Changes related to "One-hit knockout move"

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Show new changes starting from 23:08, 29 April 2016
   
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28 April 2016

     19:04  Articuno (Pokémon)‎ (diff | hist) . . (+192). . Lady Ariel (Talk | contribs) (In events)
 m   16:20  Mind Reader (move)‎ (diff | hist) . . (+32). . Unowninator (Talk | contribs) (Generations II and III: This can be {{m|Baton Pass}}ed.)
     01:39  Pokémon Mystery Dungeon: Gates to Infinity‎ (diff | hist) . . (+23). . Tiddlywinks (Talk | contribs) (Recruitable Pokémon: IDK if this section is really needed, but at least mark it incomplete instead of leaving it completely empty...)

27 April 2016

     18:17  Normal (type)‎ (diff | hist) . . (-153). . Pumpkinking0192 (Talk | contribs) (Trivia: I feel like that first point is self-evident from the list of Normal-types... / Normal/Flying being by far the most common pairing doesn't make it "typically ONLY" since it's not the only one. / Fixing subpoints' code.)

26 April 2016

 m   15:54  In-battle effect item‎ (diff | hist) . . (+66). . Raltseye (Talk | contribs) (In other languages: added Russian)

25 April 2016

     21:02  Articuno (Pokémon)‎ (diff | hist) . . (+298). . Mikuri (Talk | contribs) (In the manga)

24 April 2016

     18:01  Pokémon Mystery Dungeon: Gates to Infinity‎ (diff | hist) . . (-2). . Platinum Lucario (Talk | contribs) (I'm surprised that no one has spotted "Glacial Body" on this page, which is a direct translation before we knew about it's localized name, which is Bittercold)
     06:32  Ground (type)‎ (diff | hist) . . (-35). . SnorlaxMonster (Talk | contribs) (Battle properties)
     06:30  Flying (type)‎ (diff | hist) . . (-47). . SnorlaxMonster (Talk | contribs) (Generation II onwards: This is in the Gen II onwards section, so I don't see why that needs to be noted)
     06:29  Normal (type)‎ (diff | hist) . . (-319). . SnorlaxMonster (Talk | contribs) (Generation II onwards: I don't think any of this needs to be noted here)
     06:20  Ice (type)‎ (diff | hist) . . (+72). . SnorlaxMonster (Talk | contribs) (Battle properties: probably a good idea to list this in this section too to clarify it also applies to Geen II)

22 April 2016

     02:14  Wonder Guard (Ability)‎‎ (2 changes | history) . . (0). . [Force Fire‎; Unowninator‎]
     02:14 (cur | prev) . . (-166). . Force Fire (Talk | contribs) (Undo revision 2431865 by Unowninator (talk)Obviously, Struggle always hits)
     01:55 (cur | prev) . . (+166). . Unowninator (Talk | contribs) (Trivia: "This ability has the potential to block every attacking move except Struggle, such as Shedinja being hit with Soak, or Porygon Tracing the ability.")