Special Conditions (TFG): Difference between revisions

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[[Image:special_condition_counters.JPG|thumb|right|150px|Assorted special condition markers]]
[[File:Specialconditioncounters.jpg|thumb|right|150px|Assorted Special Condition markers]]
'''Special conditions''' are a group of lasting effects that are sometimes applied to a Pokémon figure in the [[Pokémon Trading Figure Game]]. A Pokémon with a special condition is marked by a marker which is attached to the figure. Different status conditions have different markers.  
'''Special Conditions''' are a group of lasting effects that are sometimes applied to a Pokémon figure in the [[Pokémon Trading Figure Game]]. A Pokémon with a Special Condition is marked by a marker which is attached to the figure. Different Special Conditions have different markers.  


Two markers are included with each figure that is capable of inflicting a status condition. Special conditions are removed when the figure leaves the field. A Pokémon figure can only have one special condition at a time, when it receives a new condition the old one is removed.
Two markers are included with each figure that is capable of inflicting a Special Condition. Special Conditions are removed when the figure leaves the field. A Pokémon figure can only have one Special Condition at a time, when it receives a new Special Condition the old one is removed.


==Implemented conditions==
==Implemented Special Conditions==
Currently only four special conditions have been fully implemented.
Currently only four Special Conditions have been fully implemented.
[[Image:TFG_ParalyzedMarker.JPG|thumb|right|80px|A paralyzed counter]]


===Paralyzed===
===Paralyzed===
Paralyzed was a special condition introduced with the first set, {{TFG|Next Quest}}. If a paralyzed Pokémon figure gets into a battle, each time before it's spun, the user of that figure must choose one of its non-miss attacks. All attacks with that name are considered a miss instead of their normal effect.
[[File:TFGParalyzedMarker.png|thumb|right|80px|A paralyzed counter]]
 
Paralyzed was a Special Condition introduced with the first set, {{TFG|Next Quest}}. If a paralyzed Pokémon figure gets into a battle, each time before it's spun, the user of that figure must choose one of its non-miss attacks. All attacks with that name are considered a miss instead of their normal effect.
{{-}}
===Poisoned===
===Poisoned===
Poisoned was a special condition introduced with the first set, {{TFG|Next Quest}}. If a poisoned Pokémon figure gets into battle all white moves do 20 less damage. This effect is applied after other effects such as [[trainer card (TFG)|trainer cards]] and move effects.
[[File:TFGPoisonMarker.png|thumb|right|80px|A poisoned counter]]
[[Image:TFG_PoisonMarker.JPG|thumb|right|80px|A poisoned counter]]
Poisoned was a Special Condition introduced with the first set, {{TFG|Next Quest}}. If a poisoned Pokémon figure gets into battle all white moves do 20 less damage. This effect is applied after other effects such as {{TFG|Trainer card}}s and move effects.
 
{{-}}
===Asleep===
===Asleep===
Asleep was supposed to be introduced with the {{TFG|Groundbreakers}} expansion set. An asleep Pokémon can't choose to move or attack. While asleep, the Pokémon doesn't block other Pokémon from passing through it, and it cannot help to surround opposing Pokémon. Asleep Pokémon remain asleep until attacked by an opposing Pokémon or is touched by an adjacent friendly Pokémon instead of an attack.
Asleep was supposed to be introduced with the {{TFG|Groundbreakers}} expansion set. An asleep Pokémon can't choose to move or attack. While asleep, the Pokémon doesn't block other Pokémon from passing through it, and it cannot help to surround opposing Pokémon. Asleep Pokémon remain asleep until attacked by an opposing Pokémon or is touched by an adjacent friendly Pokémon instead of an attack.
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Confused was supposed to be introduced with the {{TFG|Groundbreakers}} expansion set. If a confused Pokémon figure gets into battle, it is spun normally. Before applying the result, the figure is turned counter-clockwise to the next attack, which is the final spin result.
Confused was supposed to be introduced with the {{TFG|Groundbreakers}} expansion set. If a confused Pokémon figure gets into battle, it is spun normally. Before applying the result, the figure is turned counter-clockwise to the next attack, which is the final spin result.


==Conditions which were never implemented==
==Special Conditions which were never implemented==
Several figures and cards reference to some special conditions that were never fully introduced to the game. These conditions were expected to be introduced in later expansion sets had such sets been released, due to the TFG being cancelled.
Several figures and cards reference to some Special Conditions that were never fully introduced to the game. These Special Conditions were expected to be introduced in later expansion sets had such sets been released, due to the TFG being cancelled.


===Burned===
===Burned===
Burned is a special condition that was never implemented.
Burned is a Special Condition that was never implemented, although the {{TFG ID|Next Quest|X Accuracy|7}} trainer card mentions Misses caused by this Special Condition.


===Frozen===
===Frozen===
Frozen is a special condition that was never implemented.
Frozen is a Special Condition that was never implemented, although the {{TFG ID|Black Star Promo|Manaphy|6}} figure mentions that a Frozen Pokémon cannot move, similar to a Pokémon with the Asleep condition.


===Noxious===
===Noxious===
Noxious is a special condition that was never implemented.
Noxious is a Special Condition that was never implemented.
 
{{Project TFG notice}}


[[Category:TFG game mechanics]]
[[Category:TFG game mechanics]]
[[fr:États spéciaux (JFC)]]
 
[[fr:État Spécial (JFC)]]

Revision as of 17:43, 13 October 2015

Assorted Special Condition markers

Special Conditions are a group of lasting effects that are sometimes applied to a Pokémon figure in the Pokémon Trading Figure Game. A Pokémon with a Special Condition is marked by a marker which is attached to the figure. Different Special Conditions have different markers.

Two markers are included with each figure that is capable of inflicting a Special Condition. Special Conditions are removed when the figure leaves the field. A Pokémon figure can only have one Special Condition at a time, when it receives a new Special Condition the old one is removed.

Implemented Special Conditions

Currently only four Special Conditions have been fully implemented.

Paralyzed

A paralyzed counter

Paralyzed was a Special Condition introduced with the first set, Next Quest. If a paralyzed Pokémon figure gets into a battle, each time before it's spun, the user of that figure must choose one of its non-miss attacks. All attacks with that name are considered a miss instead of their normal effect.

Poisoned

A poisoned counter

Poisoned was a Special Condition introduced with the first set, Next Quest. If a poisoned Pokémon figure gets into battle all white moves do 20 less damage. This effect is applied after other effects such as Trainer cards and move effects.

Asleep

Asleep was supposed to be introduced with the Groundbreakers expansion set. An asleep Pokémon can't choose to move or attack. While asleep, the Pokémon doesn't block other Pokémon from passing through it, and it cannot help to surround opposing Pokémon. Asleep Pokémon remain asleep until attacked by an opposing Pokémon or is touched by an adjacent friendly Pokémon instead of an attack.

Confused

Confused was supposed to be introduced with the Groundbreakers expansion set. If a confused Pokémon figure gets into battle, it is spun normally. Before applying the result, the figure is turned counter-clockwise to the next attack, which is the final spin result.

Special Conditions which were never implemented

Several figures and cards reference to some Special Conditions that were never fully introduced to the game. These Special Conditions were expected to be introduced in later expansion sets had such sets been released, due to the TFG being cancelled.

Burned

Burned is a Special Condition that was never implemented, although the X Accuracy trainer card mentions Misses caused by this Special Condition.

Frozen

Frozen is a Special Condition that was never implemented, although the Manaphy figure mentions that a Frozen Pokémon cannot move, similar to a Pokémon with the Asleep condition.

Noxious

Noxious is a Special Condition that was never implemented.

Project TFG logo.png This Pokémon Trading Figure Game article is part of Project TFG, a Bulbapedia project that aims to write comprehensive articles on all aspects of the Pokémon Trading Figure Game.