. Points''' (Japanese: '''ビクティニで経験値ゲット''' ''Victini's Experience Points GET'') is a Special Stage that allows a player to obtain a large number of experience points with a single {{DL|Pokémon Shuffle|Heart}}, as well as a chance to catch the Mythical Pokémon {{p|Victini}}. The stage operates similarly to {{DL|Special Stages|Meowth's Coin Mania}} and {{DL|Special Stages|Skill Booster S Stage!}} in that the stage appears in 24-hour periods and can only be played a limited number of times in each period, after which it disappears. In certain versions of the game, the stage can only be played once per period; in others it can be played multiple times per period, but the stage will be locked after each attempt, requiring a Jewel to unlock.
 
In the 3DS version, the event ''"Exp. Points from Victini!"'' was made available on May 30, 2015 for the first time. From May 30, 2015 to March 26, the stage was only able to be played once per 24-hour period. From April 2, 2016 to July 16, 2016, the stage became locked after each attempt, and players could spend a Jewel to unlock it for one additional attempt per Jewel. During this period, the maxiumum number of Jewels that could be spent was three per 24-hour period. The stage is available every Saturday for 24 hours (Saturday 6:00 AM to Sunday 6:00 AM UTC time).
 
In the Mobile version, Victini first became available in version 1.2.4. While the stage data was the same, players could spend up to two Jewels for one additional attempt per Jewel in each 24-hour period. From January 30, 2016 to July 16, 2016, the total number of Jewels that could be spent was increased to three.
 
From July 19, 2016 onwards, the total number of Jewels that could be spent to unlock additional attempts was increased to five in both versions.
 
Prior to Mobile version 1.6.3, Victini appeared every other Saturday; thereafter, it became a regular weekly event like in the 3DS version. Starting on May 31, 2016, Victini also began to appear occasionally on Tuesday in both versions. Thus far, its Tuesday appearances have coincided with [[#Competitive Stage|Competitive Stage]]s.
 
From August 2, 2016 onwards (ver. 1.3.16 (3DS)/1.7.4 (Mobile)), the total experience gained from the stage was increased by 25%.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | EXP
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké||494|Victini|Psychic|2,016|7|2%|3%|500{{tt|*|400 prior to version 1.3.16/1.7.4}}|cols=5}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="8" |
|}
 
===Incredible Item Stage===
'''Incredible Item Stage''' (Japanese: '''アイテムゲットステージ''' ''Item GET Stage''), ''"Rake In Some Items!"'' was a Special Stage with a format identical to an {{DL||Escalation Battle}} that featured {{p|Delibird}}. Like in an Escalation Battle, items were rewarded to the player when they cleared certain level milestones. However, compared to other Escalation Battles, the stages in this event were generally rather easy. Despite being in [[Mt. Vinter|a main stage]], Delibird was able to be caught during this stage. with the same catch rates as other Escalation Battle Pokémon.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" | Type
! style="background:#{{beauty color light}}" | Moves
! style="background:#{{beauty color light}}" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Availability
{{ShufflePoké||225|Delibird|Ice|15|3|November 16 to 24, 2015 <small>(3DS and Mobile)</small>|cols=3}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="6" |
|}
The stage data for the event is as follows:
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage ID<br><small>(3DS)</small>
! style="background:#{{beauty color light}}" | Stage ID<br><small>(Mobile)</small>
! style="background:#{{beauty color light}}" | Stage<br>level(s)
! style="background:#{{beauty color light}}" | Initial<br>HP
! style="background:#{{beauty color light}}" | HP per<br>level-up
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Disruptions
|- style="background:#fff"
|188
|77
|1-10
|392
|15
|No disruptions.
|- style="background:#fff"
|189
|78
|11-30
|3,465
|91
|Add three breakable rocks at the beginning and every three moves.<br>This ends after three uses.
|- style="background:#fff"
|190
|79
|31-49
|3,920
|103
|Add three unbreakable blocks at the beginning and every three moves.<br>This ends after three uses.
|- style="background:#fff"
|191
|80
|50
|7,296
|N/A
|Disruption 1: Four Delibird added every 3 moves.<br>Disruption 2: Add barriers to one column every 2 moves.<br>Disruption 2 begins when Delibird has 5,000 HP or less remaining.
|- style="background:#fff"
|192
|81
|51-80
|4,864
|84
|Add three barriers at the beginning and every three moves.<br>This ends after three uses.
|- style="background:#fff"
|193
|82
|81-99
|4,378
|162
|Three barriers added only at the beginning and after three moves.<br>Otherwise, four unbreakable blocks added every four moves.
|- style="background:#fff"
|194
|83
|100+
|9,242
|N/A
|Disruption schedule is the same as Stage ID #191.
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="6" |
|}
 
The rewards were as follows:
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Reward
|- style="background:#fff"
|1
|Exp. Points x 1.5
|- style="background:#fff"
|5
|Moves +5
|- style="background:#fff"
|10
|Disruption Delay
|- style="background:#fff"
|15
|Exp. Points x 1.5
|- style="background:#fff"
|20
|Mega Start
|- style="background:#fff"
|30
|Attack Power ↑
|- style="background:#fff"
|40
|Exp. Points x 1.5
|- style="background:#fff"
|50
|Attack Power ↑
|- style="background:#fff"
|60
|Moves +5
|- style="background:#fff"
|70
|Disruption Delay
|- style="background:#fff"
|80
|Mega Start
|- style="background:#fff"
|100
|Complexity -1
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="2" |
|}
 
==Try 'Em Items Stage==
'''Try 'Em Items Stage''' (Japanese: '''アイテムフリーステージ''' ''Free Items Stage'') is a type of Special Stage event that provides a special opportunity for players to use items for free in attempts to capture a Pokémon. The stage was not available on weekends.
 
During the initial four weeks of Wobbuffet's availability on the 3DS version, the variety of items available increased every Monday; for instance, at initial release, the only item available was a Mega Start. Wobbuffet's HP and difficulty increased with the addition of new items. Wobbuffet gave a clear reward of only one Coin per attempt.
 
In its initial Pokémon Shuffle Mobile and all repeat runs on both versions, the stage was made available with all four items on weekdays from August 31 to September 5, 2015 and again from February 16 to March 8, 2016.
 
All four items above were immediately available for both weeks of Carnivine's event with no stage differences. The Coin reward was 100 Coins for the first completion of this stage with no reward at all on later attempts. It was possible to earn the 100 Coins a second time after the 1.2.15 update became available on September 4.
 
During the July/August 2016 repeats of these stages, the stages required no Hearts to play.
 
===Carnivine===
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Event
! style="background:#{{beauty color light}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Time
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Availability
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per 3 seconds remaining}}
{{ShufflePoké|''Carnivine Crops Up!'' <small>(2015 only)</small><br>''Carnivine Appears''|455|Carnivine|Grass|6,468|01:00|5%|3%|3|August 31 to September 12, 2015 <small>(3DS)</small><br>February 2 to 6, 2016 <small>(3DS and Mobile)</small><br>May 24 to June 7, 2016 <small>(3DS and Mobile)</small><br>August 9 to 23, 2016 <small>(3DS and Mobile)</small><br>September 6 to 20, 2016 <small>(3DS and Mobile)</small>}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
 
===Wobbuffet===
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Event
! style="background:#{{beauty color light}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Availability
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké|''Wobbuffet Wobbles In!''|202|Wobbuffet|Psychic|8,888|10|1%|1%|3|July 20 to 25, 2015 <small>(3DS)</small>}}
{{ShufflePoké|''Wobbuffet Wobbles In!''|202|Wobbuffet|Psychic|8,888|10|1%|2%|3|July 27 to August 1, 2015 <small>(3DS)</small>}}
{{ShufflePoké|''Wobbuffet Wobbles In!''|202|Wobbuffet|Psychic|15,555|10|1%|2%|3|August 3 to 8, 2015 <small>(3DS)</small>}}
{{ShufflePoké|''Wobbuffet Wobbles In!''|202|Wobbuffet|Psychic|42,222|8|1%|2%|3|August 10 to 15, 2015 <small>(3DS)</small>}}
{{ShufflePoké|''Wobbuffet Wobbles In!'' <small>(2015 only)</small><br>''Wobbuffet Appears''|202|Wobbuffet|Psychic|7,000|16|1%|3%|3|August 31 to September 5, 2015 <small>(Mobile)</small><br/>February 16 to March 8, 2016 <small>(Mobile)</small><br>May 17 to 31, 2016 <small>(3DS and Mobile)</small><br>July 26 to August 9, 2016 <small>(3DS and Mobile)</small><br>September 20 to October 4, 2016 <small>(3DS and Mobile)</small>}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
 
The schedule for item availability in the 3DS version of the stage was as follows:
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan=2 width="100px" | Start date<br>(2015)
! style="background:#{{beauty color light}}; {{roundytr|5px}}" colspan=4 | Items
|- style="background:#{{beauty color light}}"
! Mega Start
! Disruption Delay
! Attack Power ↑
! Complexity-1
|- style="background:#fff"
| July 20
| ✔
|
|
|
|- style="background:#fff"
| July 27
| ✔
| ✔
|
|
|- style="background:#fff"
| August 3
| ✔
| ✔
| ✔
|
|- style="background:#fff"
| style="background:#fff; {{roundybl|5px}}" | August 10
| ✔
| ✔
| ✔
| style="background:#fff; {{roundybr|5px}}" | ✔
|}


{{Shuffle locations}}
{{Shuffle locations}}
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{{DoubleProjectTag|Locations|Sidegames}}
{{DoubleProjectTag|Locations|Sidegames}}


[[Category:Pokémon Shuffle locations]]
[[Category:Pokémon Shuffle locations|*]]


[[de:Eventstufen]]
[[de:Eventstufen]]
[[es:Lista de eventos de Pokémon Shuffle]]
[[zh:事件舞台]]
[[zh:事件舞台]]

Latest revision as of 01:25, 14 November 2023

The special stages area.
050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: In other languages, image

A special stage (Japanese: イベントステージ event stage) is a type of stage in Pokémon Shuffle that is made available for a limited time, usually giving access to Pokémon that cannot otherwise be found in the Main stages or Expert Stages. There are many different kinds of special stages, some of which have formats that are significantly different from standard stages.

Special stages are downloaded when the player uses the Check in function, which appears after clearing the first 11 stages of the game, and chooses to update to the latest version. Each stage can only be played during its limited event period, after which it will disappear from the special stage screen. Each period begins at 6:00 UTC on the first day of the event and ends at 6:00 UTC on the last day (excluding Competitive Stages, which end at 5:00 UTC). All special stages use "SP" as their stage number. Most have a first clear payout of Coin Shuffle.png Coins ×200. Additionally, some stages will grant the player prizes if certain conditions are met.

Pokémon Shuffle Mobile was released on August 25, 2015. Early in its life-cycle, it ran events on a different schedule from the 3DS version of Pokémon Shuffle. Unless explicitly noted, events released after this date can be assumed to be run on both platforms. Events preceding this date were only available on the Nintendo 3DS version.

End of service

In February 2018, both the 3DS and Mobile versions of the game received their final content update: special stages now automatically repeat on a 24-week schedule until 2037, with holiday-related events set to occur at the corresponding times every year. Genius Sonority has no plans to add more content to the game.

On March 31, 2023, at 6:00 AM UTC, the 3DS version's servers were shut down, disabling check in rewards and competitive stages. Since special stages automatically cycle after just a single download, non-competitive stages can still be played after the shutdown if they are already downloaded. However, if the system's date and time settings are changed, then these stages are blocked off: checking in would normally restore them, but that will no longer be an option[1].

Current stages

These types of stages appear in Shuffle's end of service gameplay. They also appeared during its live-service period.

Competitive Stage

Main article: Competitive Stage

In a Competitive Stage, the player battles an opponent with infinite HP to earn as high a score as possible, which is ranked against other players' scores. Once the event period ends, the player will receive prizes based on their rank. These stages usually feature Mega-Evolved Pokémon and prizes may include the Pokémon's Mega Stone. The cost per play is usually Heart Shuffle.png Heart ×1.

Daily Pokémon

Main article: Daily Pokémon

The Daily Pokémon features 5 different Pokémon that can each be battled on different days of the week (Monday to Friday). The cost per play is Heart Shuffle.png Heart ×1.

There were also two variants during the game's live service period: Special Daily Pokémon featured special forms of Pokémon (usually "winking"). Great Daily featured 7 Pokémon instead of 5 (covering every day of the week).

Escalation battle

Main article: Escalation battle

An escalation battle changes as it is played: each time it is cleared, the puzzle becomes harder, but the Pokémon will also be easier to catch. They also grant rewards after certain "levels". They often feature Legendary and Mythical Pokémon.

Great Challenge

Main article: Great Challenge

A Great Challenge has a move-limited format and features a wide variety of powerful Pokémon, including many Legendary and Mythical Pokémon.

High-Speed Challenge

Main article: High-Speed Challenge

A High-Speed Challenge has a time-limited format and features powerful Pokémon. Otherwise, they are similar to Great Challenges.

One Chance a Day!

Main article: One Chance a Day

One Chance a Day! or A Great Chance a Day! stages can only be played once per day. Otherwise, they are similar to Great Challenges.

Originally, this format was called "One Chance a Day!" and would usually last for a period of 4 days. A variant of this stage, A Great Chance a Day!, generally increased the catch rate for the featured Pokémon each day. In both types, Skill Booster personalized.png Personalized Skill Boosters can be dropped if the Pokémon was already caught; A Great Chance a Day! stages may drop Enhancements or other items as well.

In the game's end of service period, only A Great Chance a Day still appears, with each lasting 7 days. Catch rate no longer increases each day, although the base catch rates are much higher than during the live service period to compensate.

Pokémon Safari

Main article: Pokémon Safari

In a Pokémon Safari, several Pokémon can appear, as denoted by a question mark. Whenever a Safari stage is accessed, the player will battle one of the Pokémon that can appear in it, chosen at random. Different Pokémon have different rates of appearance, and there is no way to know which Pokémon will appear before playing - however, the pool of Pokémon that can appear will usually share one type weakness. The cost per play is Heart Shuffle.png Heart ×1.

Resource events

Main article: Resource event

Resource events allow the player to reliably obtain certain items or resources (Heart Shuffle.png Hearts, Coin Shuffle.png Coins, or experience). These events fall broadly into two types: weekly and monthly/yearly. The weekly ones cost Heart Shuffle.png Heart ×1 to play the first time, while the monthly and yearly ones are free; but after the first play, these stages become locked and can only be played further by spending Jewel Shuffle.png Jewels to unlock them. After a certain number of plays, these stages disappear.

In the game's end of service period, resource events occur weekly and monthly, but no longer yearly. All resource events no longer cost any Heart Shuffle.png Hearts to play.

Special Challenge

Main article: Special Challenge

A Special Challenge features Pokémon that were already available in main stages or Expert Stages, though with a small chance to drop items such as Raise Max Level.png Raise Max Level Enhancements. These stages can be move-limited or time-limited.

UB Challenge

Main article: UB Challenge

A UB Challenge features Ultra Beasts. These stages only appear if the player has completed Stage 300, and they do not permit the use of items. Additionally, the player must pay Coin Shuffle.png Coins ×20,000 to unlock the stage for up to 10 plays. These stages are move-limited.

Ultra Challenge

Main article: Ultra Challenge

An Ultra Challenge is generally a harder version of Great Challenges. Like Great Challenges, the format is move-limited and they feature powerful Pokémon; but the Pokémon usually have higher Attack Power.

Live service-only stages

These types of stages only appeared before Shuffle entered its end of service period.

An Evolving Challenge!

An Evolving Challenge! (Japanese: 進化チャレンジ Evolving Challenge) was limited to the Tepig evolution family. The event stages themselves have all been move-limited, though Emboar is unique in that, similar to Escalation Battles, its base catch rate slightly increases every time its stage is cleared.

Event Pokémon Type HP Moves Catchability EXP Cost Availability Notes
Base Bonus
Tepig Trots onto Stage! Tepig Tepig Fire 3,982 18 5% 3% 5 Heart Shuffle.png Heart ×1 July 6 to 20, 2015 (3DS)
March 29 to April 19, 2016 (3DS and Mobile)
Reward: Coin Shuffle.png Coins ×500 (3DS 2015 only)
Reappeared in Great Daily #3
Pignite Blazes onto Stage! Pignite Pignite Fire 5,880 20 3% 3% 5 Heart Shuffle.png Heart ×1 August 3 to 17, 2015 (3DS)
April 1 to 19, 2016 (3DS and Mobile)
Reward: Coin Shuffle.png Coins ×500 (3DS 2015 only)
Reappeared in Great Daily #4
Emboar Roars onto Stage! Emboar Emboar Fire 7,593 22 Equal to the number of
victories against Emboar
3% 5 Heart Shuffle.png Heart ×1 September 4 to 18, 2015 (3DS)
April 5 to 19, 2016 (3DS and Mobile)
Reward: Coin Shuffle.png Coins ×500 (3DS 2015 only)
Reappeared in Great Daily #4

Commemorative Event

Main article: Commemorative Event

Commemorative Event stages were released to celebrate various events and milestones. An event was often released to celebrate every million downloads of the game.

The first Commemorative Event was called Launch Special: Meet Mew (3DS) or Launch Special Stage (Mobile) and featured Mew.

Score Challenge

A Score Challenge (Japanese: スコアチャレンジ Score Challenge) challenges players to score as high as possible against an uncatchable opponent with infinite HP. Each stage has a number of target score thresholds, with rewards associated with each corresponding reward rank. Once the event period ends, the player is awarded all of the rewards for the thresholds that their high score exceeded. The stages cost Heart Shuffle.png Heart ×1 per play, with no limit to the maximum number of attempts within the event period. It was introduced for the first time in July 2017 for Mobile version only.

Pokémon Type Moves EXP Availability Rewards Notes
Mewtwo Mewtwo Psychic 16 0 July 21 to 24, 2017 (Mobile) Per table below N/A
Miltank Miltank Normal 17 0 September 22 to 25, 2017 (Mobile) Per table below N/A
Mimikyu Mimikyu Ghost 12 0 October 31 to November 7, 2017 (Mobile) Per table below N/A
Kyurem Kyurem Ice 15 0 December 26, 2017 to January 2, 2018 (Mobile) Per table below N/A
Mewtwo Mewtwo
Rank Target Score Rewards
S 250,000 Raise Max Level.png Raise Max Level ×3
A 200,000 Mega Speedup.png Mega Speedup ×3
B 150,000 Skill Swapper.png Skill Swapper
C 120,000 Skill Booster SML.png Skill Booster M ×2
D 100,000 Skill Booster SML.png Skill Booster M
E 80,000 Skill Booster SML.png Skill Booster S
F 60,000 Skill Swapper.png Skill Swapper
G 40,000 Mega Speedup.png Mega Speedup
H 20,000 Exp Booster M.png Exp. Booster M ×2
I 10,000 Exp Booster M.png Exp. Booster M ×2
J 5,000 Coin Shuffle.png Coins ×1,000
Miltank Miltank
Rank Target Score Rewards
S 150,000 Level Up.png Level Up ×2
A 120,000 Raise Max Level.png Raise Max Level ×3
B 100,000 Level Up.png Level Up
C 80,000 Skill Booster SML.png Skill Booster M ×2
D 60,000 Skill Booster SML.png Skill Booster M
E 50,000 Skill Booster SML.png Skill Booster S
F 40,000 Skill Swapper.png Skill Swapper
G 30,000 Exp Booster L.png Exp. Booster L
H 25,000 Mega Speedup.png Mega Speedup
I 20,000 Exp Booster M.png Exp. Booster M ×2
J 15,000 Exp Booster M.png Exp. Booster M
K 10,000 Exp Booster S.png Exp. Booster S ×2
L 5,000 Coin Shuffle.png Coins ×1,000
Mimikyu Mimikyu
Rank Target Score Rewards
S 120,000 Mega Speedup.png Mega Speedup
A 100,000 Skill Booster SML.png Skill Booster M
B 80,000 Skill Booster SML.png Skill Booster S
C 60,000 Skill Booster SML.png Skill Booster S
D 50,000 Exp Booster L.png Exp. Booster L
E 40,000 Mega Speedup.png Mega Speedup
F 30,000 Exp Booster M.png Exp. Booster M ×2
G 25,000 Exp Booster M.png Exp. Booster M
H 20,000 Exp Booster S.png Exp. Booster S ×3
I 15,000 Exp Booster S.png Exp. Booster S ×2
J 10,000 Exp Booster S.png Exp. Booster S
K 5,000 Coin Shuffle.png Coins ×1,000
Kyurem Kyurem
Rank Target Score Rewards
S 250,000 Raise Max Level.png Raise Max Level ×8
A 200,000 Raise Max Level.png Raise Max Level ×4
B 160,000 Raise Max Level.png Raise Max Level ×2
C 120,000 Raise Max Level.png Raise Max Level
D 90,000 Skill Swapper.png Skill Swapper
E 70,000 Mega Speedup.png Mega Speedup
F 50,000 Exp Booster L.png Exp. Booster L ×2
G 30,000 Exp Booster L.png Exp. Booster L
H 20,000 Exp Booster M.png Exp. Booster M ×2
I 10,000 Exp Booster M.png Exp. Booster M
J 5,000 Coin Shuffle.png Coins ×3,000

Try 'Em Items Stage

Main article: Try 'Em Items Stage

In a Try 'Em Items Stage, players are allowed to use items for free to capture a Pokémon.

In other languages

Special stages

Language Title
Japan Flag.png Japanese イベントステージ
France Flag.png French Niveaux Spéciaux
Italy Flag.png Italian Livelli speciali
Spain Flag.png Spanish Fases especiales

Specific stages

English English Japanese Japanese French French German German Italian Italian Spanish Spanish Korean Korean
An Evolving Challenge! 進化チャレンジ Una sfida in evoluzione!
Score Challenge スコアチャレンジ Niveau Score Record Reto de puntuación

References


Main stages Puerto BlancoSandy BazaarNight FestivalIsla AsulRainbow Park
Galerie RougeSweet StrasseSilbern MuseumMt. VinterCastle Noapte
Jungle VerdeWacky WorkshopPedra ValleyAlbens TownRoseus Center
Desert UmbraVioleta PalaceBlau SalonGraucus HallNacht Carnival
Prasino WoodsZaffiro CoastMarron Trail
Expert Stages Expert Stages
Special stages Daily (Daily PokémonOne Chance a Day!)
Challenge (Great ChallengeUltra ChallengeUB ChallengeHigh-Speed ChallengeSpecial Challenge)
Resource event (Meowth's Coin ManiaSkill Booster M Stage!Tons of Exp. Points)
Competitive StageEscalation battlePokémon Safari
Retired special stages An Evolving Challenge!Commemorative EventScore ChallengeTry 'Em Items Stage
Survival Mode Survival Mode
24-week event cycle 123456789101112
131415161718192021222324


Project Locations logo.png This article is part of both Project Locations and Project Sidegames, Bulbapedia projects that, together, aim to write comprehensive articles on the Pokémon Locations and Sidegames, respectively. Project Sidegames logo.png