Changes related to "Water Pledge (move)"

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Show new changes starting from 21:45, 30 April 2016
   
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29 April 2016

     16:42  Contest condition‎ (diff | hist) . . (-326). . Mikuri (Talk | contribs)

28 April 2016

     15:48  Appeal‎ (diff | hist) . . (-434). . Mikuri (Talk | contribs) (Spectacular Talent)
     14:42  Double Battle‎‎ (2 changes | history) . . (+11). . [Shawn‎; Mikuri‎]
     14:42 (cur | prev) . . (+4). . Mikuri (Talk | contribs) (Numbers smaller than ten should be spelled out.)
     12:48 (cur | prev) . . (+7). . Shawn (Talk | contribs) (In the games)

26 April 2016

     17:16  Pokémon in Brazil‎ (diff | hist) . . (+222). . FalafelC (Talk | contribs) (Cast and crew)

25 April 2016

     16:33  Pokémon battle‎ (diff | hist) . . (-372). . Mikuri (Talk | contribs) (Not needed here.)

24 April 2016

     13:20  Pokémon in Greater China‎ (diff | hist) . . (+19). . Tsiyunli (Talk | contribs)
     07:33 (Protection log) . . Force Fire (Talk | contribs) protected "Starter Pokémon"‎ ‎[edit=autoconfirmed] (expires 07:33, 24 October 2016 (UTC))‎[move=autoconfirmed] (expires 07:33, 24 October 2016 (UTC)) ‎(Speculation crackdown)
     06:32  Ground (type)‎ (diff | hist) . . (-35). . SnorlaxMonster (Talk | contribs) (Battle properties)
     06:26  Steel (type)‎‎ (2 changes | history) . . (+156). . [SnorlaxMonster‎ (2×)]
     06:26 (cur | prev) . . (+144). . SnorlaxMonster (Talk | contribs) (Battle properties)
     06:25 (cur | prev) . . (+12). . SnorlaxMonster (Talk | contribs) (Generations II to V)
     02:37  Move variations‎‎ (2 changes | history) . . (+286). . [Unowninator‎ (2×)]
     02:37 (cur | prev) . . (+125). . Unowninator (Talk | contribs) (Variations of Destiny Bond: Separated Memento & Destiny Bond.)
     02:32 (cur | prev) . . (+161). . Unowninator (Talk | contribs) (Variations of Acid Armor: Added Tail Glow)

23 April 2016

     13:42  Priority‎‎ (3 changes | history) . . (-800). . [SnorlaxMonster‎ (3×)]
     13:42 (cur | prev) . . (+35). . SnorlaxMonster (Talk | contribs)
     04:00 (cur | prev) . . (-535). . SnorlaxMonster (Talk | contribs) (Generation II: Technically these are all shifted by -1 (so that "All other moves" is priority 0), since the game wasn't going to implement negative numbers when it didn't need to https://github.com/pret/pokecrystal/blob/master/battle/core.asm)
     03:40 (cur | prev) . . (-300). . SnorlaxMonster (Talk | contribs) (Generation I: Quick Attack and Counter are hardcoded into the battle engine in Gen I. They don't even really have numerical values. https://github.com/pret/pokered/blob/master/engine/battle/core.asm)
     07:15  Greninja (Pokémon)‎ (diff | hist) . . (0). . Playerking95 (Talk | contribs)
     01:49  Protect (move)‎ (diff | hist) . . (-6). . Missingnoh (Talk | contribs) (In the anime)