Changes related to "Bullet Punch (move)"

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Show new changes starting from 19:20, 29 April 2016
   
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29 April 2016

     16:42  Contest condition‎ (diff | hist) . . (-326). . Mikuri (Talk | contribs)
     13:57  Psychic (type)‎ (diff | hist) . . (0). . AANickFan (Talk | contribs) (I'm pretty sure this is a typo.)

28 April 2016

     16:26  Pokémon Stadium (English)‎ (diff | hist) . . (+88). . FinnishPokéFan92 (Talk | contribs) (Battle Now!)
     15:48  Appeal‎ (diff | hist) . . (-434). . Mikuri (Talk | contribs) (Spectacular Talent)
     04:17  Psychic (Trainer class)‎‎ (2 changes | history) . . (+868). . [Nmurthy‎; Tiddlywinks‎]
     04:17 (cur | prev) . . (+738). . Nmurthy (Talk | contribs) (Adding Psychic Mason's Information from Pokemon Stadium 2)
     00:53 (cur | prev) . . (+130). . Tiddlywinks (Talk | contribs) (Pokémon X and Y: Inver...)

27 April 2016

     18:10  Bug (type)‎‎ (2 changes | history) . . (0). . [Mr. Bonding‎; Pumpkinking0192‎]
     18:10 (cur | prev) . . (-58). . Pumpkinking0192 (Talk | contribs) (Undo revision 2434710 by Mr. Bonding (talk) Since the game doesn't treat primary and secondary types differently in function, I don't feel like this is worth noting.)
     17:59 (cur | prev) . . (+58). . Mr. Bonding (Talk | contribs) (Trivia)
     14:33  Maylene‎ (diff | hist) . . (+131). . Mikuri (Talk | contribs) (In the anime)
     05:56  Meditite (Pokémon)‎ (diff | hist) . . (-80). . Shawn (Talk | contribs) (Trivia: Meloetta PF)
     01:35  Ranger Net‎ (diff | hist) . . (+74). . Unowninator (Talk | contribs) (Pokémon Ranger)

26 April 2016

     23:38  Makuhita (Pokémon)‎ (diff | hist) . . (+19). . Unowninator (Talk | contribs) (Trivia: Just learned that Mareep & Togepi are Japanese-exclusive Shadow Pokemon, so I mentioned outside Japan, and replaced the Flaffy example w/ Ariados.)
     17:16  Pokémon in Brazil‎ (diff | hist) . . (+222). . FalafelC (Talk | contribs) (Cast and crew)

25 April 2016

     16:33  Pokémon battle‎ (diff | hist) . . (-372). . Mikuri (Talk | contribs) (Not needed here.)

24 April 2016

     13:20  Pokémon in Greater China‎ (diff | hist) . . (+19). . Tsiyunli (Talk | contribs)
     06:29  Poison (type)‎‎ (2 changes | history) . . (+77). . [SnorlaxMonster‎ (2×)]
     06:29 (cur | prev) . . (+103). . SnorlaxMonster (Talk | contribs) (Battle properties)
     06:28 (cur | prev) . . (-26). . SnorlaxMonster (Talk | contribs) (Battle properties)
     06:26  Steel (type)‎‎ (2 changes | history) . . (+156). . [SnorlaxMonster‎ (2×)]
     06:26 (cur | prev) . . (+144). . SnorlaxMonster (Talk | contribs) (Battle properties)
     06:25 (cur | prev) . . (+12). . SnorlaxMonster (Talk | contribs) (Generations II to V)
     02:37  Move variations‎‎ (2 changes | history) . . (+286). . [Unowninator‎ (2×)]
     02:37 (cur | prev) . . (+125). . Unowninator (Talk | contribs) (Variations of Destiny Bond: Separated Memento & Destiny Bond.)
     02:32 (cur | prev) . . (+161). . Unowninator (Talk | contribs) (Variations of Acid Armor: Added Tail Glow)

23 April 2016

     19:35  Makuhita (Pokémon)‎ (diff | hist) . . (-63). . MorgothSauron (Talk | contribs) (Makuhita shares its BST with Bunnelby, it is not unique. Removing it from trivia that it is.)
     15:40  Chatler‎ (diff | hist) . . (-2,649). . Rahl (Talk | contribs)
     15:11  Freeze (status condition)‎ (diff | hist) . . (-53). . Froggy25 (Talk | contribs) (Undo revision 2431162 by Tiddlywinks (talk) This is for all gens. The "huh ?" is because someone added this wrong info with the reason "I don't know if this apply before gen IV".)
     13:42  Priority‎‎ (3 changes | history) . . (-800). . [SnorlaxMonster‎ (3×)]
     13:42 (cur | prev) . . (+35). . SnorlaxMonster (Talk | contribs)
     04:00 (cur | prev) . . (-535). . SnorlaxMonster (Talk | contribs) (Generation II: Technically these are all shifted by -1 (so that "All other moves" is priority 0), since the game wasn't going to implement negative numbers when it didn't need to https://github.com/pret/pokecrystal/blob/master/battle/core.asm)
     03:40 (cur | prev) . . (-300). . SnorlaxMonster (Talk | contribs) (Generation I: Quick Attack and Counter are hardcoded into the battle engine in Gen I. They don't even really have numerical values. https://github.com/pret/pokered/blob/master/engine/battle/core.asm)
     01:49  Protect (move)‎ (diff | hist) . . (-6). . Missingnoh (Talk | contribs) (In the anime)

22 April 2016

     23:49  Priority‎ (diff | hist) . . (+46). . Unowninator (Talk | contribs) (Trivia: Mentioned Quash & After You in the 1st fact.)
     18:49  Move variations‎ (diff | hist) . . (+137). . Quasar347 (Talk | contribs) (List of damage-dealing move variations)
     18:21  Pokémon Conquest‎ (diff | hist) . . (+693). . MannedTooth (Talk | contribs) (Blurb)