Changes related to "Shadow Sneak (move)"

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Show new changes starting from 11:29, 30 April 2016
   
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30 April 2016

 m   02:03  Pokémon in South Korea‎ (diff | hist) . . (0). . Wowy (Talk | contribs) (Pokémon manga: This part needs an update but I'll just change this for now)

29 April 2016

     19:00  Bullet Punch (move)‎ (diff | hist) . . (+330). . FinnishPokéFan92 (Talk | contribs) (In the manga: Mega Lucario)
     16:42  Contest condition‎ (diff | hist) . . (-326). . Mikuri (Talk | contribs)
     13:57  Psychic (type)‎ (diff | hist) . . (0). . AANickFan (Talk | contribs) (I'm pretty sure this is a typo.)

28 April 2016

     16:26  Pokémon Stadium (English)‎ (diff | hist) . . (+88). . FinnishPokéFan92 (Talk | contribs) (Battle Now!)
     15:48  Appeal‎ (diff | hist) . . (-434). . Mikuri (Talk | contribs) (Spectacular Talent)

27 April 2016

     18:17  Normal (type)‎ (diff | hist) . . (-153). . Pumpkinking0192 (Talk | contribs) (Trivia: I feel like that first point is self-evident from the list of Normal-types... / Normal/Flying being by far the most common pairing doesn't make it "typically ONLY" since it's not the only one. / Fixing subpoints' code.)
     18:10  Bug (type)‎‎ (2 changes | history) . . (0). . [Mr. Bonding‎; Pumpkinking0192‎]
     18:10 (cur | prev) . . (-58). . Pumpkinking0192 (Talk | contribs) (Undo revision 2434710 by Mr. Bonding (talk) Since the game doesn't treat primary and secondary types differently in function, I don't feel like this is worth noting.)
     17:59 (cur | prev) . . (+58). . Mr. Bonding (Talk | contribs) (Trivia)

26 April 2016

 m   22:35  Pokémon battle‎ (diff | hist) . . (-17). . Chosen (Talk | contribs) (Battle variants)

25 April 2016

     16:33  Pokémon battle‎‎ (3 changes | history) . . (-298). . [Mikuri‎; Chosen‎ (2×)]
     16:33 (cur | prev) . . (-372). . Mikuri (Talk | contribs) (Not needed here.)
 m   16:27 (cur | prev) . . (-14). . Chosen (Talk | contribs) (Battle variants)
 m   16:27 (cur | prev) . . (+88). . Chosen (Talk | contribs) (Multi Battle)

24 April 2016

     22:05  Move variations‎‎ (5 changes | history) . . (+240). . [Unowninator‎ (2×); TheNintendofan1209‎ (3×)]
 m   22:05 (cur | prev) . . (-24). . TheNintendofan1209 (Talk | contribs) (Variations of Memento)
 m   22:04 (cur | prev) . . (-6). . TheNintendofan1209 (Talk | contribs) (Variations of Destiny Bond)
 m   22:04 (cur | prev) . . (-16). . TheNintendofan1209 (Talk | contribs) (Variations of Destiny Bond)
     02:37 (cur | prev) . . (+125). . Unowninator (Talk | contribs) (Variations of Destiny Bond: Separated Memento & Destiny Bond.)
     02:32 (cur | prev) . . (+161). . Unowninator (Talk | contribs) (Variations of Acid Armor: Added Tail Glow)
     13:20  Pokémon in Greater China‎ (diff | hist) . . (+19). . Tsiyunli (Talk | contribs)
     06:29  Normal (type)‎ (diff | hist) . . (-319). . SnorlaxMonster (Talk | contribs) (Generation II onwards: I don't think any of this needs to be noted here)
     06:29  Poison (type)‎‎ (2 changes | history) . . (+77). . [SnorlaxMonster‎ (2×)]
     06:29 (cur | prev) . . (+103). . SnorlaxMonster (Talk | contribs) (Battle properties)
     06:28 (cur | prev) . . (-26). . SnorlaxMonster (Talk | contribs) (Battle properties)
     06:26  Steel (type)‎‎ (2 changes | history) . . (+156). . [SnorlaxMonster‎ (2×)]
     06:26 (cur | prev) . . (+144). . SnorlaxMonster (Talk | contribs) (Battle properties)
     06:25 (cur | prev) . . (+12). . SnorlaxMonster (Talk | contribs) (Generations II to V)

23 April 2016

 m   20:17  Steel (type)‎ (diff | hist) . . (+2). . Edg444 (Talk | contribs) (Offense)
     16:34  Freeze (status condition)‎‎ (2 changes | history) . . (-119). . [Froggy25‎; Tiddlywinks‎]
 m   16:34 (cur | prev) . . (-66). . Tiddlywinks (Talk | contribs) (Not "immune" https://github.com/pret/pokered/blob/master/engine/battle/core.asm#L7413 https://github.com/pret/pokecrystal/blob/master/battle/effect_commands.asm#L7779 Tri Attack (move))
     15:11 (cur | prev) . . (-53). . Froggy25 (Talk | contribs) (Undo revision 2431162 by Tiddlywinks (talk) This is for all gens. The "huh ?" is because someone added this wrong info with the reason "I don't know if this apply before gen IV".)
     13:42  Priority‎‎ (4 changes | history) . . (-796). . [Tiddlywinks‎; SnorlaxMonster‎ (3×)]
     13:42 (cur | prev) . . (+35). . SnorlaxMonster (Talk | contribs)
     04:00 (cur | prev) . . (-535). . SnorlaxMonster (Talk | contribs) (Generation II: Technically these are all shifted by -1 (so that "All other moves" is priority 0), since the game wasn't going to implement negative numbers when it didn't need to https://github.com/pret/pokecrystal/blob/master/battle/core.asm)
     03:40 (cur | prev) . . (-300). . SnorlaxMonster (Talk | contribs) (Generation I: Quick Attack and Counter are hardcoded into the battle engine in Gen I. They don't even really have numerical values. https://github.com/pret/pokered/blob/master/engine/battle/core.asm)
 m   01:00 (cur | prev) . . (+4). . Tiddlywinks (Talk | contribs) (Trivia: try not to link redirects)
     07:15  Greninja (Pokémon)‎ (diff | hist) . . (0). . Playerking95 (Talk | contribs)
     01:49  Protect (move)‎ (diff | hist) . . (-6). . Missingnoh (Talk | contribs) (In the anime)