Changes related to "Fury Attack (move)"

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Show new changes starting from 02:29, 30 April 2016
   
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30 April 2016

 m   02:03  Pokémon in South Korea‎ (diff | hist) . . (0). . Wowy (Talk | contribs) (Pokémon manga: This part needs an update but I'll just change this for now)

29 April 2016

     16:42  Contest condition‎ (diff | hist) . . (-326). . Mikuri (Talk | contribs)

28 April 2016

     16:26  Pokémon Stadium (English)‎ (diff | hist) . . (+88). . FinnishPokéFan92 (Talk | contribs) (Battle Now!)
     15:48  Appeal‎ (diff | hist) . . (-434). . Mikuri (Talk | contribs) (Spectacular Talent)
 m   15:39  Counter (move)‎ (diff | hist) . . (+36). . Raltseye (Talk | contribs) (In other languages)
 m   02:23  Piplup (Pokémon)‎ (diff | hist) . . (-2). . Rahl (Talk | contribs) (In the Pokémon Adventures manga)
 m   01:19  PS338‎ (diff | hist) . . (+141). . Rahl (Talk | contribs) (Pokémon)

27 April 2016

 m   22:51  PO03‎ (diff | hist) . . (+50). . Koeurby (Talk | contribs) (In other languages)
     18:17  Normal (type)‎ (diff | hist) . . (-153). . Pumpkinking0192 (Talk | contribs) (Trivia: I feel like that first point is self-evident from the list of Normal-types... / Normal/Flying being by far the most common pairing doesn't make it "typically ONLY" since it's not the only one. / Fixing subpoints' code.)
     18:10  Bug (type)‎‎ (2 changes | history) . . (0). . [Mr. Bonding‎; Pumpkinking0192‎]
     18:10 (cur | prev) . . (-58). . Pumpkinking0192 (Talk | contribs) (Undo revision 2434710 by Mr. Bonding (talk) Since the game doesn't treat primary and secondary types differently in function, I don't feel like this is worth noting.)
     17:59 (cur | prev) . . (+58). . Mr. Bonding (Talk | contribs) (Trivia)

26 April 2016

 m   23:17  Chatler‎‎ (2 changes | history) . . (+246). . [Rahl‎ (2×)]
 m   23:17 (cur | prev) . . (+20). . Rahl (Talk | contribs) (Moves used)
 m   00:39 (cur | prev) . . (+226). . Rahl (Talk | contribs) ({{chap|Platinum}})
 m   22:35  Pokémon battle‎ (diff | hist) . . (-17). . Chosen (Talk | contribs) (Battle variants)
     19:12  Dunsparce (Pokémon)‎ (diff | hist) . . (-1). . Volt1 (Talk | contribs)
     17:16  Pokémon in Brazil‎ (diff | hist) . . (+222). . FalafelC (Talk | contribs) (Cast and crew)
 m   15:54  In-battle effect item‎ (diff | hist) . . (+66). . Raltseye (Talk | contribs) (In other languages: added Russian)

25 April 2016

     19:52  DP072‎‎ (2 changes | history) . . (+12). . [Blazingfist‎; Mikuri‎]
     19:52 (cur | prev) . . (0). . Mikuri (Talk | contribs)
 m   19:45 (cur | prev) . . (+12). . Blazingfist (Talk | contribs)
     16:58  Dunsparce (Pokémon)‎ (diff | hist) . . (+1). . KyleRGiggs (Talk | contribs) (Major appearances)
     16:33  Pokémon battle‎‎ (3 changes | history) . . (-298). . [Mikuri‎; Chosen‎ (2×)]
     16:33 (cur | prev) . . (-372). . Mikuri (Talk | contribs) (Not needed here.)
 m   16:27 (cur | prev) . . (-14). . Chosen (Talk | contribs) (Battle variants)
 m   16:27 (cur | prev) . . (+88). . Chosen (Talk | contribs) (Multi Battle)
 m   01:59  Professor Oak (Adventures)‎ (diff | hist) . . (0). . Rahl (Talk | contribs) (Given away)

24 April 2016

     22:05  Move variations‎‎ (5 changes | history) . . (+240). . [Unowninator‎ (2×); TheNintendofan1209‎ (3×)]
 m   22:05 (cur | prev) . . (-24). . TheNintendofan1209 (Talk | contribs) (Variations of Memento)
 m   22:04 (cur | prev) . . (-6). . TheNintendofan1209 (Talk | contribs) (Variations of Destiny Bond)
 m   22:04 (cur | prev) . . (-16). . TheNintendofan1209 (Talk | contribs) (Variations of Destiny Bond)
     02:37 (cur | prev) . . (+125). . Unowninator (Talk | contribs) (Variations of Destiny Bond: Separated Memento & Destiny Bond.)
     02:32 (cur | prev) . . (+161). . Unowninator (Talk | contribs) (Variations of Acid Armor: Added Tail Glow)
     13:20  Pokémon in Greater China‎ (diff | hist) . . (+19). . Tsiyunli (Talk | contribs)
     06:32  Ground (type)‎ (diff | hist) . . (-35). . SnorlaxMonster (Talk | contribs) (Battle properties)
     06:32  Rock (type)‎ (diff | hist) . . (-14). . SnorlaxMonster (Talk | contribs) (Generation II onwards)
     06:30  Flying (type)‎ (diff | hist) . . (-47). . SnorlaxMonster (Talk | contribs) (Generation II onwards: This is in the Gen II onwards section, so I don't see why that needs to be noted)
     06:29  Normal (type)‎ (diff | hist) . . (-319). . SnorlaxMonster (Talk | contribs) (Generation II onwards: I don't think any of this needs to be noted here)
     06:29  Poison (type)‎‎ (2 changes | history) . . (+77). . [SnorlaxMonster‎ (2×)]
     06:29 (cur | prev) . . (+103). . SnorlaxMonster (Talk | contribs) (Battle properties)
     06:28 (cur | prev) . . (-26). . SnorlaxMonster (Talk | contribs) (Battle properties)
     06:26  Steel (type)‎‎ (2 changes | history) . . (+156). . [SnorlaxMonster‎ (2×)]
     06:26 (cur | prev) . . (+144). . SnorlaxMonster (Talk | contribs) (Battle properties)
     06:25 (cur | prev) . . (+12). . SnorlaxMonster (Talk | contribs) (Generations II to V)
     06:21  Fire (type)‎ (diff | hist) . . (+207). . SnorlaxMonster (Talk | contribs) (Battle properties: Since there are redundancies in the type chart, I think it is important to list the other type effects in each section)
     06:20  Ice (type)‎ (diff | hist) . . (+72). . SnorlaxMonster (Talk | contribs) (Battle properties: probably a good idea to list this in this section too to clarify it also applies to Geen II)

23 April 2016

 m   20:17  Steel (type)‎ (diff | hist) . . (+2). . Edg444 (Talk | contribs) (Offense)
     15:40  Chatler‎ (diff | hist) . . (-2,649). . Rahl (Talk | contribs)
     13:42  Priority‎‎ (4 changes | history) . . (-796). . [Tiddlywinks‎; SnorlaxMonster‎ (3×)]
     13:42 (cur | prev) . . (+35). . SnorlaxMonster (Talk | contribs)
     04:00 (cur | prev) . . (-535). . SnorlaxMonster (Talk | contribs) (Generation II: Technically these are all shifted by -1 (so that "All other moves" is priority 0), since the game wasn't going to implement negative numbers when it didn't need to https://github.com/pret/pokecrystal/blob/master/battle/core.asm)
     03:40 (cur | prev) . . (-300). . SnorlaxMonster (Talk | contribs) (Generation I: Quick Attack and Counter are hardcoded into the battle engine in Gen I. They don't even really have numerical values. https://github.com/pret/pokered/blob/master/engine/battle/core.asm)
 m   01:00 (cur | prev) . . (+4). . Tiddlywinks (Talk | contribs) (Trivia: try not to link redirects)
     01:49  Protect (move)‎ (diff | hist) . . (-6). . Missingnoh (Talk | contribs) (In the anime)