Special Conditions (TFG): Difference between revisions

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(Reworked article to include information relating to Pokémon Duel)
 
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[[File:Specialconditioncounters.jpg|thumb|right|150px|Assorted Special Condition markers]]
[[File:Specialconditioncounters.jpg|thumb|right|150px|Assorted Special Condition markers]]
'''Special Conditions''' are a group of lasting effects that are sometimes applied to a Pokémon figure in the [[Pokémon Trading Figure Game]]. A Pokémon with a Special Condition is marked by a marker which is attached to the figure. Different Special Conditions have different markers.  
'''Special Conditions''' are a group of lasting effects that are sometimes applied to a Pokémon figure in the [[Pokémon Trading Figure Game]] and [[Pokémon Duel]]. Special Conditions are removed when the figure leaves the field. A Pokémon figure can only have one Special Condition at a time; when it receives a new Special Condition the old one is removed.


Two markers are included with each figure that is capable of inflicting a Special Condition. Special Conditions are removed when the figure leaves the field. A Pokémon figure can only have one Special Condition at a time, when it receives a new Special Condition the old one is removed.
In the TFG, a Pokémon with a Special Condition is marked by a marker which is attached to the figure. Different Special Conditions have different markers. Two markers are included with each figure that is capable of inflicting a Special Condition.  


==Implemented Special Conditions==
==List of Special Conditions==
Currently only four Special Conditions have been fully implemented.
Only four Special Conditions were fully implemented in the TFG, but all of them are present in Pokémon Duel.


===Paralyzed===
===Paralyzed===
[[File:TFGParalyzedMarker.png|thumb|right|80px|A paralyzed counter]]
[[File:TFGParalyzedMarker.png|thumb|right|80px|A paralyzed counter]]
Paralyzed was a Special Condition introduced with the first set, {{TFG|Next Quest}}. If a paralyzed Pokémon figure gets into a battle, each time before it's spun, the user of that figure must choose one of its non-miss attacks. All attacks with that name are considered a miss instead of their normal effect.
When a paralyzed Pokémon figure enters a battle, one of its non-Miss Attacks becomes a Miss, counting multiple wheel segments with the same name as being the same Attack. In the TFG, the Attack that will become a Miss is declared by the figure's user each time before it's spun. In Pokémon Duel, the Attack with the smallest total wheel piece size is chosen automatically; if multiple Attacks tie for the smallest total size, one is chosen at random at the start of each battle.
 
Paralyzed was introduced to the TFG with the first set, {{TFG|Next Quest}}.
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===Poisoned===
===Poisoned===
[[File:TFGPoisonMarker.png|thumb|right|80px|A poisoned counter]]
[[File:TFGPoisonMarker.png|thumb|right|80px|A poisoned counter]]
Poisoned was a Special Condition introduced with the first set, {{TFG|Next Quest}}. If a poisoned Pokémon figure gets into battle all white moves do 20 less damage. This effect is applied after other effects such as {{TFG|Trainer card}}s and move effects.
In battles, the damage of a poisoned Pokémon's White and Gold Attacks is reduced by 20. This effect is applied after other effects such as {{TFG|Trainer card}}s, [[Pokémon_Duel#Plates|Plates]], and move effects.
 
Poisoned was introduced to the TFG with the first set, {{TFG|Next Quest}}.
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===Asleep===
===Asleep===
Asleep was supposed to be introduced with the {{TFG|Groundbreakers}} expansion set. An asleep Pokémon can't choose to move or attack. While asleep, the Pokémon doesn't block other Pokémon from passing through it, and it cannot help to surround opposing Pokémon. Asleep Pokémon remain asleep until attacked by an opposing Pokémon or is touched by an adjacent friendly Pokémon instead of an attack.
An asleep Pokémon can't make an MP move, activate its Ability, attack opponents, or tag allies. While asleep, the Pokémon doesn't block other Pokémon from passing through it, and it cannot help to surround opposing Pokémon. Asleep Pokémon will wake up after being attacked by an opponent or tagged by an ally. (Pokémon can choose to tag an adjacent ally rather than battling an opponent; similar to battling, tagging ends a player's turn.)
 
Asleep was supposed to be introduced to the TFG with the {{TFG|Groundbreakers}} expansion set.


===Confused===
===Confused===
Confused was supposed to be introduced with the {{TFG|Groundbreakers}} expansion set. If a confused Pokémon figure gets into battle, it is spun normally. Before applying the result, the figure is turned counter-clockwise to the next attack, which is the final spin result.
When a confused Pokémon figure enters battle, it is spun normally. Before applying the result, the figure is turned counter-clockwise to the next wheel segment, which is the final spin result.


==Special Conditions which were never implemented==
Confused was supposed to be introduced to the TFG with the {{TFG|Groundbreakers}} expansion set.
Several figures and cards reference to some Special Conditions that were never fully introduced to the game. These Special Conditions were expected to be introduced in later expansion sets had such sets been released, due to the TFG being cancelled.


===Burned===
===Burned===
Burned is a Special Condition that was never implemented, although the {{TFG ID|Next Quest|X Accuracy|7}} trainer card mentions Misses caused by this Special Condition.
Burned is identical to Paralyzed, with the additional effect of reducing the damage of a Pokémon's White and Gold Attacks by 10 in battles.
 
Burned was never implemented in the TFG, although the {{TFG ID|Next Quest|X Accuracy|7}} trainer card mentions Misses caused by this Special Condition.


===Frozen===
===Frozen===
Frozen is a Special Condition that was never implemented, although the {{TFG ID|Black Star Promo|Manaphy|6}} figure mentions that a Frozen Pokémon cannot move, similar to a Pokémon with the Asleep condition.
Frozen is identical to Asleep, with the additional effect of turning all of a Pokémon's Attacks into Miss.
 
Frozen was never implemented in the TFG, although the {{TFG ID|Black Star Promo|Manaphy|6}} figure mentions that a Frozen Pokémon cannot move, similar to a Pokémon with the Asleep condition.


===Noxious===
===Noxious===
Noxious is a Special Condition that was never implemented.
Noxious is identical to Poisoned, except that damage is reduced by 40 instead of 20.
 
Noxious was never implemented in the TFG.


{{Project TFG notice}}
{{Project TFG notice}}

Latest revision as of 17:22, 28 April 2017

Assorted Special Condition markers

Special Conditions are a group of lasting effects that are sometimes applied to a Pokémon figure in the Pokémon Trading Figure Game and Pokémon Duel. Special Conditions are removed when the figure leaves the field. A Pokémon figure can only have one Special Condition at a time; when it receives a new Special Condition the old one is removed.

In the TFG, a Pokémon with a Special Condition is marked by a marker which is attached to the figure. Different Special Conditions have different markers. Two markers are included with each figure that is capable of inflicting a Special Condition.

List of Special Conditions

Only four Special Conditions were fully implemented in the TFG, but all of them are present in Pokémon Duel.

Paralyzed

A paralyzed counter

When a paralyzed Pokémon figure enters a battle, one of its non-Miss Attacks becomes a Miss, counting multiple wheel segments with the same name as being the same Attack. In the TFG, the Attack that will become a Miss is declared by the figure's user each time before it's spun. In Pokémon Duel, the Attack with the smallest total wheel piece size is chosen automatically; if multiple Attacks tie for the smallest total size, one is chosen at random at the start of each battle.

Paralyzed was introduced to the TFG with the first set, Next Quest.

Poisoned

A poisoned counter

In battles, the damage of a poisoned Pokémon's White and Gold Attacks is reduced by 20. This effect is applied after other effects such as Trainer cards, Plates, and move effects.

Poisoned was introduced to the TFG with the first set, Next Quest.

Asleep

An asleep Pokémon can't make an MP move, activate its Ability, attack opponents, or tag allies. While asleep, the Pokémon doesn't block other Pokémon from passing through it, and it cannot help to surround opposing Pokémon. Asleep Pokémon will wake up after being attacked by an opponent or tagged by an ally. (Pokémon can choose to tag an adjacent ally rather than battling an opponent; similar to battling, tagging ends a player's turn.)

Asleep was supposed to be introduced to the TFG with the Groundbreakers expansion set.

Confused

When a confused Pokémon figure enters battle, it is spun normally. Before applying the result, the figure is turned counter-clockwise to the next wheel segment, which is the final spin result.

Confused was supposed to be introduced to the TFG with the Groundbreakers expansion set.

Burned

Burned is identical to Paralyzed, with the additional effect of reducing the damage of a Pokémon's White and Gold Attacks by 10 in battles.

Burned was never implemented in the TFG, although the X Accuracy trainer card mentions Misses caused by this Special Condition.

Frozen

Frozen is identical to Asleep, with the additional effect of turning all of a Pokémon's Attacks into Miss.

Frozen was never implemented in the TFG, although the Manaphy figure mentions that a Frozen Pokémon cannot move, similar to a Pokémon with the Asleep condition.

Noxious

Noxious is identical to Poisoned, except that damage is reduced by 40 instead of 20.

Noxious was never implemented in the TFG.

Project TFG logo.png This Pokémon Trading Figure Game article is part of Project TFG, a Bulbapedia project that aims to write comprehensive articles on all aspects of the Pokémon Trading Figure Game.