Changes related to "Shadow Half (move)"

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Show new changes starting from 17:02, 30 April 2016
   
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30 April 2016

 m   05:27  Arbok (Pokémon)‎‎ (2 changes | history) . . (+33). . [Reinhartmax‎ (2×)]
 m   05:27 (cur | prev) . . (+15). . Reinhartmax (Talk | contribs) (Related articles)
 m   04:59 (cur | prev) . . (+18). . Reinhartmax (Talk | contribs) (Related articles)
 m   04:32  Hitmonlee (Pokémon)‎ (diff | hist) . . (+49). . Reinhartmax (Talk | contribs) (In other languages)

29 April 2016

     16:42  Contest condition‎ (diff | hist) . . (-326). . Mikuri (Talk | contribs)

28 April 2016

     15:48  Appeal‎ (diff | hist) . . (-434). . Mikuri (Talk | contribs) (Spectacular Talent)

27 April 2016

     18:17  Normal (type)‎ (diff | hist) . . (-153). . Pumpkinking0192 (Talk | contribs) (Trivia: I feel like that first point is self-evident from the list of Normal-types... / Normal/Flying being by far the most common pairing doesn't make it "typically ONLY" since it's not the only one. / Fixing subpoints' code.)
 m   00:37  Shadow Pokémon‎‎ (2 changes | history) . . (0). . [Lady Ariel‎; Tiddlywinks‎]
 m   00:37 (cur | prev) . . (0). . Tiddlywinks (Talk | contribs) (Gameplay differences between Shadow and non-Shadow Pokémon: typo)
 m   00:13 (cur | prev) . . (0). . Lady Ariel (Talk | contribs) (Differences between Colosseum and XD)

26 April 2016

 m   23:27  Shadow Pokémon‎‎ (2 changes | history) . . (+75). . [Unowninator‎ (2×)]
 m   23:27 (cur | prev) . . (+43). . Unowninator (Talk | contribs) (Differences between Colosseum and XD)
 m   23:25 (cur | prev) . . (+32). . Unowninator (Talk | contribs) (Gameplay differences between Shadow and non-Shadow Pokémon: Changed to "Give it a nickname (due to not having an OT or ID.)")
 m   22:35  Pokémon battle‎ (diff | hist) . . (-17). . Chosen (Talk | contribs) (Battle variants)

25 April 2016

     16:33  Pokémon battle‎‎ (3 changes | history) . . (-298). . [Mikuri‎; Chosen‎ (2×)]
     16:33 (cur | prev) . . (-372). . Mikuri (Talk | contribs) (Not needed here.)
 m   16:27 (cur | prev) . . (-14). . Chosen (Talk | contribs) (Battle variants)
 m   16:27 (cur | prev) . . (+88). . Chosen (Talk | contribs) (Multi Battle)

24 April 2016

     06:30  Flying (type)‎ (diff | hist) . . (-47). . SnorlaxMonster (Talk | contribs) (Generation II onwards: This is in the Gen II onwards section, so I don't see why that needs to be noted)
     06:29  Normal (type)‎ (diff | hist) . . (-319). . SnorlaxMonster (Talk | contribs) (Generation II onwards: I don't think any of this needs to be noted here)
     06:29  Poison (type)‎‎ (2 changes | history) . . (+77). . [SnorlaxMonster‎ (2×)]
     06:29 (cur | prev) . . (+103). . SnorlaxMonster (Talk | contribs) (Battle properties)
     06:28 (cur | prev) . . (-26). . SnorlaxMonster (Talk | contribs) (Battle properties)

23 April 2016

     13:42  Priority‎‎ (4 changes | history) . . (-796). . [Tiddlywinks‎; SnorlaxMonster‎ (3×)]
     13:42 (cur | prev) . . (+35). . SnorlaxMonster (Talk | contribs)
     04:00 (cur | prev) . . (-535). . SnorlaxMonster (Talk | contribs) (Generation II: Technically these are all shifted by -1 (so that "All other moves" is priority 0), since the game wasn't going to implement negative numbers when it didn't need to https://github.com/pret/pokecrystal/blob/master/battle/core.asm)
     03:40 (cur | prev) . . (-300). . SnorlaxMonster (Talk | contribs) (Generation I: Quick Attack and Counter are hardcoded into the battle engine in Gen I. They don't even really have numerical values. https://github.com/pret/pokered/blob/master/engine/battle/core.asm)
 m   01:00 (cur | prev) . . (+4). . Tiddlywinks (Talk | contribs) (Trivia: try not to link redirects)
     01:49  Protect (move)‎ (diff | hist) . . (-6). . Missingnoh (Talk | contribs) (In the anime)